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AIPoker made its debut in South Korea to overturn the traditional business model for online poker games

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AIPoker made its debut in South Korea
Dong Wang, chairman of the AIGame Foundation
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AlGame Foundation, located in Singapore, launched its first public project called AIPoker on December 4th in Seoul, South Korea. AIPoker will be the first online poker game platform worldwide that integrates AI, big data, and blockchain technologies.

The project was revealed at “99EX Global Launching Conference & Initial Project Launching Introduction”. 99EX trading platform is one of the first exchanges launched by the “Open and Win-Win Exchange Plan” under the leadership of the world’s leading digital currency exchange OKEX. AIPoker is one of the quality projects around the world that were selected by 99EX.

The AIPoker team has over 10 years of experience in the online poker games industry in Greater China. The team created the business model of a united operation with online game platforms as well as offline large-scale events, poker clubs, industrial media, TV programs, and related training based on Texas Hold’em, establishing the preliminary form of the Texas Hold’em game industry in China.

In the meantime, the team also launched the offline event “CPC China Poker Game Carnival” in Hainan, China, one of the few major sports events officially certified by China. The CPC event has been held five times so far, attracting over 10,000 players from all over the world. In particular, the bonus for the 2017 CPC main event alone exceeded $1.6 million.

The AIPoker’s technical team also developed its management system Match Manager to manage thousands of competitors in large-scale offline games.

With its in-depth understanding of the online poker industry, the team proactively embraces cutting-edge science and technology. AIPoker is their first hit to overturn traditional “online poker games”.

The team stated that the core gameplay launched in AIPoker is based on AIGame Foundation’s technological patents. The AI automatic strategy system that can perform human-created strategies is going to utterly change the gameplay of the traditional online poker games. The crux of this set of technological patents lies in the practice of letting users edit and create “strategies”. Then the machine will precisely apply the strategies made by the player in dozens or even hundreds of games.

This means that players can take part in a dramatically larger number of games than usual. New players, can participate in the game by selecting a high-win-rate strategy on the ranking list. Once a player wins a game, the player who composed the strategy will get a revenue share.

AIPoker’s big data system will present various statistics to players in the form of the visual chart, so that players can summarize and improve their strategies and take steps to enhance their tactics in offline games. AIPoker can also use more in-depth methods such as comparison data mining and simulating machine learning to provide players with highly professional strategy optimization advice.

The AIPoker team believes that the open, transparent, and traceable features of the blockchain technology will help the online poker industry solve a series of difficult problems such as the difficulty in payment and exchange, and player or platform cheating. The blockchain technology will provide a convenient payment channel for legitimate poker players worldwide.

In AIPoker, players can not only use the AIPoker Token AIG to participate in the game but also can use Bitcoin, Ethereum, and other mainstream currencies to exchange for AIG.

The multiple hashes carried out with the block ID will act as the random seeds to ensure the randomness of the card shuffling and card dealing of every game. Strategies used by players and the results of every decision-making step will be recorded, and the link of the record and the hash value will be written into the blockchain forever, so that they will never be changed and can be traced back at any time to guarantee fairness.

Dong Wang, chairman of the AIGame Foundation said that the blockchain technology and games are naturally matched. AIPoker, the first project launched by the foundation, ambitiously aims to overturn the entire industry with the blockchain technology, rather than simply using tokens to replace the chips of the game.

“AIPoker hopes that the players’ wisdom and contributions can be converted to value. We understand the poker game players in the world of traditional currencies, and AIPoker can settle the ubiquitous problems faced with existing blockchain game projects, promote the size of existing digital currency users to a higher level, and transform users of traditional currency system to owners of digital currency assets.”

“AIPoker’s determination will be reflected in the business model of the entire project community. We created the GRANDJACKPOT business model. AIPoker does not gain profits from the operating income. Instead, 100% of the revenue will be returned to the community.”

