Connect with us
Get exclusive access to the iGaming Trends Report 2025 for free – a data-driven analysis designed to give forward-thinking leaders the insights needed to stay ahead.

eSports

Despite The World Against Him, Ivan Yeo Managed To Find Purpose With New Direction In Life

Published

on

Despite The World Against Him, Ivan Yeo Managed To Find Purpose With New Direction In Life
Reading Time: 3 minutes

 

After building an empire with Number 1 Esports Team in Southeast Asia, EVOS Esports, Ivan was forced to restructure his life due to his growing health concerns. After restructuring his life, he managed to continue his passion of helping people achieve their dreams through web3, thus leading him to create his latest project, Avium.

Singapore, 17th May 2022 – It was five years ago when the ex-CEO of EVOS Esports, Ivan Yeo, was given the news of his Kennedy Disease, a rare disease which would cause him lose his ability to properly walk and speak. While to many, it would be a deterrent, to Ivan, it was a form of motivation.

“It took awhile for me to grasp with the news, it was life changing.”

On a ticking time clock, Ivan was determined to make EVOS Esports into a colossus in the esports industry. In half a decade, EVOS Esports expanded into 5 different countries, picking up 3 World Championship titles in the process, building up one of the influential brands in the gaming sector with influencers around the region representing the brand.

While his mind was not discouraged, his body would not ignore.

As the days went by, every small action was getting a little harder. The mindless tasks weren’t mindless anymore, the simple movements weren’t that simple anymore; that’s when he realized that he had to prepare his succession plan and groom the next generation to take over.

“While I started to feel my body, I knew I couldn’t escape the reality anymore, I had to prepare for the next steps, not only for me but for EVOS Esports as well.”

Throughout 2021, EVOS Esports had a restructure, with Ivan closely with the new management team to pass the baton down, to ensure the organization had a plan after his inevitable succession. By January 2022, Ivan was no longer in charge of the day-to-day operations of the organization.

After stepping down, Ivan decided to use his newfound freedom to focus on his physical & mental health, choosing to follow a strict diet and exercise routine. The down time helped him refocus his life, allowing him to rediscover what was truly important to him.

“For the first time in my life, I could just focus on myself, I had nothing else on my mind except to just get healthier”

Inspiring the next generation & turning dreams into the reality. A phrase that stuck through his mind throughout his life. Ivan wanted to build a platform where he could lay a foundation for people to chase their dreams, he knew going back to EVOS wasn’t an option anymore, he had to find a new outlet.

The Second Wind

It was during late 2021 that Ivan started to pick up Web3 & realized the potential of the space. The industry allowed people to chase their passion in its purest form, with the possibility of enabling millions of people to build their dreams.

“As I thought deeper into the Web3 space, I realized my time at EVOS Esports prepared me perfectly for this, it was basically creating what I envisioned, in a new ecosystem.”

Now, Ivan is fully focused on his new project, Avium, a brand built on the blocks of Web3. It wasn’t just a new platform for Ivan to inspire people and bring people together, it was also a new inspiration for Ivan himself, the potential to change millions of lives through Avium was the spark he needed for his second wind.

While the brand he is carrying has changed, his vision has not, and the his core mission remains on course; to enable passion & build dreams. Ivan truly believes that creating an open metaverse ecosystem will empower millions new opportunities to create that they truly love.

“Everyone has their own belief in what the metaverse is. For me, it’s simple. The metaverse is supposed to allow accessibility to the masses, to connect people with one another, to allow them to enable their dreams. The metaverse isn’t just about the blockchain, it’s about the community. There shouldn’t be limits in life, if you believe, you should be able to make it happen. That is what I’m trying to build and what I have confidence in.”

The past half decade has been one steep challenge for him, through the blood sweat and tears, he is still here following his own passion, to inspire millions. Avium has created a short animation video, drawing inspiration from Ivan’s life story, to outline the struggles of his life and the vision he is aiming to create, as he mentions, there shouldn’t be any limits in life.

eSports

WEC24 Complete: Indonesia Crowned Overall Champion!

Published

on

Reading Time: 2 minutes

 

WEC24 Complete: Indonesia Crowned Overall Champion! Busan, South Korea (November 20, 2024) – After nine days of exciting competition, the 16th World Esports Championship (WEC24) has come to a conclusion.

