Asia
Win Systems Starts Its Expansion Plan In Asia At G2E
Win Systems, the leading technology supplier for the gaming and entertainment industry, will participate in G2E Asia for the first time, which will be held in Macao between May 21st and 23rd, at booth A213.
Win Systems will start its expansion plan in the Asian market after the success of its gaming solutions in America and Europe, where they are experiencing strong growth. The company will show its best products, both in systems and in gaming machines and electronic roulettes, for casinos and arcades at the tradeshow.
Regarding the systems division, the company has already scheduled demonstrations of its well-known WIGOS casino management system, which currently connects more than 90,000 machines in 325 casinos of all sizes around the world, including arcades and route operations. The company will also be demonstrating some of its powerful features to optimize daily operation and decision making, such as Intellia(business intelligence tool), WinStats (an app allowing the casino managers to receive real-time key figures from the casino on the smartphone) and WinUp (an app for players, customized with the casino image and content).
Within the gaming division, Win Systems will be showcasing its Gold Club electronic roulettes, the most compact in the premium segment, allowing the casino to maximize floor monetization. Also, on display will be the Chinese Roulette, that allows patrons to choose between the traditional electronic roulette or the innovative Chinese Roulette.
Also, in the gaming division, the company will showcase two of its best models gaming machine models: its best-selling upright model, the GameStar S3; and the GameSTar ST3, a slant-top version of the successful GameStar S3. Both models use state-of-the-art technology which was designed to offer a better gaming experience and with an extensive library of games. Win Systems will also present their best WAP / LAP jackpots, both mystery (Pyramid) and Symbol driven (Power Gong).
Eric Benchimol, CEO de Win Systems, commented: “We are attending G2E Asia with great enthusiasm. We intend to transfer all of our great experience in other markets, so different from each other, such as the United States, Mexico, Argentina, and Spain, to operators and players in Asia.”“We already have several meetings arranged, but our intention is to meet new customers and, above all, to be known. We are convinced that our solutions, both in systems and in gaming, can be as successful in Asia as they are in America and Europe. We want to welcome all of the operators to our booth”
Win Systems will be at booth #A213 at the Global Gaming Expo Asia located at the Sands Expo Convention Center in Macao. To arrange a meeting, please send an email to [email protected] or call +34 935 308 049.
About Win Systems:
WIN SYSTEMS is a provider of casino solutions for the global gaming industry. The company specializes in management systems and gaming machines for all varieties of casinos and lotteries.
It offers a full range of dedicated technology services, including design, programming, installation, operation and maintenance of its systems, with local teams based around the world able to assist partners around the clock.
Win Systems has an extensive track-record of offering the best in class information management systems, recognized throughout the world for providing superior real-time control, stability and reliability for land-based casinos, lotteries, and route operations.
The integration of Gold Club has further cemented Win Systems’ position as a global gaming solutions supplier. All Gold Club machines, including slot machines and various versions of electronic roulette, are developed with design quality at the forefront and are popular with players across various jurisdictions.
Incorporating Gold Club has resulted in Win Systems position as an emerging leader in the global gaming industry, with significant and expanding footprints in Europe, the Americas and Africa.
The company is continuously evolving, refining and expanding its product line ahead of market demands, setting trends and creating tools that are becoming essential for its customers’ successful operations.
Asia
India’s top gamers Jonathan & TechnoGamerz to face off in eFootball showdown at DreamHack India 2024
Two of Indian esports and gaming’s biggest personalities, Jonathan Amaral (Jonathan) and Ujjwal Chaurasia (TechnoGamerz) are all set to lock horns in an electrifying clash of eFootball at DreamHack India 2024 which will be taking place at the Hitex Exhibition Centre in Hyderabad from November 15 to 17.
Having consistently made his mark in national as well as international tournaments, Jonathan is celebrated not only as one of India’s top esports athletes but also as a prominent content creator, with 6.5 million subscribers on YouTube. TechnoGamerz, on the other hand, stands as one of the biggest gaming creators globally, with an impressive 43.2 million YouTube subscribers.
This match-up, bringing together two icons of the Indian gaming ecosystem on the virtual pitch will be one for the ages. Fans of both stars can expect an intense display of skill, strategy, and passion for the game as both gamers compete for glory.
In addition to the exhibition match, Konami Digital Entertainment Co., Ltd. (KONAMI), the leading video game developer and publisher from Japan will also be hosting other exciting activities at the eFootball zone at DreamHack India 2024. These will include:
- 1v1 Matches: Attendees will be able to test their skills against friends and other players in thrilling 1v1 eFootball matches.
- Game Demonstrations: An in-depth look at eFootball through live demonstrations led by Konami’s gaming gurus. The one-stop spot to gather valuable insights and pro tips to elevate your gameplay in eFootball.
- Trivia Challenges: Put your knowledge to the test with trivia challenges that will run throughout the event, offering participants a chance to win exciting rewards.
- Crowd Engagement Activities: Real-life football activities like juggling and dribbling challenges to bring the stadium experience to the Hitex Exhibition Centre floor.
