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F1 Esports Series presented by Aramco returns remotely for fourth season with record prize fund

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F1 Esports Series presented by Aramco breaks viewing and engagement records in 2021
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Formula 1® has announced the F1 Esports Series presented by Aramco will return for a fourth season, with one of the biggest cash prize funds in sports simulation esports on offer at $750,000. The action gets underway with the “Pro Draft Reveal Show” on 27 August 2020, where the official F1 teams will reveal their selected roster of talented drivers. A record breaking number of participants of over 237,000 attempted to qualify for this year’s competition as F1 Esports continues to enjoy its most exciting year yet.

As with other major sporting events, the F1 Esports Pro Series, which will take place this autumn, has adapted to the ongoing coronavirus pandemic and will therefore be operating remotely in 2020, with competitors racing from their own homes and team factories to ensure the safety of all the teams and drivers involved.

The F1 Esports Series has been more anticipated than ever before following the success of the Virtual Grand Prix series, which featured a host of sports and music stars and achieved over 30m views globally across eight events between March and June this year. The 2019 F1 Esports Series saw Ferrari’s David Tonizza crowned drivers’ champion alongside Red Bull, who took home the constructor’s championship, with over 8.7m viewers across digital platforms and TV, and 169m social media impressions, making it the most successful season to date.

MAKING THE CUT AT THE “PRO DRAFT REVEAL SHOW”

This season’s “Pro Draft Reveal Show” will air on 27 August, where teams will announce their line-ups for the 2020 season for the first time, with each team required to add at least one qualifying draft member to their three-driver roster from a group of 45 qualifiers. The 2020 qualfication routes saw record participation of over 237,000 entrants, a growth of +118% from 109,000 in 2019, with players competing on traditional consoles and also mobile for the first time.

All Pro Draft qualifying drivers are available for selection, with no knockout racing qualification as the series adapts to a shorter process due to the coronavirus pandemic, and the online draft and team picks will take place online in advance.

For the first time, the two winners of the highly successful inaugural season of the F1 Esports Series China Championship (organised by licensed partner Juss Intellisports), Tang Tianyu and Yuan Yifan, will also be available for team selection after their success in last year’s regional campaign, where they came out on top as the fastest two drivers in the competition.

A BIGGER AND BETTER PRO SERIES

The Pro Series will run between October – December, following the same format as last season with a 12-round championship made up of four online events featuring three races, but races will now be run at an increased distance of 35%. There will also be a new full qualifying format for the 2020 season in line with real-life F1 World Championship.

F1 Esports Pro Series drivers will be racing on a bespoke version of the recently released F1 2020 official video game developed by Codemasters, with equipment provided by official supplier Fanatec, the world leader in professional simulator hardware, for a third season. Points scoring will once again follow real-life World Championship rules, with F1’s Official Logistics Partner DHL rewarding an extra point to the driver with the fastest lap.

MORE CONTENT THAN EVER BEFORE

This year’s Pro Series will provide fans with more content than ever before with eight live broadcasts, doubling last season’s offering. There will be live racing on Wednesday and Thursday across an event week, and this season will also see the introduction of supplementary livestreamed qualifying sessions on both days further adding to the content proposition for fans across the globe.

The F1 Esports Pro Series 2020 will be broadcast on F1’s social channels (Facebook, YouTube, Twitch and Huya), as well as select TV broadcast partners, with two live shows per event from the Gfinity Arena.

Julian Tan, Head of Digital Business Initiatives and Esports said:

“F1 Esports has had a huge year with the massive success of the Virtual Grand Prix series that we ran through lockdown. This has set us up well for the launch of the 2020 F1 Esports Series which will be our biggest and most innovative season yet. With over 237,000 participants this year, up from 109,000 participants in 2019, we are seeing incredible growth. We also continue to push boundaries by offering our largest ever cash prize fund of $750,000 which is industry-leading as well as continue to innovate by adapting quickly in the current landscape and operating the series entirely remotely as we look to ensure an enjoyable, but safe, Pro Series this year – we can’t wait to get started!”

Frank Sagnier, Codemasters CEO said:

“The appetite for F1® content has never been greater. We saw tremendous success from the Virtual Grand Prix Series, and that momentum has carried through to the launch of F1® 2020. It’s now time for the esports professionals to rise to the challenge. The 2020 F1 Esports Series presented by Aramco promises to be the most exciting and competitive to date. We can’t wait for the virtual racing to begin.”

John Clarke, Gfinity Chief Executive Officer said:

“The F1 Esports Series goes from strength to strength. Formula 1 has benefited from being an early adopter in the gaming space, with millions of young fans now engaging with the series. It is hitting the right notes in terms of driver performance, competitive racing and all round entertaining content. This year is going to raise the bar even higher. Expect high octane racing with lots of tension. Gfinity is proud to be a long-term esports operator for F1 and be at the heart of the design and delivery of this industry-leading competition”.

 

2020 F1 Esports Series presented by Aramco:

Teams
Alfa Romeo Racing ORLEN F1 Esports Mercedes-AMG Petronas Esports Team
BWT Racing Point F1 Esports Team Red Bull Racing Esports
FDA Hublot Esports Team Renault Vitality
Haas F1 Team Esports Scuderia AlphaTauri Esports Team
McLaren Shadow Williams Esports

 

eSports

Record Number of Host City Applications for IESF’s Events

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The International Esports Federation (IESF) is pleased to announce the conclusion of the bidding process for hosting the 2025 and 2026 IESF Events – the World Esports Championship and Regional Qualifiers. For the first time in our history, we have received a record number of applications, with over 30 cities from across all continents submitting their bids to host our signature Esports events.

