Connect with us

WINNING COMBINATION - SOFTSWISS develops innovative iGaming software products for online casino, sports betting, and beyond. Our products can be delivered as standalone solutions or combined into a single iGaming Platform.

The future of sports betting: BETBY sportsbook is focused on innovation through deep industry knowledge, state-of-the-art software & endless customization possibilities.

Gaming

From Roblox to Steam – these are the platforms taking up to 65% commission from their creators

Published

on

From Roblox to Steam - these are the platforms taking up to 65% commission from their creators
Reading Time: 2 minutes

 

New research reveals the types of creative platforms that take the highest commission fees from their creators, and its bad news for app and online video game creators, as these platform types take an average cut of 23.5%.
To find out which platform might be best if you’re looking to take your career online, the personal finance experts at money.co.uk have analysed some of the biggest creative platforms to find out what percentage of earnings they take from their creators.
The types of platforms that take the highest commission

Rank

Platform Type

Commission (%)

1

Video

47.50%

2

Writing

37.50%

3

Apps & Video Games

23.50%

4

Subscription Services

9.60%

5

Marketplaces

6.75%

Of the platforms analysed, it was video hosting and streaming sites that, on average, took the largest cut from creators, at 47.5%. YouTube is perhaps the most popular platform for budding video content creators, and takes 45%, with Twitch taking the most, at 50%.
Apps like Kindle, Kindle Vella, and Tumblr’s Post Plus provide great opportunities for writers to have their work published and make money, however the commission taken by the platforms can be high, especially with Kindle, which takes a cut of up to 65%.
Budding developers can make a lot of money by having their app featured on stores such as Apple’s App Store and Google’s Play Store, but doing so can come at a large cost. The average commission charged by these stores was 23.5%.
There are also lots of ways for indie game developers to get their games published, through the likes of Steam, the Epic Games Store and the stores of both PlayStation and Xbox. However, the commissions taken by these platforms have come under particular scrutiny in recent years. For example, Steam’s cut of 30% was criticised by many in the industry.
The study also looked at the platforms that take the highest amount of commission from their creators:

Rank

Platform

Platform Commission (%)

1

Kindle (books below $2.99 and above $9.99)

65%

2

Twitch

50%

2

Kindle Vella

50%

4

YouTube

45%

5

Kindle (books between $2.99 and $9.99)

30%

6

Amazon Appstore

30%

7

Steam

30%

8

Samsung Galaxy Store

30%

9

Microsoft Store

30%

10

Roblox

26%

For the platforms that take the highest commission from their creators, app and video game platforms dominated the top 10. The Amazon Appstore, Steam, Samsung Galaxy Store and Microsoft Store each take a 30% commission fee.
The online game creator system Roblox also ranked highly (10th), with the platform taking 26% from its creators.
Further Study Insights:
  • PewDiePie is YouTube’s most followed creator, with <110 million followers and estimated earnings of £10.2k per video and £44.7 million over the course of his career. However, after applying YouTube’s 45% creator fee, PewDiePie could be losing as much as £20.1 million.

  • Kids Diana Show (YouTube’s highest-earning channel) has a total estimated earning of £88.7 million, £39.9 million of which YouTube takes as commission.

  • Ninja is the most-followed name on Twitch and is estimated to have earned £3.7 million on the platform, but after Twitch’s fee, this drops to £1.9 million.

  • From the 10 most popular streamers overall earnings, Twitch could have taken a total commission of £9.9 million.

You can view the full research including how much YouTube and Twitch earn from their top-performing creators by clicking here. 

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Trending (Top 7)

EuropeanGaming.eu is a premier online platform that serves as a leading information hub for the gaming and gambling industry. This industry-centric media outlet reaches over 200,000 readers monthly, providing them with compelling content, the latest news, and deep-dive insights.

Offering comprehensive coverage on all aspects of the gaming sector, EuropeanGaming.eu includes online and land-based gaming, betting, esports, regulatory and compliance updates, and technological advancements. Regular features encompass daily news articles, press releases, exclusive interviews, and insightful event reports.

The platform also hosts industry-relevant virtual meetups and conferences, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - European Gaming is part of HIPTHER. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.