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Exclusive Q&A with Giovanni Petrantoni, President and Founder of Fragnova

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The term visionary is often over-used. They are like UFOs in a sense– often talked about and rarely seen.

So, ladies and gentlemen, we are happy to interview a person with true visionary traits here. Welcome Giovanni Petrantoni, President and Founder of Fragnova. Let’s jump straight to his fascinating visions and ideas.

Q. Let’s start with a brief intro about yourself, as you seem to have quite an interesting career: music, writing, blockchain and so on. Our readers would certainly love to hear it?

A. I spent a lot of my early career coding and creating software, which ultimately led me to join the Tokyo-based Silicon Studios developing game engines. The work I did on Linden Lab’s Second Life also inspired a lot of the work Fragnova does today. I put a lot of energy into coding and creating new in-game items. It may seem minor, but originally Second Life didn’t have any swimming mechanics, so I engineered that myself. It was fascinating to see not just how popular small additions to the game could be, but how much potential the players themselves had to completely alter and shape the experience.

To this day, I still believe Second Life is far and above the closest thing we’ve come to a true metaverse; the fact that two decades after launch it still has millions of users is a real testament to that. However, ever since the term metaverse was popularised a few years ago, it’s become somewhat meaningless because so many ‘metaverse creators’ are really just building walled gardens with MMO elements, brand collaborations and virtual events. For the metaverse to live up to players’ expectations it needs to be open and interoperable.

Q. Now on to Fragnova. What exactly does Fragnova aim to achieve – a French revolution of sorts in game development?

A. Our ambition is to establish the Creation Operating System and for the decentralised ecosystem that makes up Fragnova – The Metaverse Store, The Creator Store and our game engine, Claymore – to form the foundations of an open metaverse, and not the walled gardens we have now.

The Fragnova network is a blockchain that empowers game creators and democratises game development. Blockchain means the use of assets or even full games are fully stored, tracked and recorded to pay out royalties, assert ownership and keep track of licensing rights. So we’re aiming to restructure the business of making games. Currently, large companies take the lion’s share of profits, leaving creators overworked and underpaid – so, the French Revolution analogy isn’t far off, as it’s absolutely about giving more control and rewards to the creators at the bottom rather than the publishers and platforms at the top.

User-generated content has become a huge part of modern gaming, you just need to look at Minecraft or Roblox to see what is possible when there is a creator-led ecosystem. Empowering their creators has become a vital part of keeping games fresh and players engaged. Beyond these two examples, there are dedicated communities of modders that sacrifice large amounts of their time to get all kinds of incredible projects over the line, to little benefit for themselves. Imagine the level of polish in User Generated Content if creators were better compensated for their time and could make a living out of these projects.

This idea of ownership isn’t just a monetary concept either, as avid gamers ourselves we’ve experienced the pain of many of our favourite games going offline in the past, losing all the time and effort you’ve invested – potentially over many years. Blockchain is immutable, which means games built using the technology can’t be deleted, and this technology opens the door to community-run servers..

Q. What kind of features can gaming enthusiasts with zero coding knowledge expect from Fragnova?

A. We are building Fragnova for users of every level – one of the inspirations for what we are doing is PlayStation Dreams, which combines a really powerful set of creative tools with an interface that is more accessible and intuitive than conventional tools.

But with any game engine, there’s going to be a bit of a technical entry barrier unless people are willing to put in the time to learn the basics. The majority of users will probably be most at home in the Metaverse Store, where they can buy and sell in-game items and collectables, and playable experiences. However, they can still partake in the modding of games, which usually demands less coding while still allowing users to be creative.

Q.Tell us about Ambal Duels, the first-off-the-blocks games from Fragnova. Is the development going as per plan for release?

A. Ambal Duels is a free-to-play strategy card game, and it will be the first blockchain-enabled game to be built using our new game engine, Claymore. Ambal began life as a successful Kickstarter campaign for the physical version of the game, Ambal Tournament, but rather than simply create a digital version of the original, Duels takes the game concept to create more one-on-one strategic duels. We’re excited to bring the game to the digital realm and continue growing the game’s community.

The blockchain aspect of Fragnova means that everyone who worked on the game, right down to the designers and card artists, will have a fair stake in the game’s profits. As with any game developed on the Fragnova ecosystem, creators can decide on editing permissions for their work, and allow the community to create their own mods, spin-offs or entirely different versions of the game – with a portion of the profits always going back to the original creators.

The game’s alpha is currently planned for Q2 2023, so definitely watch this space!

Q.Could you shed more light into the Metaverse Store and Creator Store? How do they help gamers and developers in terms of monetization? Is it possible for existing gamers and developers – who use other or independent platforms – to migrate to your platform?

A. The Creator Store is a place for devs and creators to license and offer game assets, like 3D models or audio scripts, or even full games. Blockchain makes each and every asset trackable. So when it’s used in the development of other games, the original creator will earn royalties depending on the success of the project, something unprecedented in the existing asset stores.

