eSports
Pnxbet Adapts to the Changing Market With the Launch of New Live eSports Category
The gambling and sports betting industries have experienced a jarring and unprecedented change in their respective markets this year due to a global disruption to almost every sport, as a result of the ongoing pandemic. As many sites scramble to come up with a stop-gap, leading sports betting platform Pnxbet has launched Live eSports, a whole new category that allows users to watch, and bet on eSports in real-time.
Sports Betting On Hold
The pandemic is affecting many different industries and aspects of everyday life. Betting on sports is no longer an option, as most of the major competitions around the world have been canceled or postponed. Some of the biggest global sporting competitions such as the NBA, NFL, Champions League, Premier League and Boxing have all been brought to a complete standstill.
In the United Kingdom, this shift is taking its toll. Betting on football and horse racing accounts for 75% of the UK’s sports betting market. With neither option being available to service providers and operators, the revenue generated by this industry has all but disappeared. Brick and mortar betting shops have all been closed, and with no indication that sports leagues are any closer to returning, bookmakers are at the mercy of the pandemic. This decrease in revenue has also affected online gambling sites, as well as online sports betting platforms.
The Rise of eSports Betting
Providing exposure to competitive sports is the main priority for offline and online bookmakers. With sports competitions shutting down, eSports is the next logical option to explore. Competition in that particular segment is still small, thus there is still a potential first-mover advantage for bookmakers.
Strengthening ties between players, franchises, and fans has transcended the concept of witnessing live games in a stadium. Interaction between all parties has become a core aspect of sports in the modern era.
One core example is the NBA 2K20 Players Tournament, which is currently ongoing.
Watching other people play a video game in a competitive manner – in this case, a tournament – creates exciting new betting opportunities.
With eSport betting, at least in the United States, there are some legal hurdles to overcome. Regulatory measures are still in the early stages, but there is a demand to speed up this process nationwide. Especially during the current crisis, eSports may see a notable uptick in terms of popularity and viewership.
Pnxbet Brings eSports to Online Gambling
Several new competitors are merging to take advantage of the “void” being left by traditional sports betting platforms during the current crisis. Pnxbet is one of those contenders, as the company specializes in different types of gambling and betting.
Alongside its more traditional offerings – including casino, poker, and live casino games, Pnxbet also focuses on virtual sports and eSports. Pnxbet now wants to increase its foothold in the eSports betting market by providing access to more competition.
Watching eSports as they happen live and being able to bet on the action creates an entirely new dynamic. This industry is expected to become the fastest-growing segment in all of online betting over the coming years.
As a part of the ambitious eSports push, Pnxbet has also partnered with three fellow gaming streamers in South East Asia, and the Philippines. Coach Byb, Guso Gaming, and Xan PH have all joined as Pnxbet partners as the company expands into emerging markets.
eSports Top Titles
A special focus lies on Dota2 and CS:GO, both of which have massive fan bases and host multiple major tournaments every single year. Other options to explore on Pnxbet are the Tennis R.G. Cup, the virtual counterpart of the Europa League for soccer fans, the NBA Regular Cyber Cup, and many more. All eSports betting options are updated constantly and yield some very high betting odds.
Pnxbet prides itself on offering honest live odds and convenient deposits and withdrawal options. Supported payment options include bank transfer, credit and debit cards, Skrill, Neteller, Voucher Wallet Code, Bitcoin, Litecoin, Monero, and Ethereum.
With the majority of betting sites yet to adequately replace the huge void left following the loss of a plethora of competitive sports, surely sites with viable alternatives like Pnxbet will be the real winners when the dust settles. Check out the new live Pnxbet eSports betting revolution now!
SOURCE Pnxbet
eSports
WEC24 Complete: Indonesia Crowned Overall Champion!
WEC24 Complete: Indonesia Crowned Overall Champion! Busan, South Korea (November 20, 2024) – After nine days of exciting competition, the 16th World Esports Championship (WEC24) has come to a conclusion.
