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European teams join the next season of Forge of Masters WePlay! League

Zoltan Tundik

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New-season of the CS:GO league with the $100 000 prize pool will be held in autumn 2019 and culminated with a LAN final in WePlay! esports arena in Kyiv

Forge of Masters league, having the purpose to give regional tier-2 and tier-3 teams an opportunity to grow out of the shadows of the top-tier teams, will resume very soon: the open qualifiers will start on September 14 and the grand final will take place during the LAN-finals on November 17, 2019. The first season was targeted at teams from the CIS, so with the second season organizers decided to expand the pool of participants – now teams from Europe can try their strength fighting for a share of the prize pool and the championship of the league.

League format 

The second season will welcome 24 teams – 12 from the CIS and 12 from Europe. The competition will have open qualifiers followed by the group stage. It will run online with three stages using the Single Elimination system.

During the first stage, all teams will be split into six groups – three for each region. The teams taking first places in their corresponding groups will advance to the LAN-final of the second season. The squads placing second in the groups will go to the third stage of the online competition and the squads placing third – to the second stage. Based on the results of the second and third stages of the group stage, we will know the teams going to the LAN-final.

8 teams will play in LAN-final and 2 GSL groups will be divided into four 4 teams with Single Elimination playoffs.

The second season dates 

The first phase of the open qualifiers for Europe and the CIS will run on September 14 and 15, while the second phase – September 21 and 22, 2019. You will be able to enjoy a live broadcast of the group stage matches starting October 1 to November 3, 2019:

  • First phase: October 1 — October 13, 2019
  • Second phase: October 18 — October 19, 2019
  • Third phase: November 1 — November 3, 2019

The LAN-final of the second season of Forge of Masters WePlay! League will take place on WePlay!’s new esports arena on November 15 to 17, 2019. The exact location and detailed schedule will be announced later.

Prize pool 

Total prize pool of the season of Forge of Masters WePlay! League will be $100,000, and will be distributed among the finalists as follows:

  • 1st place: $50,000
  • 2nd place: $20,000
  • 3-4th places: $10,000
  • 5-6th places: $3,000
  • 7-8th places: $2,000

Once again, the main goal behind the Forge of Masters WePlay! League is to give the regional team an opportunity to grow in a healthy competitive environment by participating in regular tournaments.

Find more details about the league at weplay.tv and in our social media: RedditInstagram, and Twitter.

For the partnership and brand integration queries, email us at: [email protected]

#WePlay #ForgeofMasters #WPL #WePlayCSGO

Source: WePlay! Esports press office

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Fierce PC Becomes Official PC Partner of Red Bull Racing Esports

Niji Narayan

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Fierce PC Becomes Official PC Partner of Red Bull Racing Esports
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Red Bull Racing Esports has selected UK-based gaming computer specialists Fierce PC as its Official PC Partner.

Founded and run by serious gamers, Fierce PC will bring its expertise in the construction of bespoke gaming computers, VR rigs and workstations to provide Red Bull Racing Esports with customised, powerful systems that will allow the Team’s drivers to deliver the best possible performance at the highest levels of sim racing.

Each system will be optimised for competition through the use of the finest hardware available, including NVIDIA 30 series cards, Intel processors, ASUS motherboards and Corsair components.

“Motorsport is all about the pursuit of technical perfection and the optimisation of the equipment at hand. It’s no different in Esports and Fierce PC’s high-powered systems will ensure that the Team is able to perform at the top of its game, no matter the event. Built using state-of-the-art components, Fierce PC’s computers are tailor made to handle the most demanding applications and will give the Team’s drivers, and sim drivers all over the world, power, performance and reliability when it matters most – in the heat of battle,” Oliver Hughes, Chief Marketing Officer of Red Bull Racing Honda, said.

“Myself and the rest of the team at Fierce PC are delighted to have secured this partnership with Red Bull Racing Esports. It was clear from the initial conversations we had together that our brands aligned perfectly. Therefore, it was obvious that we had to proceed with supporting the Red Bull Racing Esports Team as their Official PC Partner. This partnership will see us support the Red Bull Racing Esports team by providing all the powerful hardware their drivers require to perform at their best during competition. The systems we have configured especially for the team include the latest and best hardware from industry-leading brands such as Intel, NVIDIA, ASUS, Corsair, and Seagate,” Bradley Haworth, Marketing Manager at Fierce PC, said.

