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Casino and Gaming Market Revenue (Million USD) and Market share 2018-2025 for each Manufacturer/Player

George Miller

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Casino and Gaming Market Revenue (Million USD) and Market share 2018-2025 for each Manufacturer/Player
Reading Time: 4 minutes

ReportsWeb.com has announced the addition of the “Global Casino and Gaming Market Size Status and Forecast 2025”. The report classifies the global Casino and Gaming Market in a precise manner to offer detailed insights about the aspects responsible for augmenting as well as restraining market growth.

A casino is a place where a variety of games of chance are played and numerous types of gambling activities are carried out. Casino includes various gambling forms that range from online gaming casino, card room gaming, lotteries, race & sports wagering, and gaming such as bingo, raffles, and others. Casinos are built near to or are combined with hotels, restaurants, retail shopping, and cruise ships as a purpose of luxurious entertainment for people with high income.

The “Global Casino and Gaming Market Size Status and Forecast 2025″ is a specialized and in-depth study of the Casino and Gaming industry with a focus on the global market trend. The report aims to provide an overview of global Casino and Gaming market with detailed market segmentation by type, application, and geography. The global Casino and Gaming market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading market players and offers key trends and opportunities in the market.

This report focuses on the global top players, covered Caesars Entertainment, Galaxy Entertainment, Las Vegas Sands, MGM Resorts, SJM Holdings, 888 Holdings, Betfair Online Casino Games, Boyd Gaming, City of Dreams Manila, Delaware Park, and among others.

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global Casino and Gaming market based on type, and application. It also provides market size and forecast till 2025 for overall Casino and Gaming market with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America (SAM). The market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 16 counties globally along with current trend and opportunities prevailing in the region.

Market segment by Type, the product can be split into
Commercial
Tribal
Limited Stakes
I-gaming

Market segment by Application, split into
Gambling Enthusiasts
Social Exuberants
Dabblers
Lottery Loyalists
Unengaged Audience

Access to the sample report:: www.reportsweb.com/inquiry&RW00012158431/sample

List of Tables and Figures

Figure Global Casino and Gaming Market Size (Million USD) Status and Outlook (2013-2018)
Table Global Casino and Gaming Revenue (Million USD) Comparison by Regions (2013-2018)
Figure Global Casino and Gaming Market Share by Regions (2013-2018)
Figure Global Casino and Gaming Market Share by Application in 2017
Figure Casino and Gaming Market Size (Million USD) and Growth Rate in Newly Decorated (2013-2018)
Figure Casino and Gaming Market Size (Million USD) and Growth Rate in Repeated Decorated (2013-2018)
Figure Casino and Gaming Market Size (Million USD) and Growth Rate in Applications 3 (2013-2018)
Table Casino and Gaming Market Size (Million USD) by Players (2013-2018)
Figure Casino and Gaming Market Size Share by Players in 2013
Figure Casino and Gaming Market Size Share by Players in 2017
Table Global Casino and Gaming Market Size (Million USD) by Product (2013-2018)
Figure Global Casino and Gaming Revenue Market Share (%) by Product (2013-2018)
Figure Global Casino and Gaming Market Share by Product in 2017
Table Global Casino and Gaming Market Size by Application (2013-2018)
Figure Global Casino and Gaming Revenue Market Share (%) by Application in 2017
Table Top Consumer/End Users of Casino and Gaming
Figure Global Casino and Gaming Market Size and Growth Rate (2018-2025)
Table Global Casino and Gaming Market Size (Million USD) by Regions (2018-2025)
Figure Global Casino and Gaming Market Size Share (2018-2025)
Figure Global Casino and Gaming Market Size Share by Regions in 2025

Browse complete Report at www.reportsweb.com/global-casino-and-gaming-market-size-s…

