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Crocs Expands Crocs World Within ZEPETO and Roblox Metaverses

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Crocs, a global leader in innovative casual footwear, and global esports organisation Gen.G, are collaborating once again to present the latest edition of Crocs World, marking its second year building into Crocs World on both ZEPETO and Roblox metaverse platforms.

Fans can participate in the new #CrocsxZEPETO Personalize Your Classics Design Contest in ZEPETO launched on September 8, with the winning design being made available to purchase as a virtual item within the Crocs collection on ZEPETO, as well as a phygital version of their personalised Classic Clog. In Roblox, “Crocs World Tycoon” will launch on September 15 to provide fans with an entirely new gameplay experience where players can customise their Crocs in-game with different styles and colours.

As part of Crocs’ Personalise Your Classics campaign which highlights the joy of personalisation through Jibbitz charms, the #CrocsxZEPETO Personalize Your Classics Design Contest seeks to bring the same experience to users virtually, by inviting users to decorate the Classic Clog with Jibbitz charm sticker designs and taking a virtual photograph at the ZEPETO booth. Fans can participate in the contest by sharing their unique design creations on their ZEPETO and social media feeds from September 8 through September 22. The grand prize winner will have their design added to the official Crocs collection on ZEPETO, as well as a phygital version of the Classic Clog with custom Jibbitz charms based on their winning design. In addition, the winner will also receive a Crush Clog, an Echo Clog, 3 Jibbitz charm packs, as well as 100 ZEMs (in-game currency).

In addition to the design contest, the new #CrocsxZEPETO collection will feature 15 new items comprised of both shoes and apparel, including the iconic Classic Clog, as well as newly launched styles such as the Mega Crush Clog, Echo Clog, Siren Clog and more, allowing users to style both their 3D avatars and themselves.

While on Roblox, players can enjoy the “Crocs World: Tycoon” on September 15, and dive into the heart of a beach-theme park that revolves around the iconic Crocs footwear, including the Classic Crush clog and Platform clog, and the power of imagination. From the moment players set foot on the sandy shores of their personal island, they will be swept into a world of possibilities crafting a unique pair of Classic Clog, Crush Clog, Mega Crush Sandal and more with custom colours, shapes, and Jibbitz charms. Likes can be earned in-game, which can be used to unlock new attractions and customisation options. Crocs World: Tycoon also brings forth an array of quirky and engaging activities – Players can explore the theme park in the Crocs Car, take flight with the Crocs Jetpack or engage in friendly duels with the Crocs Launcher. As the gameplay progresses, players can also unlock limited-edition Crocs items for their Roblox avatars.

“Supporting Crocs on delivering unique and gamer authentic experiences in metaverse platforms have been rewarding on so many levels. Gamers at the core are creative and we hope everyone enjoys the experiences we’re rolling out in Zepeto and Roblox,” Martin Kim, Chief Revenue Officer at Gen.G, said.

Crocs’ expansion into ZEPETO and Roblox follows the brand’s successful launch on both platforms last year, featuring a virtual concert and interactive livestream experience featuring a popular Kpop girl group for its 20th Anniversary. This launch further demonstrates the brand’s commitment to exploring immersive brand experiences through virtual reality and gaming platforms to bring forth new ways of engaging with fans around the world.

Gaming

Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia

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Midjiwan, the award-winning independent studio behind The Battle of Polytopia, is celebrating Elyrion (∑∫ỹriȱŋ) Tribe Week with a brand-new Midnight (₼idŋighţ) skin and donations to support reforestation.

Tapping into the Elyrion Tribe’s nature magic abilities, every purchase of an Elyrion item in the game will plant one real-world tree from April 22-28 2024. Midjiwan has teamed up with The Canopy Project, an organisation that works with global partners to reforest areas in urgent need of rehabilitation, combining The Battle Of Polytopia’s themes with a desire to make real change in the world. Previous years of Elyrion Tribe Week have resulted in the planting of over 12,000 trees.

The Elyrion Tribe is a mysterious group of elves, dedicated to defending their woodland home with their unique magic and connection with nature. Players using the Elyrion tribe have the ability to enchant animals into Polytaurs and summon powerful Fire Dragons.

Christian Lövstedt, General Manager at Midjiwan, commented:

“This is a hugely exciting partnership, allowing players to support the planet and contribute to reforestation whilst also accessing brilliant new content to use in The Battle Of Polytopia.”

Alongside donating to The Canopy Project, The Battle Of Polytopia also boasts a brand-new skin for the Elyrion Tribe! The Midnight skin allows players to create graves, build crypts, and summon demons in dark forests, all in service of the mysterious Shard of D’Naeh.

The Midnight skin re-skins the entire Elyrion Tribe as the Midnight Cult. Everything the Elyrion Tribe is all about – nature, enchantment, and sanctuary – is turned on its head, corrupted into a dark, twisted dystopia of itself.

Midjiwan has already invested €250,000 in solar power projects in rural areas around Africa, and other charitable projects. The studio continues to seek opportunities to combine its in-game creativity with real-world benefits. The Battle of Polytopia is available on Nintendo Switch, the App Store, Google Play, PC, and Tesla cars.

