Conferences in Europe
High representatives of the Cyprus National Betting Authority, Malta Gaming Authority and EGBA will join the IMGL MasterClass™ at EGC2019 Milan
Industry leaders, regulators, and provider representatives gather for a highly informative IMGL MasterClass™ at EGC2019 Milan!
We are honored to announce that this year’s European Gaming Congress (EGC) will once again include an official IMGL MasterClass™ which will focus on the ideal connection and communication between regulators and the industry.
An important panel discussion highlighting some of the main aspects that operators are facing when communicating with regulators and of course discussing whenever this is the right time to introduce lobbying in Europe.
European Gaming Congress (EGC) will take place on the 8th of November at Radisson Blu Hotel Milan and is gearing up to one of the most important editions of the conference.
You can register here or view the agenda here!
As mentioned above, the title of the IMGL MasterClass™ is “Ideal connection and communication between regulators and the industry” and will be joined by Ioanna Fiakkou (Chairwoman of the National Betting Authority Cyprus), Michele Magro (Chief Counsel – Policy & International Affairs for the Malta Gaming Authority), Maarten Haijer (Secretary-General of the European Gaming and Betting Association – EGBA), Quirino Mancini (Partner at Tonucci & Partners) and last but not least Andrew Cochrane (Chief Development Officer at SBTech).
The MasterClass will be moderated by the best person to guide this discussion who comes in the form of Dr. Joerg Hofmann (Partner at MELCHERS LAW).
Make sure you take advantage of this unique opportunity of learning and networking with the gambling industry in Europe via the EGC platform every year.
About Dr. Joerg Hofmann – Partner at MELCHERS LAW (panel moderator)
Dr. Joerg Hofmann is a Past President of the International Masters of Gaming Law (“IMGL”) and group leader of the Gaming & Betting Law Practice Group of Melchers Law Firm. He has been practicing gaming law since the mid-90s and Melchers’ legal advice is highly valued by global market leaders in all sectors of the gaming industry. A highly recognized expert in the field, Joerg has been consistently ranked as a leading individual and expert in gaming law by prestigious legal directories including Chambers Global and Best Lawyers for many years.
About Ioanna Fiakkou – Chairwoman of the National Betting Authority Cyprus
Mrs. Ioanna Fiakkou is the chairwoman of the National Betting Authority, the public independent authority for the regulation, supervision, and control of betting activities in Cyprus. During her term at NBA, she has worked with all stakeholders in the Cypriot betting industry and has managed to apply rigorous enforcement and monitoring measures. Furthermore, she is responsible for launching the online betting market by granting the first licenses for companies offering online betting services. She is now working on a draft bill whose aim is to modernize and update the betting market in Cyprus and takes into consideration the latest local and European trends and developments in the betting industry.
About Michele Magro – Chief Counsel – Policy & International Affairs for the Malta Gaming Authority
Michele is the Chief Counsel – Policy & International Affairs for the Malta Gaming Authority. He is a lawyer by profession and has worked at the regulator for over 7 years, principally within the Legal Directorate. Michele is the Chairman of the MGA’s Supervisory Council and a member of the Executive Committee. Michele is also Secretary to the Board of the Gaming Regulators European Forum (GREF).
About Maarten Haijer – Secretary-General of the European Gaming and Betting Association (EGBA)
Maarten Haijer is the Secretary-General of the European Gaming and Betting Association (EGBA), the Brussels-based trade association representing leading online gambling operators licensed and regulated in the EU. EGBA works together with national and EU authorities and other stakeholders towards a well-regulated online betting market in Europe which provides a high level of consumer protection and takes into account the reality of the digital economy and consumer demand. Before joining the EGBA, Maarten worked as the internal market and consumer protection counselor at the Netherlands Permanent Representation to the EU.
About Quirino Mancini – Partner at Tonucci & Partners
Quirino is one of the leading Italian gaming and gambling lawyers with a specialist practice of almost 20 years. He acts for Italian and foreign-based online and land-based companies operating in the Italian gaming market, advising them on legal, licensing, regulatory, day-to-day compliance and any other operational aspects connected to their activities. He also runs a bespoke matchmaking and business strategy service to provide clients with a customised type of assistance that includes also introduction and facilitation of dealings with the local regulatory authorities, banks as well as scouting and suitability checks on potential business partners.
Quirino is a regular speaker at most international gaming conferences and sits in the editorial board of various sector reviews and magazines.
Co-founder and editor of www.gaminglaw.eu, a pan-European information and commentary portal focusing on legal and regulatory issues under European and national gaming laws.
Secretary and fellow member of the Leadership Committee of the International Masters of Gaming Law (IMGL), a worldwide organization gathering regulators, lawyers and advisors, in-house counsels and educators engaged in the gaming business. Fellow member of the International Association of Gaming Advisors (IAGA).
About Andrew Cochrane – Chief Development Officer at SBTech
Andrew Cochrane is Chief Development Officer for SBTech, the leading platform solutions provider to the sports betting and iGaming industry. He has worked across retail gaming, iGaming and sports betting sectors and has a proven track record of managing top-tier omni-channel operators in regulated markets. In his role at SBTech, he is responsible for cementing the company’s preeminent position in the industry by defining strategic objectives, identifying opportunities for further growth and maximizing revenues across the board, contributing to SBTech’s ongoing global expansion. He is leading SBTech’s U.S. go-to-market strategy.
