Asia
Made-in-India Social Game Silly Royale Brings Joy to 17 Million Players Worldwide
Made-in-India social game Silly Royale now has over 17 million players worldwide. It recently concluded the season finale of Squid Royale, inspired by the popular Netflix show ‘Squid Game’. During this limited time mode, close to five million new players downloaded the game worldwide.
Furthermore, players spent 48 minutes in Silly Royale on an average and a total number of 1.5 million matches were played in the process. Alee (Player 199 in the Squid Game) is the most used skin in Silly Royale.
“The most surprising fact was that our players are using Silly Royale as a space to hang out with friends, clocking in more than 165 million voice minutes since we introduced this feature,” says Christelle D’cruz, General Manager and co-founder at SuperGaming. “We love the way our players have interacted with the original modes of the game and their response to Squid Royale too.”
Squid Royale has grown in popularity not just in India and other Asian countries like Indonesia, Vietnam and Philippines, but also in countries like the USA, Brazil, Argentina and Italy.
The leading territories for Silly Royale are as follows:
-
India
-
Brasil
-
Indonesia
-
Vietnam
-
Turkey
-
Mexico
-
Argentina
-
Philippines
-
Pakistan
-
USA
Silly Royale will also support content creators with its ‘Silly Royale Creators’ program. This program is designed to develop and cultivate a community of content creators. Through this initiative, upcoming creators will get the opportunity to feature and share their content with the game’s ever-growing player base of 17 million players across the globe through spotlights on Silly Royale’s social and product channels.
-
Africa5 days ago
Altenar obtains National Manufacturer licence in South Africa
-
Industry News3 days ago
Pennsylvania Skill, powered by Pace-O-Matic, congratulates PA Gaming Control Board and casinos on a banner 2024 with record monthly revenue
-
Asia6 days ago
Government support, medals, and global recognition define a landmark year for Indian esports and video gaming in 2024
-
Latest News3 days ago
FBM Foundation spreads holiday cheer with initiatives in Brazil and the Philippines
-
Australia4 days ago
AUSTRAC Takes Ladbrokes and Neds’ Operator – Entain – to Federal Court Over Serious Non-compliance with Australia’s Money Laundering Laws
-
eSports5 days ago
GRID Joins IBIA as an Associate Member, Strengthening Esports Integrity
-
Australia6 days ago
Regulating the Game 2025 adds masterclass on safer gambling training and customer care
-
Interviews5 days ago
FTDx Wins Xanada Startup Contest: Unlocking Untapped iGaming Traffic with Innovative Monetization Solutions