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A new era for Pixel Federation: CEO moves across the organisation to take the Creative Lead

George Miller

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Pixel Federation CEO moves into Creative Lead
Reading Time: 3 minutes

 

An outstanding year of growth for Slovakian based game development studio Pixel Federation, has led to impressive investment back into the company and a forward-thinking restructuring. After over a decade as CEO, Simon Sicko now steps away from directing and into a newly defined creative role. In turn, the leadership of Pixel Federation will enter a new era of team management. Taking on the challenge of leading the Research and Development team, which he himself launched in 2019, Simon is determined to get back to his roots with conceptualising new innovations within the development process.

“After many years as CEO, representing the company, I’ve grown from the ground up, I’ve found myself craving a move to roll up my sleeves and immerse myself back into the creative process.” said Sicko. “With a fantastic team at my disposal, I can get back to the roots of Pixel Federation creation and trust in the brilliant leadership to continue progressing Pixel; we are already working on a new ‘Build Tycoon’ game which we can’t wait to launch very soon.’

As an innovative, pioneering and successful CEO, Simon’s leadership saw the company grow from a small group of game enthusiasts to one of the biggest free-to-play mobile game development studios in Central Europe. Starting as just 4 founders, and a dog, in a leaky warehouse, to now boasting more than 230 employees, the company reached a cumulative turnover of more than €50 million for the year March 2020 – March 2021. However, determined not to let its success spill over into its ideology, Pixel Federation is turning its revenue inwards and focusing on games for its incredibly dedicated community, building the creative processes and research and development teams further: all in the name of creating games, from players to players.

Simon’s move away from CEO will not leave Pixel Federation lacking stability: in fact the company’s growth has meant a shift towards a multi-person management team at the top tier. Pixel Federation’s strong belief that community and transparency are the key to success will now be reflected all the way through the company, with three of the current top managers working together to lead the studio collaboratively. This new era of leadership comes with an ambition to increase the company’s performance twofold within just a few years, and the experience and motivation of the new leadership team will strive to do just that. With excellent financial and cultural conditions to drive change at the moment, Pixel Federation is expected to go from strength to strength as the year continues.

Awarded various prizes during his time as CEO, including The Most Respected CEO in Slovakia of 2020, Simon’s true passion for game creation has remained strong. With the ethos of community and dedication that Pixel Federation upholds at the core, Simon’s vision now is to dedicate his time to innovation and creative development. His first step will be immersing himself in building a new hit game that could earn €20 million annually in revenue for Pixel Federation. Leading the graphics teams, Simon will draw on his experience as an architect and his detailed eye for aesthetics to pave the way forward for Pixel Federation game designs.

‘I am looking forward to the challenge of delving deep into the culture of Pixel Federation with a small team and driving the creative process again. I have every faith and trust in the new management team and I am excited to continue bringing value to a company I believe has so much potential in the future of game development.’ concludes Simon, former CEO.

With a number of games in development for launch later this year, Pixel Federation will continue going from strength to strength, driving change in the gaming world and beyond.

Central Europe

STS and TGLab enter into a strategic partnership

George Miller

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STS and TGLab enter into a strategic partnership
Reading Time: 2 minutes

 

STS, one of the largest bookmakers in Central and Eastern Europe, has signed a strategic cooperation agreement with TGLab, a leading international iGaming technology and development company. TGLab will service stsbet.com, stsbet.co.uk and other regulated markets in the future.

Through the agreement, STS is able to utilise the company’s new, purpose-built and modern iGaming platform, i.e. Player Account Management system (PAM), to support STS’s launch on new markets and the re-launch of the stsbet.com website.

For several months the development team from the STS Gaming Group, in cooperation with TG Lab Software House, have been working on a number of changes to the stsbet.com website, which is one of the two B2C services provided by the Group to clients outside Poland (stsbet.com and stsbet.co.uk). The improvements and changes achieved resulted in creating a new and better version of stsbet.com, which was re-launched in May 2021.

