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Online Gambling Market to Hit $80.65 billion by 2025- Insights on Size, Share, Technological Trends, Business Opportunities, and Key Highlights: Adroit Market Research

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Online Gambling Market Size to Achieve USD 172 Billion by 2030 growing at 11.6% CAGR due to the Increasing Penetration of Mobile Phones Globally - Exclusive Report by Acumen Research and Consulting
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Increasing adoption of smartphones expected to drive the online gambling market at a CAGR of 9.8% during the forecast period. In 2018, Sports betting dominated the online gambling industry and Geographically Europe dominated the online gambling industry. This is due to the fact that the region considerate of large number of countries like, Germany, Italy, UK and France where online gambling is legal.

 

The global online gambling market size is estimated to reach up to USD 80.65 billion by 2025 mainly driven by rising internet penetration and growing adoption for smartphones and tablets amongst generation X and millennials. Moreover, online gaming platforms offers various forms of online gambling games such as online poker, sports betting, online bingo, online lottery and casino game. These games has brought huge switch from traditional to online gambling platform.

The report also throws light on various aspects of the online gambling industry by assessing the market using value chain analysis. The report covers several qualitative aspects of the online gambling industry in market drivers, market restraints and key industry trends. Furthermore, the report provides an in-depth assessment of the market competition with company profiles of global as well as local vendors.

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The current consumer landscape suggests that consumers are preferring online gambling over offline mode of gambling. Hence, online gaming products are expected to offer new revenue opportunities for online gaming service providers.

In product type segment, the market for casino sub-segment is estimated to grow at the CAGR 10.2% during the forecast period. This growth is primarily driven by the increase in streaming over the internet and stability of the servers, which enable the companies to offer real time experience and comfort to the players. There has been significant demand for online casino by millennials, which is expected to further drive the market.

The “Global Online Gambling Market Size 2017 by Type (Sports Betting, Casinos, Poker, Bingo and Others) by Device (Mobile and Desktop) by Region (North America, Europe, Asia Pacific, Central & South America and Africa) and Forecast 2018 to 2025″ study provides an elaborative view of historic, present and forecasted market estimates. Access the full report @ https://www.adroitmarketresearch.com/industry-reports/online-gambling-market

In 2018, mobile the sub segment of the device segment dominated the global online gambling market. The segment accounted USD 26.99 billion and is expected to grow at a CAGR of 12.0% over the forecast period. The enhanced convenience offered by mobile phones which allows the gamblers access to their favorite gambling websites and app from anywhere anytime is expected to boost the market. In 2018, the mobile devices occupied a share of 64.40%. Advances in mobile phone technology and explosion of mobile gambling into the online gaming industry has made the entire gambling process easy and user friendly for those who choose smartphones over desktop or tablets.

Geographically, Asia Pacific is leading the global online gambling market driven by increasing population across the demographics, and newly developing markets such as India, Singapore, Thailand and Indonesia due to internet penetration. Europe and North America held the first and second largest market value shares respectively. Other developing markets in countries such as Brazil and Argentina are going to drive the market for South America which is the second fastest growing markets globally.

William Hill, Bet365, PP+B, Betsson, Ladbrokes, Amaya, GVC Holdings, 888 holdings, Skybetting & gaming and Unibet(Kindred Group) are the leading players present within the global online gambling market.

Major points from Table of Contents:
Chapter 1. Executive Summary
Chapter 2. Research Methodology
Chapter 3. Market Outlook
Chapter 4. Online gambling Overview Market, By Type
Chapter 5. Online gambling Market Overview, By Devices
Chapter 6. Online gambling Market Overview, By Region
Chapter 7. Company Profiles

Browse more reports:

Casino Management System Market 2018-2025: The global casino management system market is anticipated to record substantial growth over the forecast period credited to increase in need of business insights and automation, growing demand of risk management and effective security, and rising awareness over fraud-related transactions. Though, factors such as the necessity of high initial investment and rising cyber threats are anticipated to restrain the global casino management system market growth. Browse the report@ https://www.adroitmarketresearch.com/industry-reports/casino-management-system-market

Access research repository of Upcoming Reports @ https://adroitmarketresearch.com/upcoming.html

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FDJ Announces its First Bond Issue

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La Française des Jeux (FDJ), one of Europe’s leading betting and gaming operators, will meet investors over the next days with a view to launching its first bond issue, subject to market conditions.

FDJ recall that, on 7 November, Moody’s assigned the Group a long-term credit rating of Baa1 – stable outlook.

With a total value of €1.5 billion, in 3 tranches with maturity of 6, 9 and 12 years, the bond issue would be used to refinance most of the €2 billion bridging loan, drawn on 7 October to finance the acquisition of Kindred shares for nearly €2.5 billion. The bonds will be listed on the Euronext regulated market in Paris.

