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Homa readies web3 tech for game creators and players, community skyrockets

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Homa readies web3 tech for game creators and players, community skyrockets
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Homa, the technology lab that helps game creators unleash their creative potential and increase efficiency at all steps of the app production and publishing cycle, is investing in its community and web3 tools to unlock new opportunities for developers.

Building on its tech which has empowered more than 1000 game creators, Homa is preparing the release of its web3 tools suite that will allow developers to leverage its booming community and create new engaging gaming experiences.

Over the past few weeks, Homa observed impressive organic growth of its community on social media (which has been multiplied by seven on their main channels) and unprecedented engagement rates, confirming the interest of the gaming community around Homaā€™s characters. Homa announced they will allow players to own their characters, develop special features, use them across the different game experiences and have the possibility to transfer ownership to other players.

This is a great opportunity for game creators, as they will have a chance to expand their reach into this community, by launching games that feature interoperable game assets. Focusing on the game rather than the tech, developers will create even more new experiences with the ā€œHoma Gangā€™s charactersā€.

The first collectible Homa is issuing will be Valentine, the female character from the 180 million downloads hit SkyRoller. She has become the most prominent and influential female game character on TikTok with 256k followers, driving a community of fans following her adventures and creating abundant user-generated content based on the character such as illustrations, split videos or cosplay.

Homa will issue 7000 Valentine collectibles for free, aligned with their belief that building games and playing them should be accessible to anyone.

The specifics of the collectible issuance are the following:

  • Date: November 17th, 2022
  • Price: Free (gas fee only)
  • Supply: 7000
  • Protocol: Ethereum

Fabric VC Partner Max Mersch adds: “Homa is a powerhouse of scalable mobile game development, with over 1B downloads. The Homa engine has enabled developers and studios to produce hit games with a data-driven toolbox focused on optimizing core game loops and monetization. Having worked with the likes of Sorare, Decentraland, and Axie Infinity, we are convinced that introducing digital assets into mobile games is the next major evolution that will create entire virtual economies and bring the first billion users to Web3.”

“The Homa team has already proven that they are building a fast-growing and sustainable business. They aren’t adding web3 for the sake of it, but to keep on expanding the technology platform they offer to game developers. The focus remains the same: help creators author commercial hits, and players enjoy bigger and bigger experiences. The proof is already in the giant, passionate community they have grown in record time”, says Jonathan Userovici, Partner at Headline, the VC fund that led the seed round of Homa, as well as Sorare.

Gaming

AI Gives Horses for Courses True Meaning in ‘Owners Club’ Racing Game

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Invincible GG, a groundbreaking competitive gaming platform and technology company, has outlined the latest AI developments of its interactive mobile horse racing game,Ā Owners Club, which is set to provide a new injection of interest into the ancient sports of kings.

Following a successful game launch in Q3 2024 and activations at the Doncaster St. Leger and York Ebor festivals, thousands of Owners Club players have started to formulate an expansive game world that gives the masses the true feeling of horse ownership, breeding, and racing experiences.Ā 

Being founded on the latest in AI and Web3 technologies allows the game to evolve with more nuance over time, with the former being implemented to enhance usersā€™ strategic horse development and create developing traits and performance benefits that can lead to further self-training opportunities in-game.

Each horse has its own unique, nuanced genetics and racing traits. These can be trained via evolving in-game activityā€”which will include collaborative intelligence in future releases and passed on to future colts and fillies to create racing dynasties that will stand the test of time while also bringing in lucrative in-game winnings and potential syndicate stud earnings.

Further features include an AI-powered event simulation engine (instead of predetermined RNGs), and sophisticated algorithms that factor in horse health, jockey decisions, and environmental factors that ensure Owners Club races maintain tension and excitement throughout, just as racing fans in the real world would experience from the grandstand.

Jonathan Strause, Invincible GG CEO, said: ā€œGamers of today want more than static, insular game worlds. Theyā€™re looking for immersive experiences in evolving ecosystems, multiplayer competition, and the feeling that theyā€™re fully integrated into the game. Owners Club is offering just that for both current racing enthusiasts and the next generation of racing fans.

ā€œWith unrivaled AI integration into the theoretically unlimited stable of in-game horses, combined with back-end Web3 technology that empowers players to easily realize what true thoroughbred ownership and training feels like, Owners Club players can forge their own relationship with horse racing via the gamification of training, racing, and trading in the app, which can only help the future engagement of this ancient pastime.ā€

Owners Club will be showcased to its biggest live audience yet at the QIPCO British Champions Day on 19th October, 2024, with live races broadcasted as-live to screens around Ascot, with various prizes on offer for the winning owners.

