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Platform and aggregator Groove to power Spinomenal’s regulated business across Europe

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Platform and aggregator Groove to power Spinomenal's regulated business across Europe
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Platform and aggregator Groove will distribute Spinomenal games licensed by the Malta Gaming Authority, a license that is widely considered one of the most respected in the world. Spinomenal’s strong list of double-digit iGaming certifications play an important role in the star studio’s ambitious growth strategy.

Spinomenal is one of the fastest-growing content providers in the industry with a portfolio of more than 200 HTML5 games renewed monthly with 8 to 16 new releases. As an innovative technology company there is a focus on machine learning math modules, quality graphics and intriguing features designed for maximum fun as amply displayed by latest releases Demi Gods IV Thunderstorm, Wolf Fang Iron Wolf and Majestic King Sunset.

Spinomenal’s games catalogue includes classics like Egyptian Rebirth II, Majestic King, 4 Horsemen II, Age of Pirates, Poseidon’s Rising, Queen of Ice, Book of the Divine, and many more highly engaging titles such as Times of Egypt Pharaohs Reign, Mammoth Rampage, Lucky Jack Lost Jungle, Reels of Rio, Book of Rampage Reloaded, Book of Wolves, Blue Panther and Story of Vikings, amongst others recognised as top slots titles.

The new partnership with Groove around its MGA license is central to Spinomenal’s global expansion plans, as the ambitious management team looks forward to entering more regulated markets, having secured licenses in many international jurisdictions and anticipating more in the form of UKGC, Greece, Ontario Canada and the US State of New Jersey.

After several incredible years of exponential growth, Spinomenal’s star studio has made a tremendous effort, businesswise, to research and understand players preferences in each of the leading markets within the industry around innovations such as their Network Tournaments series, where players have repeated chances of landing the prize pool total. This R&D process came to fruition with a raft of immersive games, launched with major operators such as Groove.

Groove is the content provider of choice to a cluster of over 70 operators and has now brought more innovative content to the market under this new MGA partnership which serves the heavily regulated European markets. Earlier this year, Spinomenal was awarded the ISO 27001 certificate, an international standard in best practices for information security.

Groove’s ever-expanding collection of games from latest releases to time-worn classics is rapidly becoming one of the biggest content platforms and the company is adding to the portfolio at a rapid rate through progressive partnerships such as the one with Spinomenal.

Groove’s powerful platform includes thousands of casino games as well as a wealth of aggregated content ranging from slots, online casino and live casino, to poker and table games, that operators can access via easy integration to drive player engagement and revenue. The company has rapidly built a powerful operator cluster around its technology and is supported by one of the strongest technical teams in the industry.

Lior Shvartz, CEO at Spinomenal said: “Getting our MGA license truly marks a milestone moment in Spinomenal’s adventure as we move into significantly wider regulated channels with one of the very best aggregators in iGaming today. The MGA license combined with working more closely alongside Groove opens new avenues for our team to deliver on our strategy in a region that has unrivalled significance.”

Yahale Meltzer, COO at Groove said: “Spinomenal has an impressive suite of games backed by the skill of a team that is delivering on their destiny to bet he new business darling for those with a European vision. Spinomenal’s MGA license will help us clinch a lot of new business with partners in our operator cluster for these compelling games.”

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Bacta to host Social Responsibility Exchange in November

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Bacta to host Social Responsibility Exchange in November
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Bacta will host its annual Social Responsibility Exchange at the County Hall in London on Thursday 22nd November, the trade body announced today. The event will provide members with an opportunity to share best practice tactics and strategies around Social Responsibility.

The event will be introduced by Elizabeth Speech, chair of bacta’s Social Responsibility Committee. YGAM and GamCare will also be speaking at the event alongside Social Responsibility updates from the Gambling Commission.

Bacta Membership, SR and Compliance Manager Russell Edge said: “Our Social Responsibility Exchange will allow members to hear crucial updates on Social Responsibility from the likes of the Gambling Commission, YGAM and GamCare.

