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BLAST and Fortnite team up for the entirety of the 2022 Fortnite Championship Series

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BLAST and Fortnite team up for the entirety of the 2022 Fortnite Championship Series
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BLAST has agreed to a year-long partnership with Fortnite to produce and deliver all FNCS events in 2022.

Following the success of last year’s FNCS All-Star Showdown and FNCS Grand Royale events, the year-long collaboration will see BLAST operate the entire FNCS Chapter 3 broadcast schedule during each Fortnite season. The partnership is BLAST’s biggest project since the creation of BLAST Premier in Counter-Strike.

BLAST has experience in delivering esports events and tournaments in a number of popular titles. The esports entertainment company creates premium esports experiences by ensuring fans are always at the heart of productions and broadcasts while utilising industry-leading technology.

The best Fortnite players from around the world will be competing at the FNCS Chapter 3 Season 1, where they will be vying for a share of $3,008,500 prize pool. The action begins on Thursday, 17th February. For further information and a breakdown on the prize pool and format head here.

Leo Matlock, MD for Development at BLAST, said: “We are delighted to be able to establish this year-long partnership with Fortnite. BLAST has been able to build trust and a fantastic working relationship with the Fortnite Competitive team to create incredible experiences for the community. We loved every minute of FNCS All-Star Showdown and FNCS Grand Royale and have amazing plans for FNCS Chapter 3, which kicks off with Season 1 on February 17th where we have a record amount of content for fans to enjoy alongside our world-class production as the best in the world battle it out for over $3M in prize pool.

“This kind of collaboration with publishers has become a huge area of growth and focus for BLAST as a business over the last 18 months. The fact that one of the world’s leading game titles has entrusted its 2022 competitive scene to us is testament to the world-class output we’ve created during this period, and we believe we’re just at the beginning of our journey.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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