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GrooveGaming get into the one-stop-shop Groove for London event with launch of Groove LottoCity and Bingo Groove.

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GrooveGaming get into the one-stop-shop Groove for London event with launch of Groove LottoCity and Bingo Groove.
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GrooveGaming has moved another step closer to becoming a holistic one-stop shop for the global gaming industry with the launch at ICE 2019 of Groove LottoCity and Bingo Groove, significantly expanding the aggregator’s key offering as a global entertainment ecosystem.

GrooveGaming is an advanced technology business providing cutting-edge products and services throughout the entire value chain in the iGaming industry. Apart from the growing portfolio of games, other GrooveGaming services include advanced marketing and management system, risk management, regulatory compliance, business intelligence, affiliate promotion and customer service, as well as support in launching, maintaining, and growing new online casinos.

GrooveGaming has stepped neatly into a particular space in the global iGaming market by recognising that many casinos are becoming increasingly frustrated by slow integration times and long launch queues, and operators are now finding a new, easier and much faster way to boost content and gambling channels with the GrooveGaming platform. GrooveGaming has a diverse portfolio of proprietary and 3rd party HTML5 video slots and table games as well as over 1700 casino games together with the biggest Lotto, Bingo, Live games, Scratch, Multiplayers and Sportsbook.

In recent months, GrooveGaming has pointed towards an increasing focus on B2B partnerships going forward, and having more than double-digit growth since launching the platform 18 months ago, the company necessarily focused on carving out new growth opportunities, which both Groove LottoCity and Bingo Groove provide to their B2B casino offering and adding extra verticals, starting with sports-betting recently following a partnership announcement with iDoBet, to help the business leverage its position over the coming months.

By concluding this year-opening deal with iDoBet, GrooveGaming are significantly strengthening their presence in the African market, one of iDoBet’s strongholds. This new reach in Africa with sports-betting is a result of iDoBet covering over 60,000 monthly sports events, 26,000 monthly in-play events, 1500 bet markets and 40 sports. The extensive agreement with iDoBet also covers sports content which is a vertical that is building for GrooveGaming.

GrooveGaming is unique and stands out from the crowd as far as content is concerned, with bingo adding another stream of entertainment. Bingo is a social game and GrooveGaming encourage a friendly atmosphere as well as being set to provide the best bingo portfolio and best-performing games. Bingo Groove will take players to experiencing the best advantages of extra features such as an enormous variety of themes, rich graphics, bonuses and rewards on a completely different level.

Because the infrastructure’s already there it’s easy to add an extra vertical or two efficiently. GrooveGaming’s solution enables a unique way of Personal play, Group play and VIP Packages. Groove Lotto City advantages are a way of getting better odds of winning, with a platform that has been built on optimal technology frameworks that guarantee quick integration and installation, helping to change existing paper operations to mobile and online connections. GrooveGaming widgets and lotto tools are designed specially to boost engagement and long-term player loyalty, thereby pumping more resource into B2B appeal.

Rebecca Sotomora, Head of Sales at Groove Gaming said: “Our bingo and lotto launches mark another step forward in our strategy. The number of new games following this significant launch are a welcome addition to our entertainment portfolio, especially important for continuing to build key markets. Through number games we can reach a whole new audience and we look forward to following the interest generated across other markets. People have seen how we’ve been growing in the last two years, it’s a strong indication that the platform is solid.”

To book a meeting, send a quick email to: [email protected] 
For further information visit www.groovegaming.com

 

ABOUT GROOVE GAMING:
Offering an extensive game library of over 1500 HTML5 slots, table games and video pokers, Groove Gaming is headquartered in Israel and holds licenses issued by the UKGC and the MGA. Groove Gaming was founded in 2016 by a group of professionals who all had the dream of creating an exclusive service so entrepreneurs could meet the growing gaming needs of the world. Expert managers control financial transactions with accuracy and foresight, and Groove Gaming’s top-notch customer service rivals, and in most cases beats, most multinational companies operating today. With integrated multiple streams from today’s top providers Groove Gaming powers market access with industry heavyweights. Visit Groove Gaming on stand N9-162 at ICE 2019.

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GoodLuckMate Publishes Insightful Report on Gambling Trends in Japan

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GoodLuckMate Publishes Insightful Report on Gambling Trends in Japan
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GoodLuckMate has published a comprehensive Japanese gambling statistics and trends report on its website, revealing some interesting industry insights. The analysis was posted in October 2022 and includes a range of relevant data focused on the gambling market as well as gambling habits in Japan.

With this report, readers will get to learn more about the legality of gambling in Japan, the most popular games among Japanese players, and the demographics of gambling fans in the country. Some key figures include:

  • Size of the online casino market in Japan – $6.7 billion
  • Forecasted Japanese online casino market size by 2027 – $10.1 billion
  • Sports betting market share – 40%
  • Casinos market share – 30%
  • Pachinko is the most popular game by market share
  • Pachinko makes up about 4% of the country’s GDR

This report also reveals how Japanese consumers feel about online casinos and how popular they are among players of different age and sex groups. It also covers the issue of problem gambling in the country, highlighting that about 3.2 million Japanese players have a gambling addiction.

