eSports
Online Game Streaming, A Game Changer With 3.24 Billion Gamers
![Online Game Streaming, A Game Changer With 3.24 Billion Gamers](https://europeangaming.eu/portal/wp-content/uploads/2022/07/Online-Game-Streaming.png)
-
Global gaming market is expected to grow to an estimated value of $268.8 billion by 2025.
-
In 2021 UK gamers spent an average of 7.17 hours a week on video games in January.
-
With a global network of 3.24 billion gamers in 2021, 715 million came from Europe, where the UK has the largest numbers of gamers – 46.7 million.
In the early 2010s, live streaming video content for games saw a rise in prominence with the launch of Twitch.tv, this trend then grew to include Facebook, YouTube and other services. The concept works in that, game streaming services allow players to stream their gaming session to a wide audience. Each service may work differently to the next but the core theme lies in that they allow users to stream to an audience while they play video games.
Statista reported that in 2021 UK gamers spent an average of 7.17 hours a week on video games in January. With a global network of 3.24 billion gamers in 2021, 715 million came from Europe, where the UK has the largest numbers of gamers accounting for 46.7 million.
A high number of people are spending their time online, it is not hard to see how this is becoming a growing trend, not only for entertainment purposes, but also the monetary incentive that this unique opportunity brings. The global gaming market is expected to grow to an estimated value of $268.8 billion by 2025 which is up from $178 billion in 2021.
While the online streamers are urged by the possible revenue that they could make from this lucrative business model, viewers also account for a large majority and boom in popularity for online game streaming.
 In a 2019 survey, 44 percent of internet users worldwide aged between 16 and 24, stated that they watched live streams. The growth in online game viewership increased significantly with a staggering 1.2 billion watchers recorded in 2020. Accessing live game streams has been made easier not only through internet technologies, but also streaming services that cater specifically to this market of online gamers.
Online game watchers are just as important to the success of online game streamers, Statista reported that more than half of UK gamers use YouTube Gaming as opposed to 42% who use Twitch. On the other hand, 31% stated that they used Facebook Gaming, while 16% and 14% of respondents streamed games on Caffeine and Dailymotion Games.
The global esports audience will reach 532 million by the end of 2022. The number of esports enthusiasts is set to reach 261.2 million, while occasional viewers will make up 270.9 million. The esports audience will reach 640.8 million by the end of 2025, with a 2020-2025 CAGR of +8%.
David Winter from PartyCasino adds that, âThe gambling sector has long been at the forefront of pioneering new technologies. Particularly as far as online casino sites are concerned, thereâs a competitive pressure to stay ahead of the field. With bitcoin taking center stage the online gambling world is open to new markets of operation.â
eSports
IESF Kicks off Bidding Process for 2025 and 2026 Events
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/sdyuuiewudjnas.jpg)
The International Esports Federation (IESF) has officially launched the bidding process for the next two editions of the World Esports Championship and Regional Qualifiers. Cities interested in hosting IESFâs flagship event can learn more about the bidding process on the IESF Events Bidding Process page.
WEC, a long-standing tradition of competitions watched across the world, creates a direct opportunity for the host to link its city brand to the IESF Realm, multiple game titles, and some of the worldâs best athletes.
IESF remains open to discussions with any cities, regions, or countries worldwide that are interested in hosting the World Esports Championship or Regional Qualifiers. We welcome inquiries from all potential hosts to explore the opportunities and benefits of bringing these premier esports events to their locations.
IESF General Secretary Boban Totovski said: âAfter Bali, Iasi, and Riyadh this year, we are all looking forward to our next host for the 17th World Esports Championship. We already have many cities waiting for the process to start bidding and we are all very excited to start the negotiations and discover where will the IESF flag go on the 19th of November in Riyadh, on the closing ceremonyâ
IESF assesses potential hosts based on several criteria, including how well they align with regional and national development plans, as well as the long-term strategic goals of the IESF vision and mission. The host city is expected to meet all requirements set by IESF. The final selection of the host city is made by a vote from the IESF Board.
The 2023 World Esports Championship in IaČi, Romania, was a unique experience, attracting over 100,000 attendees and amassing an impressive 35 million viewers across all platforms. This year, the championship moves to Riyadh, Saudi Arabia, promising to be the biggest event yet with a record 130 nations and over 600 players competing, solidifying Riyadh as this year’s Esports capital.
