Asia
MOGO launches India Esports Campus Ambassadors Program

Mobile Global Esports Inc., the mobile esports company driving collegiate esports tournament, team, and player development in India, announced today the official launch of the MOGO Campus Ambassadors program. 138 students have signed on as MOGO campus ambassadors at their respective colleges and universities to drive forward their competitive gaming and industry aspirations while creating a grassroots collegiate esports outreach network across India.
“The MOGO Campus Ambassador Program is proving to be very popular with students across India seeking more experience within the esports arena,” said Mobile Global Esports CEO Dave Pross. “It’s a phenomenal way to reach gamers within our existing collegiate alliances as well as expand our alliance network as more student athletes become aware of our program and work to sign their respective institutions into the MOGO tournament network. The Ambassadors are a vital and engaged constituency that we strive to serve in ways that forward their careers and aspirations their collegiate years and and beyond. We are building a lasting and replicable template for our collegiate esports network that benefits ambassadors and athletes while building brand awareness, activations and on-campus presence.”
“Our Campus Ambassador program selects student representatives from universities and colleges all over India eager to learn about organizing, producing and promoting MOGO online and in-person esports tournaments, develop university alliances, and drive social media marketing, engagement and expansion,” said MOGO Chief Gaming Officer Kim Meltzer. “The student ambassadors get hands-on experience, certifications, internship and job opportunities that will serve them well in their future endeavors within the esports industry.”
Comments from MOGO Campus Ambassadors follow:
“The only way to do great work is to love what you do. Working with MOGO has helped me explore various new domains,” said Aashi Gupta, at VIT Bhopal. “The friendly work environment and support from mentors made it a memorable experience. We love to hear the feedback of the gamers and ensure that the challenges being faced by them are something that we can implement real change in. I am glad and honored to be a part of MOGO’s Campus Ambassador program.”
“The only person you are destined to become is the person you decide to be. I am grateful for the opportunities and support that MOGO has provided me,” said Pranav Kumar Vasudeva of VIT Bhopal. “I am committed to contributing my best efforts to make a positive impact in Indian esports. MOGO has given me great opportunities to showcase my talents, use my potential to the fullest and work on my skills even more. MOGO has also provided me with a very healthy work environment where I can share the problems I face as an intern with my managers.”
Snigdha Deb of VIT Bohpal stated that “I’m pushing boundaries and constantly improving. It’s been a great journey so far, and I have learned a lot of things from my seniors at MOGO, including how to communicate with different people. I’ve also learned a lot about graphic design, content writing and esports related talents to explore my own strengths and weaknesses.”
According to Snehan Singh of Mumbai University, “It always seems impossible until it’s done. I joined MOGO in November 2022 as a Campus Ambassador. Working here has been completely amazing and made me realize my passion for gaming at its best and helped me work on it. MOGO gave me a platform to showcase my talent by promoting me as their Intern in January 2023. It’s a great place to do an internship – lots of learning, to-do tasks with leader assistance and mentorship guidance.”
MOGO Campus Ambassadors help manage the relationship with the administrators at their respective institutions, coordinate MOGO pop-up arena tournaments and are building social media presence and engagement in advance of the launch of the #MOGOsocial platform. In addition they help to expand the non-competitor viewing audience through their work promoting tournaments, as well as developing and coordinating activation opportunities for MOGO tournament sponsors.
Asia
Continent 8 Technologies continues global expansion with two key hires in Asia

Lalaine P. Vidal joins award-winning infrastructure provider as Business Development Manager and Christopher Caturay as Technical Solutions Architect
Continent 8, the award-winning global managed hosting, connectivity and security provider, continues to build out its presence in Asia with two key hires.
Lalaine P. Vidal joins as Business Development Manager and Christopher Caturay as Technical Solutions Architect. Both will be based out of the Philippines and will be responsible for supporting the company’s growing customer base across the region.
Vidal has more than a decade of experience in sales and marketing across a range of sectors including banking, BPO, real estate, telco and IT cyber security. Caturay is a cyber security professional with experience in the end-to-end process of deploying solutions and applying best practices for various businesses and in a range of sectors.
The hires form part of a wider push in Asia, where Continent 8 already offers infrastructure, connectivity and security solutions to a range of customers in iGaming and beyond.
The company’s cyber security offering has seen exceptional growth in recent years, keeping up with the evolving cyber security landscape, and with cyber-attacks at an all-time high in Asia, Continent 8 can defend a customers’ infrastructure against the growing number of threats.
Lalaine P. Vidal, Business Development Manager at Continent 8 Technologies, said: “The opportunity to join Continent 8 was one I simply couldn’t turn down. It is the leading infrastructure provider in the industry, and I am looking forward to using my experience in sales and marketing to drive the business forward and further establish its presence and customer base across Asia.”
Christopher Caturay, Technical Solutions Architect at Continent 8 Technologies, said: “Asia presents unique challenges when it comes to infrastructure and cyber security. I’m excited to be working for a business that has a comprehensive and unique solution for businesses targeting the Asian market.”
Peter Williams, Managing Director – Asia Pacific at Continent 8 Technologies, added: “Lalaine and Christopher are great talents and are a brilliant addition to the Continent 8 team in Asia. This is an important market for us and one where we have ambitious growth plans that we are actively deploying.
“Lalaine will play a vital role in introducing more businesses to Continent 8 and the award-winning solutions that we provide, while Christopher will ensure that customers are deploying the right products and services for their organisation. This localised approach, along with having feet on the ground, is what makes Continent 8 the go-to infrastructure and security provider for companies targeting Asia and other markets around the world.”
Via network points of presence in Hong Kong, Japan (Tokyo), Philippines (Manila), Singapore and Taiwan (Taipei), Continent 8 connects Asia to the rest of the world over a high-capacity, fully redundant private network comprising 90+ locations.
Meet the Continent 8 team at ASEAN Gaming Summit, 21-23 March 2023 at the Manila Marriott Hotel.
Asia
Removal of Hearthstone as Contested Esports Title At Hangzhou Asian Games 2023