- Influencer Visits and Exhibition Matches: A line-up of top influencers will stop by for exhibition matches, fan meet-and-greets, and exclusive gaming sessions, keeping the energy high throughout the event.
- Exclusive Merchandise Giveaways: From trivia and 1v1 matches to game demonstrations, every activity gives participants a chance to win limited-edition eFootball merchandise.
Whether you’re looking to cheer on your favorite star, learn new techniques, or grab some amazing merch, the eFootball zone at DreamHack India is the place to be.
This year’s DreamHack India is all about passion, competition, and community, and Konami is proud to bring fans closer to the world of eFootball than ever before.
Asia
PBBM Orders Immediate Ban Against All PH POGO Operations
Citing risks posed by Philippine Offshore Gaming Operators (POGO) operations in the country, President Ferdinand R. Marcos Jr. issued Executive Order No. 74 imposing an immediate ban on offshore and internet gaming in the country.
In issuing the EO 74, President Marcos said “the State has the paramount duty to safeguard national security, maintain public order, uphold the rule of law, protect the safety of its citizens, and ensure the integrity of the social fabric of the nation.”
“…In pursuit of such duty, an unequivocal ban of POGO/IGL operations was pronounced during the State of the Nation Address on 22 July 2024.”
The EO cited the Department of Finance (DOF) study in saying that POGO activities significantly outweigh the economic and social benefits derived from the POGO industry because of the risks and negative consequences such as increased crime rates, social instability and exploitation of vulnerable people associated with them.
The Anti-Money Laundering Council (AMLC) Report also indicated POGOs have been identified as susceptible to money laundering, fraud and other illicit financial activities, and therefore pose substantial threats to the integrity of the national financial system.
“The high reputational risks associated with POGO/IGL operations deter foreign investment and tourism, undermining the efforts of the National Government in promoting the country as a safe and sustainable investment and tourism destination,” the EO stated.
The President’s order, signed by Executive Secretary Lucas Bersamin on Nov. 5, will cover Philippine Offshore Gaming Operators and Offshore Gaming Operations and Services.
All POGOs/IGLs and other offshore gaming operations and other offshore gaming-related/auxiliary/ancillary services with issued licenses, permits are expected to completely cease operations, including the winding up of their affairs, on December 31, 2024 or earlier.
And to develop and implement a comprehensive strategy, Technical Working Groups (TWGs) will be created. The TWG on Employment Recovery and Reintegration will address the impact of the foregoing ban on the affected sectors of the economy and ensure the reintegration of displaced Filipino workers.
This will also involve the provision of assistance and safety nets which include upskilling and reskilling programmes to ensure displaced workers could find new jobs.
The President also issued directives to national government agencies in response to the immediate POGO operations prohibition.
He wants the Presidential Anti-Organised Crime Commission (PAOCC), Philippine Drug Enforcement Agency, and other law enforcement agencies to intensify their efforts against illegal POGOs/GLs and other offshore gaming operations and services.
The Department of Human Settlements and Urban Development (DHSUD) was instructed to assist the TWG on Anti-Illegal Offshore Gaming Operations in securing the cooperation of homeowners associations to ensure the non-proliferation of POGO/IGL and other offshore gaming operations and services in subdivisions, condominiums and other real estate developments.
Asia
Nazara integrates with ONDC Network to Launch “gCommerce” in India, Unlocking a new era of In-Game Monetization
Nazara Technologies Limited, a leading diversified gaming and sports media platform, and Open Network for Digital Commerce (ONDC) are proud to announce their integration to launch “gCommerce” – an innovative in-game monetization platform that seamlessly integrates e-commerce within games.
The integration aims to address a persistent challenge for Indian game developers: low in-app purchase (IAP) conversion rates and poor yields from advertising. Through gCommerce, Nazara and ONDC Network are reimagining game monetization by leveraging India’s thriving e-commerce landscape and providing developers with new, scalable revenue streams.
This strategic integration will allow game developers to monetize through an affiliate revenue-sharing model, earning a commission on every successful transaction initiated by players through the gCommerce platform.
Creating Value for Developers and Gamers
ONDC Network’s expertise in creating an open, interoperable network for digital commerce will enable Nazara’s gCommerce platform to connect with a wide range of sellers across more than 10 categories, ensuring a rich diversity of product offering for gamers. This integration enhances the user experience by allowing them to make informed purchases while they continue their gaming journey.
“We are excited to announce the upcoming launch of gCommerce by Nazara via integration with the ONDC Network, as it represents a significant step forward in our mission to empower game developers with effective and innovative monetization solutions,” said Nitish Mittersain, CEO of Nazara Technologies. “We are not only creating new revenue opportunities for developers but also enriching the overall experience for our gamers.”
T Koshy, CEO of ONDC, added, “Nazara coming on ONDC Network to launch gCommerce is a testament to the versatility of the Network in supporting various industries and use cases. By bringing e-commerce into the gaming ecosystem, we are paving the way for a seamless blend of entertainment and shopping that adds value for players, developers, and the broader digital commerce network.”
The gCommerce platform is currently in soft launch and will be rolled out to game developers starting Q1, FY26.
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