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PUBG MOBILE and its 30 Million Daily Active Users Celebrate The Day One of The PUBG MOBILE Star Challenge Global Finals 2018

Zoltan Tundik

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PUBG MOBILE and its 30 Million Daily Active Users Celebrate The Day One of The PUBG MOBILE Star Challenge Global Finals 2018
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It happened on the 30th of November. The PUBG MOBILE STAR CHALLENGE Global Finals 2018(PMSC Global Finals 2018) tournaments hosted by Tencent Games and PUBG Corporation (PUBG Corp.) and sponsored by Samsung Galaxy Note9, announced the exciting completion of day one of the three-day event and various player base milestones. The PMSC Global Finals 2018 began on November 29 and continue through December 1 at the Festival Arena in central Dubai.

“The action and attendance on the first day of PMSC Global Finals 2018 sets us on an exciting journey to witness the rise of global champions,” said Vincent Wang, General Manager of Global Publishing Center, Tencent Games. “We are extremely pleased by the fan turnout and look forward to celebrating with the champions soon.”

And in day one match, RRQ Athena from Indonesia won chicken dinner and got 33 kills, which is the top ranking so far. Let’s see more exciting battle for PMSC 2018 day two to day three.

PUBG MOBILE has enjoyed unprecedented success since its launch; it reached more than 100 million registered users in just four months, excluding China. In the spring of 2018, it reached to the top of the gaming charts in 105 countries and regions within only a week. And today, PUBG MOBILE claimed to exceed 30 million daily active users and 200 million downloads in eight months. According to App Annie, PUBG MOBILE has the second highest monthly active user count among all mobile games in Q3 2018 (excluding China).

“The success of PUBG MOBILE proves both development prowess and publishing capabilities,” continued Vincent Wang. “And these attributes have allowed us to thrive in the ultra-competitive mobile games market. PUBG Mobile has become an award-winning game that’s experienced rapid growth to reach more than 30 million daily active players. We look forward to expanding our impact even further through cross-promotion with companies outside of the gaming industry.”

Also, PUBG MOBILE earned nomination for Best Mobile Game at The Game Awards 2018. PUBG Mobile has already captured Mobile Game of the Year from the Golden Joystick Awards 2018 and a nomination from Google Play as a Fan Favorite, and will look to continue its momentum in December during The Game Awards 2018. Fan voting is underway, with the winners being announced globally online on December 6th.

Fans in attendance at the PMSC Global Finals 2018 are enjoying two interactive areas, a “Game Area” enables for PUBG Mobile matches, and an “Interactive Experience Area” that provides exclusive giveaways. Fans of the world’s most popular game can view the PMSC Global Finals 2018 via live stream at: https://www.youtube.com/pubgmobile. Stay up to date and view more event photos here or watch a highlight video here.

Click here to watch the introduction video of PMSC Global Finals 2018 and learn more about the event: https://www.youtube.com/watch?v=78IzPPyg6Qc. For more information, please visit the official PUBG MOBILE accounts on Instagram, FacebookTwitter and YouTube.

eSports

INTRALOT Launches E*SOCCER Betting in Malta

Niji Narayan

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INTRALOT Launches E*SOCCER Betting in Malta
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INTRALOT has announced the launch of E*SOCCER betting on its U*BET sportsbook in Malta. E*SOCCER will be available across the retail network of Maltco Lotteries, the Maltese subsidiary of INTRALOT.

Through E*SOCCER, Maltco Lotteries will offer players the opportunity to bet on some of the most popular worldwide electronic football leagues of FIFA20, powered by SPORTRADAR. E*SOCCER is a groundbreaking sport in which authentic players and their respective teams compete for top prizes at the world’s major sports tournaments.

“Maltco Lotteries is always seeking to innovate and differentiate its offering by introducing new games in Malta. INTRALOT has been instrumental in our company’s wide modernization by providing us with next-generation solutions. As the pioneers of betting in Malta and having established U*BET as a leading and trusted brand, it was only natural for Maltco Lotteries to take the next step and expand its sports offering with electronic leagues. Our aim is to offer E*SOCCER players with a comprehensive betting option that features a simple participation method, and to responsibly enhance their player experience,” Vasileios Kasiotakis, CEO of Maltco Lotteries, said.

