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DFL plans to launch Bundesliga eSports tournament

Niji Narayan

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DFL plans to launch Bundesliga eSports tournament
Photo Source: esportsInsider
Reading Time: 1 minute

 

The German Football League (DFL) has plans to launch an eSports tournament for clubs in both the Bundesliga and Bundesliga 2.

The eSports tournament is likely to have teams from the two tiers playing FIFA with the support of game publisher EA Sports.

Christian Seifert, CEO of the DFL, said: “eSport is highly popular among the younger generations, it has almost become part of everyday culture – in Germany and far beyond. With this as a background, it is a right decision that clubs and the DFL further expand their engagement in this area. It is a matter of shaping the future and responding to changes in media consumption and leisure time in the digital age.”

In January of this year, the Virtual Bundesliga joined the Road to the FIFA eWorld Cup. This development follows on quickly from reports of German Football Association (DFB) – the governing body for football in Germany – teaming up with marketing agency Infront and eSports agency Stark to create its own eSports league.

As things stand, 11 German clubs have signed players to represent them in eSports. This includes the likes of VfL Bochum 1848, 1. FC Nürnberg, VfB Stuttgart, Hertha BSC, VfL Wolfsburg and, perhaps best known, FC Schalke 04.

 

Niji Narayan has been in the writing industry for well over a decade or so. He prides himself as one of the few survivors left in the world who have actually mastered the impossible art of copy editing. Niji graduated in Physics and obtained his Master’s degree in Communication and Journalism. He has always interested in sports writing and travel writing. He has written for numerous websites and his in-depth analytical articles top sports magazines like Cricket Today and Sports Today. He reports gaming industry headlines from all around the globe.

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eSports

Parimatch Partners With Team Spirit

Niji Narayan

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Parimatch Partners With Team Spirit
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Bookmaker Parimatch has announced a six-month partnership with the esports organisation Team Spirit.

As per the deal, Parimatch will support teams from across the organisation, including Dota 2 and CS:GO. Parimatch logo will appear on the players’ uniform, and the bookmaker will also be featured across the social networks of Team Spirit.

“Our company operates in the key markets in the CIS, so partnering with Team Spirit is a natural fit. The teams include well-known players, and we do not doubt the success of the dragon squads in the regional and international arenas. We value a systematic approach, competence during negotiations and dedication to eSports. We have already received exceptional support from the organisation’s management, and look forward to a close and productive partnership,” Stepan Shulga, Head of Esports at Parimatch said.

“Parimatch is undoubtedly the best bookmaker in the CIS market for eSports, and we are proud to work with them. When choosing a partner, we always pay special attention to the status of the company and its relationship with our audience. We are excited to partner with Parimatch, and I am sure that we will have a long and fruitful co-operation. Cheer on Team Spirit with Parimatch!” Nikita Chukalin, GM of Team Spirit said.

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Esports Entertainment Group Partners With Dignitas, The Esports Organization Of Harris Blitzer Sports and Entertainment, To Provide P2P Esports Betting

George Miller

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Esports Entertainment Group Partners With Dignitas, The Esports Organization Of Harris Blitzer Sports and Entertainment, To Provide P2P Esports Betting
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Esports Entertainment Group, Inc., a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to announce a multi-year partnership with Harris Blitzer Sports & Entertainment to provide safe and transparent P2P esports betting to Dignitas fans via VIE.gg. Dignitas is an international esports team with one of the most iconic and recognizable brands in the professional gaming industry that fields teams in seven of esports’ largest and most popular games.

Dignitas is the esports organization of HBSE, a globally renowned sports and entertainment company whose portfolio includes the Philadelphia 76ers, New Jersey Devils, Crystal Palace F.C. and the Prudential Center, one of the world’s top-ranked venues located in Newark, N.J.  HBSE is owned by an investor group led by Managing Partners Josh Harris, the Co-Founder and Senior Managing Director of Apollo Global Management, LLC., as well as, David Blitzer, the Global Head of Blackstone’s Tactical Opportunities group.

FIRST NORTH AMERICAN TIER-1 ESPORTS PARTNERSHIP FOR VIE.GG SETS NEW BENCHMARK

As a world champion and one of the original names in esports with a successful history since 2003, Dignitas represents the first North American Tier-1 esports organization to partner with the Company’s VIE.gg esports betting platform. Dignitas is working with VIE.gg for the following reasons:

1.  The VIE.gg P2P model is much more attractive to Dignitas because an esports fan (a Dignitas fan) always wins, as opposed to a “house” model where odds are heavily stacked against fans.