Table of Content

Global Casino and Gaming Market Size, Status and Forecast 2025
1 Industry Overview of Casino and Gaming
1.1 Casino and Gaming Market Overview
1.1.1 Casino and Gaming Product Scope
1.1.2 Market Status and Outlook
1.2 Global Casino and Gaming Market Size and Analysis by Regions (2013-2018)
1.2.1 United States
1.2.2 Europe
1.2.3 China
1.2.4 Japan
1.2.5 Southeast Asia
1.2.6 India
1.3 Casino and Gaming Market by Type
1.3.1 Domestic Money Transfer
1.3.2 International Money Transfer
1.4 Casino and Gaming Market by End Users/Application
1.4.1 Consumer
1.4.2 Enterprise
2 Global Casino and Gaming Competition Analysis by Players
3 Company (Top Players) Profiles
3.1 Caesars Entertainment
3.1.1 Company Profile
3.1.2 Main Business/Business Overview
3.1.3 Products, Services and Solutions
3.1.4 Casino and Gaming Revenue (Million USD) (2013-2018)
3.2 Galaxy Entertainment
3.2.1 Company Profile
3.2.2 Main Business/Business Overview
3.2.3 Products, Services and Solutions
3.2.4 Casino and Gaming Revenue (Million USD) (2013-2018)
3.3 Las Vegas Sands
3.3.1 Company Profile
3.3.2 Main Business/Business Overview
3.3.3 Products, Services and Solutions
3.3.4 Casino and Gaming Revenue (Million USD) (2013-2018)
3.4 MGM Resorts
3.4.1 Company Profile
3.4.2 Main Business/Business Overview
3.4.3 Products, Services and Solutions
3.4.4 Casino and Gaming Revenue (Million USD) (2013-2018)
3.5 SJM Holdings
3.5.1 Company Profile
3.5.2 Main Business/Business Overview
3.5.3 Products, Services and Solutions
3.5.4 Casino and Gaming Revenue (Million USD) (2013-2018)
4 Global Casino and Gaming Market Size by Type and Application (2013-2018)
5 United States Casino and Gaming Development Status and Outlook
6 Europe Casino and Gaming Development Status and Outlook
7 China Casino and Gaming Development Status and Outlook
9 Southeast Asia Casino and Gaming Development Status and Outlook
10 India Casino and Gaming Development Status and Outlook
11 Market Forecast by Regions, Type and Application (2018-2025)
12 Casino and Gaming Market Dynamics

Inquire Before Purchase:: www.reportsweb.com/inquiry&RW00012158431/buying

ReportsWeb.com is a one stop shop of market research reports and solutions to various companies across the globe. We help our clients in their decision support system by helping them choose most relevant and cost effective research reports and solutions from various publishers. We provide best in class customer service and our customer support team is always available to help you on your research queries.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Worldpay extends real-time payouts to over 50 countries

George Miller

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Worldpay extends real-time payouts to over 50 countries
Image Source: videoblocks.com
Reading Time: 2 minutes

 

New disbursement solutions and wider global reach enhance customer experience in increasingly prevalent sharing economy

 

Worldpay, Inc., a global leader in payments, has announced the launch of new dynamic payout solutions that give multi-national eCommerce businesses more choices to disburse funds to partners and customers – quickly, easily and across country borders.

Worldpay‘s dynamic payout solutions combine the enhanced Worldpay Bankout solution, which now delivers 154 direct bank disbursement destinations (up from 65), and Worldpay FastAccess – enabled by Visa Direct.

With these versatile payout options, partners and customers need no longer wait for days to receive funds or refunds as they now can obtain them via card in near real-time – through mobile wallet or directly to a local bank account.

Bankout is an ideal solution for businesses needing to make a large number of global payments to – or on behalf of – their customers and suppliers. With 89 new local markets, Worldpay now provides seamless cross-border payouts for businesses in local currencies without the expense of making multiple international bank transfers.

Dynamic payouts allow businesses to make faster, seamless card-based payouts in near-real time within a maximum of 30 minutes. Building on its launch in the United States last year, FastAccess is now available to Worldpay customers in over 50 new markets across Europe and Asia.

A wide-range of industries benefit from these new flexible payout solutions. For example, travel and tourism companies and marketplaces can pay out funds to accommodation vendors or disbursements to travellers in a variety of countries and currencies; gaming businesses can provide near-instant payouts to customers; insurance companies can save costs by replacing local checks with bank transfers; and marketplaces can allow independent sellers to retrieve funds more quickly.