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Gaming

Digital Asset Horse Racing Game Stables Appoints Lebnan Nader CEO And Unveils International Expansion Plan

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Stables, the Paris-based Web3 Equestrian Fantasy Game, has appointed venture capital veteran Lebnan Nader as Chief Executive Officer.

Lebnan Nader, who had founded and run several gaming and technology businesses, will oversee an international expansion as Stables seeks to add horses and attract owners from outside its French home market.

Launched in January 2023, Stables was born from an ambitious project funded by PMU, the European leader and number 3 worldwide in horse betting, alongside the startup studio 321. The game is designed to bring the excitement of horse racing into the digital realm by combining real data from actual racehorses with an online Web3 gaming experience where horses are represented as tradable non-fungible tokens.
“Stables brings together two of my favorite domains, video gaming and horse racing. Two sectors I’ve been involved in for the past 12 years. The game’s ambitions are high, and that’s what convinced me,” said Lebnan Nader, CEO of Stables. “The teams have done a tremendous job, and we will continue to develop the game, but my priority will be our community, as they are our greatest strength.”
A graduate of HEC Paris with nearly 20 years experience in strategy, product development, and market positioning in the digital sector, Lebnan co-founded an internationally acclaimed video and VR gaming studio, and also co-founded a software company for lottery and betting operators.

PMU’s initial gamble to reach a new audience has paid off as Stables now boasts a community of several thousand engaged players, aged 25 to 40 on average. The community is currently composed of 70% French players and 30% from the rest of the world.

The Stables teams are now expanding the gaming experience by adding new features that will allow any player, even without owning NFTs, to be able to explore Stables for free. A seasonal horse racing system with an in-game leaderboard will be introduced, as well as “The Paddock Gazette,” a feature allowing the analysis of all NFT data and comparing their performances.

The ability to interact with other players and access numerous new horses are among the features currently in development.
“In 2023, Stables succeeded in realizing PMU’s bold vision of diversifying the world of horse racing into Web3 and becoming today’s reference in equestrian fantasy gaming. Contributing alongside its historic partners to the financial support for an accelerated development of Stables represents for the Tezos Foundation a natural progression to the adoption of Tezos. Among other things, the Tezos Foundation always listens to the needs of management teams and economically engages in projects that have adopted its blockchain to be an active participant in their growth stages,” says Jean-Frédéric Mognetti, Executive Director of the Tezos Foundation.
“Convinced of the relevance of the project, it seemed important to involve new investors. We enthusiastically welcome the financial support of the Tezos Foundation, which strengthens a proven technical collaboration that the project has benefited from since its inception,” comments Emmanuelle Malecaze-Doublet, CEO of PMU.

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Gaming

Speechless Announces Hybrid License, Giving Actors Greater Control Over Their AI-Generated Voices

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New platform will enable voice actors to gain commission on their AI-generated counterparts while also streamlining the development process for studios

Today, Speechless, the voice actor database and asset tool for the games industry, has announced its new Hybrid AI License, combining real voice talent and generative artificial intelligence (AI). This new license will enable game developers to utilize all aspects of modern voice-over production while providing more equitable opportunities for the actors themselves. With the current games landscape increasingly experimenting with the potential of AI, Speechless is offering a solution that takes a greater ethical approach to this technology.

The first complete management system for the games industry, Speechless’ Hybrid AI License easily allows developers to use the full range of voice-over options in one place; from text-to-speech, speech-to-speech and conventional voice recording. Unlike other text-to-speech providers, Speechless’ integrated approach allows developers to access the voice actors behind the AI-generated, text-to-speech options. This license not only enables developers to gain greater creative control over voice production but also gives actors control over their AI-generated voice.

Voice actors will benefit from this license by having their AI-generated voice earn a commission when it is licensed by developers. In addition, developers can utilize text-to-speech options to refine their scripts before bringing on the voice actor for the full recording. Developers can then adjust the voice actor’s recording with its AI counterpart at the later stages of development, removing the need for reshoots and allowing voice actors to move on to new projects.

The potential of Speechless’ License also enables a greater depth of content for side characters and NPCs and streamlines localization in new markets while keeping voice talent involved. With the rise of generative AI in game development, Speechless is establishing the best practice for utilizing the advantages of this technology without excluding the creative talent of voice actors.

This new license is available immediately and follows Speechless’ recent collaboration with audio middleware leader Audiokinetic Wwise.

“We can’t ignore the potential AI has for the games industry but we need to approach this technology ethically; that’s what we aim to achieve when it comes to voice-acting,” the Chief Executive Officer for Speechless, Peo Drangert (pictured), said. “By offering a hybrid license, developers can streamline their processes and experiment with different voice actors at a lower cost. At the same time, voice actors are compensated for their work and the work of their AI-generated voice, have greater opportunities to collaborate with studios and can work more flexibly. AI will continue to grow in the games sector, so we must use it responsibly to ensure a fairer industry.”

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