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Blackadders LLP announced as official legal partner of Scotland’s first-ever Scottish Games Week

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Leading Scottish law firm, Blackadders, has been announced as the official legal partner for the first-ever Scottish Games Week, showing support for the growing and blossoming games ecosystem throughout the country. Blackadders will be sponsoring the entire roster of Scottish Games Week events taking place across Scotland later this month (24th – 28th of October).

Blackadders is a leading full service law firm known for its trusted and expert team, with over 250 employees and offices throughout Scotland. The firm’s video games team provides specialist legal support to dynamic businesses across the sector, from innovative indie developers to some of the country’s top entrepreneurs. Truly recognising the potential of the games industry in Scotland, Blackadders hope to make this a long-lasting relationship with the event for years to come.

Scottish Games Week is a world-first event created to highlight the amazing talent and potential of Scotland’s pioneering and diverse gaming ecosystem. From design, development and publishing, to education and application, the week will showcase games and their role as Scotland’s secret weapon in the tech sector. The event will also act as a catalyst to support a more connected and collaborative games sector across Scotland, the UK and internationally.

Kirk Dailly, Partner and Head of Corporate & Commercial, Blackadders, said: “We are delighted to support the inaugural Scottish Games Week as gold sponsor and exclusive legal partner.  It’s a natural fit for us as our Video Games team has a real passion for supporting developers and innovators across the industry, and over the years we have advised on a number of Scotland’s top video games deals.  The programme looks very exciting and we can’t wait to play our part.”

Brian Baglow, Founder of the Scottish Games Network and Director of Scottish Games Week said: “The global games market is one of the most dynamic and valuable in the world, with a value of over $200 billion in 2022. The tools and technologies from games are powering the current generation of Hollywood blockbusters and enabling the evolution of the metaverse and our digital future. Blackadders has established a strong presence within this rapidly evolving ecosystem and we were thrilled to welcome them on board as a sponsor. They bring enormous credibility and experience to the event and we’re delighted to have them involved in the programme.”

Scottish Games Week will span the 24th – 28th of October this year, with events including:

More Than Games – 24th October (Barclays Campus, Glasgow)

Designed to onboard an audience unfamiliar with the games ecosystem, More Than Games will host an array of speakers to show the uninitiated just how important games are to Scotland’s tech industry. The event will be taking place at the brand new Barclay’s Campus in Glasgow.

Education Symposium – 25th October (CodeBase, Edinburgh)

A meeting of the minds in academia, the Education Symposium will bring together academics from across Scotland to discuss how important educational institutions are to shape the future generations of game development talent.

SGW Industry Conference – 27th – 28th October (Malmaison Hotel, Dundee)

Taking place at the Malmaison in Dundee over the course of two days, the Scottish Games Week Industry Conference will bring together a large host of those currently or previously involved in the industry, from all over the world. Panels, talks and networking will be the focus, bringing together the many game developers, engineers, storytellers and more that Scotland houses.

Scottish Games Awards – 27th October (Malmaison Hotel, Dundee)

Also occurring at the Malmaison in Dundee, the world-first Scottish Games Awards will truly showcase and reward those currently working in the games industry.

Scottish Games Week is being delivered by the Scottish Games Network and is supported by the Scottish Government’s Ecosystem Fund, delivered as part of its Scottish Technology Ecosystem Review (STER) programme. Blackadders joins Johnston Carmichael as sponsors for this first time event.

Gaming

THE BATTLE OF POLYTOPIA RELEASES NEW AQUARION SPECIAL SKIN IN LATEST UPDATE

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Midjiwan, the award-winning independent studio behind The Battle of Polytopia has today released a new Aquarion Special Skin, additional language options and balance updates to the recently reworked Aquarion tribe. Players will dive deep into the Ritiki Marshlands encountering a lost Aquarion outpost with the new skin known as “The Forgotten”.

Long ago, when the Aquarion Empire vanished beneath the waves. One remote outpost in the swampy atolls lost all contact, leading its inhabitants to believe they were the last of their kind. This forgotten tribe evolved in isolation, adapting to the marshy landscapes with squid-like appendages and unique abilities to command the swamp and its creatures.

Using the unique abilities of “The Forgotten”, players can build on water, summon giant squids, create speed enhancing bubbles, ride crocodiles, tame toads, and traverse their marshy terrains with ease.

In addition, the latest update to the game now offers expanded language options: Hindi, Indonesian, Malay, Polish, Thai, Turkish & Vietnamese.

Christian Lövstedt, CEO of The Battle of Polytopia, commented: “I feel that this skin is one of the best we’ve created and has quickly become my personal favourite. Additionally, we have added Bubble Tech to the Aquarion Waterways, making that tribe even greater. With expanded language options and new gameplay mechanics, we’re inviting players to dive into the rich lore and strategy that make the Battle of Polytopia truly special.”

To celebrate the launch of the new update, Midjiwan hosted an exclusive livestream event, offering fans a unique look behind the scenes, live gameplay, and discussions with the development team – the livestream is available to watch now: The Forgotten livestrea m by Midjiwan.

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Conferences in Europe

Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format

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Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.

“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.

“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.

The conference program for decision-makers at game studios

On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.

Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.

Studio managers and decision-makers from the following studios are already attending:

  • bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
  • Ghost Ship Publishing (Deep Rock Galactic) / Denmark
  • Indoor Astronaut (Unrailed 1 & 2) / Switzerland
  • Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
  • mooneye studios (Lost Ember) / Germany
  • Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
  • Overhype Studios (Battle Brothers, Menace) / Germany
  • Rockfish Games (Everspace 1 & 2) / Germany
  • Torpor Games (Suzerain) / Germany

Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.

Networking events as part of the Portside Game Assembly

The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.

On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.

Registration for studios and participants

The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.

The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.

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Asia

Nazara integrates with ONDC Network to Launch “gCommerce” in India, Unlocking a new era of In-Game Monetization

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Nazara Technologies Limited, a leading diversified gaming and sports media platform, and Open Network for Digital Commerce (ONDC) are proud to announce their integration to launch “gCommerce” – an innovative in-game monetization platform that seamlessly integrates e-commerce within games.

The integration aims to address a persistent challenge for Indian game developers: low in-app purchase (IAP) conversion rates and poor yields from advertising. Through gCommerce, Nazara and ONDC Network are reimagining game monetization by leveraging India’s thriving e-commerce landscape and providing developers with new, scalable revenue streams.

This strategic integration will allow game developers to monetize through an affiliate revenue-sharing model, earning a commission on every successful transaction initiated by players through the gCommerce platform.

Creating Value for Developers and Gamers

ONDC Network’s expertise in creating an open, interoperable network for digital commerce will enable Nazara’s gCommerce platform to connect with a wide range of sellers across more than 10 categories, ensuring a rich diversity of product offering for gamers. This integration enhances the user experience by allowing them to make informed purchases while they continue their gaming journey.

“We are excited to announce the upcoming launch of gCommerce by Nazara via integration with the ONDC Network, as it represents a significant step forward in our mission to empower game developers with effective and innovative monetization solutions,” said Nitish Mittersain, CEO of Nazara Technologies. “We are not only creating new revenue opportunities for developers but also enriching the overall experience for our gamers.”

T Koshy, CEO of ONDC, added, “Nazara coming on ONDC Network to launch gCommerce is a testament to the versatility of the Network in supporting various industries and use cases. By bringing e-commerce into the gaming ecosystem, we are paving the way for a seamless blend of entertainment and shopping that adds value for players, developers, and the broader digital commerce network.”

The gCommerce platform is currently in soft launch and will be rolled out to game developers starting Q1, FY26.

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