Gaming
Photon Fusion launches a new era of high-end multiplayer game development
Photon, the leader in multiplayer technology, today released Fusion, its latest multiplayer game engine. Fusion ushers in a new era for high-end net code by delivering unparalleled performance compared to previous Photon engines and rival platforms. Smashing performance records, Fusion offers 6x the bandwidth performance and 30x less CPU usage on the server than competing multiplayer engines. Fusion’s performance increases the number of in-game players and objects to unprecedented levels, allowing professional developers to build games that will beat the leading AAA titles in terms of player count, complexity and simulation accuracy.
Fusion’s launch comes after several months of Beta testing by more than 1,000 game developers who have been taking advantage of the multiplayer engine’s new features for a more immersive and accurate gaming experience. This includes client-side and full physics prediction, host migration, lag compensation and the best replication systems available today with delta snapshots and eventual consistency. Combined with the Quantum deterministic engine, Photon now offers a complete suite of multiplayer cross-platform services covering mobile, console, VR and PC.
Fusion is the first multiplayer solution to power multiple network topologies over one consistent API, which provides unmatched flexibility for game developers. From a cost-effective client-hosted server, a stable Photon Cloud-hosted room, or a dedicated server architecture with 10000+ network objects at war, Fusion high performance makes it easy for you to scale.
“Today’s launch of Fusion heralds a new era for high-end multiplayer games,” said Photon Founder and CTO Christof Wegmann. ”This is the culmination of years of experience and testing with 1,000s of live multiplayer games. As games-as a service continues to grow, developers expect to enable millions of players to collaborate and compete seamlessly. Fusion delivers this as well as establishing a whole new benchmark for multiplayer game development.”
Photon Fusion key features
Fusion is the high-end state transfer netcode SDK made for professional teams.
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Highest Player Count. Gives AAA developers the possibility to create new experiences up to 200 players or more.
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60Hz to 120hz. Tick Accurate Simulation. Much higher than in any current AAA games.
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Lag Compensation. 100% accurate lag compensation with sub-tick accuracy.
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Interest Management. Fast interest management that handles tens of thousands of dynamic objects.
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Custom KCC (Kinematic Character Controller). Advanced and hyper-fast character controller to handle authoritative movement for hundreds of players.
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Custom Animation Setup. Tick-accurate animation system built on Unity’s playables API.
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Single Core. Runs on a single core on a modern bare metal server.
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Templates for Key Game Genres. Get a head start with multiple templates for the various game genres.
Asia
SuperGaming’s Indus Battle Royale surpasses 5 million downloads; concludes first international playtest in Manila
SuperGaming’s highly anticipated Indo-futuristic Battle Royale game, Indus, has achieved a significant milestone, surpassing 5 million downloads on the Google Play Store and over 100,000 installs on the iOS App Store. This remarkable feat solidifies its position as one of India’s fastest-growing games. The title has also been recognized as the Best Made in India Game by Google Play in their prestigious Best of 2024 awards.
Indus has captivated players with its distinctive Indo-futuristic world setting that seamlessly blends Indian culture with futuristic aesthetics, immersive gameplay, and community-driven innovation. Key gameplay features like the Cosmium Clutch, Grudge Mechanic, and culturally inspired avatars and weapons have particularly resonated with players, offering strategic depth and adrenaline-filled matches.
Building upon this momentum, SuperGaming recently hosted its first international community playtest at the YGG Play Summit in Manila, Philippines. The event featured some of the region’s top esports talent, with Kadiliman Esports emerging victorious. This successful international debut aligns with SuperGaming’s vision to expand its player base while maintaining a deep-rooted connection to its community.
“Surpassing 5 million downloads is more than a milestone—it’s a reflection of the enthusiasm our players have for Indus,” said Roby John, Co-Founder and CEO of SuperGaming. “Hosting our first international playtest at the YGG Play Summit was another defining moment for us, and a reminder of what gaming can achieve—bridging cultures and bringing people together. We’re driven to keep breaking new ground and taking Indus to even greater heights, reaching newer players across the world,” he adds.
Furthermore, in a move to strengthen India’s esports ecosystem, SuperGaming has also announced its year-long Clutch India Movement. The initiative kicks off with the Indus International Tournament, running from October 2024 to February 2025, featuring a massive prize pool of INR 2.5 crores. The tournament will bring together top Indian and international teams across four competitive phases.