2.  VIE.gg is the first and most transparent esports bet exchange as a result of Esports Entertainment Group being a fully reporting SEC issuer in the United States.

3.  Player safety features built into VIE.gg create a fun but responsible esports betting experience for fans. For example, players must choose their maximum bet amounts when they initially sign up with VIE.gg. Any subsequent increase to those levels requires a 30 day cooling off period to make sure players do not get carried away.

4.  The recent addition of pool betting is a further extension of the P2P model, which allows groups of opposing fans to wager against each other when their teams go head to head.

5.  Given the fact some esports fans bet on esports, Dignitas fans may as well bet on a safe platform that also supports the organization.

Dignitas CEO Michael Prindiville stated, “Esports Entertainment Group and Vie.gg offer a premier destination for our fans to engage with the games they love in ways that play upon a competitive spirit that is decidedly Dignitas in nature. The future of Dignitas is bound to our fans and the way they engage, interact, share and are moved by our content, products, players, streamers and more. The partnership with Esports Entertainment Group and Vie.gg is extremely natural; we are connected in our shared dedication to developing and amplifying the gaming space in this period of rapid and inspiring growth, and as it blends naturally with entertainment, music, lifestyle, and more.”

Grant Johnson, CEO of Esports Entertainment Group stated, “I am very proud of this new partnership with HBSE and their Dignitas esports brand, which is founded in our shared common beliefs of player safety above all else.  I look forward to sharing our incredible product with Dignitas’ highly engaged fan base over the next three years and beyond. For Esports Entertainment Group, a partnership of this calibre is a significant milestone for our shareholders and tremendous validation of both our P2P esports wagering model and future plans within the esports world.”

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SAP becomes the official analytics partner of the EPICENTER Major

George Miller

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SAP becomes the official analytics partner of the EPICENTER Major
Image Source: esportsinsider.com
Reading Time: 2 minutes

 

German IT giant SAP, the market leader in enterprise application software, becomes the official partner of the EPICENTER Major Dota 2 series. For the first time in its history, EPICENTER series acquired an international IT brand, which is specialized in collecting in-game data and statistics for professional esports teams.

The company’s technology collects and displays in-game figures such as net worth*, patch records, and other useful facts in real time, connecting them to esports tournament broadcasts. This allows fans, observers and broadcasters to experience the full picture and get a better understanding for the esports athlete’s decisions in less intuitive games such as Dota 2.

“With 117 different heroes with completely different abilities, there are thousands of different constellations that make sure that no two Dota games are the same,” says Milan Cerny, Partner Manager and Innovation lead at SAP. “At the EPICENTER Major, we continue to provide value to fans of the Dota Pro Circuit by putting context to in-game data analysis and enhance the experience during all phases of each game.”

Alexander Kim, ESforce Holding Commercial Director: “It is difficult to imagine modern professional football, basketball or hockey without nuanced and detailed statistical analysis. Correct information processing is often key to great achievements and genius coaching decisions. Products offered by SAP to esports will not only increase broadcast quality for the viewers of our major tournaments, but also elevate esports industry to a completely new professional level.”

As opposed to the traditional sports, esports operate with a much higher amount of data which is standardized and available via the developer’s API*. SAP has developed a cloud-based analytics solution based on their SAP HANA platform, allowing esports athletes to review their opponents’ in-game strategies – picks and bans, players’ hero win ratios, etc. – much faster and more effectively.

Streamlining replay review processes is another function of SAP esports application. SAP managed to automate a previously time-consuming process thanks to its data-handling framework. Team Liquid was the first team to enjoy the practical application of the esports analytical platform provided by SAP in 2018.

Epic Esports Events (a member of ESforce Holding) EPICENTER Major will be the second Major class series tournament held in Russia. The first ever Major to be held in Russia was 2018 EPICENTER XL in Moscow, which became the second most viewed Dota 2 event in 2018 worldwide and the most viewed Dota 2 event in the world among the series hosted by independent organizers.

Epic Esports Events specializes in organizing international competitions and is the organizer of EPICENTER series in Dota 2 and CS:GO in Moscow and Saint Petersburg throughout 2016-2018. Their first Dota 2 series was deemed the best Live Entertainment event by a leading European award EUBEA 2016, and EPICENTER XL 2019 was awarded the first place in nomination Russian Event per Eventex Awards.

*in-game character’s total worth

**Application Programming Interface

 

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