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GAMING CORPS CARRIES OUT A DIRECTED SHARE ISSUE OF SEK 10 MILLION TO SVEA BANK

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GAMING CORPS CARRIES OUT A DIRECTED SHARE ISSUE OF SEK 10 MILLION TO SVEA BANK
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The Board of Directors of Gaming Corps AB has resolved to carry out a new issue of 4,000,000 shares at a subscription price of SEK 2.50 per share, corresponding to issue proceeds of SEK 10 million, to Svea Bank AB (the “Directed Issue”). The Directed Issue is carried out with a deviation from the shareholders’ preferential right and with the support of the authorization from the annual general meeting on 28 June 2022. The subscription price has been determined by the Board of Directors of the Company and corresponds to a [premium] of approximately 7,8 percent calculated on a volume-weighted average share price (VWAP) during the last 20 trading days, up to and including 12 December 2022.

” I would like to take this opportunity to thank SVEA BANK AB on behalf of the management for this investment, especially when the market situation looks as it does with uncertainties in several areas, not least in the listed environment. We have several ongoing game certifications and game titles in development, in addition to several new approvals in regulated markets where we engage local legal advisors for the processes. Here we are anxiously awaiting the opinion from each market for me to be able to notify you, our shareholders”, says Juha Kauppinen, CEO.

” The Board of Directors has been working for some time to find the most favorable financing solution for the shareholders and the Company. With the current market situation, we have seen that the conditions for raising capital have been very costly and directly harmful to the company and the shareholders. By adding capital through SVEA BANK’s investment, we strengthen our cash position and give the company greater financial flexibility, which gives us a good basis for future investments in the business”, comments Claes Tellman, Chairman of the Board of Gaming Corps.

THE DIRECTED ISSUE
The Board of Directors of Gaming Corps has today, on 13 December 2022, resolved on a new issue of 4,000,000 shares with deviation from the existing shareholders’ preferential rights and with support from the authorization given at the annual general meeting on 28 2022. The subscription price for the shares in the Directed Issue has been determined by the Board of Directors at SEK 2.50 per share and will be paid in cash. The subscription price corresponds to a [premium] of approximately 7,8 percent calculated on the basis of a volume-weighted average price (WVAP) per trading day for the Company’s share on Nasdaq First North Growth Market during the last 20 trading days up to and including 12 December 2022. The Directed Issue has been subscribed by Svea Bank AB and will provide the Company with issue proceeds of SEK 10 million.

CHANGES IN SHARE CAPITAL, SHARES AND VOTES AND DILUTION
The Directed Issue results in an increase of the Company’s share capital by a maximum of SEK 200,000.01, from SEK 2,707,625.06 to SEK 2,907,625.07. The number of shares and votes will increase by a total of 4,000,000, from 54,152,501 to 58,152,501. The execution of the Directed Issue results in a dilution of approximately 6.88 percent for existing shareholders in relation to the total number of outstanding shares and votes in the Company.

DEVIATION FROM SHAREHOLDER PREFERENTIAL RIGHTS
The rationale of the Directed Issue and the reason for the deviation from the shareholders’ preferential rights is to carry out a capital raise in a time- and cost-effective manner. The Board of Directors has evaluated the possibility of carrying out a preferential rights issue in first hand. The Company has weighed the advantages and disadvantages of a preferential rights issue in comparison to a directed share issue and concluded that a preferential rights issue (i) would be significantly more time-consuming, which could risk the Company missing out on potential growth opportunities, (ii) would lead to significantly higher costs for the Company, mainly attributable to procurement of a guarantee consortium and legal costs, (iii) would expose the Company to higher market volatility, especially given current market conditions, and (iv) would likely have had to be implemented at a lower subscription price (with a discount instead of a [premium]) and would result in a higher dilution effect, which would have been negative to all shareholders. In addition, the Board of Directors considers it positive that the institutional ownership in the Company is strengthened through the Directed Issue. The Board of Director’s overall assessment is thus that the reasons for carrying out the Directed Issue in this manner, and in this specific situation, outweigh the reasons that justify the main rule of issuing shares with preferential rights for existing shareholders, and that a new share issue with a deviation from the shareholders’ preferential rights is thus in the best interest of the Company and all shareholders.

ADVISOR
Baker McKenzie is the Company’s legal advisor in the Directed Issue.

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SkillOnNet Extends Partnership with Stakelogic Via Live Casino Platform

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SkillOnNet Extends Partnership with Stakelogic Via Live Casino Platform
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Stakelogic Live gives SkillOnNet most complete live casino offering on the market

Global entertainment brand SkillOnNet will bolster its casino offering through a strategic partnership with StakeLogic Live, a leading provider of state-of-the-art premium live casino content.

Casinos powered by SkillOnNet, as well as its own brands like PlayOjo, SpinGenie and Bacana Play, now have access to Stakelogic Live’s live dealer games, including American Blackjack, European Roulette and Game Shows. The new content will initially launch in the UK, Mexico and .com countries before being rolled out to Denmark and Sweden shortly afterwards.

Stakelogic Live is streamed 24/7 out of dedicated studios in Malta and the Netherlands. It employs highly trained dealers within a realistic casino atmosphere to offer an authentic and customised live casino gaming experience that meets player preferences in markets all over the world.