“The day-long event will also provide a structured forum for discussion around the tactics and strategies bacta members are employing across the country.

“Ultimately, we hope members leave the event knowing more about Social Responsibility and having exchanged their knowledge where they can.”

 

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Australia

Massive News for the Esports Industry with Potential Inclusion in the Commonwealth Games

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Esports is one of the fastest growing industries in the world and there’s no limit to how big it could become. It’s already breached a valuation of $1 billion, and it’s expected to grow to $13.05 billion by 2025.

One of the greatest indicators that competitive gaming is going mainstream is the fact that it has been recognised by the Commonwealth Games. Indeed, it is expected to be included when the event takes place in Victoria in 2026.

Test Run Has Already Taken Place

A few years ago, the thought of seeing Esports at the Commonwealth Games would have been laughable. Now, it is a realistic prospect. It was recently reported that a dry run of the Commonwealth Esports Championships was held in Birmingham, England, at the 2022 Commonwealth Games to see if this type of competitive action could be included as an official event in 2026. It went well and garnered positive feedback from the people involved.

The Victoria edition of the Commonwealth Games is set to take place in 2026, with 16 sports already confirmed. However, the organisers are hoping to add more to the schedule with Esports being strongly considered. Competitive gaming has proven to be a popular spectator sport, with more people tuning in to watch it every year. By 2026, there could be close to a billion people watching Esports, meaning that it would be a popular inclusion at a major event.

Esports has been referred to as the “new sporting frontier,” and it wouldn’t be surprising to see it gaining even more credibility in the next decade. Even the world’s biggest traditional sports had to start somewhere. Football and cricket are now well-established and loved the world over, and there’s nothing stopping Esports from following a similar trajectory.

How Will This Affect Related Industries?

With the Commonwealth Games set to take place in Australia next time, the country could be in a prime position to capitalise on the inclusion of Esports. Part of the success of competitive gaming up to this point has been thanks to related industries pushing it, along with big name companies striking sponsorship deals. Australian companies, therefore, will most certainly seek to capitalise in 2026.

The betting industry was built around traditional sports, and it is now a behemoth industry around the world. In Australia, online betting is so popular that there are countless sites vying for bettors’ attention. Indeed, there are so many to sift through that people turn to comparison sites that list the best ones based on their offers and ratings. Bettors simply scroll through and then click a link to be taken directly to a site.

Many of these online sportsbooks are already offering eSports betting, and the number of markets available is only set to rise in the future. When the Commonwealth Games rolls around, betting sites could benefit from special offers. They may also start to have a greater focus on Esports, thus drawing more attention to the competitive gaming industry.

Esports at the Commonwealth Games isn’t just huge news for the industry itself, but it’s a great move for related industries. Australian companies are set to benefit in 2026, with the betting industry being in a particularly strong position to take advantage.

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Nigma Galaxy female CS:GO Champions: New docu-series follows rise to becoming champions

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Nigma Galaxy female CS:GO Champions: New docu-series follows rise to becoming champions
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This Sunday 14th, Nigma Galaxy is set to release the first episode of their new docu-series, Jiggy Biggy Best: A CS:GO Story, which follows their hugely successful female CS:GO team and their journey to becoming champions at two major tournaments this year.

The first instalment of the series will be launching on Nigma Galaxy’s YouTube channel at 1pm CEST on Sunday. You can find more information below, in case the team’s story would be of interest to your editorial plan:

  • Fans will get a behind the scene glimpse into the female Nigma Galaxy CS:GO team preparing for two of the biggest tournaments of their careers – ESL Impact League Season 1 in Dallas to the stand-alone ESL Impact tournament in Valencia
  • The docu-series also offers an exclusive peek into the teams journey to the top – their training regime, team cohesion and a deeper dive into the world of female esports
  • Uncover the dedication and support Nigma Galaxy have placed on the competitive female esports scene, one of the fastest-growing sub-genres in the industry
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