Conferences in Europe
PICANTE TECH Conference Europe (TCE) announces the Virtual Gathering of the European Tech professionals
The TECH Conference Europe 2020 Spring Edition becomes a hybrid conference.
Hipther Agency, parent brand of European Gaming Media and Events, and PICANTE Media and Events has some important updates about the upcoming TCE2020 Spring Edition.
Due to the many travel restrictions, the boutique-style event organizer has decided to create a Virtual Conference which gathers Tech professionals to discuss the vital topics with which companies in Europe and around the world are dealing with.
The Virtual Conference will take place on the 9th of June and everyone is invited to join and hear how Mobility, EdTech, Artificial Intelligence, Blockchain, Fashiontech, and Fintech companies are embracing the current events and helping globally.
In order to secure your virtual seat, make sure to register here (no travel needed, you can attend from the comfort of your home or office)
PLEASE NOTE: If you are already a registered delegate of TCE Spring Edition, you don’t have to purchase a new ticket!
“As the world is sailing into uncharted waters, it is not likely that you will have the possibility to travel in the upcoming 3 months, so we are giving the chance for tech professionals, startups, investors to attend a full day of quality learning and networking from the comfort of their home” stated Zoltán Tűndik, Co-Founder and Head of Business at Hipther Agency.
The Agenda
The agenda of the conference has been updated and now addresses current affairs with panel discussions that revolve around the current topics which many tech industries are facing.
Among the topics of the conference, you will find discussions such as:
- Champions Of Mobility During Global Pandemic
- Fashiontech – Is The Fashion Sector Suffering Or Innovating?
- Global Consumer Sentiment During Pandemic And Boosting Essential Services
- Edtech Becomes An Essential Part Of Teaching And Providers Show Camaraderie
- Fintech, Blockchain And Ai At The Forefront Of Fighting The Pandemic
More topics will be added to the agenda as the demand is high from tech companies. The organizers are inviting all industry experts to nominate speakers here.
The speakers and moderators
Among the already confirmed speakers and moderators you can find: Jovita Gabnienė (Attorney at Law, Head of Litigation & Investigations Team at Ellex Valiunas), Stefania Barbaglio (Founder and Director at Cassiopeia Services), Erja Retzén (Senior Managing Director, Global Listing Services at Nasdaq), Filipa Neto (Innovation Principal at Farfetch), Kostandina Zafirovska (General Manager of IT Labs), Sukhi Jutla (COO & Co-founder at MarketOrders), Kamilė Kliukienė (Legal Counsel at Telia, Women Go Tech alumni), Jaka Repanšek (Media and TECH Law Expert), Rauno Parras (Director of parcel services at Itella Estonia), Marek Kopanicky (Consultant at Slovak Investment and Trade Development Agency), Gerard Martret (Co-Founder & CCO at Shotl), Vytautas Karalevičius (Co-founder at Bankera), Magith Noohukhan (Customer Engagement Evangelist at Braze), Dean Rakic (Chief Blockchain Officer at Blockcontrol Germany), Ricky Booker (Founder & CEO at Tradestreet), Slava Jefremov (CPO at Cointraffic), Vesa Perälä (CEO and Founder at Claned Group), Karim Coppola (Founder and Creative Director at VISORE LAB) and Alexander Belov (Co-Founder at Coinstelegram).
More speakers will be added along the way.
You can register here and catch the Early Bird Rate!
Sponsors and Partners
The organizing team is also happy to announce that IT Labs, the main sponsor of the conference has opted to support both virtual and live editions of the event.
For further inquiries about the peaking/attending/sponsoring options, make sure to send an e-mail to Andrada Bota (B2B Sales Executive at Hipther Agency).
Among the supporters of the conference, you will also find the Georgian Venture Capital Association as a strategic partner, and leading media outlets such as Coins Flare, Embassy of Blockchain, CoinPedia, TechEvents Online, AI Time Journal, Cassiopeia Services, iBlock.tv, TechieScoops, DigitalScounting.de and many more.
Visit www.virtualedition.techconferenc.eu for more details!
For media-related inquiries, please contact Alexandru Marginean (Marketing Specialist at Hipther Agency).
TECH Conference Europe (TCE) Spring Edition, BTech and NTech Awards
TCE Spring Edition will become TCE Summer and will be held on the 4th of August. More information about the topics and speakers will be announced at a later stage.
The online voting stage for BTech and NTech Awards 2020 has been stopped and will be reset in order to allow all participants to focus on different matters.
A new online voting stage will be started between 1 and 30 June. Further information will be released in the upcoming weeks.
Hipther Agency (organizers of TECH Conference Europe) press contacts:
Zoltan Tuendik, Head of Business
[email protected], +40 735 559 234
Alex Marginean, Marketing Specialist
[email protected], +40 731 394 220
Conferences in Europe
Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format
Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.
“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.
“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.
The conference program for decision-makers at game studios
On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.
Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.