From epic plays to unforgettable moments, the championship closed out with the Dota 2 and MLBB Women’s finals. The ultimate victory and the biggest moment of the night belonged to Indonesia, as they won their second title as the WEC24 Overall Champions.
This prestigious trophy is awarded to the nation that excels across all of the game titles. Turkey secured one gold and one bronze medal also, however, Indonesia’s consistency and performance across the other game titles gave them the edge to secure their victory. Congratulations to Indonesia for this remarkable achievement!
WEC24 started on November 11 at the spectacular SEF Arena in Riyadh, bringing together athletes from around the world to compete across six tournaments: PUBG MOBILE, CS2 (Women’s and Open), Mobile Legends: Bang Bang (Open and Women’s), and Dota 2. Each competition delivered its special charm, giving us new champions and a WEC to remember.
Medalists:
PUBG MOBILE:
- Turkey
- Ukraine
- Brazil
CS2 Women’s:
- Poland
- France
- Portugal
CS2 Open:
- Romania
- Portugal
- Serbia
MLBB Open:
- Malaysia
- Philippines
- Indonesia
MLBB Women’s:
- Indonesia
- Cambodia
- Egypt
Dota 2:
- Greece
- Sweden
- Turkey
This year’s WEC broke records and set new milestones: the largest CS2 Women’s tournament with a $160,000 prize pool, the debut of the MLBB Women’s category, and a marathon Dota 2 bronze match that won’t be forgotten. Over 480 athletes gave it their all, leaving behind moments that will define the Esports scene for years.
As WEC24 comes to an end, we are thankful to every athlete, national federation, fan, and Esports enthusiast who traveled with us on the Road to Riyadh.
GG once again to Indonesia, our WEC24 Overall Champion! Thank you, Riyadh, for hosting an unforgettable championship. Until next time, see you on the next World Esports Championship journey!
Asia
Savvy Games Delegation Joins More Than 30,000 Fans for Tencent and Hero Esports’ Honor of Kings Grand Finals in Beijing
The inaugural King Pro League Grand Finals 2024, the biggest esports event in China, drew more than 30,000 fans to a sold-out Beijing Workers’ Stadium on Nov 16. A delegation from Savvy Games and the Esports World Cup Foundation also joined the iconic event hosted by Chinese tech giant Tencent and the largest esports company in Asia, Hero Esports (formerly known as VSPO).
HRH Prince Faisal bin Bandar bin Sultan Al Saud, Vice Chairman of Savvy Games Group (Savvy); Brian Ward, CEO of Savvy; and Ralf Reichert, CEO of the Esports World Cup Foundation, attended the tournament where two top Chinese esports teams competed for the inaugural Holy Dragon Cup and a record prize pool.
A total of 70 million rmb ($9.8 million) was awarded to the top 12 teams who advanced through the rounds of the six-week-long tournament. The final showdown was between Chengdu All Gamers and Chongqing Wolves, where Chengdu All Gamers emerged victorious in a best-of-seven series and took home 22 million rmb ($3.1 million) in prize money.
King Pro League, the premier esports league for Tencent’s hit game Honor of Kings, is the biggest esports league in Asia. Honor of Kings is the world’s most popular mobile game with more than 100 million daily players. Hero Esports has been the organizer of KPL tournaments since the league was first launched in 2016.
This year marks the inaugural KPL Grand Finals, which replaces the Honor of Kings International Championship for Chinese Honor of Kings competitors and features the top teams from across China, one of the biggest esports markets in the world with the most players. Events were held at arenas in Chengdu, Hangzhou and Changsha, with the Grand Finals event being held in Beijing.
