Conferences in Europe
CEEGC Budapest brings back the magic to the CEE and Balkans region with the 2022 comeback conference
CEEGC Budapest and CEEG Awards shine again as comeback event brings magic back to the region
Two weeks ago, on 16 September, industry experts of the CEE and Balkans region gathered in Budapest for the 7th edition of the Central and Eastern European Gaming Conference (CEEGC). The conference was held at its now traditional location, The Ritz-Carlton in Budapest, and the participants enjoyed quality learning and networking sessions throughout the day.
The team at Hipther Agency would like to thank the excellent support of the conference sponsors: Nordic Gambling, Endorphina, UltraPlay, Oddin.gg, Global Bet and NETSHOP ISP.
There have been many hand-shakes, business cards exchanges, hugs, and smiling faces in Budapest during the event and you can find the full photo gallery at the following link: https://flic.kr/s/aHBqjA7Vif
The panel discussions approached regulatory, tax, and operations in markets such as Hungary, Romania, Czechia, Poland, Bulgaria, Montenegro, Serbia, Bosnia & Herzegovina, Sweden, Denmark, and Ukraine.
The experts who joined the panel outlined some of the main aspects of each market and here are headlines:
Czechia: “The first step was made, but the improvement will take time.” – Petr Kozák – IFGR Lawyer and Secretary General
Hungary: “It will be a very tricky position for new online gaming operators.” – Gábor Helembai – Counsel in the Corporate Practice Group of the Budapest office of TaylorWessing
Romania: “The good news in Romania is that the law is going to change and hopefully it will change for the benefit of the operators.” – Dan Iliovici – Vice President at Rombet
Romania: “Taxes are really high in the iGaming industry. That’s the bottom line.” – Andrei Cosma – Managing Associate at SIMION & BACIU
Sweden: “We [Sweden] are going from a left-wing government to a centre-right-wing government, so I am expecting some changes.” – Gustaf Hoffstedt – Secretary-General at the Swedish Trade Association for Online Gambling
Denmark: “We really find these regulatory steps [in Denmark] counterproductive.” – Stephan Normann Østergaard – Nordic Gambling team Denmark
Poland: “I’d like to debunk some of the myths saying that it is difficult to enter the Polish market.” – Marek Plota – Founding Attorney at RM Legal & Gaming In Poland
Ukraine: “I’ve heard some good things about Poland. (…) We [Evoplay] are looking to enter Sweden and Denmark as well.” – Vladimir Malakchi – Chief Commercial Officer (CCO) at Evoplay Entertainment
Serbia, Bosnia & Herzegovina: “I believe, the biggest problem we have is the education of the players. (…) That’s also why land-based casinos are so popular.” – Lazar Miučin – CEO and Co-Founder of iGaming Advisor
Serbia, Montenegro: “There is a similar political uncertainty in Montenegro as well. There is a big chance that after the potential elections, the situation will be the same as now, which means the same parties would have to negotiate.” – Luka Popović – Partner at BDK Advokati
Bulgaria: “Despite the new players on the [Bulgarian] market, the competition is still very low.” – Silviia Baykoucheva – Senior Compliance Officer at Amusnet Interactive
The technological advancements of the online gaming industry: “We need to understand where this [AI, NFT, Crypto, Blockchain] is going (…) and how it will effect us.” – Robert Dowling – Chief Commercial Officer at GlobalBet
The technological advancements of the online gaming industry: “It is very likely that crypto will be regulated in some form, and players will understand that it is not anything illegal. (…) Once that happens, the industry will experience a new boost.” – Péter W. Szabó – CEO of AceTech
The technological advancements of the online gaming industry: “[In eSports] most of the betting volume (86%) comes in live. (…) The prize pools of eSports are coming to match normal sports.” – Vladan Blagojevic – Oddin.gg’s Marketing Project Manager
Responsible Gaming: “I think we should let the academics sit down and work out a system that provides information [on problem gaming] that is beyond any doubt.” – Dan Iliovici – Vice President at Rombet
Responsible Gaming: “Entain (…) is getting more and more involved in the prevention of problem gaming.” – Bill Pascrell, III – Partner at Princeton Public Affairs Group, Inc.
The video recordings of the panel discussions are available on-demand on HIPTHER TV. You can access it here: https://hipther.com/tv/premium-access-ceegc-budapest-2022/
– You can also order the 2022 full collection of conference recordings (4 conferences) and benefit from a substantial discount. You can find more details here: https://hipther.com/tv/premium2022/
“We are delighted about the outcome of CEEGC Budapest and being the final in-person event we host this year, I would personally like to thank all participants who joined us over the course of 2022 in Vilnius, Prague, and recently in Budapest. It has been a very busy year with many conferences colliding in several months, but it is important that the industry has evolved to a new level. We would also like to thank our media partners for the coverage throughout the year. We are looking forward to hosting our final virtual event this year, The HIPTHER FESTIVAL, and will soon announce the 2023 calendar with many new changes coming to our portfolio of in-person events and virtual meetups. So, watch this space for our upcoming announcements,” stated Zoltán Tűndik, Co-Founder and Head of Business at Hipther Agency
Besides the panel discussions and networking session, the winners of the 2022 edition at the CEEG Awards have also been revealed, after a final secret vote by the attending participants.
With all this been being said, the #hipthers are busier than ever and many new announcements will land soon in your inbox, social media channels, and news outlets.
Hipther Agency is the parent brand of European Gaming, PICANTE, WireUp Zone, Gaming Americas, eSports Connect, the HIPTHER news app, and the WireUp networking app found on the Play Store.
