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ITL rapidly expand CashGenic suppliers throughout Europe

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ITL rapidly expand CashGenic suppliers throughout Europe
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CashGenic, the hygienic cash automation kit from Innovative Technology, enables customers to pay with cash both safely and hygienically. Since it was first launched last year, ITL have secured several distribution suppliers firstly within the UK and now across Europe.

The COVID crisis highlighted the need for businesses to accept cash while maintaining social distancing. Paying by cash carries no fees so remains a popular choice of payment and cash in circulation is still on the increase.

Christian Dieterich, CEO, Perfect Money, provider of innovative payment solutions based in south Germany commented, “We decided to expand our product portfolio to include the CashGenic cash handling system and are proudly building the machines (renamed Vicky) here in Germany. This high-performance, smart cash dispenser has space-saving dimensions so fits onto any counter. Several businesses were surprised to discover that when Vicky was installed, they saw an uplift in cash takings of around 10%.”

“Contactless payment is not only for cashless terminals. With CashGenic customers throw their coins into the machine or slide bills into it.The amount to be paid is entered and the correct change is given out by the device in coins and bills. It provides a safe way to protect your staff and customers without the need to handle cash at the checkout.”Patrick Vandeput, Automation Europe

Commenting on the success of the roll-out, Thorsten Labusch, VP of Sales & Business Development at ITL said, “Using CashGenic gives customers payment choice by allowing those who still want to make cash payments to do so safely whilst eliminating the need for employees to handle cash. In addition, staff no longer need to count cash as the machine automatically does this, therefore saving time and generating greater efficiencies for the business. It also helps eliminate shrinkage and accounting errors as cash handling is automated.”

“Whether at the shift change or at the end of the day, sometimes the cash register is incorrect. There can be losses due to incorrect payment processes or incorrect giving of change – with CashGenic our customers have seen improvements in cash reconciliation, and it is successfully removing the counting time for staff at daily closing.”
Alfred Weichselberger, A.u.S. Spielgeräte

Thorsten continued, “I am delighted to see so many European partners have now committed to supply our unit to enable hygienic cash payments. We currently have several CG partners (Moser Consult Group, DG Automation, Perfect Money, IT Media Consult, A.u.S Spielgeräteand Automation Europe) across Germany, Austria and Belgium and fully expect this list to continue to growwithin Europe.”

“With 12 coins per second, this automatic payment machine is one of the fastest on the market! Speeding up cash payments, means more customers, increased cash and additional profit.”
Dincer Güeney, DG Automation

“CashGenic is the perfect solution at the point of sale. Because it works independently of the existing cash register system it provides a central control of your cash inventory and accelerates and secures all cash processes in day-to-day business.”Thomas Moser, Moser Consult Group

Thorsten concluded, “We are particularly proud of our expansion throughout the whole of Germany, UK, Spain, Austria and Belgium. It clearly shows the demand in the Retail market for cost efficient automatic cash payment systems.”

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PushFar and Limit Break team up to improve diversity in gaming industry

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PushFar and Limit Break team up to improve diversity in gaming industry
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PushFar, a mentoring and career progression platform, has partnered with Limit Break, a mentorship program in the games industry, to help improve diversity, inclusion and equality.

Limit Break is using PushFar’s platform to offer a mentorship program for underrepresented people working in the UK gaming industry. Recent figures show that 70% of people working in the gaming industry are male, compared to 28% female and 2% non-binary workers, and that 10% of people are Black, Asian or minority ethnic (BAME).

Founder Anisa Sanusi established Limit Break in 2019 when she found it challenging to find a mentor in the gaming industry. She recognised the value of guidance and role models for underrepresented genders, LGBQT+ and people of colour, with representation in the workforce significantly below the national average of those in work.

