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Microgravity Gaming League to host India’s biggest FIFA 21 tournament

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Microgravity Gaming League announces winners of India’s biggest FIFA 21 tournament
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Microgravity Ventures Private Limited, a facilitator of world-class gaming hubs and e-sports tournaments in India announces its much anticipated Microgravity Gaming League (MGL FIFA 21).   The company is hosting this e-sports tournament on the 8th and 9th of May 2021, in partnership with Battlefy and HP. The format will be selection-based on the FIFA 21 platform accessed through PlayStation 4. The target audience will be 16 plus with professionals, enthusiasts and casual gamers looking to enjoy this competitive format. People can register themselves on the Microgravity website with their PSN IDs.

This tournament is one of the biggest FIFA 21 competitions to be carried out in a 2-day timeframe. The tournament is divided into three phases.  They are the Qualifier Phase, Battle Phase and the Zero Hour Phase. In the Qualifier Phase, candidates will be shortlisted on a first come first serve basis after completing the registration process on the Microgravity website. The top 1024 selected participants will then compete against each other. The Battle Phase consists of 6 rounds where qualified participants will battle against each other. The rounds will be held in a single-elimination format where the top 16 participants will then be moved to the Zero Hour Phase. Here, the winners will battle against each other to win the tournament. The matches of the Zero Hour Phase will be broadcast on Microgravity’s YouTube channel. Microgravity is also hunting for the top women gamers that will be known as #GamerGoddesses.  This is a significant focus area for the tournament. Along with the prizes for the top Gamer Goddesses, there are prizes for the Best Goal and Top Scorer categories which will be identified through the Zero Hour Phase. The top 2 participants of the tournament will battle against each other to win the Microgravity Gaming League – FIFA 21 Championship.

Speaking about the announcement, Mr. Rahul Bhattacharya, Co-Founder and MD, Microgravity said, “We are excited to have partnered with the best in the industry. At Microgravity, we are working to offer the best gaming experiences. We strongly believe that in the world of gaming, there are no biases and this MGL FIFA 21 tournament is a testament to this value. We have a vision to see the Indian gaming industry scale new heights in terms of impact. We are also looking to promote participation from women gamers. In India, the last one year has seen a massive increase in the online gaming community of which 18% are women. Women gamers now make upto 40 to 45% of the Asian gaming population.  This contribution and the level of engagement from women gamers provides further impetus to the global gaming industry. We aim to support and promote women gamers in India who are exceptional.”

Top gamers from the tournament will be given exciting prizes based on their performance and scores. The top 3 players will get a chance to win HP Zbook 14U G6 Laptop, HP 24F IPS Monitor and Microgravity vouchers worth INR 10,000. In addition to this, the Top Scorer and the Best Goal will get Microgravity Vouchers worth INR 5,000 each. The top woman gamer will be selected based on their performance and will be rewarded with a HP Reverb VR headset.

In 2020, Microgravity successfully organized two online gaming tournaments which gained significant traction amongst digital gamers. These tournaments were the MGL Free Fire tournament and the MGL Call of Duty: Mobile tournament. The former was held during the month of August and September 2020 with over 2.2 million impressions and over 20 thousand participants. Similarly, the latter was organized in December 2020 and reported over 8 lakh impressions.

 

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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