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Ubisoft reports first-quarter 2018-19 sales

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Ubisoft reports first-quarter 2018-19 sales
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A solid performance, led by sharp back-catalog growth and continued strong momentum for digitalales : 400.0 M€

Ubisoft released its sales figures for the first quarter of fiscal 2018-19, i.e. the three months ending on June 30, 2018.
Yves Guillemot, Co-Founder and Chief Executive Officer, stated “We had a record first quarter, which exceeded our expectations. This performance was fueled by steady growth for our back-catalog and an excellent momentum for PRI, once again confirming the increasingly recurring profile of our business and the ever-greater success of our digital transformation.
Our teams are continuing to deliver on our strategic plan of ramping up our franchises.

Assassin’s Creed Odyssey and The Division 2 were very well received at E3, confirming their full potential in a highly competitive environment. Our new creation, Skull & Bones, also made a very good impression due to its innovative gameplay combining naval battles with a multi-player experience.

Thanks to its numerous growth drivers, brisk digital trajectory and close-knit relations with its gamer communities, as well as the fact that it directly owns its brands, Ubisoft is ideally positioned to meet its targets for full-year 2018-19 and continue to grow and increase its profitability over the long term.”

The Group applied the IFRS 15 new revenue norm for the first time in its quarterly financial statements for the three months ended June 30, 2018. As a result of applying this standard, a portion of revenue generated from games is now recognized after the initial delivery date of the game concerned. As the Group has elected to use the cumulative catch-up method for applying IFRS 15, the revenue figure for the first quarter of the previous fiscal year have not been restated.

Sales and net bookings

In M€ Q1 2018-19
Sales 400.0
Deferred services -18.5
Net bookings 381.5
Sales for the first quarter of fiscal 2018-19 amounted to €400.0 million (415.4 million at constant exchange rates[2]).

First-quarter 2018-19 net bookings came to €381.5 million, representing an increase of 88.8% (+ 96.1% at constant exchange rates2) on the €202.1 million reported for first-quarter 2017-18.

Outlook

Second-quarter 2018-19 sales and net bookings

The Group expects second-quarter 2018-19 sales of between €345.0 million and €355.0 million and net bookings to amount to around €345.0 million (versus €264.2 million for the second quarter of 2017-18). This year-on-year expected increase is due to the back-catalog momentum and initial in-stores shipments for Assassin’s Creed® Odyssey.

Full-year 2018-19

Ubisoft is standing by its targets of:

Sales of around €2,000.0 million

Net bookings of around €2,050.0 million.

Non-IFRS operating income (based on net bookings) of around €440.0 million.

Free cash flow of around €300.0 million.

Disclaimer

This statement may contain estimated financial data, information on future projects and transactions and future business results/performance. Such forward-looking data are provided for estimation purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been presented and approved by the Board of Directors on 05/17/18 and have not been audited by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on June 06, 2018 with the French Financial Markets Authority (l’Autorité des Marchés Financiers)).

 

About Ubisoft:

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch_Dogs & Tom Clancy’s video game series, including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017-18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoftgroup.com

 

© 2018 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries

 

Definitions of Non-IFRS Financial Indicators

Net Bookings: corresponds to the prior sales standard.

Non-IFRS operating income corresponds to operating income less the following items:

Stock-based compensation expense arising on free share plans, group savings plans and stock options.
Depreciation of acquired intangible assets with indefinite useful lives.
Non-operating income and expenses resulting from restructuring operations within the Group.

Non-IFRS operating margin corresponds to the ratio between the Non-IFRS operating income and sales. This ratio reflects the economic performance.

Free cash flow corresponds to cash flows from operating activities after cash inflows/outflows arising on the disposal/acquisition of other intangible assets and property, plant and equipment.

 

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AMD Announces GameOn 2024: Nationwide Counter-Strike 2 Tournament Offers ₹300,000 Prize, Culminates in Hyderabad

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AMD, a leader in semiconductor manufacturing, has unveiled the AMD GameOn 2024, an open-for-all esports tournament for Counter-Strike 2 with a total prize pool of INR 300,000. The Main Event of the AMD GameOne 2024 is set to take place at IndiaJoy 2024 Asia’s premier media and entertainment congregation, in the HICC, Novotel, Hyderabad on Nov. 16 and 17.

Commenting on the tournament, Pramit Khanna, Channel Marketing Manager DIY and Gaming, AMD India said, “As one of the leaders in the computing space, we have been supporting India’s esports ecosystem since day 1, and the AMD GameOn 2024 is another such IP for esports enthusiasts. The open-for-all format ensures every gamer has a chance to compete in the pan-India tournament and make it to the LAN in Hyderabad. I wish the best of luck to all participants and can’t wait to welcome the four finalists in Hyderabad.”