The popularity of esports is growing rapidly around the world, encouraged by government support in a number of countries and new products and technology. According to a Frost & Sullivan Report, the market size of the esports gaming industry has experienced a significant increase at a CAGR of 15.2% from US$29.8 billion in 2017 to US$52.6 billion in 2021, and is expected to increase further at a CAGR of 12.1% from US$57.9 billion in 2022 to US$102.4 billion in 2027.
The report also shows that the number of gamers globally has experienced a significant increase at a CAGR of 7.1% from 2.3 billion in 2017 to 3.1 billion in 2021, and is expected to further increase at a CAGR of 5.5% from 3.3 billion in 2022 to 4.3 billion in 2027.
Danny Tang, CEO and Co-Founder of Hero Esports, commented: “Hero Esports is proud to have been a part of the first King Pro League Grand Finals, which is an example of the high calibre esports tournaments that fans and players everywhere deserve. The strong enthusiasm we’ve seen for this event in its first year is a testament to the significant growth of interest in this sport and the support of our high-profile sponsors. The atmosphere in the arena was electric and we congratulate the Chengdu All Gamers in winning the inaugural Holy Dragon Cup.”
Hero Esports, formerly known as VSPO, is a leading player in the global esports industry, collaborating with major game developers and global brands and organizing tournaments for players and fans across the world. It is the biggest esports tournament operator in Asia, having hosted 86 tournaments in the region in 2023, of which 62 were in China, compared with a total of 77 tournaments in 2020, of which three were overseas. The company recently announced the Esports Asian Champions League (ACL), Asia’s new premier international esports tournament featuring multiple titles.
Sponsors of the King Pro League Grand Finals 2024 include Meituan, Snapdragon and SAIC Volkswagen and iQOO.
eSports
IESF Concludes 16th Ordinary General Meeting in Riyadh
The International Esports Federation (IESF) held its 16th Ordinary General Meeting (OGM) on November 18, bringing together over 150 delegates from the member federations in Riyadh, Saudi Arabia.
Before the official start of the assembly, IESF welcomed representatives from the Saudi Olympic & Paralympic Committee (SOPC) and the Esports World Cup Foundation (EWCF). Abdulaziz Baeshin, CEO of SOPC presented Saudi Arabia’s progress in Esports and sports development and their vision moving forward. Frank Weber, Director of Corporate Marketing at EWCF discussed the success of the EWCF and highlight upcoming plans for the future.
In his opening speech, IESF President HRH Prince Faisal bin Bandar bin Sultan Al Saud expressed gratitude for the number of delegates who attended the assembly. He reflected on the federation’s success and achievements over the past year, the key areas for improvement, and the necessity of continued close collaboration among members.
The first session of the assembly continued with reviewing motions submitted by the members and voting on their acceptance or rejection. The members also voted to grant Full Membership status to Canada, Germany, Latvia, and Malta.
The second session of the OGM was dedicated to electing key positions within the IESF Board and committees. The results are:
-
Board Member: Mr. Samart Benjamin Assarasakorn
-
Treasurer: Mr. Daniel Wen Jun Loy
Membership Committee Members:
-
Mr. Soufiane El Filali
-
Mr. Jaroslav Melishek
Audit, Risk, and Governance Committee:
-
Chair: Mr. Tomas Gabris
-
Members: Mr. Jacopo Ierussi and Mr. Stevan Nenad Rosic
Regulatory Committee Chair:
-
Mr. Ido Orel Brosh
In his concluding statement, IESF General Secretary Boban Totovski congratulated the assembly on a productive and democratic meeting. He expressed his appreciation for the valuable insights shared by members and their dedication to the growth of the IESF.
“This year’s assembly demonstrated the strength of our community and the shared vision that drives IESF forward. I thank everyone for their contributions to a democratic and smooth process, and I look forward to welcoming more member federations to our family next year and even greater success” said Totovski.
The OGM 2024 in Riyadh was another step forward in IESF’s mission to unite the Esports world under a shared vision. With the growing number of national federations, the IESF continues to cement its role as the largest Esports family.
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