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The Stars Group Adds Portugal to Pokerstars Southern Europe Shared Player Pool

George Miller

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The Stars Group Adds Portugal to Pokerstars Southern Europe Shared Player Pool
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TORONTOMay, 2018 – The Stars Group Inc.  announced that PokerStars players in Portugal have joined the existing PokerStars shared player pool between France and Spain. PokerStars, The Stars Group’s flagship brand, is the first online operator to offer such a shared player pool among the three previously ring-fenced markets, allowing players on the French-, Portuguese- and Spanish-licensed offerings to face each other across real money poker tables.

PokerStars.pt joined the shared player pool following a July 2017 agreement among regulators in PortugalFranceSpainand Italy to form an online poker compact in those countries.

Rafi Ashkenazi, Chief Executive Officer of The Stars Group, said: “Adding Portugal to France and Spain will expand the pool of players in Southern Europe. This is great news for players, who will benefit from larger player pools with bigger prizes, better promotions and a wider selection of games, which we hope will continue to deliver positive results in those markets.

The January launch of shared liquidity in France and Spain has already had a positive impact for PokerStars and its players. Italian regulators have yet to confirm details of the country’s involvement, but are expected to join the other countries next year.

To celebrate the launch of shared liquidity in Portugal, PokerStars will host a €5 million guaranteed prize pool online poker series, known as the Trio Series, with a €500,000 guaranteed Main Event. PokerStars currently anticipates launching the Trio Series in June 2018.

The Trio Series follows the successful France and Spain edition of the Spring Championship of Online Poker (SCOOP) in April, which surpassed its €10 million advertised guarantee to reach €11.7 million, attracting 37,000 unique entries across more than 100 scheduled events. The FRESH (France Espania Hold’em) Series, which took place from January 28 through February 11, was the first joint series between French and Spanish players and attracted more than 30,000 unique entries across 50 scheduled events and generated a total prize pool of more than €6 million.

 

About The Stars Group:

The Stars Group is a leading provider of technology-based product offerings in the global gaming and interactive entertainment industries. The Stars Group directly or indirectly, including through its Stars Interactive Group division, owns gaming and related consumer businesses and brands, such as PokerStars, PokerStars Casino, BetStars, Full Tilt, and the PokerStars Players No Limit Hold’em Championship, European Poker Tour, PokerStars Caribbean Adventure, Latin American Poker Tour, Asia Pacific Poker Tour, PokerStars Festival and PokerStars MEGASTACK live poker tour and event brands. These brands together have millions of registered customers globally and collectively form the largest poker business in the world, comprising online poker games and tournaments, sponsored live poker competitions, marketing arrangements for branded poker rooms in popular casinos in major cities around the world, and poker programming and content created for television and online audiences. The Stars Group, through certain of these and other brands, also offers non-poker gaming products, including casino and sportsbook. The Stars Group, through certain of its subsidiaries, is licensed or approved to offer, or offers under third party licenses or approvals, its product offerings in various jurisdictions throughout the world, including in Europe, both within and outside of the European Union, Australia, the Americas and elsewhere. In particular, PokerStars is the world’s most licensed online gaming brand, holding licenses or related operating approvals in 17 jurisdictions.

Cautionary Note Regarding Forward Looking Statements and Other Information

This news release may contain forward-looking statements and information within the meaning of applicable securities laws. Forward-looking statements can, but may not always, be identified by the use of words such as “anticipate”, “plan”, “continue”, “estimate”, “expect”, “may”, “will”, “intend”, “could”, “might”, “would”, “should”, “believe”, and similar references to future periods or the negatives of these words and expressions. These statements are based on management’s current expectations and are subject to a number of risks, uncertainties, and assumptions. There can be no assurance that actual results will not differ materially from those expressed or implied in forward-looking statements. Undue reliance should not be placed on forward-looking statements. Please refer to The Stars Group’s most recent annual information form and annual and interim financial statements and management’s discussion and analysis for more information about the factors, assumptions and risks that may apply to The Star’s Group’s forward-looking statements. Each forward-looking statement speaks only as of the date hereof, and The Stars Group undertakes no obligation to correct or update any forward-looking statement, whether as a result of new information, future events or otherwise, except as required by applicable law.