Limit Break turned to Pushfar for a solution because the popularity of the mentoring program meant it was time consuming and required scaling. PushFar set up an accessible and intuitive platform, making it easy to match members based on their specific profiles, and allowing the program to have international reach. The platform also enables people to connect with people from specific backgrounds through a self-matching feature. Limit Break now has up to 700 people on their mentoring program, and has seen an increase in member retention.

Ed Johnson, CEO and Founder of PushFar, said: “Having a mentoring relationship is often noted as being one of the most beneficial things you can do for career development. Employees feel motivated and supported when they see senior leaders with whom they can relate. Limit Break has recognised the advantages mentoring can bring to their industry, and taken an active role in addressing diversity and inclusion issues through it. We’re delighted to be part of this solution and hope that our platform will help more people from under-represented groups join the games industry”.

Anisa Sanusi, Founder of Limit Break, said: “Actively mentoring candidates enables us to facilitate connections for a young workforce to those with experience. We want to help to keep the games industry rich with diverse talent and passion, and hope that our program will enable more people from under-represented groups to join the industry. Creating a mentorship program can be a time consuming and complicated task, but by using PushFar we’ve been able to make it simple and easy for everyone involved.”

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Compliance Updates

MGA | Updates to the Gaming Authorisations and Compliance Directive & Key Function Eligibility Criteria Policy

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MGA | Updates to the Gaming Authorisations and Compliance Directive & Key Function Eligibility Criteria Policy
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The Malta Gaming Authority is hereby publishing a series of amendments to the Gaming Authorisations and Compliance Directive (Directive 3 of 2018). The amendments mainly relate to the following:

  • The overall number of key function roles and their underlying responsibilities;
  • The deadlines by when certain key function requirements are to be observed;
  • The persons who shall shoulder responsibility in the absence of duly appointed key function holders;
  • The manner and form in which declarations and assurances are to be made by auditors on behalf of licensees during submission of audited financial statements; and
  • The applicability of suspicious betting reporting requirements.

These amendments are being published together with a Policy on the Eligibility and Ongoing Competency Criteria for Key Persons. This Policy is intended to revise and collate the existing eligibility criteria while also introducing authorisation renewal requirements related to continuous professional development for existing key persons. Moreover, the Policy clarifies the MGA’s position regarding the compatibility of key function roles with each other in light of the amendments to the Directive.

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It’s Official! SoftGamings and Golden Hero Collaboration Is Underway

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It’s Official! SoftGamings and Golden Hero Collaboration Is Underway
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For SoftGamings, there are never enough good-quality game providers in its network, and the newest addition of Golden Hero is a testament to that fact.

Golden Hero is an Isle-of-Man-based operator known for its production and development of video slots and pachislos, a special series of slots based on Japanese pachinko games. The brand’s popularity in Japan and other Asian markets comes from its successful games and partnerships with the industry giants such as JTG. This success prompted it to seek a reliable aggregation platform to expand its reach beyond the existing markets, and SoftGamings was a natural choice.

All of Golden Hero’s games are created using the latest HTML5 technology, which focuses on mobile casino gaming. Even though its portfolio is not grandiose in number, the quality of the games it offers is undeniable. One of its most successful titles is the Battle Dwarf pachislo, voted the 2019 Game of the Year at Slotcatalog.com. Other player-favourites include Jewel Race, Hawaiian Dream, and many more.

Golden Hero is a game provider licensed by the Malta Gaming Authority and certified by SIQ, which guarantees the fairness and safety of its games. In addition, the Gamesys Group, a company that owns Golden Hero, has recently been acquired by Bally’s Corporation, making Golden Hero a part of one of the world’s largest casino corporations.

Here’s what Irina Sazonova, the director of partnerships at SoftGamings, said when reflecting on the deal: “We are overjoyed to welcome Golden Hero to our fold and, with it, give our operators a chance to improve their game portfolios with exciting and never-before-seen titles. By working with us, Golden Hero will get a chance to expand to new markets and showcase its products in the best possible way, so this partnership is the essence of a win-win situation for all parties concerned.”

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