The increased interest in hosting IESF events reflects the expansion of the Esports community and the impact these tournaments have had on the intern ational esports scene. From Europe to Asia & Oceania, Africa to the Americas, cities are making significant efforts to develop their local Esports ecosystems while also presenting their capability to host nations from around the world. The opportunity to serve as the home of Esports for a year is seen as a meaningful step forward, with long-lasting benefits in both the local and international growth of Esports.

“Over the last five years, IESF events have grown rapidly, and so has the excitement around hosting one of the world’s biggest esports events. IESF events are truly one-of-a-kind and bring huge value to our host nations – or as we like to call them, the “Esports capital of the world.’ It’s amazing to see this growing interest, and we can’t wait to continue bringing the global Esports community together through these incredible events.”- stated Boban Totovski, the General Secretary of IESF.

We are now thoroughly reviewing the applications to determine which cities meet our criteria and requirements and align with IESF’s core mission of developing Esports in a sustainable and inclusive manner.

IESF is dedicated to ensuring that every event we host leaves a meaningful and lasting impact. The upcoming selection of our host cities will shape the future of many Esports communities across the globe and redefine the Esports landscape by supporting new emerging regions and strengthening the existing ones.

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eSports

The legends return! GG.BET is hosting a second long-awaited battle between NAVI and Team Vitality in Match of LeGGends: Double Down

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On October 5, at 19:00 EEST, NAVI and Team Vitality will go head-to-head again in an epic Counter-Strike 2 show match organized by betting brand GG.BET. In Match of LeGGends: Double Down, viewers can expect unique showdown formats and a special bonus with promo code NAVITALITY.

The top two teams in the world will battle it out in this show match. Match of LeGGends: Double Down will see Team Vitality, who were IEM Cologne 2024 champions, and NAVI, who won gold this year at the PGL Major Copenhagen, EWC and ESL Pro League S20, go head-to-head. Viewers can also expect a nail-biting encounter between two rival MVPs — Mathieu “ZywOo” Herbaut and Justinas “jL” Lekavičius.

The show match will begin in a classic Standard format: the teams will play МR12 on the de_tuscan map. The second random map will be played in Arms Race Mode: gameplay will switch to Deathmatch mode, where it’s every man for himself. The main objective here is to achieve kills using various types of weapons and finish the game with a knife kill. The third randomly selected map will be played in MR12 format in Hostage Rescue mode: Counter Terrorists will be tasked with rescuing hostages, and Terrorists will try to stop them.

The show match is being organized by GG.BET, the official betting partner of esports team NAVI and Team Vitality’s CS2 roster. GG.BET hosted the first Match of LeGGends in July 2023, and the match racked up over 1 million views.

To celebrate Match of LeGGends: Double Down, GG.BET is offering an exclusive sportsbook and gifting users a bonus: a freebet worth up to 100 USD with promo code NAVITALITY.

Match of LeGGends: Double Down will be streamed in two languages. Watch the English-language stream on NAVI and Team Vitality’s official Twitch channels, and watch in Ukrainian on the Maincast Twitch channel.

 

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Skyesports and Realme Conclude Realme Campus Gaming League in Chennai: National Collegiate Esports Tournament Sees More Than 10,000 Players Participate

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Skyesports, a premier global IP and community builder for gaming and esports, and Realme have wrapped up the Realme Campus Gaming League, a national collegiate esports tournament.

The Grand Finals took place at the SIGMA Auditorium, Sri Sairaam Engineering College, Chennai, and witnessed the top 16 college teams from across India compete in Battlegrounds Mobile India (BGMI) to crown the champions.

Galactic Wolves emerged victorious, securing the title and taking home INR 200,000 from the event’s total prize pool of INR 400,000. The fight went down to the penultimate game, where Galactic Wolves secured a first-place finish to climb to the top of the overall standings.

The Realme Campus Gaming League was launched with a mission to empower college students across India and provide them with a platform to showcase their esports talents in BGMI. The tournament attracted record participation, with more than 2,700 teams from over 200 colleges nationwide vying for a spot in the Grand Finals. To ensure the representation of local talent, Skyesports also organized a local qualifier at the Sri Sairaam Engineering College, with two teams earning their place in the Finals.

Adding to the excitement, renowned gaming personalities Jonathan Gaming and Jelly graced the Grand Finals, interacting with participants and sharing valuable feedback. Jonathan Gaming, fresh from his third-place finish in the BGMI Pro Series (BMPS) 2024 with GodLIke Esports in Kochi, inspired the young competitors with his insights and experience.

Commenting on the tournament, Shiva Nandy, Founder and CEO of Skyesports, said, “Partnering with Realme for the Campus Gaming League has been an incredible experience, as they share our commitment to developing grassroots esports. This tournament was not only a thrilling spectacle for esports fans, but it also offered a platform for college students across India to showcase their talent. The high participation highlights the immense potential at the grassroots level and underscores the importance of fostering and nurturing this talent for the future of Indian esports.”

A Realme spokesperson said, “We are thrilled to support the burgeoning collegiate esports scene in India through the Realme Campus Gaming League. At the LAN Finals in Chennai, players competed in the Realme 13+ 5G which proved to be a formidable device for esports players and casual gamers alike. The event saw over 10,000 participants and garnered more than 250,000 views on social media, showcasing the immense interest and engagement in esports at the grassroots level.”

 

The Realme Campus Gaming League has set a new benchmark for collegiate esports in India, further cementing Skyesports’ and Realme’s commitment to supporting esports at all levels.

 

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