 

Source:  The Stars Group

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Gambling in the USA

Game Innovation and Value Drive Texas Lottery’s Six-Year Contract Extension with Scientific Games

George Miller

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Game Innovation and Value Drive Texas Lottery's Six-Year Contract Extension with Scientific Games
Reading Time: 2 minutes

 

Company’s Instant “Scratch” Games Continue Generating Funds for Education and Veterans’ Assistance in State of Texas

 

Scientific Games Corporation announced that the Texas Lottery extended the Company’s existing contract for instant “scratch” games six additional years through 2024. Scientific Games’ innovative instant products, including spotlight games, families of games, Scratch My Back® games offering play on both sides of the ticket, and new high-definition HD Games™, have proven popular with Texas Lottery players. In 2017, the Texas Lottery was the first of 16 U.S. lotteries to launch Scientific Games’ blockbuster WILLY WONKA GOLDEN TICKET™ multi-state linked instant game with winners from Texas attending the BILLION DOLLAR CHALLENGE™ event in Las Vegas in spring 2018.

“The Texas Lottery recognizes the continuous innovation that Scientific Games invests to create very marketable games that are not only enjoyed by our players, but help us make important contributions to education and veterans’ assistance in our state,” said Texas Lottery Executive Director Gary Grief. “Scientific Games is a trusted business partner, and we look forward to six more years of ‘scratch’ game entertainment that has been a vital part of the Texas Lottery’s growth over many years.”

Scientific Games, a U.S.-based company, has provided instant games to the Texas Lottery since the Lottery’s inception 26 years ago. With a total contribution of $1.450 billion to education and veterans’ assistance in the state in fiscal year 2018, the Texas Lottery has generated more than $1 billionin revenue for Texas for 15 consecutive years and has experienced record sales for eight straight years.

“Scientific Games is honored to continue our longtime instant games partnership with the Texas Lottery,” said John Schulz, Senior VP Instant Products, Lottery for Scientific Games. “Led by an account team that is highly experienced with the Texas Lottery’s unique business and revenue requirements, our game designers are already innovating more value-added products that can help the Lottery achieve its financial goals in the coming years.”

With a total of nine instant game presses in five manufacturing facilities on four continents, Scientific Games supplies products that generate more than 70 percent of U.S. instant game retail sales. The Company launched the world’s first secure instant lottery game in 1974 and currently provides games, technology and services to more than 150 lotteries globally.

WILLY WONKA & THE CHOCOLATE FACTORY and all related characters and elements © and ™ Warner Bros. Entertainment Inc.  (s18)

All ® notices signify marks registered in the United States.  © 2018 Scientific Games Corporation.  All Rights Reserved.

 

About Scientific Games:
Scientific Games Corporation is a world leader in gaming entertainment offering the industry’s broadest and most integrated portfolio of game content, advanced systems, cutting-edge platforms and professional services. The company is #1 in technology-based gaming systems, digital real-money gaming and sports betting platforms, casino table games and utility products and lottery instant games, and a leading provider of games, systems and services for casino, lottery and social gaming. Committed to responsible gaming, Scientific Games delivers what customers and players value most: trusted security, engaging entertainment content, operating efficiencies and innovative technology. For more information, please visit www.scientificgames.com

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eSports

VanEck Launches ESPO, ETF Focused on Fast Growing Video Game and eSports Industry

George Miller

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VanEck Launches ESPO, ETF Focused on Fast Growing Video Game and eSports Industry
Reading Time: 3 minutes

 

VanEck announced the launch of the VanEck Vectors® Video Gaming and eSports ETF (NYSE Arca: ESPO).

“Just a few years ago, talk of sold out stadiums, viewership in the millions, high-profile sponsors, and notable marketing arrangements would have been centered on football, baseball, basketball or hockey. But today, that talk can just as easily be applied to the world of video games and eSports,” said Ed Lopez, Head of ETF product at VanEck. “This is the future of sports and a growth story that is global in scope.”

The video game market is undergoing a period of transformative growth, added Lopez, and is predicted to generate close to $140 billion in revenue in 2018, an increase of more than 13 percent from 2017. It’s not just that people are playing more video games on more platforms; one of the driving factors of growth for the industry has been the emergence of professional video gaming, or eSports. We anticipate that established video game companies are set to benefit the most with the rise of eSports, through partnerships, league ownership, sponsorships, franchising, and other marketing arrangements.