The seven official events, and publishers, are:
1. Arena of Valor Asian Games Version
2. Dota 2
3. Dream Three Kingdoms 2
4. EA SPORTS FIFA branded soccer games
5. League of Legends
6. PUBG Mobile Asian Games Version
7. Street Fighter V
“It is unfortunate to hear that Hearthstone will not be included in the upcoming Asian Games, especially because India’s first Esports medal at the tournament came in this very title in 2018 when Tirth Mehta clinched the bronze medal. That achievement holds a special place in our Esports community and we were hopeful that our talented athletes Shikhar Choudhary and Karthik Varma would be able to bring similar honour to the country by competing in this official medal sport.
Nonetheless, we respect the OCA’s decision and remain confident that our athletes will perform at the highest level in the other titles to make the country proud. We look forward to supporting them as they represent India in the prestigious tournament.”
Asia
SuperGaming To Bring India’s Leading Gaming YouTuber Techno Gamerz as Playable Character in New Game

Leading international game developer SuperGaming has partnered with Techno Gamerz aka Ujjwal Chaurasia to bring him as a character in its soon to be revealed game. With over 30 million subscribers, Techno Gamerz is one of India’s biggest YouTubers. He has about 9 billion views on YouTube until now through a variety of gaming content ranging from tutorials to web series.
As the poster child for gaming in India, Ujjwal will help SuperGaming make its games better for young Indian audiences. He will feature in the company’s soon to be announced game with his appearance as a playable character as well as providing valuable insights and feedback to SuperGaming.
“With more than 70 percent of his audience being the young demographic in India, partnering with Techno Gamerz was the obvious choice,” says Roby John, co-founder and CEO of SuperGaming. “With Techno Gamerz as a playable character in our soon to be revealed game, we’re bringing a new way for fans to interact with their favourite creators and creators to build a closer connection with their fans.”
SuperGaming will also host several on-ground events based on its games, allowing fans of Techno Gamerz and other creators to meet them in person. This is an evolution of how SuperGaming has crafted its biggest hits — MaskGun and Silly Royale. Popular multiplayer shooter MaskGun has amassed over 67 million players since its launch.
This is due to a relentless focus on putting its players frst with consistent community collaborations, even leading to some of its biggest community members featuring in-game as well as celebrating India-specifc events like Diwali.
Similarly, the recently released social deduction game Silly Royale has over 22 million players in no small part thanks to regular community and content creator initiatives. The company hopes to do the same for its future releases through this partnership with Techno Gamerz.
SuperGaming has more than 300 million players across its games with an audience that spans the globe. Its recent hits include MaskGun and Silly Royale. SuperGaming is also developing Indus, an upcoming Indo-Futuristic battle royale for mobile, PC, and consoles as well as several yet to be revealed titles. All of these are built on its SuperPlatform powered by Google Cloud.
“When SuperGaming approached me with the idea of featuring me in its soon to be revealed game, I was genuinely surprised with the team’s passion and expertise,” says Techno Gamerz aka Ujjwal Chaurasia. “I believe that the future of gaming is creator-driven and community-first and this is a step in building that future.The team is on the same wavelength as me and I can’t wait to tell you more in the days to come.”
“Gaming and content creation have always been two sides of the same coin and now we’re bringing the best of both worlds together through this partnership,” says Pranav Panpalia, founder, OpraahFx, the talent agency that manages Techno Gamerz. “The fact that SuperGaming chose to approach Techno Gamerz speaks volumes about how creators have evolved to be the new celebrities the gaming community follow and look up to.”
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