SuperGaming remains committed to keeping Indus fresh with regular updates based on player feedback, ensuring the game continually improves. These efforts demonstrate the studio’s commitment to creating a gaming experience that reflects its players’ needs and aspirations while redefining the global perception of Indian gaming.
Gaming
Evoplay launches one of the first-ever tap titles with Tap Craze
Evoplay, the award-winning game development studio, debuts in the tap game vertical with Tap Craze, marking a significant expansion of its portfolio with innovative interactive content for operators.
Designed to offer an engaging and dynamic gameplay experience, Tap Craze introduces players to Capybara Joe, the title’s central character, alongside a suite of features aimed at maximising retention and engagement.
Operators can leverage the unique Happiness Scale mechanic, encouraging players to maintain Joe’s glee to unlock the Wheel of Fortune, offering multipliers of up to 500x.
Tap Craze includes three fixed jackpots, Minor, Major, and Grand, offering significant rewards. It also offers customisable components, including a Costume Gallery for personalisation and a competitive Top 15 Leaderboard to foster engagement.
With a live Information Ticker showcasing the latest wins, Tap Craze is designed to create a sense of community and excitement among audiences.
The introduction of the title with new engaging mechanics highlights Evoplay’s commitment to innovation and reinforces its position as a leading supplier in the iGaming industry.
Ivan Kravchuk, CEO at Evoplay, said: “Tap Craze represents a significant step forward for Evoplay as we continue to diversify our portfolio with cutting-edge interactive content.
“By introducing innovative mechanics and highly interactive features, this game provides operators with a product that both entertains and drives strong retention and performance. We’re excited to offer a unique addition to our portfolio that aligns with our partners’ needs and demands in competitive markets.”
Asia
Team Diamond claims victory in the inaugural minecraft tournament of Creators Rumble
The recently concluded Minecraft battle, Creators Rumble, an initiative by OP Gaming, marked an electrifying debut as Team Diamond emerged as winners, showcasing exceptional skill and teamwork to secure the top spot with an impressive score of 102 points. The winning team, which included GamerFleet, Ro9nie, DevXD, and EpicDipic, outshone fierce contenders Team Gold, featuring Mr. Lapis, Siddharth, CassalFx, and Pahadi Gamer, who finished in second place with a commendable 92 points.
The tournament was a massive success, drawing over 7,400 live-viewers during the stream and reaching a massive audience of 4 million and counting. This groundbreaking event was lauded by the Indian Minecraft community as a pivotal moment in competitive gaming.
GamerFleet, part of the victorious Team Diamond, shared his excitement saying, “Competing alongside some of the country’s best gamers was exciting and a much-needed boost for the Indian Minecraft gaming community. I hope we continue to have similar tournaments in the future, as they not only bring excitement but also contribute to uplift the gaming community in India as a whole.”
The tournament also featured appearances by gaming legend BeastBoyShub, who encouraged participants and fueled their competitive spirit.
The tournament saw 24 Minecraft gamers, divided into six teams of four, engage in intense battles that tested their strategic prowess and creativity which made the tournament a huge success and connected deeply with the minecraft community. Fans hailed the tournament as a turning point for the Indian Minecraft community.
The inaugural Creators Rumble featured popular Indian Minecraft gamers, including Mythpat (Mithilesh Patankar), Gamerfleet (Anshu Bisht), Piyush Joshi Gaming (Piyush Joshi), AndreoBee (Naveen Yadav), MC Addon (Dipanshu Prajapati), PSD1 (Prathamesh), EpicDipic (Deepak Kumar), ShadowShooter (Pankaj Kumar Sahoo), I.M.Kopi (Bibek Jung Kunwar), Proboiz (Paresh Solanki), Mr Lapis (Jitender Kumar), GameBeat (Nitin Tyagi), Risible Twins (Kartik and Kunal), Yug Playz (Yug Thakkar), Agnit Plays (Vinit Aggarwal), GamerJatin (Jatin Makhija), Spunky Insaan (Harshit Nema), Pahadi Gaming (Lokesh Karakoti), DevXD (Pankaj Dev), Ro9nie (Rohan Chhabra), Sidh4rth (Siddharth), CassalFx (Shrey Patel) and Dattrax Gaming (Harvest Dewangan).
With the success of the Creators Rumble inaugural edition, OP Gaming, a subsidiary of OprahFx, plans to build on this momentum, fostering opportunities for Indian creators to compete on platforms and inspiring the next generation of gamers.
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