“It is the players who are the master of AIPoker. Only by deciding all affairs of the community via collective discussions and democratic autonomy can we create a decentralized community-based business ecology,” Wang added.

AIPoker online poker game platform is undergoing intense development, and the community version targeting community users will be launched in early 2019.

AIPoker is the first AI poker game released by AIGame. In the near future, AIGame Foundation will continue to extend to other types of AI games such as AI strategy games and AI board and card games.

AIGame Foundation will also develop open source AI technologies in the community to encourage community members to create more AI puzzle games following the spirit of and comply with AIPoker’s technical purpose. In the meantime, AIGame will cooperate and share achievements with multiple valuable parent chains and game projects to create a bigger and wider AIG business space.

AIPoker official website: www.aipoker.io

AIPoker’s platform Token AIG will be released on the 99EX trading platform soon.

 

Source: AlGame Foundation

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Asia

India’s top gamers Jonathan & TechnoGamerz to face off in eFootball showdown at DreamHack India 2024

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Two of Indian esports and gaming’s biggest personalities, Jonathan Amaral (Jonathan) and Ujjwal Chaurasia (TechnoGamerz) are all set to lock horns in an electrifying clash of eFootball at DreamHack India 2024 which will be taking place at the Hitex Exhibition Centre in Hyderabad from November 15 to 17.

Having consistently made his mark in national as well as international tournaments, Jonathan is celebrated not only as one of India’s top esports athletes but also as a prominent content creator, with 6.5 million subscribers on YouTube. TechnoGamerz, on the other hand, stands as one of the biggest gaming creators globally, with an impressive 43.2 million YouTube subscribers.

This match-up, bringing together two icons of the Indian gaming ecosystem on the virtual pitch will be one for the ages. Fans of both stars can expect an intense display of skill, strategy, and passion for the game as both gamers compete for glory.

In addition to the exhibition match, Konami Digital Entertainment Co., Ltd. (KONAMI), the leading video game developer and publisher from Japan will also be hosting other exciting activities at the eFootball zone at DreamHack India 2024. These will include:

  • 1v1 Matches: Attendees will be able to test their skills against friends and other players in thrilling 1v1 eFootball matches.
  • Game Demonstrations: An in-depth look at eFootball through live demonstrations led by Konami’s gaming gurus. The one-stop spot to gather valuable insights and pro tips to elevate your gameplay in eFootball.
  • Trivia Challenges: Put your knowledge to the test with trivia challenges that will run throughout the event, offering participants a chance to win exciting rewards.
  • Crowd Engagement Activities: Real-life football activities like juggling and dribbling challenges to bring the stadium experience to the Hitex Exhibition Centre floor.
  • Influencer Visits and Exhibition Matches: A line-up of top influencers will stop by for exhibition matches, fan meet-and-greets, and exclusive gaming sessions, keeping the energy high throughout the event.
  • Exclusive Merchandise Giveaways: From trivia and 1v1 matches to game demonstrations, every activity gives participants a chance to win limited-edition eFootball merchandise.

Whether you’re looking to cheer on your favorite star, learn new techniques, or grab some amazing merch, the eFootball zone at DreamHack India is the place to be.

This year’s DreamHack India is all about passion, competition, and community, and Konami is proud to bring fans closer to the world of eFootball than ever before.

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Asia

PBBM Orders Immediate Ban Against All PH POGO Operations

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Citing risks posed by Philippine Offshore Gaming Operators (POGO) operations in the country, President Ferdinand R. Marcos Jr. issued Executive Order No. 74 imposing an immediate ban on offshore and internet gaming in the country.

In issuing the EO 74, President Marcos said “the State has the paramount duty to safeguard national security, maintain public order, uphold the rule of law, protect the safety of its citizens, and ensure the integrity of the social fabric of the nation.”

“…In pursuit of such duty, an unequivocal ban of POGO/IGL operations was pronounced during the State of the Nation Address on 22 July 2024.”