For more details, browse the official event website here: www.europeangamingcongress.com
Conferences in Europe
Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format
Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.
“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.
“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.
The conference program for decision-makers at game studios
On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.
Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.
Studio managers and decision-makers from the following studios are already attending:
- bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
- Ghost Ship Publishing (Deep Rock Galactic) / Denmark
- Indoor Astronaut (Unrailed 1 & 2) / Switzerland
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- mooneye studios (Lost Ember) / Germany
- Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
- Overhype Studios (Battle Brothers, Menace) / Germany
- Rockfish Games (Everspace 1 & 2) / Germany
- Torpor Games (Suzerain) / Germany
Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.
Networking events as part of the Portside Game Assembly
The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.
On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.
Registration for studios and participants
The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.
The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.
Conferences in Europe
The iGaming Conference Boom: A Catalyst for Industry Growth or Event Overload?
As the iGaming industry rapidly expands, so too has the frequency of events, summits, and conferences held worldwide. While some within the industry have expressed concerns over the seemingly endless cycle of iGaming conferences, many organizers are now strategically responding by integrating multiple industry sectors into single events. This shift could mark a new era where iGaming conferences are not just more numerous but also more impactful, driving sustained growth and collaboration across the industry.
An Industry on the Rise
The iGaming sector has seen phenomenal growth in recent years, with new regions regulating online gaming, an influx of advanced technology, and changing consumer behaviors. Conferences are a direct reflection of this growth. In response to an industry that is evolving at breakneck speed, these gatherings allow professionals to stay informed, network, and showcase innovations in a competitive, fast-paced market. According to recent reports, 2024 has maintained a similarly robust lineup of conferences as seen in 2023, indicating a steady demand for these industry forums.
Consolidation: Bringing Multiple Industries Together
One of the biggest shifts in recent years has been the move towards event consolidation. Instead of organizing niche, standalone conferences, major event organizers are combining multiple related industries under one roof. For example, some organizers have extended their conferences to cover related fields such as emerging technologies, fintech, and affiliate marketing. This integrated approach creates a unique space for professionals across interconnected sectors to gather, learn, and share insights. This evolution aims to streamline event schedules while providing a more holistic experience for attendees.
Consistency in the Number of Conferences
While some expected the number of iGaming events to decrease in 2024 as the industry reaches a more mature stage, the calendar has remained steady with a full slate of global conferences. Sources highlight extensive lists of major iGaming conferences for the year, covering multiple regions and themes, from regulatory updates to technological advances and new market opportunities. This consistency signals that the demand for these conferences remains high, suggesting that attendees continue to find value in them as essential business and networking platforms.
Why More Conferences Might Actually Be Beneficial
The prevalence of iGaming conferences can be viewed positively when considering the growth trajectory of the industry. These events provide valuable exposure for startups, facilitate knowledge sharing, and foster collaborations that might not happen otherwise. For industry veterans, they’re an opportunity to reconnect, reassess strategies, and stay informed about the latest trends. For newcomers, conferences offer a way into the industry through educational sessions, networking, and visibility.
Furthermore, the diversity in conference topics allows professionals to choose events that best align with their interests or expertise. The range of events caters to everyone from affiliate marketers and game developers to regulators and financial specialists. The right conference can provide insight into specific challenges or growth areas, helping companies refine their strategies.
Balancing Act: Growth Without Saturation
While it’s clear that iGaming conferences play a crucial role in the industry, there’s an argument to be made for balancing quantity with quality. Some attendees feel that with too many events, resources and attention can become stretched thin. To counteract this, organizers who offer integrated, multi-industry conferences are not only addressing the issue of event overload but are also creating more comprehensive forums that offer greater value and insight. A well-curated, diverse conference can draw higher-quality attendance and provide a richer experience for those participating.
Conclusion
The iGaming conference landscape in 2024 reflects an industry that continues to expand, innovate, and adapt to the demands of a global, interconnected world. While the sheer number of conferences may be daunting to some, the strategic consolidation of industries within these events speaks to a forward-thinking approach by organizers. The trend toward integrated, multi-focus conferences provides an opportunity for even greater collaboration, allowing the industry to continue thriving. As long as these events evolve to meet the needs of their audiences, the iGaming industry stands to benefit immensely from its vibrant and active conference ecosystem.
Conferences in Europe
Aviatrix approved for Sweden take-off
Award-winning crash game Aviatrix has been certified and licensed in Sweden, as it continues its tour of major, regulated European jurisdictions.
As well as being certified, Aviatrix has been granted a B2B licence from the Swedish regulator Spelinspektionen, meaning it can now provide the game to licensed operators in the country.
Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “We’ve been busy over the last few months gaining the relevant licences and certifications to bring Aviatrix to regulated markets across Europe. Sweden was always a high priority. We know players there appreciate games that provide something a little different, and we’re always looking to innovate. We can’t wait to see players in the country enjoying Aviatrix.”
During Q2 2024, Swedish online gaming revenues reached almost 400 million euros, the highest quarter since records began. The market has quickly become one of the most appealing in Europe.
Operators in Sweden looking to find an edge will now be able to turn to Aviatrix, a unique product that combines a traditional crash game with innovative NFT mechanics.
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