“We are proud to see Maltco Lotteries at the forefront of retail transformation elevating the digital experience of players. INTRALOT has built upon a broad portfolio of next-generation solutions and operational expertise across verticals that enable lottery and gaming operators to forge new opportunities in unprecedented times and drive growth,” Dr. Chris Dimitriadis, CEO of INTRALOT Group, said.

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eSports

Virtus.pro Dota 2 rosters storm Europe and CIS top-3 leaderboards

George Miller

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Virtus.pro Dota 2 rosters storm Europe and CIS top-3 leaderboards
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During the quarantine, Virtus.pro’s lineups in Dota 2 claimed top-3 in Europe and CIS in winnings, win ratio and trophies.

As the global pandemic geographically limited participation in all events, Europe and CIS have temporarily joined into a single region. Starting from March 1, 2020, Virtus.pro’s first lineup played in 9 series including charity events. After its inception on the 1st of April, VP.Prodigy played in 5.

During the lockdown, Virtus.pro’s first Dota 2 roster claimed $210 000 in winnings, taking the 2nd spot out of all CIS and European teams. The victory in ESL One Los Angeles 2020 — Online contributed the most to that figure —  $60 000. As for VP.Prodigy, starting from April 2020, the cumulative winnings pool reached $149 000, securing the team the third place on the leaderboard. For VP.Prodigy, the biggest payout was the first place in Epic Prime League — $65 000.

Virtus.pro and VP.Prodigy are also among the leaders in claimed trophies. The main roster celebrated victories in ESL One LA and the recent triumph in Parimatch League Season 3. VP.Prodigy enjoyed victories in Gaming World, StayHome Challenge, and Epic Prime League Season 1.

When it comes to win rates, both Virtus.pro rosters are also leading. The main roster played 145 maps with 62% win rate, second — 93 maps with 69% win rate. Only Team Secret are ahead in this metric.

There is also one more obscure and interesting parameter that points to the main roster’s style of play — win rate in games lasting less than 20 minutes.

From 1st March onward, Virtus.pro played 7 such games, winning all of them. Some matches lasted less than 15 minutes. This figure tells us about the team’s aggressive style of play.

Sergey Glamazda, Virtus.pro General Manager: “The lockdown proved to be an interesting timeframe for the organization: we experienced changes inside one roster and simultaneously acquired another lineup where the players barely even met each other live.

Looking at the raw numbers, Virtus.pro’s overall results in Dota 2 seem to be more than enough. However, knowing the inside chemistry of the team, I can safely say that guys expected more and practiced for other results. There were brief moments of victories, but second and third places weren’t enough.

We have the uncertainty of LANs and DPC in general ahead of us, so we’ll have to do our best with what we have now. I’m thankful to all the fans for supporting our teams. Your support brings us energy and certainty, and your constructive criticism gives another point of view on the things we do.”

 

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eSports

UKGC Report Says Esports Betting in UK Rose Significantly During Lockdown

Niji Narayan

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Photo source: rivalry.com
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The UK Gambling Commission (UKGC) has released a new report which shows the significant growth that esports betting has seen over recent months. The report shows a massive 2992% year-on-year increase in esports betting.

The figures show that while other sectors of the gambling industry have struggled during the pandemic, esports betting has risen significantly. In March 2019, the gross gambling yield for esports betting was just £50,223 ($63,493). 12 months later, in March 2020, when the pandemic was just taking a hold in Europe, that had risen to £1,517,548 ($1,918,541). In April 2020, that then rose further to £3,393,637 ($4,289,767) and increased yet again in May 2020 to £4,616,610 ($5,835,764).

The year-on-year increase from March 2019 to March 2020 was a rise of 2922%, showing that even before the pandemic took hold, esports betting in the UK was a rapidly expanding market. Even then, the increase from March 2020 to April 2020 was still a massive 124% increase in a single month, showing how popular esports betting while traditional sporting events were unable to take place.

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