To receive constant updates from Hipther Agency and conference agenda updates, subscribe here: http://eepurl.com/hfyZxf
For sponsorship/speaking inquiries, make sure to reach out to Zoltan Tuendik (Co-Founder and Head of Business at Hipther Agency) at [email protected] / [email protected]
For media-related inquiries, please contact Alexandru Marginean (Marketing Specialist at Hipther Agency) at [email protected]
Conferences in Europe
Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format
Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.
“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.
“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.
The conference program for decision-makers at game studios
On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.
Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.
Studio managers and decision-makers from the following studios are already attending:
- bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
- Ghost Ship Publishing (Deep Rock Galactic) / Denmark
- Indoor Astronaut (Unrailed 1 & 2) / Switzerland
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- mooneye studios (Lost Ember) / Germany
- Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
- Overhype Studios (Battle Brothers, Menace) / Germany
- Rockfish Games (Everspace 1 & 2) / Germany
- Torpor Games (Suzerain) / Germany
Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.
Networking events as part of the Portside Game Assembly
The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.
On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.
Registration for studios and participants
The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.
The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.
Conferences in Europe
The iGaming Conference Boom: A Catalyst for Industry Growth or Event Overload?
As the iGaming industry rapidly expands, so too has the frequency of events, summits, and conferences held worldwide. While some within the industry have expressed concerns over the seemingly endless cycle of iGaming conferences, many organizers are now strategically responding by integrating multiple industry sectors into single events. This shift could mark a new era where iGaming conferences are not just more numerous but also more impactful, driving sustained growth and collaboration across the industry.
An Industry on the Rise
The iGaming sector has seen phenomenal growth in recent years, with new regions regulating online gaming, an influx of advanced technology, and changing consumer behaviors. Conferences are a direct reflection of this growth. In response to an industry that is evolving at breakneck speed, these gatherings allow professionals to stay informed, network, and showcase innovations in a competitive, fast-paced market. According to recent reports, 2024 has maintained a similarly robust lineup of conferences as seen in 2023, indicating a steady demand for these industry forums.
Consolidation: Bringing Multiple Industries Together
One of the biggest shifts in recent years has been the move towards event consolidation. Instead of organizing niche, standalone conferences, major event organizers are combining multiple related industries under one roof. For example, some organizers have extended their conferences to cover related fields such as emerging technologies, fintech, and affiliate marketing. This integrated approach creates a unique space for professionals across interconnected sectors to gather, learn, and share insights. This evolution aims to streamline event schedules while providing a more holistic experience for attendees.
Consistency in the Number of Conferences
While some expected the number of iGaming events to decrease in 2024 as the industry reaches a more mature stage, the calendar has remained steady with a full slate of global conferences. Sources highlight extensive lists of major iGaming conferences for the year, covering multiple regions and themes, from regulatory updates to technological advances and new market opportunities. This consistency signals that the demand for these conferences remains high, suggesting that attendees continue to find value in them as essential business and networking platforms.
Why More Conferences Might Actually Be Beneficial
The prevalence of iGaming conferences can be viewed positively when considering the growth trajectory of the industry. These events provide valuable exposure for startups, facilitate knowledge sharing, and foster collaborations that might not happen otherwise. For industry veterans, they’re an opportunity to reconnect, reassess strategies, and stay informed about the latest trends. For newcomers, conferences offer a way into the industry through educational sessions, networking, and visibility.
Furthermore, the diversity in conference topics allows professionals to choose events that best align with their interests or expertise. The range of events caters to everyone from affiliate marketers and game developers to regulators and financial specialists. The right conference can provide insight into specific challenges or growth areas, helping companies refine their strategies.
Balancing Act: Growth Without Saturation
While it’s clear that iGaming conferences play a crucial role in the industry, there’s an argument to be made for balancing quantity with quality. Some attendees feel that with too many events, resources and attention can become stretched thin. To counteract this, organizers who offer integrated, multi-industry conferences are not only addressing the issue of event overload but are also creating more comprehensive forums that offer greater value and insight. A well-curated, diverse conference can draw higher-quality attendance and provide a richer experience for those participating.
Conclusion
The iGaming conference landscape in 2024 reflects an industry that continues to expand, innovate, and adapt to the demands of a global, interconnected world. While the sheer number of conferences may be daunting to some, the strategic consolidation of industries within these events speaks to a forward-thinking approach by organizers. The trend toward integrated, multi-focus conferences provides an opportunity for even greater collaboration, allowing the industry to continue thriving. As long as these events evolve to meet the needs of their audiences, the iGaming industry stands to benefit immensely from its vibrant and active conference ecosystem.
Conferences in Europe
Aviatrix approved for Sweden take-off
Award-winning crash game Aviatrix has been certified and licensed in Sweden, as it continues its tour of major, regulated European jurisdictions.
As well as being certified, Aviatrix has been granted a B2B licence from the Swedish regulator Spelinspektionen, meaning it can now provide the game to licensed operators in the country.
Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “We’ve been busy over the last few months gaining the relevant licences and certifications to bring Aviatrix to regulated markets across Europe. Sweden was always a high priority. We know players there appreciate games that provide something a little different, and we’re always looking to innovate. We can’t wait to see players in the country enjoying Aviatrix.”
During Q2 2024, Swedish online gaming revenues reached almost 400 million euros, the highest quarter since records began. The market has quickly become one of the most appealing in Europe.
Operators in Sweden looking to find an edge will now be able to turn to Aviatrix, a unique product that combines a traditional crash game with innovative NFT mechanics.
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