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Betindex.bet : The Highest Paid eSports Games in the World

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The esports industry is growing extremely fast, and is expected to cost over $ 1,500,000,000 by end of 2020.

Esports are recognized by more and more people around the world for sports, because just like football and boxing, they require intensive training, skills and strategies. All professional players and teams spend a lot of time training – the goal is to become better in their sport, to be ready for all possible situations and to be able to beat their opponents.

Of course, each game requires different skills – some games require just strategic skills, others require speed and reflexes, and some require both. For team games such as Dota 2 and Counter-Strike: Global Offensive, where teams consist of 5 people, it is extremely important to properly communicate between players, which is achieved only with a lot of sweat and strong nerves.

Esports are paid a lot, and a recent example of this is a player who became a millionaire after winning first place at the prestigious Dota 2 The International 7 tournament.

 

Here are the top 5 highest paid games in e-sports:

 

1. Dota 2 – a total of $ 126,040,094 paid out of 772 tournaments

The golden first place is for Valve’s most successful game – Dota 2, which boasts an enviable total prize pool of just over $ 126 million from 772 tournaments. The goal in the game is identical to League of Legends, with a huge difference in the more complex mechanics of the game.

2. League of Legends – A total payout of $ 43,635,753 from the 1906 tournament

In second place with a total prize pool of over 43 million dollars is the well-known League of Legends, which is a strategic team game in which there are two teams of 5 heroes, with the goal of one team to destroy the base of the other through development the characters and control the map. There are many strategies for playing League of Legends but you can find some of the most profitable at Betindex.

3. Counter-Strike: Global Offensive (CS: GO) – Total $ 38,108,827 paid out of 2,611 tournaments

The most successful game in the series is CS: GO, in which the goal is the same as Counter-Strike. Unlike its predecessors, the game offers a lot of different mechanics, better graphics and a lot of different mods, which is why the game is so successful. In the discipline CS: GO 2611 tournaments have been held so far, and the total paid prize fund is over 38 million dollars, which deservedly takes the bronze third place.

4. StarCraft II – A total of $ 23,422,946 paid out of 4,463 tournaments

StarCraft II (SC2) is a real-time strategy in which two or more players compete against each other, with the goal of gathering resources, developing their base, and destroying their opponent’s base. The game has had 4,463 tournaments with a total prize pool of over 23 million, which gives it a solid fourth place in the ranking of the highest paid e-sports.

5. Counter-Strike – A total of $ 10,800,813 paid out of 578 tournaments

One of the biggest classics in gaming, better known as CS 1.6, is a shooter game in which there are 2 teams – terrorists and police, and the goal of each team is to eliminate the other, to achieve its task – terrorists planting the bomb and protecting it until it explodes, and for the police not to allow the terrorists to plant the bomb, or to defuse it if it is planted, or for the police to rescue the hostages taken by the terrorists. In total, almost $ 11 million has been paid to professional teams and players, placing the game in 5th place as the highest paid e-sport.

Asia

Red Bull, Nissin Cup Noodles, and Kreo Join College Rivals Season 2 as Associate Sponsors

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India’s premier college esports and gaming talent hunt, College Rivals, has secured three major Associate Sponsors for its highly anticipated Season 2. Nissin Cup Noodles, Red Bull, and Kreo have all come on board to support the Ampverse DMI-conducted event, each contributing their distinct energy and enthusiasm, as the official Energy Partner, Snacking Partner, and Kreative Partner, respectively.

College Rivals Season 2, featuring participation from over 2,00,000 students across various competitions, offers a prize pool of INR 50,00,000 and a prestigious professional gaming contract. Having kicked off in July 2024, the championship will continue in the following months before culminating with a Grand Finale scheduled for the first quarter of 2025.

“We’re thrilled to welcome top brands like Nissin Cup Noodles, Red Bull, and Kreo to College Rivals Season 2, which has grown exponentially this time around and is bigger and better than ever. These incredible partners will further enhance the student experience with immersive gaming, exciting activities, and creative engagements, adding new energy and thrill as we continue to inspire college-going students to engage with esports and gaming opportunities,” said Ashwin Haryani, Country Head, Ampverse DMI.

Red Bull, returning to College Rivals after a successful first season, brings extra excitement with their racing simulators and product samples in interactive zones, giving students a taste of the fast-paced energy of Esports. Nissin Cup Noodles, the event’s Snacking Partner, is bringing a flavorful twist to the action. With wet product sampling of their instant noodles, Nissin Cup Noodles seamlessly blends snack breaks with gaming.

Meanwhile, with their branded gaming peripherals, Kreative Partner Kreo is hosting interactive activities such as typing tests and giveaways, inviting students to engage with top-tier gaming gear at the country’s biggest collegiate gaming event.