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Gaming

Evoplay introduces action-packed skill-based title Adrenaline Rush to wider operator network

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Evoplay introduces action-packed skill-based title Adrenaline Rush to wider operator network
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Evoplay, the award-winning game development studio, is expanding the availability of its flagship 3D racing title Adrenaline Rush to all of its operator partners, following a successful exclusive release.

Adrenaline Rush combines the thrill of high-speed racing skill-based gaming mechanics, providing an immersive experience for players who enjoy a strategic and competitive edge in their gameplay. Players can engage in intense races where success is determined by both speed and skill, making it a standout title in Evoplayā€™s diverse portfolio.

Following its main global release on October 8th, Evoplay is set to launch two additional versions of the game, slot title Adrenaline Rush: Super Boost on October 22nd, and crash game Adrenaline Rush: XCrash on November 5th, creating an expanded offering that caters to a variety of player preferences.

Released initially as an exclusive, Adrenaline Rush has already garnered attention for its innovative mechanics and immersive gameplay, earning the Skill Games Supplier award at the prestigious EGR B2B Awards. With this wider release, Evoplayā€™s global operator network will now be able to offer the title to an even broader audience.

Ivan Kravchuk, CEO at Evoplay, said: ā€œAdrenaline Rush is a one-of-a-kind experience that perfectly blends competitive racing with skill-based gaming. Since its launch, it has resonated strongly with players, and weā€™re thrilled to now offer this exciting title to all of our operator partners globally.ā€

ā€œThe upcoming releases of the equally popular slot and crash versions will ensure that Adrenaline Rush remains a fan favourite across multiple formats.ā€

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Asia

SuperGaming announces official launch date for Made-in-India-for-the-world battle royale Indus; epic cinematic trailer also unveiled

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SuperGaming, Indiaā€™s leading game development studio, has officially announced the launch date of its highly anticipated Made-in-India-for-the-world battle royale, Indus. Set to release on October 16th, Indus will be available for download on both Android and iOS platforms, via the Google Play Store and iOS App Store respectively offering players an exciting new battle royale experience.

After recently entering open beta, mass testing amongst players across the world coupled with their invaluable feedback has been instrumental in shaping the gameā€™s development. The immensely successful beta phase attracted players into the action-packed world of Indus, building significant momentum ahead of its release. With over 12.5 million pre-registrations on Android alone, Indus is ready to deliver a fresh, thrilling & immersive battle royale experience, setting the stage for one of the biggest game launches out of India this year.

Speaking on the announcement of the much-anticipated launch, Roby John, Co-founder and CEO of SuperGaming, said, ā€œWith the launch of Indus, weā€™re not just introducing a gameā€”weā€™re presenting a unique take on the battle royale genre to the world. Our vision with Indus has always been to showcase Indian Art and Culture through unique characters, weapons and stories rooted in Indian heritage while also bringing our dual win condition with Cosmium and a never done before ā€œGrudgeā€ feature to a popular game genre. The overwhelming support from our community during the beta phase has helped us fine-tune key aspects of Indus, and weā€™re excited for the world to experience Indus and see what the SuperGaming team has builtā€

Alongside the release date announcement, SuperGaming has also unveiled an epic cinematic trailer. It offers an exciting look where players engage in high-stakes combat across a vast and dynamic battleground.

Centered around Adi, the trailer highlights his journey within the world of Virlok. As the leader of his squad, Adi enters Virlok with two goals: to collect the rare resource Cosmium and to settle a personal score with his nemesis, Pokhran. Viewers can witness Adiā€™s evolutionā€”starting from a novice, training and sharpening his skills, and culminating in an epic showdown where he finally takes down Pokhran, settling his grudge.

Indus brings a fresh twist to the battle royale genre with its dual victory condition. Players can win by either being the last person standing or by strategically collecting Cosmium which spawn in the last circle of Nirvana, adding a new layer of complexity and depth to traditional gameplay.

The trailer also offers a sneak peek into the dynamics of Cosmium collection and Grudge, a unique in-game feature that allows players to settle scores with their opponents. Additionally, the Grudge system allows players to track down and face off against the opponents who defeated them.

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