Furthermore, FDJ is finalising a €400 million syndicated loan with top-tier French and international banks, which will be repaid over 5 years. This financing is also intended to repay the bridging loan which will be settled with Group’s cash.

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CT Interactive Shortlisted in Two Categories at BEGE Awards 2024

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CT Interactive has announced that it was shortlisted in two categories for the upcoming prestigious BEGE Awards 2024. The company has been recognised for its exceptional contributions to the online gaming industry by being among the finalists for Online Game of the Year for the innovative and engaging game Doctor Winstein Buy Bonus and Online Provider of the Year.

The BEGE Awards, which celebrate excellence and innovation in the gaming and entertainment industry, will be held on November 27, 2024, at the Club Black & White in the Grand Hotel Millennium, Sofia.

This year’s nominations reflect CT Interactive’s dedication to creating top-tier gaming experiences and its continuous efforts to push boundaries in the online gaming world.

“Being recognised in these two categories is a testament to the hard work and creativity of our entire team. We are thrilled to be among the industry’s finest at the BEGE Awards once again,” said Monika Zlateva, CCO at CT Interactive.

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Industry News

Maximising Your Cross-Market Appeal

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Maximising Your Cross-Market Appeal
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With Bitblox introducing an entirely new breed of crypto-based price prediction games to the iGaming industry, we talked to CEO, Brandt Page, to discover how combining elements of both chance and skill with lightning-fast betting rounds has helped improve their cross-market appeal.

 

When Bitblox was first established, our core concept was relatively simple; we didn’t just want to provide players with a new twist on an existing format like slots or casino games, but instead sought to create an entirely new vertical that combined elements of chance and elements of skill.

One of the main drivers behind this decision was the fact that we wanted our releases to appeal to as broad an audience as possible – and I think from the figures we’ve seen so far, we’ve already had some notable success on that front in terms of the players that are engaging with our games.

Funnily enough, I was recently talking to the Head of Marketing from one of the operators that we work with and they told me they were struggling to place our games optimally. Initially, they’d put them in with crash and instant win content, but they soon discovered a lot of their in-game traffic was coming from sports bettors. A move to the sports betting tab followed, but the exact same-thing happened with casino players, leading to the games eventually winding up on the front page.

As this was going on, our games were continuing to post solid numbers with the customers who bet on both sports and casino – and all of this engagement was coming without there being any additional promotion from us or the operator. So why was it that our games were performing so well across these different player segments? I believe there are a number of contributing factors.

First and foremost, having this hybrid model of games of chance and games of skill that I’ve already mentioned has placed us in a fairly unique position within the iGaming industry. On the one hand, the simple premise of our Bitcoin-based titles – coupled with their attractive designs and intuitive UI – makes them highly accessible to casino players who are just looking to have fun.

On the other, the fact that Bitblox games aren’t based on RNG and are instead pinned to the real-time movements of the Bitcoin market certainly resonates with a sports betting audience. As they have the ability to follow the charts and use this information to inform their decisions, they definitely feel they have more control over the outcome than if they were playing a traditional slot.

Another key aspect of our cross-market appeal is the fast-paced nature of all Bitblox releases. With casino players being accustomed to the quick wins and instant gratification of slots and crash games and sports bettors also showing a growing preference for in-play wagering, we’ve ensured each game round is resolved quickly and that there are multiple opportunities for betting.

When we first launched Up or Down?, which features one-minute betting rounds, we soon learned that even this timeframe is too long for some players. This resulted in us developing Up or Down? Turbo – a game which kept the same mechanics as its predecessor but reduced the betting window to 20 seconds – and this has gone on to become one of our most successful titles.

Keeping all this in mind, one of the things I’m most excited about is the upcoming release of our latest game, 3 in a Row, as I think this is a title that really ties everything I’ve talked about so far together. Designed to look like a slot machine, 3 in a Row challenges players to correctly predict how the Bitcoin price will move over three separate 20-second windows for even bigger payouts.

Intended to appeal to casual users and serious sports bettors alike, players can elect to either spin the reels for fun and select a random price sequence or use the bet builder feature to put together their own custom prediction. With the latter essentially functioning like an accumulator bet, players can select up to three possible combinations – i.e. Up/Up/Up, Up/Up/Down etc – and only one result needs to land for them to win, ensuring they stay engaged until the final seconds.

I believe that 3 in a Row can help build on the strong foundations we’ve laid down with casino and sports bettors and provide operators with another popular option that offers significant cross-market appeal. Based on what we’ve seen from previous Bitblox releases, the audience for titles that combine elements of chance and elements of skill is definitely out there – and I’m looking forward to our unique brand of crypto-based games being enjoyed by even more players in future.

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