Which city will rise to become the next epicenter of esports excitement?
eSports
Skyesports Championship 2024: Aurora Gaming and 3DMAX Become First Teams to Advance to the Playoffs
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/sdafjlksajoidlkmdn.jpg)
The Skyesports Championship 2024, a $300,000 international Counter-Strike 2 esports tournament, is taking place at the Taj Lands End, Mumbai from July 24 to 28. As the Group Stage nears its conclusion, two teams have advanced to the prestigious Playoffs, where they will battle for glory and a shot at the lionâs share of the prize pool.
Serbiaâs Aurora Gaming and Franceâs 3DMAX Vie for Glory: First Teams to Reach the Playoffs
Aurora Gaming and 3DMAX have earned this accolade with flawless records so far in the Group Stage.
The 11 participating teams, which include prominent esports organizations from Mongolia, France, Turkey, India, and Russia, have been split into two groups: A and B.
In Group A, Aurora has secured their spot in the Playoffs after convincing victories against Parivsion, ENCE, and True Rippers, standing first in their group with a 3-0 record. With their advancement to the next stage, Aurora is eyeing a consecutive third trophy in Skyesportsâ IPs, having previously won the $350,000 Skyesports Masters 2024 and the Skyesports Grand Slam 2024 in Pune, India.
All eyes are still on Group A as teams like The Mongolz and ENCE have to battle it out on Day 3 to make it to the Playoffs.
In Group B, 3DMAX has triumphed over Amkal, DMS, and Revenant Esports, securing a 3-0 record at the top of the group.
The action continues in the Skyesports Championship on Day 3, as the final day of the Group Stage will decide who will join 3DMAX and Aurora Gaming in the Playoffs. Fans can catch all the action live on the Skyesports YouTube and Twitch channels.
Unlike the Group Stage, the Playoffs will take place on the main stage at the prestigious 5-star hotel, the Taj Lands End in Mumbai, India.
Group A Standings
Group B Standings
eSports
THE DOTA 2 VIRTUAL HALL OF FAME: GG.BET AND DOT ESPORTS PRESENT 50 WORLD RECORDS
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/dota2.jpg)
Dot Esports, the leading esports news outlet, and betting brand GG.BET have created a virtual hall of fame to celebrate 50 Dota 2 World Records. Check it out to discover the stories behind the most impressive feats in the gameâs competitive history and watch videos of when they happened.
The Dot Esports team have painstakingly selected and presented Dota 2 records in 5 categories: players, teams, tournaments, content creators and talent. You can find a list of the extraordinary individuals and organizations in each one, as well as dive into the events that have made Dota 2 a Tier-1 esports discipline on the world stage.
GG.BET press office:Â âAlthough Dota 2 was released over 11 years ago, it continues to rank among the top games in the esports community. As we wait for the biggest tournament of the year, The International 13, to kick off, weâve decided to look back and reflect on the most remarkable milestones throughout the competitive history of Dota 2. Did you know that the fastest time a match was won was in less than 8 minutes? Or that thereâs a team thatâs played 2813 professional matches? The experts at Dot Esports will tell you all about this and much more in our joint project. Weâre delighted to support the creation of such insightful content.â
Jody Rones, CRO at Dot Esports:Â “From its humble beginning as a fan made mod to one of the largest games in the world, DotEsports is thrilled to partner with GG.BET to shine a light on DOTA and its community as it passes its 11 year mark. From the content creators, to the team, players, tournament organizers, shout casters and more, they’re a key part of what makes this esport great, and we couldn’t be more thrilled to give them the recognition they deserve with the launch of the collaborative DOTA World Records.”
50 Dota 2 World Records is already available on the Dot Esports website in English and Ukrainian.
Before the end of the Counter-Strike: Global Offensive era and the transition to CS2, Dot Esports put a spotlight on 50 CS:GO World Records in collaboration with GG.BET. This project got a great reaction not just from the esports community, but from the players and teams themselves.
-
Eastern Europe5 days ago
7777 gaming is now available on WINBET Romania
-
Gaming5 days ago
MainStreaming Announces Appointment of Nicola Micali as Chief Customer Officer
-
Gambling in the USA5 days ago
Gaming Americas Weekly Roundup â July 15-21
-
Australia5 days ago
Australian eSports Star Joins Team Liquid
-
eSports5 days ago
INSPIRED LAUNCHES RE-PLAY ESPORTS⢠FEATURING CS:GO IN PARTNERSHIP WITH KAIZEN GAMING
-
Industry News5 days ago
Safer Gambling Tools Use Hits Record High in 2023 â New Report from EGBA
-
eSports5 days ago
NODWIN(R) Gaming ropes in Android as title partner for BGMS Season 3; to be powered by Garnier Men
-
Latest News5 days ago
Spinomenal shines again with Super Wild Fruits release