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Squid Royale Season Finale Brings Glass Bridge and Marble to Silly Royale

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Squid Royale Season Finale Brings Glass Bridge and Marble to Silly Royale
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Made-in-India social game Silly Royale’s third and final season of Squid Royale content is out now. Squid Royale is a mode in Silly Royale that has games inspired by the popular Netflix show ‘Squid Game’.

The season finale will bring ‘Glass Bridge’ and ‘Marble’ games from the popular Netflix series, Squid Game, to add to ‘Red Light, Green Light’ debuted in Season 1 and ‘Honeycomb Dalgona’ and ‘Tug of War’ from Season 2. Additionally, players also stand a chance to win daily rewards and 4 new skins.

“Squid Royale Season 2 was our best one yet as Silly Royale crossed 13 million installs worldwide,” says Christelle D’cruz, co-founder and General Manager, Silly Royale. “The season finale will let players play all five games from Squid Royale which will make it even more fun and competitive for them.

Silly Royale Squid Royale Season Finale Update — What’s New

  • 40-player Squid Royale

  • 2 new games – Glass Bridge and Marble

  • Daily rewards – In-game rewards and cosmetics

  • 4 new skins –

    • Salesman skin

    • Doll skin

    • VIP owl skin(001 player in the Squid Game show)

    • Survivor skin (Last man standing in the Squid Game show)

  • Sign-in option which will let players carry their progress to other devices

 

Furthermore, Silly Royale’s Season 3’s best players will enter into a raffle to win an iPhone 13. Season 1 saw 22-year-old Sagar Sharma from Meerut winning an iPhone 13 Pro Max 256GB with 110 wins in Squid Royale. The Top 100 players from Season 2 will go into a raffle today on Silly Royale’s Discord with the winner getting a PlayStation 5.

In Silly Royale Season 2, a total number of 378,655 matches were played. The game’s popular voice chat feature also clocked more than 100 million voice minutes till date while the game crossed more than 13 million installs worldwide.

Asia

AGTech Wins Lottery Terminal Supply Tenders for Shaanxi, Zhejiang and Jiangsu Provinces

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Lottery and integrated technology and services company AGTech Holdings Limited (AGTech) has announced that one of its wholly-owned subsidiaries has successfully won procurement tenders to supply lottery terminals to Sports Lottery Administration Centres in Shaanxi province, Zhejiang province and Jiangsu province of the People’s Republic of China.

AGTech already has previous success in the China market, having won a bid in 2018 for supplying its new dual, touchscreen lottery terminals to the Chinese provinces of Guizhou, Shanghai and Hebei.

Even before this, AGTech introduced new instant win games, launched in partnership with Chinese logistics firm SF Holdings across Shenzen, Nanchang, Changsha and Nanjing.

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Asia

Philippine President Marcos Announces Ban on POGOs

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Philippine President Ferdinand Marcos Jr has banned the establishment of any new Philippine Offshore Gaming Operators (POGOs), also known as Internet Gaming Licensees (IGLs), with immediate effect. Existing POGO operators will have until the end of the year to wind down their operations.

The verdict, not entirely unexpected, was delivered during his State of the Nation Address in Manila on Monday following widespread pressure from a Senate investigation into illegal POGO-linked activities.

“Effective today, all POGOs are banned. I hereby instruct [gaming regulator] PAGCOR to wind down and cease the operations of POGOs by the end of the year,” Marcos said in his SONA.

The decision to shut down POGOs follows a series of recent raids on illegal POGO compounds in Pampanga and Tarlac amid allegations they had been engaging in human trafficking and scam activities.

A full ban, proposed by multiple senators, had also gained the support of the Department of Finance (DOF) and the National Economic and Development Authority.

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Asia

VSPO Chairman Dino Ying Named Member of the Asian Games Esports Task Force

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VSPO chairman and co-founder Dino Ying has been appointed as one of the three members of the esports title selection task force for the 20th Asian Games in 2026.

The mandate of the task force is “to select and recommend for approval” titles that will be featured at the 20th Asian Games, according to the Olympic Council of Asia (OCA). Hideki Okamura from Japan and Mr. Carlos Tang Jiahe from Hong Kong are the two other members of the task force.

Earlier this year, Ying was already elected as a member of the OCA’s first Esports and E Martial Art Committee.

VSPO, Asia’s largest esports operator, has played a key role in making esports’ entry into the Asian Games a reality. VSPO was the operator for the esports series at both Jakarta Palembang 2018 Asian Games and the Hangzhou 2022 Asian Games where esports became first a demonstration sport and later a medal sport.

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