Shane Happach, executive vice president, Head of Global Enterprise eCommerce at Worldpay, Inc., said: “As more and more companies send payments at lower values, cross-border, it will become a competitive differentiator to send quicker payouts to consumers and inexpensive disbursements to vendors and suppliers. It is estimated that by 2025, the sharing economy will generate Europe-wide revenues worth over €80bn and facilitate nearly €570bn of transactions[4]. At the heart are seamless, transparent, secure payouts, which can be made via card, mobile wallet or bank transfer in any currency, anywhere in the world.”

 

About Worldpay:
Worldpay, Inc. (NYSE: WP; LSE: WPY) is a leading payments technology company with unique capability to power global integrated omni-commerce. With industry-leading scale and an unmatched integrated technology platform, Worldpay offers clients a comprehensive suite of products and services globally, delivered through a single provider.

Worldpay processes over 40 billion transactions annually through more than 300 payment types across 146 countries and 126 currencies. The company’s growth strategy includes expanding into high-growth markets, verticals and customer segments, including global eCommerce, Integrated Payments and B2B.

Worldpay, Inc. was formed in 2018 through the combination of the No. 1 merchant acquirers in the U.S. and the U.K. Worldpay, Inc. trades on the New York Stock Exchange as “WP” and the London Stock Exchange as “WPY.” Visit us at https://www.worldpay.com/global/

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GambleAware promises funding to software that blocks gambling websites and apps

Niji Ng

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GambleAware promises funding to software that blocks gambling websites and apps
Reading Time: 1 minute

 

GambleAware, a leading charity working to promote responsible gambling, has promised funds to a software called Gamban, that will block gambling websites and apps.

The charity said the funding is as part of its treatment offering to people suffering with problem gambling.

Gamban software will acts as a firewall in the access to both licensed and illegal gambling sites. This way, users can easily exclude themselves from betting and gaming online or via apps.

GambleAware said it will provide funding to the software so that it can continue to be available for free to use and encourage more people to use it.

Marc Etches, chief executive of GambleAware said: “Blocking software can be an effective tool to help those at-risk of getting into difficulties resist the ubiquitous gambling adverts and special offers that surround us these days.

“This report reinforces the point that such tools work best as part of a treatment package tailored to the individual rather than being effective in isolation. This evaluation gives us the confidence we needed to fund the use of this software for anyone who is referred to our treatment services.”

The move comes ahead of this year’s Responsible Gambling Week, which will run from November 1–7. Aspers, Mecca, William Hill and Cashino are among the top brands to have pledged their support to the initiative.

GambleAware has also urged parents and families to teach young people about the risks associated gambling.

 

Source: iGamingBusiness

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Sky Bet appoints new CEO as regulator okays acquisition by Stars

Niji Ng

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Sky Bet appoints new CEO as regulator okays acquisition by Stars
Photo Source: gamblinginsider.com
Reading Time: 1 minute

 

Ian Proctor has become the CEO of Sky Betting and Gaming (SBG) after the UK’s competitions regulator its $4.7bn (£3.6bn/€4bn) takeover by The Stars Group. Proctor replaces Richard Flint, who had been working as the CEO for 10 years, in the top post.

The CMA will publish a full explanation of its decision to rubber-stamp the deal next week.

Stars, which struck the acquisition deal with CVC Capital Partners and Sky PLC, said that its integration plans, including “the delivery of expected cost synergies,” would now be executed.

Ashkenazi has previously said that the takeover would “dramatically improve The Stars Group’s revenue diversity, creating a balanced spread across poker, casino and sportsbook with a broad geographic reach.”

Stars also confirmed that it had appointed Andy Burton as senior vice-president of its global sports platform division, as well as Vaughan Lewis as group director of investor relations and corporate communications.

“We believe these appointments position us well to deliver our strategy to become the world’s favourite iGaming destination,” Ashkenazi said.

Flint added: “I am confident that the new management structure, which includes an operational board for SBG, will allow us to maintain our unique culture that has delivered success over the years and continue delivering market share gains in the UK online betting and gaming market, building on our position as the UK’s most popular online betting brand.”

 

Source: iGamingBusiness

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