Gaming
Game Wave Festival announces the first wave of speakers and agenda – 20 days to go!
The Game Wave Festival (GWF) has announced the first round of speakers and agenda for the conference taking place on November 28-29, in Tallinn, Estonia at Tallink Spa & Conference Hotel.
The Game Wave Festival is a business, education and entertainment event for the gaming industry professionals. The two-day conference brings vast opportunities for networking, learning and collaboration. Several gaming industry experts will be presenting different topics that can help aspiring gaming developers and enthusiasts to progress in their careers. The topics include:
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Branding in the video game industry
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Expanding Your Game’s Storytelling Across Platforms
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How to Scale a Mobile Game Post
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Idea generation techniques in game design
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Role of a Producer in Game Development
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FuckUp Case: Moonaria – Indie Mobile Game Postmortem
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A fight for Tiny Giants: Survival Guide for Small Indie Studios
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Taking Advantage of Machine Learning in Game Prototyping
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Learnings from Game Industry trade mission to South Korea
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Your Network is Your Net Worth
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How to jump on a moving train
Game Wave Festival Speakers
The great lineup of speakers includes industry experts from well-known game companies, game developer associations and other players in the field. See below some key speakers for Game Wave festival.
Ria Gynther is a Game Industry all-rounder from Finland with 5+ years of experience in the industry. She has been working with different organizations like IGDA Finland, We in Games Finland and Game Makers of Finland for years. Ria’s speech will be about the Game Industry Trade Mission to South Korea.
Ari Arnbjörnsson is an Unreal Engine evangelist. His latest work before joining Epic Games was as a lead programmer on Housemarque’s BAFTA-winning Returnal for PlayStation 5. Ari will be sharing his knowledge about Maximizing your game’s performance in Unreal Engine.
Aleksei Shatunov in the past few years has been working mostly as a freelance artist/illustrator for studios like Marvel, Upper Deck, and Ringtail studios, creating all sorts of things for game development. Aleksei will present the topic From Traditional to Digital.
Aleksandr Prokopchuk is a technical artist at Vizor Interactive and has extensive experience with Unreal Engine. He will provide a workshop on Hands on Game Profiling with Unreal Frontend
Antti Martikainen comes from Finland and has a long career in HR and now he helms Virtual Dawn – A pioneer of Virtual Reality. Antti has been part of popularizing XR and finding ways to bring the latest future technologies for everyone to use. His topic will be Become a creator for the future Metaverse – Introducing VR Game Creation platform for Unity
Gaming
PopOK Gaming Unveils “First Balloon” in the Thrilling Crash Series
PopOK Gaming is excited to announce the release of “First Balloon,” the latest game in its popular Crash series. This new addition promises to take players on an exhilarating adventure, where they will soar through the skies and experience breathtaking moments and enticing rewards as their balloon ascends.
“First Balloon” offers a unique and thrilling gameplay experience that will keep players on the edge of their seats. As the game begins, players place their bets and watch as the multiplier starts increasing from 1x and continues to rise. The goal is to cash out at just the right moment to secure a multiplied payout. However, there’s a catch: if players don’t cash out in time, they risk losing their bet.
The excitement builds as players navigate the challenge of timing their cash-outs to maximize their winnings. With the potential to win up to x10,000, “First Balloon” offers the chance for massive rewards.
How does it work?
Place a bet
Watch the multiplier increase from 1x upwards
Cash out anytime to get your bet multiplied
“First Balloon” is designed to provide a thrilling and immersive gaming experience, combining the excitement of risk and reward with the beauty of a soaring balloon journey. It’s the perfect game for those seeking adventure and the thrill of high-stakes gameplay.
Don’t miss out on the latest addition to PopOK Gaming’s Crash series. Start your adventure today with “First Balloon” and experience the excitement for yourself!
Gaming
SimplePlay has launched a new Table Game: Beauty and Gorilla King !
One day, the Beauty, whom Gorilla King is deeply in love with, gets captured and locked inside a tower. To save the love of his life, Gorilla King needs to avoid the deadly hunters on every floor of the tower and make his way to the top to win his precious back!
Beauty and Gorilla King” is a mini-game where players are given a tower with rows of covered squares with either beauties or hunters. Players need to start from the bottom row. Whenever a square of beauty is unveiled, players move one floor up and the winning multiplier increases. Players can choose to continue their progress to move upwards and win more, or to leave this round and take the accumulated winnings! However, if a hunter is unveiled, all the winnings will be lost and players have to start a new round. Get to the top of the tower to unravel huge riches!
Come and experience “Beauty and Gorilla King” now!
Gaming
Big Screen Gaming Summit Joins PG Connects Helsinki, Spotlighting PC and Console Development
The Big Screen Gaming Summit, a new two-day event dedicated to PC, console, web3, VR, and AR games, will debut alongside Pocket Gamer Connects Helsinki on October 1-2, 2024. One ticket, two events!
This expansion of the world’s leading independent games conference series aims to provide a comprehensive forum for the evolving landscape of multi-platform game development.
The dedicated summit will feature eight specialised tracks covering crucial industry topics, including market trends, UGC, live service games, discoverability, practical AI, and more. Each track will offer in-depth discussions, panels, and presentations from industry experts, providing attendees with valuable insights into the latest trends, technologies, and business strategies shaping the future of games. The summit will also explore emerging markets in Latin America, Asia, and MENA, which are expected to drive future player growth on PC and console platforms.
“As the games industry continues to evolve, we recognise the continuing importance of PC and console platforms alongside mobile,” said Dave Bradley, COO of Steel Media. “The Big Screen Gaming Summit represents our commitment to serving the entire games industry, offering a unique opportunity for professionals to explore the challenges and opportunities across all major platforms.”
The event will also host The Very Big Indie Pitch (PC + Console Edition), providing indie developers with a platform to showcase their projects to a panel of experts. This competition offers valuable feedback and exposure for up-and-coming developers in the PC and console space. Indie developers are encouraged to apply early, as spots are limited.
Both the Big Screen Gaming Summit and Pocket Gamer Connects Helsinki will take place at Wanha Satama, Helsinki, as part of the Finnish Games Week. Finland is famous for its mobile games, but it’s also home to renowned studios like Housemarque and Remedy Entertainment, showcasing the country’s strength in PC and console game development.
Early bird tickets offering savings of over £300 are currently available, providing access to both events. Attendees will have the opportunity to network with industry professionals, gain insights from leading experts, and explore the expo area. The event will also feature a MeetToMatch online meeting platform, facilitating valuable connections among participants.
In addition to the main conference tracks, the summit will include roundtable discussions, networking events like Investor Connector and Publisher SpeedMatch, and a party in downtown Helsinki. As part of Finnish Games Week (30 September – 4 October), the Big Screen Gaming Summit and Pocket Gamer Connects Helsinki will join the IGDA Leadership Day, W In Games and more activities celebrating the regional games scene.
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