From epic plays to unforgettable moments, the championship closed out with the Dota 2 and MLBB Women’s finals. The ultimate victory and the biggest moment of the night belonged to Indonesia, as they won their second title as the WEC24 Overall Champions.

This prestigious trophy is awarded to the nation that excels across all of the game titles. Turkey secured one gold and one bronze medal also, however, Indonesia’s consistency and performance across the other game titles gave them the edge to secure their victory. Congratulations to Indonesia for this remarkable achievement!

WEC24 started on November 11 at the spectacular SEF Arena in Riyadh, bringing together athletes from around the world to compete across six tournaments: PUBG MOBILE, CS2 (Women’s and Open), Mobile Legends: Bang Bang (Open and Women’s), and Dota 2. Each competition delivered its special charm, giving us new champions and a WEC to remember.

Medalists:

PUBG MOBILE:

  1. Turkey
  2. Ukraine
  3. Brazil

CS2 Women’s:

  1. Poland
  2. France
  3. Portugal

CS2 Open:

  1. Romania
  2. Portugal
  3. Serbia

MLBB Open:

  1. Malaysia
  2. Philippines
  3. Indonesia

MLBB Women’s:

  1. Indonesia
  2. Cambodia
  3. Egypt

Dota 2:

  1. Greece
  2. Sweden
  3. Turkey

This year’s WEC broke records and set new milestones: the largest CS2 Women’s tournament with a $160,000 prize pool, the debut of the MLBB Women’s category, and a marathon Dota 2 bronze match that won’t be forgotten. Over 480 athletes gave it their all, leaving behind moments that will define the Esports scene for years.

As WEC24 comes to an end, we are thankful to every athlete, national federation, fan, and Esports enthusiast who traveled with us on the Road to Riyadh.

GG once again to Indonesia, our WEC24 Overall Champion! Thank you, Riyadh, for hosting an unforgettable championship. Until next time, see you on the next World Esports Championship journey!

 

Continue Reading

Asia

Savvy Games Delegation Joins More Than 30,000 Fans for Tencent and Hero Esports’ Honor of Kings Grand Finals in Beijing

Published

on

Reading Time: 3 minutes

The inaugural King Pro League Grand Finals 2024, the biggest esports event in China, drew more than 30,000 fans to a sold-out Beijing Workers’ Stadium on Nov 16. A delegation from Savvy Games and the Esports World Cup Foundation also joined the iconic event hosted by Chinese tech giant Tencent and the largest esports company in Asia, Hero Esports (formerly known as VSPO).

HRH Prince Faisal bin Bandar bin Sultan Al Saud, Vice Chairman of Savvy Games Group (Savvy); Brian Ward, CEO of Savvy; and Ralf Reichert, CEO of the Esports World Cup Foundation, attended the tournament where two top Chinese esports teams competed for the inaugural Holy Dragon Cup and a record prize pool.

A total of 70 million rmb ($9.8 million) was awarded to the top 12 teams who advanced through the rounds of the six-week-long tournament. The final showdown was between Chengdu All Gamers and Chongqing Wolves, where Chengdu All Gamers emerged victorious in a best-of-seven series and took home 22 million rmb ($3.1 million) in prize money.

King Pro League, the premier esports league for Tencent’s hit game Honor of Kings, is the biggest esports league in Asia. Honor of Kings is the world’s most popular mobile game with more than 100 million daily players. Hero Esports has been the organizer of KPL tournaments since the league was first launched in 2016.

This year marks the inaugural KPL Grand Finals, which replaces the Honor of Kings International Championship for Chinese Honor of Kings competitors and features the top teams from across China, one of the biggest esports markets in the world with the most players. Events were held at arenas in Chengdu, Hangzhou and Changsha, with the Grand Finals event being held in Beijing.

The popularity of esports is growing rapidly around the world, encouraged by government support in a number of countries and new products and technology. According to a Frost & Sullivan Report, the market size of the esports gaming industry has experienced a significant increase at a CAGR of 15.2% from US$29.8 billion in 2017 to US$52.6 billion in 2021, and is expected to increase further at a CAGR of 12.1% from US$57.9 billion in 2022 to US$102.4 billion in 2027.

The report also shows that the number of gamers globally has experienced a significant increase at a CAGR of 7.1% from 2.3 billion in 2017 to 3.1 billion in 2021, and is expected to further increase at a CAGR of 5.5% from 3.3 billion in 2022 to 4.3 billion in 2027.

