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nQube Data Science and Jade Entertainment agree breakthrough distribution deal

George Miller

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nQube Data Science and Jade Entertainment agree breakthrough distribution deal
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Leading artificial intelligence (AI) company nQube Data Science is excited to announce a distribution deal with Jade Entertainment and Gaming Technologies. Jade, a Philippines-based company established as a definitive “one stop shop” of gaming technologies and information for casino operators in Asia, will accordingly expand its AI offerings through this new agreement.

Jade offers a wide variety of products and services, providing both land-based and digital operators with the tools and services necessary to establish successful gaming operations. Its progressive global footprint extends from the Philippines to Vietnam, Malaysia, Macau, Saipan, Australia and New Zealand, and continues to grow via a portfolio of partnerships with global gaming leaders and emerging technologies.

This new distribution agreement permits Jade and nQube to bring sophisticated AI solutions to these markets and allow casino operators to navigate the ever-changing gaming industry landscape through the latest automated techniques which feature: AI-driven optimization, AI-optimized behavioural segmentation of players, COVID-19 safety and economic harm mitigation analysis, predictive analytics across land-based and online gaming, and other AI technologies under development.

 

nQube’s suite of AI-driven products provide casino operators with insights on how

to optimize their slot floor to maximize revenue and improve the player experience. At the heart of nQube’s flagship product, Reel AI™, is advanced AI technology founded on over 20 years of research and development. By recognising the slot floor as a connected ecosystem, where every machine change affects the performance of every other machine on the floor, nQube’s unique tech harnesses efficiencies to increase revenue and enhance the user experience.

Having established Reel AI™ in 2017, nQube has been expanding its repertoire of AI-powered gaming to include: technologies for simulating player behaviour for testing of new floor layouts and remodels; modeling COVID-19 contamination and proximity exposures on the gaming floor to test cleaning and social distancing strategies; AI-optimized slot floor reductions to promote social distancing while minimizing economic impact; AI-driven segmentation of player databases and slot machine features; and predictive analytics delivered via a dashboard suite.

Joe Pisano, CEO of Jade Entertainment, said: “As the gaming landscape changes, a forward-thinking firm like nQube continues to find solutions to real, unique, and complex problems that give operators the upper hand. Above all, it is capable of creating customized AI and data modelling solutions to suit varied customer needs.

“This breakthrough distribution agreement will allow both nQube and Jade to expand their respective reach and offerings – Jade will broaden our own inventory of services to include the cutting-edge AI casino products, while nQube will gain further access to Asian, Australian, and New Zealand operators wishing to increase their revenue and operations via these new technologies.”

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Google Play Best of 2020 Awards’ declares World Cricket Championship 3 as winner

Zoltan Tundik

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 Prior to this, the WCC franchise has been featured in Google Editor’s Choice and Google’s Best of Games

World Cricket Championship 3 (WCC 3), the third edition of the award winning cricket gaming franchise, by Next Wave Multimedia Pvt. Ltd., a subsidiary of Nazara Technologies Ltd., today won the ‘Google Play Best of 2020 award’ in the ‘Users’ Choice’ category. Earlier this year, the second edition, WCC 2, won the AatmaNirbhar Bharat App Innovation Challenge conducted by the Government of India.

The ‘Google Play Best of 2020 Awards’ are bestowed upon the most voted apps in different categories on the Google Play Store. The voting process took place on Google Play Store between 10 to 23 November this year with WCC3 being declared a winner on 30 November, 2020.

The WCC franchise crossed 143+ million downloads globally since its inception. As live cricket came to a grinding halt during the pandemic, this ‘Made in India’ game franchise gave players a taste of the sport and got more than 22 million downloads between February and August, 2020. Alongside this, it also recently witnessed more than 100% growth in-app purchases  between February to November 2020.

Commenting on the victory, Next Wave Multimedia Pvt. Ltd.’s Co-founder and CEO P.R. Rajendran said, “We are absolutely elated by this recognition and would like to credit the fans of WCC for this feat! Being a fan driven game, we plan to continue to innovate and usher more features and engage even more players. WCC is the longest running mobile cricket gaming franchise from India and we’re thrilled that the recently launched third edition of the game was the only cricket game to make it to the top 10 list of nominations in this category, this year. This award is dedicated to all the WCC fans out there!”

The recently launched third edition of WCC has been infused with a host of innovative and engaging features which aims to provide an immersive gaming experience to the players. The game also includes a comprehensive career mode set across 3 brackets, 25 series, and 400+ matches with a built-in challenging performance decision system which determines your rise in ranks starting from a local club to the national or international level. The much-awaited Women’s Cricket mode which is a tribute to the changing face of women’s cricket across the globe, is also a part of the latest edition.

To add a dash of extra realism, the game has further been polished with simulation of actual cricket, updated gameplay features like brand new controls, animations, real-time motions of athletes and professional cricketers, bilingual commentary by professional cricketers such as Aakash Chopra and Matthew Hayden and much more.

This latest award for the franchise will add to the list of previously garnered awards including Google Editor’s Choice (2016-2020). WCC2 has also been listed as Google’s Best of Games in 2015, 2016 & 2017 and Apple’s Best of Games 2016, 2017 & 2018.

Furthermore, the cricket game has also been featured among the Top 10 Games for Monthly Active Users by the App Annie Report for 3 years in a row (2016-2018) and was also listed under Top 10 games by time spent in Android & IOS by App Annie 2016 report.

The game is available on Google Play and App Store.

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CT Gaming Interactive Inks Strategic Deal with Apollo Soft

Niji Narayan

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CT Gaming Interactive Inks Strategic Deal with Apollo Soft
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CT Gaming Interactive, a global game developer and provider, has entered into a strategic partnership deal with Apollo Soft, a manufacturer of gaming machines and a games developer.

Both companies plan to further expand their online presence in key markets starting with growing their igaming market share in Africa.

“Increasing our global footprint in several markets through the collaboration with Apollo Soft is part of our corporate development target,” Lachezar Petrov, general manager at CT Gaming Interactive, said.

He said the collaboration extends to a mutual content integration. CT Gaming Interactive will host Apollo’s games at its online gaming platform and Apollo will add its new partner’s titles to its platform`s library of games.

“We are delighted to be on board with CT Gaming Interactive and look forward to adding their exciting titles on offer to our customers. The collaboration contributes tremendously to our objective of further growth,” an Apollo Soft spokesperson said.

“We are happy to join forces and we are looking forward to a mutually beneficial partnership,” Petrov said.

He added that they are thrilled to join with the great team of professionals at Apollo Soft and he is sure that the new partnership will flourish with exciting projects for new markets penetration, starting in 2021.

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Singapore’s One Championship Partners with Facebook

Niji Narayan

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Singapore’s One Championship Partners with Facebook
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One Championship, the Singapore-based martial arts organisation, has entered into a partnership with Facebook.

The partnership will see the distribution of custom One Championship martial arts content that is made for Facebook Watch and IGTV. The two parties will also jointly launch a gaming channel called One Championship and One Esports Facebook Gaming.

Furthermore, these parties will launch next-generation VR content in the Venues app for the Oculus Quest headset.

“One Championship is committed to finding new ways to connect authentically with our fans to let them experience the stories of hope, strength, dreams and inspiration created by our athlete superheroes,” Hari Vijayarajan, group CCO of One Championship, said.

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