The AMD GameOn 2024 began with the open qualifiers, where the registered teams competed for slots to the Closed Qualifiers. The Closed Qualifier, with 8 total teams, has wrapped up, confirming the four finalists for the AMD GameOn 2024 Main Event at IndiaJoy 2024 on Nov. 16 and 17 in Hyderabad. Skyesports is set to be the esports partner for the event.

The four teams are listed below. They will compete in a single-elimination bracket to determine the champions of India. Matches from the AMD GameOn 2024 Main Event will be livestreamed on the Skyesports YouTube channel.

  • True Rippers

  • Carnival Gaming

  • Gods Reign

  • Victores Sumus

Besides the esports action at the AMD booth in the IndiaJoy 2024, players will also be able to experience gaming on AMD Advantage systems, which deliver a supreme and optimized performance by combining AMD Ryzen™ CPUs, AMD Radeon™ GPUs, smart technologies, and AMD software. Therefore, AMD’s experiential zone at the IndiaJoy 2024 will be the one-stop immersive place for gamers, combining esports action and providing a hands-on gaming experience.

Shiva Nandy, the Founder and CEO of Skyesports, said, “We are thrilled to be the esports partner for AMD GameOn 2024, working once again with our anchor brand, AMD. With open qualifiers to give every gamer a chance and invited teams to ensure top-notch esports action, this tournament is a delight for all gamers. AMD has been one of the biggest supporters of esports in India over the years, and this tournament aligns with our vision of bringing Counter-Strike 2 into the spotlight ahead of Skyesports’ $1.7 million prize pool roadmap for 2025, where we will host four on-ground events across the country.”

India currently has about 500 million gamers, a number expected to grow to 730 million by 2028, with a 5-year CAGR of 10 percent, making the country the largest market by the number of gamers. Additionally, 65 percent of gamers either watch esports or compete in tournaments, per Niko Partners, with IPs like the AMD GameOn at the forefront of attracting their attention.

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Bulletin from Kambi Group plc’s Extraordinary General Meeting of 18 November 2024

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Bulletin from Kambi Group plc’s Extraordinary General Meeting of 18 November 2024
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Kambi Group plc  held an Extraordinary General Meeting on the 18 November 2024 at Kambi, Hälsingegatan 38, 113 43 Stockholm, Sweden 

Two resolutions were presented to the Meeting, namely (i) resolution A, being an ordinary resolution, and (ii) resolution B, being an extraordinary resolution.

Resolution A was approved, and accordingly the cancellation, on or after the 26 November 2024, of 1,374,678 ordinary ‘B’ shares having a nominal value of €0.003 each that the Company holds in itself, pursuant to article 106(6) of the Companies Act, Chapter 386 of the Laws of Malta, was approved.

The extraordinary resolution, namely resolution B, obtained one majority of two required in terms of Article 135(1) of the Companies Act (Chapter 386 of the Laws of Malta, the “Companies Act”), and in terms of Articles 48B.2(b) of the Articles of Association of the Company (the “Articles”). To this end, an Extraordinary General Meeting is being convened within 30 days of today’s Meeting, as per the proviso to each of Article 135(1) of the Companies Act, and Article 48B.2(b) of the Articles, to take a fresh vote on the proposed resolutions.

By order of the Board

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eSports

Rootz Announces First Wildz Invitational Esports Tournament

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Wildz is proud to officially announce our entry into the Counter-Strike 2 community by hosting the Wildz Invitational tournament, featuring a substantial prize pool of €25,000. This tournament, organized in partnership with Alliance and Challengermode, is open to all teams across Europe in the coming month of December.

Wildz Invitational tournament structure:

Invited Teams4 teams will be directly invited to compete in the playoffs stage

Open QualifiersTwo online qualifiers, where the top 2 teams from each qualifier will secure spots in the playoffs

PlayoffsAll 8 teams will face off over an intense 2 day battle
Format: All matches will be played online on the Challengermode platform to ensure accessibility for all participants. 

We invite all EU teams to showcase their skills and compete for the title of being the first Wildz Champions, with a first-place prize of €16,250. Sign up now!

Open to all European teams

Qualifiers will be played as a single-elimination bracket. All matches will be BO1. 

Playoffs information:

Playoffs Day #1: 21st Dec, start from 15:00 CET
Playoffs Day #2: 22nd Dec, start from 15:00 CET

Playoffs will be played as a single-elimination bracket. All matches will be BO3.

Total prize pool of €25,000 distribution:
1st place: €16,250
2nd place: €6,250
3rd place: €2,500

“We at Wildz have been huge fans of Counter-Strike for many years. When the opportunity arose, everyone at Wildz jumped at the idea of being able to sponsor and host a tournament to showcase Europe’s top CS teams,” shares Nathan BonelloEsports Specialist at Wildz. “This is just the first of many Wildz esports activities to come, we hope that the CS players and fans worldwide can enjoy our first-ever Wildz Invitational tournament together. May the best team win!”

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