Danny Tang, CEO and Co-Founder of Hero Esports, commented: “Hero Esports is proud to have been a part of the first King Pro League Grand Finals, which is an example of the high calibre esports tournaments that fans and players everywhere deserve. The strong enthusiasm we’ve seen for this event in its first year is a testament to the significant growth of interest in this sport and the support of our high-profile sponsors. The atmosphere in the arena was electric and we congratulate the Chengdu All Gamers in winning the inaugural Holy Dragon Cup.”

Hero Esports, formerly known as VSPO, is a leading player in the global esports industry, collaborating with major game developers and global brands and organizing tournaments for players and fans across the world. It is the biggest esports tournament operator in Asia, having hosted 86 tournaments in the region in 2023, of which 62 were in China, compared with a total of 77 tournaments in 2020, of which three were overseas. The company recently announced the Esports Asian Champions League (ACL), Asia’s new premier international esports tournament featuring multiple titles.

Sponsors of the King Pro League Grand Finals 2024 include Meituan, Snapdragon and SAIC Volkswagen and iQOO.

Continue Reading

eSports

IESF Concludes 16th Ordinary General Meeting in Riyadh

Published

on

IESF Concludes 16th Ordinary General Meeting in Riyadh
Reading Time: 2 minutes

 

The International Esports Federation (IESF) held its 16th Ordinary General Meeting (OGM) on November 18, bringing together over 150 delegates from the member federations in Riyadh, Saudi Arabia.

Before the official start of the assembly, IESF welcomed representatives from the Saudi Olympic & Paralympic Committee (SOPC) and the Esports World Cup Foundation (EWCF). Abdulaziz Baeshin, CEO of SOPC presented Saudi Arabia’s progress in Esports and sports development and their vision moving forward. Frank Weber, Director of Corporate Marketing at EWCF discussed the success of the EWCF and highlight upcoming plans for the future.

In his opening speech, IESF President HRH Prince Faisal bin Bandar bin Sultan Al Saud expressed gratitude for the number of delegates who attended the assembly. He reflected on the federation’s success and achievements over the past year, the key areas for improvement, and the necessity of continued close collaboration among members.

The first session of the assembly continued with reviewing motions submitted by the members and voting on their acceptance or rejection. The members also voted to grant Full Membership status to Canada, Germany, Latvia, and Malta.

The second session of the OGM was dedicated to electing key positions within the IESF Board and committees. The results are:

  • Board Member: Mr. Samart Benjamin Assarasakorn

  • Treasurer: Mr. Daniel Wen Jun Loy

Membership Committee Members:

  • Mr. Soufiane El Filali

  • Mr. Jaroslav Melishek

Audit, Risk, and Governance Committee:

  • Chair: Mr. Tomas Gabris

  • Members: Mr. Jacopo Ierussi and Mr. Stevan Nenad Rosic

Regulatory Committee Chair:

  • Mr. Ido Orel Brosh

In his concluding statement, IESF General Secretary Boban Totovski congratulated the assembly on a productive and democratic meeting. He expressed his appreciation for the valuable insights shared by members and their dedication to the growth of the IESF.

“This year’s assembly demonstrated the strength of our community and the shared vision that drives IESF forward. I thank everyone for their contributions to a democratic and smooth process, and I look forward to welcoming more member federations to our family next year and even greater success” said Totovski.

The OGM 2024 in Riyadh was another step forward in IESF’s mission to unite the Esports world under a shared vision. With the growing number of national federations, the IESF continues to cement its role as the largest Esports family.

Continue Reading
Advertisement
Alpha Affiliates
Advertisement

EveryMatrix

Advertisement

Launch your iGaming business swiftly and effortlessly with our comprehensive turnkey solutions

Trending (Top 7)

EuropeanGaming.eu is a premier online platform that serves as a leading information hub for the gaming and gambling industry. This industry-centric media outlet reaches over 200,000 readers monthly, providing them with compelling content, the latest news, and deep-dive insights.

Offering comprehensive coverage on all aspects of the gaming sector, EuropeanGaming.eu includes online and land-based gaming, betting, esports, regulatory and compliance updates, and technological advancements. Regular features encompass daily news articles, press releases, exclusive interviews, and insightful event reports.

The platform also hosts industry-relevant virtual meetups and conferences, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - European Gaming is part of HIPTHER. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.