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Conferences in Europe

Prague Gaming Summit 2018 – Speaker profiles, Michal Shinitzky, Max Krupyshev and Dr. Robert Skalina

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Prague – 23 January 2018 – We are already seeing a large volume of registrations and are optimistic about the 2018 edition as we’ve been with the 2017 edition.

If you study the event’s agenda, you will find some interesting panel style talks that are going take place on the 29th of March at Andel’s by Vienna House Prague.

The speakers of the second edition of Prague Gaming Summit have been carefully selected in order to facilitate education and to raise the quality of the content even higher than the inaugural event, thus some interesting names can be found on the speaker list in 2018.

Here are a few profiles of the speakers who will be part of the panel discussions designed to bring the latest information in the field of marketing, communication, innovation and regulatory compliance.

Michal Shinitzky (Pangea Localization Services)

Michal has had over 15 years’ experience in the iGaming sector, working as a senior manager at a few leading companies including 888 and PokerStars. With extensive knowledge in gaming, marketing as well as expertise in translation, localization and content, Michal eventually launched her own company in 2015. Pangea is a translation and copywriting company, mainly serving clients from the Casino, Poker, Bingo and online gaming sector as well as trading industry. Bringing her experience and professionalism to Pangea as managerial director has surely been one of Michal’s greatest achievements.

Panel: Effective Marketing and Communications in the Sports Betting Industry

Max Krupyshev(Cubits)

Max has a Bachelor’s degree in Physics and Master’s in Business Administration. He heard about Bitcoin for the first time in late 2013 right after completing his Master’s degree in Management. Max was immediately inspired by the innovative and disruptive technology behind Bitcoin and quickly made a name for himself in his local Bitcoin community in Kiev.

Eventually, Max’s passion for Bitcoin drove him to co-found a Kiev-based software development studio and to found the Bitcoin Foundation Ukraine and Satoshi Square Kiev. Max has also worked for one of the biggest Bitcoin Cloud mining platforms prior to becoming Product manager and later Chief Operating Officer at Cubits.

Today Cubits.com is a leading Bitcoin Payment provider in Europe and a well known platform where customers can Buy and Sell bitcoin using classical financial instruments.

Panel: Innovation Talks

Dr. Robert Skalina(WH Partners)

Dr. Robert Skalina is Czech Advocate as well as a Registered European Lawyer in Malta. He is currently a Senior Advisor to WH Partners, a Malta-based leading law firm with a business focus and expertise in gaming & gambling, technology, financial services, tax, M&A and corporate finance.

Robert has vast experience advising clients in the gaming/gambling industries on all aspects of their operations. He also provides advice to wide range of investment managers and funds, and regularly advises clients on complex cross border transactions and mergers and acquisitions.

He has previously held the position of head of legal of a London based investment advisor active throughout EMEA region.

Robert holds LLM from the London School of Economics and a Master of Laws degree from the Charles University in Prague.

He is a frequent speaker of European Gaming Media and Events organized conference.

Panel: Focus on Slovakia

More speaker profiles will be announced soon, but you may want to check the already confirmed line-up of speakers and register in time. The event is limited to 125 seats.

Visit the official website of the event for more details or follow this space: https://praguegamingsummit.com/

Don’t forget to follow the event’s twitter feed, facebook page to stay up to date with the announcements or join the LinkedIn Group to start networking straight away.

Register here

 

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Conferences in Europe

Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format

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Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.

“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.

“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.

The conference program for decision-makers at game studios

On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.

Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.

Studio managers and decision-makers from the following studios are already attending:

  • bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
  • Ghost Ship Publishing (Deep Rock Galactic) / Denmark
  • Indoor Astronaut (Unrailed 1 & 2) / Switzerland
  • Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
  • mooneye studios (Lost Ember) / Germany
  • Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
  • Overhype Studios (Battle Brothers, Menace) / Germany
  • Rockfish Games (Everspace 1 & 2) / Germany
  • Torpor Games (Suzerain) / Germany

Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.

Networking events as part of the Portside Game Assembly

The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.

On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.

Registration for studios and participants

The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.

The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.

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Conferences in Europe

The iGaming Conference Boom: A Catalyst for Industry Growth or Event Overload?