“eSports have brought video games out of the rec room and into the stadiums,” continued Lopez. eSports has become one of the largest spectator sports in the world with games streamed online or on major broadcast outlets like ESPN and at live gaming events held in stadiums. For example, the League of Legends world finals in 2017 attracted more viewers than the MLB World Series, the NBA finals, and the NHL Stanley Cup finals. In 2018, the global eSports audience is expected to reach 380 million people.

“The video game industry is disrupting traditional media and entertainment,” said Lopez, “and with a young and highly engaged demographic, ESPO provides investors access to what we believe can be a long-term growth story.”

ESPO seeks to track, before fees and expenses, the performance of the MVIS® Global Video Gaming and eSports Index (MVESPO). The index is a rules-based, modified capitalization weighted, float adjusted index intended to give investors a means of tracking the overall performance of companies involved in video gaming and eSports. This may include companies developing video games and related software, streaming services, and/or those involved in eSports events. To be included in the index, companies must generate at least 50% of their revenues from video gaming or eSports. This allows ESPO to have the highest concentration, among U.S.-listed ETFs, of pure play names participating in this fast-growing space.

ESPO has a gross expense ratio of 0.60% and a net expense ratio of 0.55%, which is capped contractually until [February 1, 2020.]

ESPO joins VanEck’s suite of industry-focused equity ETFs, which also includes the VanEck Vectors Semiconductor ETF (SMH®), VanEck Vectors Biotech ETF (BBH®), VanEck Vectors Environmental Services ETF (EVX®), VanEck Vectors Generic Drugs ETF (GNRX), VanEck Vectors Pharmaceutical ETF (PPH®), VanEck Vectors Retail ETF (RTH®), and VanEck Vectors Gaming ETF (BJK®).

 

About VanEck

VanEck has a history of looking beyond the financial markets to identify trends that are likely to create impactful investment opportunities. We were one of the first U.S. asset managers to offer investors access to international markets. This set the tone for the firm’s drive to identify asset classes and trends – including gold investing in 1968, emerging markets in 1993, and exchange traded funds in 2006 – that subsequently shaped the investment management industry.

Today, VanEck offers active and passive strategies with compelling exposures supported by well-designed investment processes. As of September 30, 2018, VanEck managed approximately $46.1 billion in assets, including mutual funds, ETFs, and institutional accounts. The firm’s capabilities range from core investment opportunities to more specialized exposures to enhance portfolio diversification. Our actively managed strategies are fueled by in-depth, bottom-up research and security selection from portfolio managers with direct experience in the sectors and regions in which they invest. Investability, liquidity, diversity, and transparency are key to the experienced decision-making around market and index selection underlying VanEck’s passive strategies.

Since our founding in 1955, putting our clients’ interests first, in all market environments, has been at the heart of the firm’s mission.

 

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Industry News

Microgaming and Betsson Group sign major bingo software deal

George Miller

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Microgaming and Betsson Group sign major bingo software deal
Reading Time: 2 minutes

 

Microgaming has reached an agreement to supply its full bingo offering to Betsson Group.

 

Home to a number of industry leading brands, including Betsson.com, Betsafe.com and Nordicbet.com, Betsson Group is one of the largest companies in the online gaming industry. The Group holds licences in 11 jurisdictions and its brands have a well-established presence in key European regulated markets such as Denmark, Italy, Spain and the United Kingdom.

The new agreement with Microgaming will give Betsson Group complete access to the software supplier’s full bingo offering; beginning with a product rollout on Betsson’s Scandinavian, UK and Spanish brands later this year, with more markets to follow in 2019.

Through the new deal, Betsson’s players will be able to enjoy Microgaming’s state-of-the-art HTML5 bingo client, which provides access to existing chat and game liquidity, delivering the ultimate bingo experience on any device.

Players on Betsson’s brands will also benefit from a range of bingo variants, over 450 Casino in Bingo side games, and access to the industry’s largest progressive jackpot network. Microgaming will also supply its flexible back-office suite and bingo managed services, which are used by major lottery providers in Europe.

“Established over 50 years ago, Betsson Group has incredible pedigree and boasts some of the most popular and trusted brands in the business. We are delighted to welcome the Group in a deal that marks another endorsement of our ever growing bingo brand.” – said Andrew Clucas, Microgaming COO

“Microgaming boast one of the most impressive bingo offerings in the industry and a proven track record in delivering high quality gaming products. We’re looking forward to taking our bingo offering to the next level with this deal, which we see as a further step to our commitment to provide the best and most engaging player experience in the industry.” – concluded Joey Hurtado, Head of Gaming at Betsson Group

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