The STS Team also migrated the operations of its largest market outside Poland – the United Kingdom, to the TGLab iGaming platform so as to improve the efficiency and quality of the gaming experience offered to the UK clients of the STS Gaming Group on www.stsbet.co.uk.

The whole process covered a wide range of data. TGLab will now provide STS with better and more effective tools both in acquiring new players and in making the gambling product more attractive to existing players of both the stsbet.com and stsbet.co.uk services.

Ugnius Simelionis TG LAB CEO said: “We at TG Lab always strive to serve each customer more, localise their products, implement bespoke solutions. So, it was a perfect match with STS Gaming Group. This company cares a lot about highest standard product,- not only for players, but also their team members. TG Lab’s new platform back office allows all teams in gaming business to have most efficient working environment, which is key factor for them to deliver growth and success for the business.

STS is a Polish company which, outside of its home market, has its largest customer base in the UK, where it continues to develop and systematically record dynamic growth. When debuting overseas two years ago, the management strategically decided to launch a separate website for the UK market (stsbet.co.uk) while the global website (stsbet.com) was still in the development stage. Migrating both websites onto a new TGLab’s platform now is, therefore, another step towards the implementation of an STS international strategy of expansion into foreign markets.

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Central Europe

Gaming Corps enters Croatia and partners with Supersport

Zoltan Tundik

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Reading Time: < 1 minute

 

Swedish game developer Gaming Corps is partnering with Croatian operator Supersport for the distribution of casino games via direct integration. With the technical requirements in place, Gaming Corps is now able to enter the Croatian market.

Gaming Corps has entered into a partnership agreement with Croatian Supersport for the distribution of the Company’s casino slots, table games, and multiplier games via direct integration. Supersport is the market-leading operator in Croatia, offering online casino games and sports betting.

Croatia is a growing market with so much potential, and I can think of no better way to establish our presence there than partnering with the competent team at Supersport. I am confident that all of our games, and especially our upcoming iJect series of multiplier games, will do well in a young market like Croatia and on the reputable Supersport platform,” says Mats Lundin, Chief Commercial Officer, Gaming Corps.

Gaming Corps has an exciting portfolio that I think fits very well with our key demographic. I am also happy to be introducing Gaming Corps to the Croatian market and that they have recognized its potential. We are two modern companies in a fast-moving industry and I am sure that this partnership will prove to be mutually beneficial now and in the long term.” says Tugomil Cerovecki, Head of Casino, Supersport.

Croatia is a newly regulated market for iGaming which stipulates that game providers need to establish local server capacity for distribution towards operators. Gaming Corps has now secured this capacity and the Company is therefore ready to expand with further distribution deals in the coming period.

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Central Europe

Scientific Games to Provide WAVE Retailer Terminals to Bremer Toto-Lotto GmbH

Niji Narayan

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Scientific Games to Provide WAVE Retailer Terminals to Bremer Toto-Lotto GmbH
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Scientific Games Corporation has announced that Bremer Toto-Lotto GmbH, the state lottery in Bremen, Germany is modernising the retail experience with a move to high-performance WAVE retailer terminals.

As part of a new deal with Bremer Toto-Lotto, Scientific Games will provide the new, advanced WAVE terminals along with the Company’s new SYMPHONY EDGE terminal software, cloud-based SYMPHONY terminal management system and software maintenance.

Scientific Games has supplied Bremer Toto-Lotto GmbH with lottery technology for more than 25 years and currently provides the Lottery with its world-leading instant games, a digital lottery subscription programme and a central gaming system. The company is a supplier to all 16 lotteries in Germany.

“Moving to more advanced lottery terminals across our network brings us yet another step closer to modernizing the lottery experience with Scientific Games, our trusted, longtime technology provider. We are confident that this is a very positive move that will be well-received by our retailers,” Michael Barth, Managing Director of Bremer Toto-Lotto GmbH, said.

“As our first SYMPHONY EDGE terminal software and SYMPHONY terminal management system customer in Germany, we applaud Bremer Toto-Lotto GmbH on its innovative vision and leadership in Germany toward modernizing the lottery retail experience,” Matthias Müller, Managing Director Germany for Scientific Games, said.

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