The EO cited the Department of Finance (DOF) study in saying that POGO activities significantly outweigh the economic and social benefits derived from the POGO industry because of the risks and negative consequences such as increased crime rates, social instability and exploitation of vulnerable people associated with them.

The Anti-Money Laundering Council (AMLC) Report also indicated POGOs have been identified as susceptible to money laundering, fraud and other illicit financial activities, and therefore pose substantial threats to the integrity of the national financial system.

“The high reputational risks associated with POGO/IGL operations deter foreign investment and tourism, undermining the efforts of the National Government in promoting the country as a safe and sustainable investment and tourism destination,” the EO stated.

The President’s order, signed by Executive Secretary Lucas Bersamin on Nov. 5, will cover Philippine Offshore Gaming Operators and Offshore Gaming Operations and Services.

All POGOs/IGLs and other offshore gaming operations and other offshore gaming-related/auxiliary/ancillary services with issued licenses, permits are expected to completely cease operations, including the winding up of their affairs, on December 31, 2024 or earlier.

And to develop and implement a comprehensive strategy, Technical Working Groups (TWGs) will be created. The TWG on Employment Recovery and Reintegration will address the impact of the foregoing ban on the affected sectors of the economy and ensure the reintegration of displaced Filipino workers.

This will also involve the provision of assistance and safety nets which include upskilling and reskilling programmes to ensure displaced workers could find new jobs.

The President also issued directives to national government agencies in response to the immediate POGO operations prohibition.

He wants the Presidential Anti-Organised Crime Commission (PAOCC), Philippine Drug Enforcement Agency, and other law enforcement agencies to intensify their efforts against illegal POGOs/GLs and other offshore gaming operations and services.

The Department of Human Settlements and Urban Development (DHSUD) was instructed to assist the TWG on Anti-Illegal Offshore Gaming Operations in securing the cooperation of homeowners associations to ensure the non-proliferation of POGO/IGL and other offshore gaming operations and services in subdivisions, condominiums and other real estate developments.

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Nazara integrates with ONDC Network to Launch “gCommerce” in India, Unlocking a new era of In-Game Monetization

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Nazara Technologies Limited, a leading diversified gaming and sports media platform, and Open Network for Digital Commerce (ONDC) are proud to announce their integration to launch “gCommerce” – an innovative in-game monetization platform that seamlessly integrates e-commerce within games.

The integration aims to address a persistent challenge for Indian game developers: low in-app purchase (IAP) conversion rates and poor yields from advertising. Through gCommerce, Nazara and ONDC Network are reimagining game monetization by leveraging India’s thriving e-commerce landscape and providing developers with new, scalable revenue streams.

This strategic integration will allow game developers to monetize through an affiliate revenue-sharing model, earning a commission on every successful transaction initiated by players through the gCommerce platform.

Creating Value for Developers and Gamers

ONDC Network’s expertise in creating an open, interoperable network for digital commerce will enable Nazara’s gCommerce platform to connect with a wide range of sellers across more than 10 categories, ensuring a rich diversity of product offering for gamers. This integration enhances the user experience by allowing them to make informed purchases while they continue their gaming journey.

“We are excited to announce the upcoming launch of gCommerce by Nazara via integration with the ONDC Network, as it represents a significant step forward in our mission to empower game developers with effective and innovative monetization solutions,” said Nitish Mittersain, CEO of Nazara Technologies. “We are not only creating new revenue opportunities for developers but also enriching the overall experience for our gamers.”

T Koshy, CEO of ONDC, added, “Nazara coming on ONDC Network to launch gCommerce is a testament to the versatility of the Network in supporting various industries and use cases. By bringing e-commerce into the gaming ecosystem, we are paving the way for a seamless blend of entertainment and shopping that adds value for players, developers, and the broader digital commerce network.”

The gCommerce platform is currently in soft launch and will be rolled out to game developers starting Q1, FY26.

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