Intel Extreme Masters is Returning in 2022
Video games have come a long way since they first rose to prominence in the 80s. Back then, gaming consoles were considered little more than children’s toys, and their popularity, while rising, came nowhere near the level of what it is today. In the 21st century, games have become a form of entertainment for people of all ages. Games geared towards adults are hitting the market with increasing frequency, and professional gaming is becoming much more popular than ever before.
Pro-gaming, or eSports, as it is more commonly called today, is a form of competitive gaming, where professional players join teams and compete in various tournaments, all around the world. These games have grown in popularity so much, that they are now watched, followed, and even bet on by various fans.
Most Popular Games in eSports
When it comes to the eSports scene in 2022, there are a number of games that have risen above the rest, in terms of popularity. By far, the most popular competitive game in the world today is League of Legends. LoL, as it is often abbreviated, is a multiplayer online battle arena game, where players join a team, and compete against another team, with the goal to destroy their headquarters. The popularity of League of Legends is poised to increase even further in the coming years, as the Netflix-original show, Arcane has been met with quite a positive reception.
Apart from League of Legends, games like Counter-Strike: Global Offensive, Fortnite, Overwatch, etc. have all met great success in the eSports scene. When it comes to tournament scenes, the Intel Extreme Masters, CS: GO has certainly seen massive success. Though the IEM took a short break in 2021, ESL Gaming said in their statement recently, that the tournament is returning in 2022.
Speaking of Intel Extreme Masters, let us take a look at one of the biggest eSports tournament series in the world today. Organized by the Electronic Sports League, IEM hosts tournaments and events in both Starcraft, one of the most popular and successful games in the eSports realm, and Counter Strike: Global Offensive, the biggest multiplayer FPS in the world today.
Of the IEM sanctioned events, one of the most successful is the Rio Major, which, after a two-year break, is making a comeback in 2022. This news could not have come at a better time, as another eSports tournament finished recently, allowing fans to quickly move over, and get ready for the upcoming Rio Major 2022.
The S-tier Global Offensive event is set to start on October 31, 2022, and will last two weeks, ending officially on November 13. Winners of the event will be awarded a hefty sum of half-a-million dollars. The teams are all getting ready, and preparing, hoping to win the prize, and earn the title of World Champion.
MSSA’s view of encouraging females to play esports
Esports, or electronic sports, has become a global phenomenon, with millions of people tuning in to watch competitive video game matches online or in person. As the popularity of esports continues to grow, it is becoming increasingly important to encourage diversity and inclusivity in the industry, particularly in terms of gender.
Since 2009 Mind Sports South Africa (MSSA) has had an active policy to increase female representation in esports. This is important for a number of reasons. First, it is simply a matter of fairness and equality. Women should have the same opportunities to compete and succeed in esports as men. By promoting gender diversity in the industry, we can help to break down barriers and create a more inclusive environment for everyone.
However, as MSSA President, Colin Webster, stated, “There are also practical reasons why having more females play esports is important. For one, it can help to grow the industry. Women make up a significant portion of the gaming market, and by tapping into this market, esports organizations and companies can reach a wider audience and increase their revenue streams.”
Webster added, “Additionally, having more females involved in esports can help to address some of the toxic behaviors and attitudes that have plagued the industry in the past. Women have historically faced harassment and discrimination in the gaming world, but by promoting gender diversity and inclusion, we can help to create a more welcoming and supportive community.”
There are also potential benefits to individual female players. By participating in esports, women can gain valuable skills and experience in areas such as teamwork, communication, and problem-solving as well as earn Regional, provincial, and National Colours that may help such females obtain bursaries in order to study further. These skills can then be applied to other areas of their lives, such as their careers or personal relationships.
However, increasing female representation in esports is not without its challenges as MSSA is painfully aware. Women are still underrepresented in the industry, and those who do participate often face a range of barriers and obstacles. Some of these include online harassment and discrimination, a lack of female role models and mentors, and limited opportunities for sponsorship and funding.
MSSA faced very stiff opposition from many gamers, some of them who even have daughters, over the years when promoting its policies of enablement and inclusion.
To address these challenges, MSSA has always taken proactive steps to promote gender diversity and inclusion. This has included initiatives of providing incentives and creating real and credible upward movement. MSSA is the only esports national federation, world-wide with 40% of its Board consisting of female Board Members.
In conclusion, increasing female representation in esports is not only a matter of fairness and equality, but also a practical way to grow the industry and create a more inclusive and supportive community. By taking proactive steps to promote gender diversity and inclusion, we can help to build a better future for esports and for everyone involved in it.
Removal of Hearthstone as Contested Esports Title At Hangzhou Asian Games 2023
The seven official events, and publishers, are:
1. Arena of Valor Asian Games Version
2. Dota 2
3. Dream Three Kingdoms 2
4. EA SPORTS FIFA branded soccer games
5. League of Legends
6. PUBG Mobile Asian Games Version
7. Street Fighter V
“It is unfortunate to hear that Hearthstone will not be included in the upcoming Asian Games, especially because India’s first Esports medal at the tournament came in this very title in 2018 when Tirth Mehta clinched the bronze medal. That achievement holds a special place in our Esports community and we were hopeful that our talented athletes Shikhar Choudhary and Karthik Varma would be able to bring similar honour to the country by competing in this official medal sport.
Nonetheless, we respect the OCA’s decision and remain confident that our athletes will perform at the highest level in the other titles to make the country proud. We look forward to supporting them as they represent India in the prestigious tournament.”
Gamer Pakistan and Elite Sports Pakistan Announce 100th and 101st University Sports Commercialisation MoUs
Gamer Pakistan announced that affiliate company Elite Sports Pakistan has signed its 100th university sports Memorandum of Understanding (MoU) with Usman Institute of Technology University Karachi and 101st MoU with Shah Abdul Latif University Khairpur Sindh. These MoUs give Gamer Pakistan exclusive rights to conduct, broadcast and commercialise esports competitions at these respective universities.
Gamer Pakistan is rapidly becoming the premiere university esports partner for secondary education institutions in Pakistan. Gamer Pakistan creates the formats and events to provide a competitive environment in which to unearth and nurture budding esports talent at the collegiate level and provide them with opportunities to represent Pakistan globally in their journey to becoming world-class professional esports athletes.
“We are pleased to have achieved this milestone with Usman Institute of Technology University Karachi and Shah Abdul Latif University Khairpur Sind. Their leadership in expanding the competitive sports and career advancement opportunities available for their students in all aspect of athletics is to be commended,” Muhammad Jamal Qureshi, CEO of Elite Sports Pakistan, said.
“Gamer Pakistan looks forward to including Usman Institute of Technology and Shah Abdul Latif University into the total collegiate Gamer Pakistan competitive esports universe. Their participation and the enthusiasm and skills of their student gamers gives us great confidence in the future of esports in Pakistan, and in the ability of these gamers to righty take their space on the global esports stage,” James Knopf, CEO of Gamer Pakistan, said.
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