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iRacing Indycar series beckons for YAS HEAT ESPORTS

George Miller

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iRacing Indycar seires beckons for YAS HEAT ESPORTS
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Fiercely competitive ISOWC gets underway this weekend at legendary Watkins Glen circuit

iRacing’s leading Indycar championship, ISOWC gets underway this weekend (8 May, 6:00pm UTC) and YAS HEAT ESPORTS has high hopes for the opening round of the series – a 60 lap race around the iconic Watkins Glen (Boot) circuit.

The iRacing squad qualified for the series fresh off the back of a third-place overall in the Sports Car Open (SCO), against the likes of team SIMMSA Esports and Team Redline to name but a few.

João Vaz, meanwhile, set an outright world record during the NTT Indycar Series at the Circuit of the Americas, suggesting that the team should be able to fight at the sharp end of this championship.

The line-up for the series comprises YAS HEAT’s finest iRacing competitors in the form of the aforementioned João Vaz, Balázs Remenyik, Josh Lad and Dean Woods.

Balázs Remenyik, iRacing Driver, YAS HEAT ESPORTS said:

“It’s been a while since there was such a high-level, open-wheel series on iRacing and I’m really happy to be a part of it. The car is new for us but everyone in the team is working hard to make sure we arrive to the first race in the best shape possible.”

Josh Lad, iRacing Driver, YAS HEAT ESPORTS said:

“It’s good to be back in the open-wheelers but the competition is much more experienced in the car so it’s definitely going to be a challenge.”

Dean Woods, iRacing Driver, YAS HEAT ESPORTS said:

“It’s a pleasure to be invited to this invitational series. With my fellow team-mates alongside, I’m highly motivated and believe my team and I can achieve something special in this series. We haven’t driven the car prior, the learning curve is high, but we’ll be all-out attack when the green flag falls.”

ISOWC 2021 kicks off on 8 May, at Watkins Glen with the conclusion of the 6 race series getting underway on 31 July, at the Indianapolis Motor Speedway.

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DHL Extends its Partnership with ESL Gaming

Niji Narayan

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DHL Extends its Partnership with ESL Gaming
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DHL has extended its partnership with ESL Gaming, the world’s largest esports company.

DHL has been the Official Logistics Partner to ESL since 2018 and is responsible for the transport logistics, moving stage equipment, monitors and gaming chairs, among other elements.

With the extension, DHL continues its extensive involvement in esports. Building on an established footprint and successful activation campaigns around the ESL One tournament series in previous years, the new agreement will expand to include the full ESL CS:GO Pro Tour, all of ESL’s global Dota 2 properties, and ESL Mobile, an all-new mobile esports ecosystem.

The expansion follows a joint success story in challenging times. When faced with the pandemic last year, DHL and ESL quickly adapted to the new situation of hosting tournaments fully online. DHL kept focus on “uniting gamers”, transforming their activations into innovative signature segments, quizzes, and games directly engaging with fans in a digital way via Twitch.

“Gaming is the fastest-growing form of entertainment globally. I am delighted that we as a logistics provider are part of the esports world and that our partnership has been extended covering a broader spectrum via ‘ESL Mobile’. DHL is celebrated and beloved by the ESL fan base which is the greatest compliment for a sponsor. A great success was that we were able to unite gamers even despite online only tournaments and I am looking forward to many more events to come. For us, making this emotional connection with esports fans across the globe is the perfect way to engage with a huge community of digital natives with an affinity for e-commerce,” Arjan Sissing, Head of Brand Marketing at Deutsche Post DHL Group, said.

“We are very happy to extend our partnership with DHL in what is an exciting time for our company and the esports community at large. With the addition of ‘ESL Mobile’, we will be able to provide entertainment to fans across the globe and it’s great to continue on this journey with DHL providing an essential business solution as our Official Logistics Partner,” Ralf Reichert, CEO at ESL Gaming, said.

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