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Valorant’s New Ranked System May Be Coming in August
![Valorant's New Ranked System May Be Coming in August](https://europeangaming.eu/portal/wp-content/uploads/2020/07/valorant-1.jpg)
Valorant May Have Reportedly Leaked an Upcoming Rank System
Valorant is one of the most successful games that has been released in 2020 and it is the first dedicated shooter by Riot Games, the studio behind League of Legends. Now, a new report suggests that the long-anticipated ranking system will be coming to the game in August. Just like roulette gaming, having a fair ranking system is very important to competitive players. For the best and fairest roulette options you can always go to roulette77schweiz.com, but it’s up to Valorant to make sure that the game meets the standards set out by the community and specifically competitive players.
Valorant’s Ranking System â A Hot Topic for Many
Since its release, Valorant players have been asking for the introduction of a dedicated ranking system. The system, many argued, would allow players to truly excel and enjoy the added benefit of improving their skill by way of comparing themselves to others.
The system that was introduced several weeks ago has been vastly criticized as unable to meet the expectations of players. However, there is some good news coming, as Riot Games has confirmed they are working on a new and improved ranking system instead.
According to Riot Games, and a new leak, the new ranking system should be a significant improvement on the current system, allowing players to progress through the levels in an adequate manner and to be more finely matched with people of their own skill rating.
ELO, the metric used to rank players in Riot Games’ products, is now visibly available, and Riot Games has confirmed that more changes are on the way to make the ranked system what everyone expects â a way to match evenly-skilled gamers.
How’s the New System Going to Work?
Competitive Valorant seems to be in good hands. According to Valorant Leaks, the new system will allow players’ ranks to progress Up and Down and each separate Rank will have 5 Sub Levels to allow for further fine-tuning of each player’s skill and abilities in the game.
The introduction of 5 Levels means that there are 2 Levels more than the current 3 and this may turn out to be a way to balance the game further. Of course, trying to adjust the skill level of hundreds of thousands, and even millions of players is a perpetual effort in most gaming communities.
Yet, Riot Games is not going to miss out on the opportunity to optimize the product that it offers to players fully. As the reported ranking system looks right now, it reminds players of the Hearthstone, StarCraft 2 and League of Legends ranking systems.
Some have suggested that the system is even closer to Heroes of the Storm, but HotS system is modelled after StarCraft 2 in the first place. Naturally, we will have to wait and see for a while before we can confirm that Valorant is actually getting its new and improved ranking system in August, but this seems like the most logical move right now.
There Are More Leaks about the Game
With Valorant modelled after Riot Games in terms of new champions (or in this case agents), players have been happy with some of the latest revelations about the game. The upcoming agent called Shatter is expected to have a clocking ability, giving him a very unique angle on the battlefield and indeed turning him into a threat to others.
The current system used to introduce agents to the game would be based on the so-called Acts. Each Act will last a few months, allowing players to get enough time playing the new Agents and actually mastering them.
Even if the community doesn’t want to play a specific agent, players can at least adapt to counter-acting the characters when they play against them. Riot Games wants to slowly build up Valorant to success and making adequate changes, such as a better-ranked system, is the right way forward.
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Win tickets to the BLAST Premier Fall Final: GG.BET is running a MEGA BLAST Competition for fans of ĐĄS2
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/fvfdgsadgareabvaaa.jpg)
From 26 July, all GG.BET users can get involved in the new MEGA BLAST Competition with a âŹ10,000 prize fund. The winner will receive two tickets to the BLAST Premier Fall Final CS2 tournament, taking place from 27-29 September in Copenhagen. To enter, you need to place bets on Counter-Strike 2 matches.
BLAST Premier Fall is a major series of Counter-Strike 2 tournaments which draws in millions of viewers from all over the world every year. The series consists of three stages: Groups, Showdown, and Finals. The Groups stage sees 16 Tier-1 teams duke it out. Only 6 of these can go on to compete in the final, while the rest will battle it out in the Fall Showdown for two additional spots in the final. BLAST Premier Fall Finals will be the concluding stage of the Fall series, and fans can look forward to electrifying action, heart-stopping twists and turns, and an epic $425,000 prize fund.
From 26 July to 4 August, as the Groups stage rages on, GG.BET will be holding its MEGA BLAST Competition. The winner will get their hands on two tickets to attend every day of the BLAST Premier Fall Finals. As well as these tickets, the bookmaker is also giving away a whopping âŹ10,000 prize fund to the top 40 participants in the MEGA BLAST Competition.
How to take part in the MEGA BLAST Competition:
- Register an account with GG.BET or log in to an existing account.
- Go to the tournament page and press âParticipateâ.
- Place bets on Counter-Strike 2 matches. Every bet you place will earn you a certain number of points, based on the odds.