The Metaverse Store is an asset store where players can buy and sell in-game items. Furthermore, every item uploaded to Fragnova can be “detached” from the Fragnova chain and migrated into many other chains (for example, Ethereum), allowing creators to sell and trade items on any possible platform.

The important point about the use of blockchain is that it’s not about turning a game item into a crypto asset with the aim of trading it and making money – the blockchain element is there to provide control and ownership in a way that simply hasn’t been possible before in the digital domain.

Q.Could you elaborate on Claymore, the game engine of your platform?

A. Claymore is a multiplatform game creation system focusing on full immersion in which creation and gaming take place in the same environment. Uniquely, Claymore allows developers to seamlessly upload their creations directly to the marketplace. Developers can also import game assets directly from the marketplace.

We built it on top of a new programming language we call Shards. Software development is still in a palaeolithic stage in terms of innovation and so we had to take a full stack approach. Shards allow us to express how games can interoperate with each other from the bottom of the stack, as well as allow us to build the foundation of a rich visual environment where creators can interact, build, inspect and modify their creations in a no code, AI-assisted way which is Claymore itself.

In future, I hope Claymore will rival industry mainstays like Unreal or Unity, as I believe there’s a real opportunity in the industry to bring in a fresh approach. Other incumbent engines are too big to change and adapt to modern gaming concepts like Web3 or the metaverse – at least without an extraordinary amount of investment and work. Both have been built over decades, so changing anything is always a complex task when legacy technology is involved. Equally, when you have an established brand, a massive user base and a huge number of stakeholders, it can be really difficult to pivot and keep everyone happy.

We are working on a pretty aggressive development roadmap so I’m hoping that we’ll have opportunities for creators and developers to get hands-on with parts of the engine and give us their feedback as soon as possible.

Q.Fragnova was founded on 2021. How do you look back at the journey over the last one year or so. Could you tell us about the development and funding so far and the path forward?

A. In about 14 months we’ve managed to realise a lot of the platform’s different elements and we’ve seen a really positive reception so far. One of the biggest challenges has been building the team and growing the company at the same time as developing the platform itself – as the founder I have to be involved in everything!

But perhaps one of our biggest challenges has been addressing the misconception that blockchain and crypto are all the same thing, which has been especially hard while we have been in such a hype bubble around NFTs and all the talk of the metaverse. We are now seeing the hype bubble deflate, so I am hopeful that we can go back to discussing blockchain as a means of doing more than just speculating on crypto. The reality is that blockchain is just a vehicle to help realise our ambition of stimulating the create-to-earn gaming economy.

Q.Finally, a tricky question. Your Linkedin bio says you like to ‘research, create and sometimes destroy’. Is there anything in the gaming industry at the moment that you would like to destroy?

A. That’s actually a very old line I just left there, but still belongs to me and indeed I think I kind of just answered that question with my previous answer! I would have to say the way the tech industry needs to hype the next big thing when the reality is that new technologies need to have utility and appear in the right place at the right time. Blockchain is a technology that has a lot of potential, but there also needs to be the right application for the right audience to give it lasting value.

 

 

Gaming

LORGAR unveils gaming revolution at “Ready to Play” EMEA launch

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LORGAR, the innovative gaming solutions provider, hosted its “Ready to Play” Launch EMEA event on September 27, 2024, at the KCC Event Hall in Prague. The exclusive B2B conference brought together over 150 participants from 25 countries.

LORGAR has established itself as a brand dedicated to building highly functional solutions for both gaming hobbyists and advanced gamers. Their unique approach focuses on improving gaming performance and quality of gameplay through statistical analysis and personalized device configurations, setting them apart in the competitive gaming market.

Attendees experienced firsthand LORGAR’s three unique complete solutions that embody the brand’s “Ready to Play” slogan: Gaming, Streaming, and the newly released Sim Racing direction. These all-in-one solutions showcase LORGAR’s commitment to providing gamers with everything they need to start playing immediately.

The event showcased LORGAR’s extensive product line, which spans across multiple categories essential for a complete Gaming, Racing and Streaming setups. Their offerings include cutting-edge PCs, crystal-clear monitors, professional-grade racing cockpits, ergonomic furniture, immersive headsets, high-performance keyboards, precision mice, and specialized gaming surfaces. The brand further impressed participants by unveiling more than 30 new SKUs across 9 diverse product categories, reinforcing their ability to offer comprehensive gaming solutions.

This expansive product reveal demonstrates LORGAR’s commitment to catering to every aspect of a gamer’s needs, from casual play to professional setups.

The event also featured exciting eSports experiences, allowing visitors to compete in 5v5 CS2 matches on a professional stage with live commentary, or race F1 in one of six high-tech cockpits. These activities showcased LORGAR’s products in action and sparked friendly competition. Top performers in both CS2 and F1 contests won premium LORGAR gear, including complete gaming setups for first place, with the F1 winner also receiving a racing cockpit. Runners-up  received other LORGAR prizes, such as the Azar 514 TKL keyboards, Kaya 460 headsets etc.