Studio managers and decision-makers from the following studios are already attending:
- bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
- Ghost Ship Publishing (Deep Rock Galactic) / Denmark
- Indoor Astronaut (Unrailed 1 & 2) / Switzerland
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- mooneye studios (Lost Ember) / Germany
- Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
- Overhype Studios (Battle Brothers, Menace) / Germany
- Rockfish Games (Everspace 1 & 2) / Germany
- Torpor Games (Suzerain) / Germany
Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.
Networking events as part of the Portside Game Assembly
The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.
On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.
Registration for studios and participants
The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.
The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.
Conferences in Europe
The iGaming Conference Boom: A Catalyst for Industry Growth or Event Overload?
As the iGaming industry rapidly expands, so too has the frequency of events, summits, and conferences held worldwide. While some within the industry have expressed concerns over the seemingly endless cycle of iGaming conferences, many organizers are now strategically responding by integrating multiple industry sectors into single events. This shift could mark a new era where iGaming conferences are not just more numerous but also more impactful, driving sustained growth and collaboration across the industry.
An Industry on the Rise
The iGaming sector has seen phenomenal growth in recent years, with new regions regulating online gaming, an influx of advanced technology, and changing consumer behaviors. Conferences are a direct reflection of this growth. In response to an industry that is evolving at breakneck speed, these gatherings allow professionals to stay informed, network, and showcase innovations in a competitive, fast-paced market. According to recent reports, 2024 has maintained a similarly robust lineup of conferences as seen in 2023, indicating a steady demand for these industry forums.
Consolidation: Bringing Multiple Industries Together
One of the biggest shifts in recent years has been the move towards event consolidation. Instead of organizing niche, standalone conferences, major event organizers are combining multiple related industries under one roof. For example, some organizers have extended their conferences to cover related fields such as emerging technologies, fintech, and affiliate marketing. This integrated approach creates a unique space for professionals across interconnected sectors to gather, learn, and share insights. This evolution aims to streamline event schedules while providing a more holistic experience for attendees.
Consistency in the Number of Conferences
While some expected the number of iGaming events to decrease in 2024 as the industry reaches a more mature stage, the calendar has remained steady with a full slate of global conferences. Sources highlight extensive lists of major iGaming conferences for the year, covering multiple regions and themes, from regulatory updates to technological advances and new market opportunities. This consistency signals that the demand for these conferences remains high, suggesting that attendees continue to find value in them as essential business and networking platforms.
Why More Conferences Might Actually Be Beneficial
The prevalence of iGaming conferences can be viewed positively when considering the growth trajectory of the industry. These events provide valuable exposure for startups, facilitate knowledge sharing, and foster collaborations that might not happen otherwise. For industry veterans, they’re an opportunity to reconnect, reassess strategies, and stay informed about the latest trends. For newcomers, conferences offer a way into the industry through educational sessions, networking, and visibility.
Furthermore, the diversity in conference topics allows professionals to choose events that best align with their interests or expertise. The range of events caters to everyone from affiliate marketers and game developers to regulators and financial specialists. The right conference can provide insight into specific challenges or growth areas, helping companies refine their strategies.
Balancing Act: Growth Without Saturation
While it’s clear that iGaming conferences play a crucial role in the industry, there’s an argument to be made for balancing quantity with quality. Some attendees feel that with too many events, resources and attention can become stretched thin. To counteract this, organizers who offer integrated, multi-industry conferences are not only addressing the issue of event overload but are also creating more comprehensive forums that offer greater value and insight. A well-curated, diverse conference can draw higher-quality attendance and provide a richer experience for those participating.
Conclusion
The iGaming conference landscape in 2024 reflects an industry that continues to expand, innovate, and adapt to the demands of a global, interconnected world. While the sheer number of conferences may be daunting to some, the strategic consolidation of industries within these events speaks to a forward-thinking approach by organizers. The trend toward integrated, multi-focus conferences provides an opportunity for even greater collaboration, allowing the industry to continue thriving. As long as these events evolve to meet the needs of their audiences, the iGaming industry stands to benefit immensely from its vibrant and active conference ecosystem.
Conferences in Europe
Aviatrix approved for Sweden take-off
Award-winning crash game Aviatrix has been certified and licensed in Sweden, as it continues its tour of major, regulated European jurisdictions.
As well as being certified, Aviatrix has been granted a B2B licence from the Swedish regulator Spelinspektionen, meaning it can now provide the game to licensed operators in the country.
Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “We’ve been busy over the last few months gaining the relevant licences and certifications to bring Aviatrix to regulated markets across Europe. Sweden was always a high priority. We know players there appreciate games that provide something a little different, and we’re always looking to innovate. We can’t wait to see players in the country enjoying Aviatrix.”
During Q2 2024, Swedish online gaming revenues reached almost 400 million euros, the highest quarter since records began. The market has quickly become one of the most appealing in Europe.
Operators in Sweden looking to find an edge will now be able to turn to Aviatrix, a unique product that combines a traditional crash game with innovative NFT mechanics.
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