- Rack up points, keep an eye on the leaderboard, and wait for your winnings to roll in.
Bet on your favorites and get ready for some unforgettable fun! Head over to GG.BET right now so you donât miss your chance to enjoy a festival of Counter-Strike action in Copenhagen.
Latest News
MANCHESTER CITY TO MARK GLOBAL PARTNERSHIP WITH SUPER GROUP-OWNED BETWAY AT THE NEW YORK STOCK EXCHANGE
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/mcyjksadljoisajdasndkl.jpg)
Manchester City has today announced a new multi-year partnership with leading global online betting and gaming brand, Betway.
As part of the clubâs pre-season tour of the United States, and to mark this significant deal, leading figures from Manchester City and Super Group will be on-site for the iconic NYSE bell-ringing ceremony later today. Ferran Soriano, CEO of City Football Group, along with Neal Menashe, Super Group CEO, will ring The Opening Bell at 9:30am EDT.
The agreement will see Betway become the clubâs Official Global Betting Partner from the start of the 2024/25 season, as Manchester City joins the brandâs extensive sports sponsorship portfolio which includes teams from across the Premier League, La Liga, NBA and more.
Ferran Soriano, City Football Group CEO, said: âWe are pleased to announce Betway as our Official Global Betting Partner today. As a globally recognised brand, Betway has a strong pedigree and history of working with high-profile brands within the sports space and weâre excited to work together throughout the partnership.â
Super Group CEO, Neal Menashe, commented: âWe are absolutely delighted to become Manchester Cityâs Official Global Betting Partner. This agreement cements our place in the top tier of Premier League partners, ensuring that our Betway brand reaches fans in all corners of the globe.â
Throughout the duration of the partnership, Manchester City and Betway will collaborate on a number of activations and exclusive content opportunities, in addition to the brand featuring across digital and in-stadia assets.
Manchester City and Betway will also work together to provide all players, coaches, management and staff in-depth, industry leading training on all relevant codes of conduct relating to betting integrity and responsible gambling. This is in addition to the work Manchester City already does to support players and staff in this area.
The Opening Bell ceremony can be viewed live.
Compliance Updates
Acquiring a Curacao Online Gaming License in 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/curacaduioapdj.jpg)
The “Acquiring a Curacao Online Gaming License, 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed” report has been added to ResearchAndMarkets.com’s offering.
This report includes valuable insights into the financial and procedural aspects, including detailed information on costs and timelines associated with acquiring a Curacao license.
In 2023, Curacao introduced the “Landsverordening op de kansspelen” (Ordinance on Games of Chance) to modernize and regulate gambling legislation. Since March 2020, the Gambling Control Board (GCB) has been authorized to regulate offshore gambling games and oversee the issuance of Curacao licenses. As of 2023, there are 16 companies providing legal services for registration and licensing in the territory of Curacao. The license fee, as per GCB regulations, is 36,000 ANG or 19,800 USD, payable upon license issuance.
Research Timeline and Data Relevance
The research was conducted in two stages. The first stage, studying the regulator and Open Data Search, took place in December 2023. The second stage, writing the report and partially updating the data from the first stage, took place from the end of April to the end of May 2024.
Goals and Objectives
- Describe the information about the Curacao license and the issuing regulator.
- Describe the requirements and conditions for obtaining a Curacao license.
- Describe the costs and timelines for obtaining a Curacao license.
- Briefly study the market, find and suggest the following lists:
- Legal companies offering services for company registration and obtaining a Curacao license;
- Communication agents and integrators working with the Curacao license;
- Suppliers and vendors working with the Curacao license;
- Payment systems working with the Curacao license.
Key Topics Covered:
1. Goals and Objectives
2. Research Timeline and Data Relevance
- Document Markup
- Raw and Combined Data
- Terms & Glossary
3. General Information
- The Regulator
- Registration of Operators With Sublicense
- Application for an Online Gaming License
4. Requirements and Conditions for Obtaining a License
License Conditions
- General Prohibitions
- Safe and Secure Environment
- Equipment and Application Software
- Player Registration
- Payment Transactions
- Games
- Terms of Use
- Resolution of Complaints
- Administrative Responsibilities
- Publicly Available Information
- Reports
- Policies and Procedures
- Suspension and Revocation of License
- Additional Conditions
- Supervision
Recommendations or Minimum Requirements for the Business Plan
5. The Cost of the License
6. Decision Term and the Validity of the License
7. Application Method and Forms
8. Contact Information
9. Companies for Registration and Licensing
10. Integration Companies
11. Suppliers and Vendors
12. Payment Systems
13. META
14. Appendix: Terms & Glossary
For more information about this report visit researchandmarkets.com/r/izeo6g
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