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ESA Gaming kicks-off World Cup celebrations with Goal Mine World Edition

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ESA Gaming kicks-off World Cup celebrations with Goal Mine World Edition
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ESA Gaming, the innovative games provider has strengthened its non-traditional product offering with the addition of football-themed Goal Mine World Edition, launched ahead of the highly-anticipated 2022 FIFA World Cup in Qatar.

The EasySwipe™ game is a special edition of the supplier’s classic title Goal Mine and features higher RTP than the original at 96%, generating even greater win potential. Players can also select the colours of their chosen national team and enjoy more opportunities to shoot them to glory.

As play progresses, so does the multiplier, building up towards a goalscoring bonus round where players have the chance to shoot and score up to x18 the bet if the ball hits the back of the net.

The atmospheric football game arrives just weeks ahead of a packed sporting calendar, headlined by the major sporting event that is the World Cup in football.

Goal Mine World Edition is the latest addition in a wide range of non-traditional games provided by ESA Gaming’s EasySwipe™ portfolio, with a mobile-first approach that integrates seamlessly into the sportsbook, whilst generating cross-sell opportunities.

The title joins fellow sport-themed-games, Basketball Mine (now available with higher RTP) and the original Goal Mine, alongside a further seven titles including Fruitz&Spinz, Egyptian Reels, as well as classic casino games European Roulette and Blackjack.

Thomas Smallwood, Head of Marketing at ESA Gaming, said: “We are delighted to launch Goal Mine World Edition to the market at what is the ideal time as one of the world’s biggest sporting events is about to kick-off. As the football frenzy begins, players are really going to enjoy the global theme, the interactive elements and the higher RTP in this all-round thrilling sport-themed game.

“Over the next few months, we will be adding more high-quality titles to our EasySwipe™ portfolio, leading the way in offering non-traditional content that helps sportsbooks keep their players entertained, especially during downtime in major tournaments such as the World Cup.”

Cryptocurrency

BetGames Will Start Accepting Fasttoken (FTN) as a Supported Cryptocurrency

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BetConstruct is pleased to announce that BetGames, the leading provider of premium gaming solutions, is planning to add FTN to the list of supported cryptocurrencies.

FTN is the official cryptocurrency of the Fastex ecosystem as well as the adopted cryptocurrency of the leading betting and gaming software provider BetConstruct.

The inclusion of FTN in BetGames’s supported cryptocurrencies will start from January 26th.

To learn more details about FTN, feel free to visit the website www. fasttoken .com.

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Gaming

Game Wave Festival invites everyone to watch the live broadcast of Nordic Game Discovery Contest Grand Finals!

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Game Wave Festival invites everyone to watch the live broadcast of Nordic Game Discovery Contest Grand Finals!
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Game Wave Festival announces that it will broadcast Nordic Game Discovery Contest (NGDC) Grand Finals November 28 at 19:00 – EET (18:00). Everyone can join for free on Nordic Game Vimeo channel and Game Wave Festival YouTube channel.

Three days left to the Game Wave Festival and those who are not in the travel mood, can join online sessions as well as have the opportunity for one-on-one meetings. Register with Black Friday 30% off promo code (WHITEFRIDAY) at https://www.gamewave.eu/ and meet 35+ speakers who will share the knowledge on various gaming industry relevant topics.

In addition to that, on-site and online participants will be able to join Panel Discussions, Workshops and Nordic Game Discovery Contest Grand Finals. Right after NGDC Grand Finals kicks off the Game Night – Open Microphone event. Everyone will have a chance to go in front and present a game, service or talk about actual topics! See the full agenda here: https://www.gamewave.eu/agenda

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SuperGaming and Google Cloud Collaborate to Empower Game Developers with a SuperPlatform

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Leading Indian game developer SuperGaming has chosen Google
Cloud to bring its best-in-class live-ops engine, SuperPlatform, to game developers the world
over. This will empower game developers to make better games with battle-tested cloud
infrastructure that currently powers all of SuperGaming’s efforts. This includes PAC-MAN, which
has more than one billion downloads across all storefronts, and its multiplayer shooter
MaskGun, which has more than 65 million players.

SuperPlatform will run on Google Cloud and will enable game developers to manage live ops,
matchmaking, player progression, player data, analytics, monetization systems, server scaling,
sales, and merchandising. It also integrates with popular game development platforms.

“The SuperPlatform is at the core of what makes our games tick,” says Roby John, CEO and
co-founder, SuperGaming. “It’s been made by game developers, for game developers, and after
years of iteration, finesse, and supporting some marquee games like PAC-MAN, we felt it’s the
right time to share it with more game developers. Google Cloud’s reach, technical expertise, and
best-in-class infrastructure made it an obvious choice as our partner to bring this to market.”

SuperPlatform is a SaaS (software as a service) and will be an ISV (independent software
vendor) running on Google Cloud, which provides secure, scalable, and sustainable
infrastructure that will enable more game developers to access SuperPlatform at scale.

“Gaming is a big focus for Google Cloud. We have scaled our global investments in this space
and are excited about the response we are getting from the market. ” says Bikram Singh Bedi,
managing director, Google Cloud India. “Advancements like the SuperPlatform are welcome
additions to an ever-evolving ecosystem. With Google Cloud’s infrastructure that enables
developers to build at scale and SuperGaming’s pedigree in gaming, we can really drive impact
and innovation and see more games come out of India.”

“By working closely with Google Cloud engineers and SDKs, a lot of our initial friction was
eased,” says Navneet Singh Waraich, chief technology officer and co-founder, SuperGaming.
“One key for us and our SuperPlatform customers is choice, and the ability to migrate our entire
orchestration as needed for cost-effectiveness without disrupting the game client or server
integrations on the frontend. This was a major plus for choosing to build our current stack on
Google Cloud.”

In addition to this, upcoming SuperGaming titles such as Indo-Futuristic battle royale, Indus and
Tower Conquest Metaverse Edition will also run on Google Cloud.

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