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The iGaming sector has seen phenomenal growth in recent years, with new regions regulating online gaming, an influx of advanced technology, and changing consumer behaviors.
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As the iGaming industry rapidly expands, so too has the frequency of events, summits, and conferences held worldwide. While some within the industry have expressed concerns over the seemingly endless cycle of iGaming conferences, many organizers are now strategically responding by integrating multiple industry sectors into single events. This shift could mark a new era where iGaming conferences are not just more numerous but also more impactful, driving sustained growth and collaboration across the industry.

An Industry on the Rise

The iGaming sector has seen phenomenal growth in recent years, with new regions regulating online gaming, an influx of advanced technology, and changing consumer behaviors. Conferences are a direct reflection of this growth. In response to an industry that is evolving at breakneck speed, these gatherings allow professionals to stay informed, network, and showcase innovations in a competitive, fast-paced market. According to recent reports, 2024 has maintained a similarly robust lineup of conferences as seen in 2023, indicating a steady demand for these industry forums.

Consolidation: Bringing Multiple Industries Together

One of the biggest shifts in recent years has been the move towards event consolidation. Instead of organizing niche, standalone conferences, major event organizers are combining multiple related industries under one roof. For example, some organizers have extended their conferences to cover related fields such as emerging technologies, fintech, and affiliate marketing. This integrated approach creates a unique space for professionals across interconnected sectors to gather, learn, and share insights. This evolution aims to streamline event schedules while providing a more holistic experience for attendees.

Consistency in the Number of Conferences

While some expected the number of iGaming events to decrease in 2024 as the industry reaches a more mature stage, the calendar has remained steady with a full slate of global conferences. Sources highlight extensive lists of major iGaming conferences for the year, covering multiple regions and themes, from regulatory updates to technological advances and new market opportunities. This consistency signals that the demand for these conferences remains high, suggesting that attendees continue to find value in them as essential business and networking platforms.

Why More Conferences Might Actually Be Beneficial

The prevalence of iGaming conferences can be viewed positively when considering the growth trajectory of the industry. These events provide valuable exposure for startups, facilitate knowledge sharing, and foster collaborations that might not happen otherwise. For industry veterans, they’re an opportunity to reconnect, reassess strategies, and stay informed about the latest trends. For newcomers, conferences offer a way into the industry through educational sessions, networking, and visibility.

Furthermore, the diversity in conference topics allows professionals to choose events that best align with their interests or expertise. The range of events caters to everyone from affiliate marketers and game developers to regulators and financial specialists. The right conference can provide insight into specific challenges or growth areas, helping companies refine their strategies.

Balancing Act: Growth Without Saturation

While it’s clear that iGaming conferences play a crucial role in the industry, there’s an argument to be made for balancing quantity with quality. Some attendees feel that with too many events, resources and attention can become stretched thin. To counteract this, organizers who offer integrated, multi-industry conferences are not only addressing the issue of event overload but are also creating more comprehensive forums that offer greater value and insight. A well-curated, diverse conference can draw higher-quality attendance and provide a richer experience for those participating.

Conclusion

The iGaming conference landscape in 2024 reflects an industry that continues to expand, innovate, and adapt to the demands of a global, interconnected world. While the sheer number of conferences may be daunting to some, the strategic consolidation of industries within these events speaks to a forward-thinking approach by organizers. The trend toward integrated, multi-focus conferences provides an opportunity for even greater collaboration, allowing the industry to continue thriving. As long as these events evolve to meet the needs of their audiences, the iGaming industry stands to benefit immensely from its vibrant and active conference ecosystem.

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Conferences in Europe

Aviatrix approved for Sweden take-off

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Award-winning crash game Aviatrix has been certified and licensed in Sweden, as it continues its tour of major, regulated European jurisdictions.

As well as being certified, Aviatrix has been granted a B2B licence from the Swedish regulator Spelinspektionen, meaning it can now provide the game to licensed operators in the country.

Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “We’ve been busy over the last few months gaining the relevant licences and certifications to bring Aviatrix to regulated markets across Europe. Sweden was always a high priority. We know players there appreciate games that provide something a little different, and we’re always looking to innovate. We can’t wait to see players in the country enjoying Aviatrix.”

During Q2 2024, Swedish online gaming revenues reached almost 400 million euros, the highest quarter since records began. The market has quickly become one of the most appealing in Europe.

Operators in Sweden looking to find an edge will now be able to turn to Aviatrix, a unique product that combines a traditional crash game with innovative NFT mechanics.

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