eSports
Enthusiast Gaming Announces Q2 2020 Financial Results

Enthusiast Gaming Holdings Inc. has announced its financial results for the second quarter of 2020. All financial information is presented in Canadian dollars unless otherwise indicated.
Q2 2020 total revenue was $7.0 million, compared to $7.1 million for the three months ended March 31, 2020. Q2 revenue exceeded management’s expectations, driven by the Company’s media division outperforming amidst the COVID-19 pandemic. Annualised revenue per viewer in Q2 2020 was $0.12 increasing from $0.10 in Q1 2020.
Q2 2020 gross margin was 46%, compared to 46% in Q1 2020 and 34% in Q4 2019. The increase in gross margin in the current year as compared to Q4 2019 is attributable to the growth of higher margin revenue streams including direct sales and subscriptions, which are expected to continue to grow. Viewer engagement increased 35% to 3.1 billion page views across the media platform, as compared to 2.3 billion page views during Q1 2020.
Net loss in Q2 2020 was $5.2 million and net loss per share was $0.07. Net loss includes $1.4 million of interest and accretion, $1.1 million of amortisation and depreciation, $0.3 million of share-based compensation and a deferred income tax recovery of $0.4 million. The Company ended Q2 2020 with a strong cash position of $8.4 million.
“I am pleased with our strong Q2 performance, even against the backdrop of a global pandemic which negatively affected advertising rates across the board. It was exciting to see our direct sales team emerge as a valuable contributor to both revenue and margin, as well as our Pocket Gamer events successfully move online. Our media revenue growth was further strengthened by a surge in subscriptions and an increase in ads served, and this momentum in our different revenue streams continues into Q3,” Adrian Montgomery, CEO of Enthusiast Gaming, said.
“Our Q2 results follow the transformational acquisition of Omnia Media announced last week. Acquiring Omnia will not only change the entire landscape of our business, but will also add immediate value both operationally and financially across every aspect of our platform, which will start to be reflected next quarter. The combination is highly complementary with our key priorities, and we look forward to working with Omnia’s experienced team as we integrate the businesses,” he added.
-
Latest News6 days ago
Blask expands Market Overview dashboard with 10 new countries
-
Latest News7 days ago
UFC Champion Valentina Shevchenko Joins Stake as Global Brand Ambassador
-
Latest News5 days ago
Best Online Casinos in the Netherlands: Top Dutch Casino Sites in 2025
-
Latest News7 days ago
CopyBet reinforces its commitment to sports betting integrity via IBIA membership
-
Gambling in the USA7 days ago
Gaming Americas Weekly Roundup – April 28-May 4
-
Balkans7 days ago
SYNOT Games Signs Strategic Partnership with Star Bet
-
Compliance Updates7 days ago
Vixio Finds Over €36m in AML Fines Issued in Europe in the Last Year
-
Asia6 days ago
PH GAMING INDUSTRY RECORDS PHP104.12B GGR IN 1ST QUARTER 2025