“We’re absolutely fired up to be part of College Rivals Season 2! The energy is electric, with thousands of students from all over the country bringing their A-game. The fast-paced action, intense competition, and pure thrill of gaming make this event a perfect match for Nissin Cup Noodles which is the go-to snacking option for gamers” said Varun Oberoi – Vice President, Head of Marketing and Corporate Communications, Indo Nissin Foods.

Having expanded to 20+ cities and 58+ colleges, College Rivals Season 2 is engaging 11,00,000 students across India, providing the ideal stage to connect with brands that resonate with them. Nissin Cup Noodles satisfies with its instant snacks, Red Bull keeps the energy high with its action-packed drinks, and Kreo connects creative minds with top-tier gaming gear.

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eSports

IESF and ITTI Open Applications for Scholarships in Esports Management

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The International Esports Federation (IESF) and the International Institute of Technology and Innovation (ITTI) are thrilled to announce the launch of the IESF x ITTI Scholarships, an initiative designed to empower the next generation of Esports leaders. This scholarship program brings together the industry’s best resources to select young talent ready to make their mark in Esports management and gaming.

Four scholarships are available for promising students who will join ITTI’s Master’s in Esports Management and Gaming program. This scholarship opportunity opens on November 4, 2024, and closes on November 20, 2024. The project is also part of  IESF and Busan City’s World Esports R&D Center Program, supporting education and development in the Esports industry.

Scholarship Allocation:

  • One student who is a Resident of Busan, aged 18 – 24.

  • Three international students, aged 18-24.

How to Apply:

Open to applicants aged 18 to 24, the program invites candidates to submit a completed application form and an introduction video addressing specific questions about their goals, interests, and vision for Esports. With support from NASEF, IESF’s educational partner, the selection committee will evaluate each applicant’s creativity, dedication to Esports, and unique ideas to shape the industry.

Applicants can access the Application Form and should complete both the form and video submission by the deadline. 

The IESF x ITTI Scholarships offer a great path into Esports management, and recipients will gain access to ITTI’s advanced curriculum designed to equip students for impactful roles in Esports. We invite all eligible young enthusiasts to apply and join this exciting journey with us. Let’s help shape the future of Esports!

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eSports

SOFTSWISS Sportsbook Doubles Esports Turnover in Q3 2024

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1 November 2024 – Esports has experienced explosive growth in Q3 2024, doubling turnover compared to the previous quarter. The average bet on cybersports increased by 17.6% quarter-on-quarter. SOFTSWISS, a global tech expert with over 15 years of experience providing innovative iGaming solutions, shares the SOFTSWISS Sportsbook Q3 2024 report.

The top five sports by Gross Gaming Revenue (GGR) remain consistent: Football, Tennis, Basketball, Table Tennis, and eFootball. For the second consecutive quarter, eFootball has outperformed Counter-Strike 2, indicating a shifting interest within the esports sector. Nevertheless, football continues to dominate, contributing nearly half of the total GGR.

The average live bet grew by 10% quarter-on-quarter, a positive development for operators as live bets hold 78.6% of turnover. The SOFTSWISS Sportsbook team is actively enhancing the live betting experience, aiming to capitalise on this trend and provide operators with even greater revenue opportunities.

The average bet grew by 9.7% quarter-on-quarter in Q3 2024, and the number of bets increased by 18.7%. GGR saw a modest growth of 1.5% quarter-on-quarter.

Despite the large number of projects launched for the UEFA Euro 2024, month-on-month statistics show that with the right promotional strategies, projects continue to operate successfully even after such massive events. 

 

Alexander Kamenetskyi, Head of SOFTSWISS Sportsbook, adds: “Aligning a launch with a major sporting event can be a successful strategy, but football is not the only sport that can be leveraged in this way. The growth of cybersports presents new opportunities; for specialised projects targeting specific audiences, esports events can also serve as an effective starting point. 

We continuously focus on product growth and development, enhancing features and user experience to drive further engagement and profitability for our partners.”

The SOFTSWISS Sportsbook is expanding its global presence. The product team is on track to secure certification in Brazil, conducted by an authorised testing laboratory. Furthermore, for the South African market, the SOFTSWISS Sportsbook has recently integrated a Horse Racing Module. This addition offers operators new business opportunities by covering over 2,400 international and local races monthly. The solution engages players with race cards, silks, and multiple bet types while providing operators unique skins and configurations to align with various brand identities.

The SOFTSWISS team is working on The iGaming Trends Report 2025, which offers a deep dive into key industry developments based on over 50,000 media headlines and insights from industry experts. Covering areas like regulation, marketing, technology, and business growth, this report provides a data-driven perspective on the trends shaping the upcoming year. The SOFTSWISS team shares the possibility of joining the waiting list.

All SOFTSWISS products will be showcased at the final major industry event, SiGMA Europe, at stand 2145.

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