“We have launched a dedicated version of our website for our Japanese readers. We find the Japanese gambling market extremely intriguing, and that’s why we thought it was important to dive deeper into it through this report,” Nerijus Grenda, CEO of GoodLuckMate, said.

“Creating the report took a lot of research, but, in the end, it was worth it because it gives a complete picture of the Japanese gambling industry as it covers several essential aspects of it,” Grenda added.

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Allwyn International Reports €958.6 Million in GGR for Third Quarter

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Allwyn International Reports €958.6 Million in GGR for Third Quarter
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Allwyn International has announced its preliminary unaudited financial results for the three and nine months ended 30 September 2022 and provided an update on recent developments and current trading.

Allwyn reported €958.6m ($994.3m) in gross gaming revenue (GGR) for Q3 2022, up 11% year-on-year. The company also reported adjusted EBITDA of €319.9m, up 10% from the prior-year period. Allwyn’s adjusted EBITDA margin is at 54% as of its Q3 report, 1% down year-on-year.

Continued strong growth in online sales online channel contributed 46% of gross gaming revenue in the Czech Republic, compared with 39% in Q3 2021.

The third quarter of 2022 also saw Allwyn’s stock price rise after it was formally awarded the Fourth UK National Lottery licence, starting in February 2024.

In Q4, the company reached an agreement to acquire Camelot UK Lotteries Limited, the current operator of the UK National Lottery.

Robert Chvatal, CEO of Allwyn, said: “This quarter has seen Allwyn deliver yet another set of strong financial results. We have also continued to deliver on our inorganic growth strategies, with some exciting developments in the UK in particular. Our consolidated Gross gaming revenue increased by 11% year-on-year in the third quarter and consolidated Adjusted EBITDA increased by 10%, driven entirely by organic factors – demonstrating once again the resilience of demand for our products and of our business model.

“We also continue to deliver strong margins and generate robust free cashflows, reflecting our favourable cost structure and focus on cost and capital efficiency. The third quarter and start of the fourth quarter have also seen two milestones in the UK, which is set to become the sixth market where we operate lotteries. In September, Allwyn was formally awarded the Fourth Licence to operate the UK National Lottery for a decade starting in February 2024, following the Gambling Commission’s earlier announcement that we were the Preferred Applicant, and on 19 November we announced that we had reached agreement to acquire Camelot UK Lotteries Limited, the current operator of the National Lottery.”

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TAPPX CELEBRATES 9TH BIRTHDAY AND LAUNCHES TECHSOULOGY

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Tappx, a leading global AdTech company, proudly announces the launch of Techsoulogy, a new corporate brand that unifies a broad portfolio of companies powering solutions for digital advertising, video content, mobile apps and video gaming across mobile, desktop, and CTV platforms.

The launch of Techsoulogy coincides with the 9th birthday of Tappx, which has grown rapidly since 2013 to reach 70 staff, and is forecast to surpass EUR 20 million of revenue this year. Tappx will now become part of the Techsoulogy brand while retaining its own name and unique position in the market. This is a major milestone in the company’s story, providing coherence of branding and messaging to a set of companies that have been launched or acquired by Tappx in recent years, with a total headcount approaching 100.

Alongside Tappx, Techsoulogy will be the corporate brand for four other companies focused on multiple complementary media and entertainment verticals including video generation and monetization, contextual advertising, and mobile game development. Each has been brought under the coherent messaging architecture and visual brand identity, with their own subtle twists. The Techsoulogy brand identity was defined with the help of Collaborabrands, and brought to life with words from Fernando Beltrán, visuals from Comuniza, and digital ecosystem development from Branng. Future brands entering the group will also be part of the consistent identity.

Daniel Reina, CEO at Techsoulogy and the founder of Tappx, commented:

“We believe this new brand architecture is an ideal model for our diverse companies, providing a common thread between them and creating a framework for us to keep growing and moving into new product categories. Tappx has been the engine behind this expansion, consistently growing in revenue and headcount even through challenging economic conditions, but it’s time for it to be part of something bigger.

“This includes not being afraid to talk about our vision for how technology and humanity will interact. How can we contribute human intelligence to artificial intelligence, and what qualifies us to have our say? As Tappx, we pioneered various initiatives to create a safer, more accessible, and more transparent digital environment at the expense of short-term profit: to help publishers adopt IAB standards; select only trustworthy, direct owned and operated traffic; and enable contextual advertising that improves user experience while protecting privacy. As Techsoulogy, we will do far more.”

Fernando Saiz Camarero, CMO at Techsoulogy, added:

“This has been an extensive project that began in mid-2021 when we asked our customers and partners what they value about us. We discovered that alongside our advanced technology, we’re best known for the quality of our people, ways of working, and culture. The team is our most powerful asset, and so we came up with the name Techsoulogy to encapsulate themes of technology, humanity and knowledge. As Techsoulogy, we will constantly explore, learn and improve to achieve more together than we ever could apart.”

Tappx recorded 97% revenue growth between 2020 and 2021 and is set to grow markedly again this year, with forecasts indicating revenue of at least EUR 20 million in 2022.

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