A major highlight of the event was the announcement of a distribution contract with Simagic, strengthening LORGAR’s position in the sim racing market. This strategic partnership is set to expand Simagic’s presence across multiple countries, further enhancing LORGAR’s racing simulation offerings.

The “Ready to Play” Launch EMEA event also introduced the LORGAR Platform, a unique statistical analysis tool designed to enhance gameplay and optimize product settings for individual users. This innovative approach to personalized gaming experiences captured the attention of more than 20 media representatives and influencers from 12 countries in attendance.

LORGAR’s “Ready to Play” event marks a new chapter in gaming technology, showcasing the brand’s dedication to revolutionizing how gamers interact with their equipment and each other. The overwhelmingly positive response from partners and media confirms LORGAR’s trajectory towards becoming a leading force in the gaming industry, offering a truly integrated and optimized gaming experience.

For more information about LORGAR and its products, visit lorgar.com/.

 

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eSports

Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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Max Verstappen to attend GAMERGY, the world's largest esports, gaming and entertainment event
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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

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Gaming

GameFi’s Untapped Potential: Four Reasons Why Crypto Gaming is Set for a Major Comeback

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GameFi’s Untapped Potential: Four Reasons Why Crypto Gaming is Set for a Major Comeback
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Yaniv Baruch, COO of Playnance, a dedicated GameFi ecosystem running on PlayBlock:

Let me cite the newest DappRadar games report: “While August may have seemed like a relatively quiet month for blockchain gaming, it reached a new all-time high in activity.” The number of daily unique active wallets (dUAW) set another record, hitting the 4.2 million mark — a 5% increase from the previous month. The GameFi industry hasn’t been making headlines lately, but new games keep launching, and users continue to demonstrate increasing engagement with blockchain games. 

However, Web3 gaming has given up its leadership in the dApp niche over the past two months — AI-based applications have claimed the top spot, capturing a 29% share of the market. One might assume that GameFi is losing ground — but I believe Web3 gaming has a stronger potential than any other crypto narrative for four reasons.

First, investment figures suggest that VCs continue to show strong interest in the industry. GameFi projects raised $1.1 billion in Q2 2024, which is 314% more than in the previous quarter. Investments are going towards gaming studios rather than specific titles — we see a strong focus on infrastructure development and the holistic growth of the industry, which should lead to a comprehensive outcome in the next months and years.

Second, GameFi continues to overcome the limitations that have hindered mass users from embracing blockchain games. Thanks to account abstraction, Web3 games are evolving to feel just like traditional games in terms of user experience — they eliminate the hassle of private key management, the need to constantly sign transactions, and even gas fees. Solutions like Arbitrum Stylus allow devs to launch smart contracts written in languages other than Solidity, opening the door to GameFi for thousands of experienced developers in Rust, C, and C++.

Third, GameFi is becoming increasingly immersive — and in the coming year, we’ll hit a new milestone as the first Web3 gaming devices go live. SuiPlay0X1 and Play Solana Gen1 are set to elevate the blockchain gaming experience, making it even more akin to Web2 products. Along with account abstraction, crypto consoles seamlessly integrate blockchain technology into games, making it more accessible to the masses.

Last but not least, we’ve seen a significant influx of users entering the Web3 gaming space, largely due to the popularity of TON and Telegram-based games, primarily tap-to-earn projects. These games and their airdrops have become the first crypto experience for millions of users. Token recipients began seeking ways to trade and withdraw their rewards, create accounts on crypto exchanges and Web3 wallets, and discover other crypto games. New products keep emerging in the Telegram gaming ecosystem every month, so TON is likely to continue pushing GameFi forward.

GameFi is sharing the spotlight with AI applications, but its potential remains largely untapped. Web3 brings specific utility to gaming — it provides ownership of in-game assets and ensures their security in games where these assets hold real value. Blockchain allows users to freely manage them, enhancing the overall experience and deepening connection with the game. Blockchain perks are also widely applied in iGaming — dApps where users can earn based on their predictions. This sector is one of the top 12 crypto narratives for 2024, and also has immense growth potential as part of GameFi. In this case, decentralization creates transparency and trust, fostering trust between developers and players. Ultimately, the speed and performance of new blockchain solutions is a critical factor for this sector. So, the modern L2 and L3 solutions are an important driver here (e.g. Playblock L3 solution has 0.1s time block, with 1.7M daily transactions) to provide the best user experience for any type of GameFi and iGaming solutions.   

The stage is set for Web3 gaming resurgence with continued investment pouring in, user experiences becoming seamless through account abstraction, and exciting Web3 gaming devices on the horizon. The wave of new users drawn in by TON and Telegram is a promising sign that this vibrant ecosystem is just getting started. GameFi has the potential to thrive, taking a position among the most exciting crypto narratives.

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