StakeLogic Live has also brought unique and innovative concepts to the live dealer space. These include ‘Super Stake’, which allows players to effectively double their bet to increase the chance of triggering bonus features for big wins. As well as, Spin To Win, a plug & play jackpot feature that sits within Stakelogic’s slots that gives players a chance to win big on 2 Mega Money wheels hosted at their Live Studio.

The new deal will enhance an existing content partnership between the two companies, which includes the integration of Stakelogic’s slot portfolio on SkillOnNet’s acclaimed games platform.

Jani Kontturi, Head of Games at SkillOnNet said: “We’re always looking to offer players something a little different, something that breaks the mold. And Stakelogic Live does that with features like Super Stake, which is completely unique to the live casino space. They’re already great partners, and they’ve put so much amazing work into StakeLogic Live that it simply became too good to pass on. We believe this complements our existing live casino offering to make it the best on the market.”

Jose Simon, Commercial Director at Stakelogic, said: “We’re delighted that our live casino games will gain further reach through this deal, and we’re happy to be taking our relationship with a major player like SkillOnNet to the next stage. As companies, we both understand the importance of building truly localised gaming experiences in regulated jurisdictions that resonate with players.”

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Latest News

QUIK Gaming joins REEVO Aggregation Platform

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QUIK Gaming joins REEVO Aggregation Platform
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REEVO, the B2B content and aggregation platform, has onboarded QUIK Gaming to its expanding roster of partners.

QUIK Gaming, a provider with a unique approach which marries the excitement of slots with live gaming and bonus features, will add its distinct portfolio to the REEVO platform allowing it to extend its reach to REEVO operator partners who will gain access to an even wider content offering. The company has taken their games to the next level and created Live as well as Single Player versions of all their games.

In addition to developing its own games REEVO is onboarding a rapidly accelerating range of the industry’s leading content suppliers to provide operator partners with a comprehensive selection of the most diverse suite of games – all through a single API integration.

Petra Maria Poola, Head of Sales, REEVO, said: “QUIK produces some very distinctive content that sets brands apart so we’re delighted they have joined our growing roster of platform partners who bring great value to our expanding offering.”

Jaco van den Heever, Vice President of Sales & Business Development at QUIK Gaming, said: “We are excited to go live with REEVO as they offer us a great opportunity to expand our reach to their established and new operator base. In return we are confident we will add value to the REEVO games portfolio, through our live and single player games in both live casino and casino categories.”

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Q&A: Chris Armes Takes Charge as High 5 Games’ CTO

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Q&A: Chris Armes Takes Charge as High 5 Games' CTO
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High 5 Games bolsters their executive leadership team with Chief Technology Officer, Chris Armes.

Chris brings to High 5 Games the experience of having managed global engineering teams for several Fortune 100 companies over the past 25 years. Since moving into iGaming in 2017, he’s never looked back and compares the burgeoning industry today to the dotcom business during the boom in the mid to late 90s.

In his position as CTO, Chris works closely with Jerry Wilson, who is in charge of creative strategy for game content and brands at High 5 Games. Another ally Chris counts on to help him meet deliverables is Gino Fratto, who leads the product and project management teams.

We put Chris under the spotlight to answer a few questions about what led him to High 5 Games, his management style and the challenges and opportunities presented by his new role.

Could you please tell us about how you got to where you are now?

Chris: My background is in software development and engineering on large-scale international projects. Throughout my career I’ve been fortunate to have been part of and manage many high-performing global teams across the full spectrum of the delivery experience. In every organization where I’ve led technology, my strong suit is the ability to balance product and customer needs to ensure the success and sustainability of any solution my team delivers.

 

How do you see your role as the CTO at High 5 Games?

Chris: I’m responsible for leading the development and implementation of the technology strategy for High 5 Games. This involves overseeing everything from building platforms to developing the technology behind H5G’s industry-leading games. Another key process I must carefully manage and oversee in my CTO role, is taking fresh products and features through the rigorous phases of testing and deployment before they are brought to market for our customers.

 

What is the best way to build and nurture a technical team in the iGaming space?

Chris: As a leader of a tech organization, you and the business are only as good as the team you build, which is why building the best technical team is your key to success. iGaming today reminds me a lot of the dotcom business during the boom when business differentiation was by finding people with the right kind of experience to join their team. Having a globally dispersed business is an opportunity to build a more talent-diverse team but close collaboration must be a focal point to get the most out of every individual.

 

How do you approach the challenge of aligning your engineers and developers with the broader objectives of the business?

Chris: The best way for teams to see the value of their work and how it contributes to the company’s vision, is to communicate these goals across the entire organization. This communication should be ongoing so that it forms part of the culture and everyone is aligned with these objectives. The biggest challenge often lies in balancing technological innovation with time to market. Engineers and product managers must be adept at delivering solutions through a phased approach. Being agile helps to ensure continuous innovation while at the same time preventing bottlenecks when a final product can’t be delivered all at once.

 

How do you balance the need for innovation with the stability and reliability required in a tech environment?

Chris: It’s important to have a regular release cadence for products and features which accounts for factors such as quality and time. If a technical solution is not ready for release, it’s often better to hold off and prevent a negative customer experience. The ‘tech debt’ that can accumulate when choosing an easy quick-fix over a better, more time-consuming solution, is another key consideration when project planning. I strive to create a team environment where we are not only solving problems but continually disrupting, so time is built into sprints for not only addressing the unexpected but innovation as well.

As a leader of a tech organization, you and the business are only as good as the team you build, which is why building the best technical team is the key to success.”

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