Leading gaming company Wemade will be present at GDC, in San Francisco, March 20-24, 2023 (booth S527) as the Diamond Sponsor of the event. Throughout the entire duration of the conference, the company will be holding open sessions on hot topics in the blockchain gaming space. Attendees can expect insights and solid data on the following:
- The Future of Gaming: inter-game Play and Beyond
- Lessons learned after launching 25+ Web3 Games
- Transformation of Games into Blockchain Games
- Fan Token – a joint blockchain economy built by creators and fans
- Panel discussion on launching your own blockchain game on Wemade’s platform WEMIX PLAY.
During The Future of Gaming: inter-game Play and Beyond, Wemade’s CEO Henry Chang will be taking attendees through the ways in which the inter-game economy and playing will continue to bloom in the next few years. The talk will offer insight into the future of gaming and how blockchain technology is expanding the in-game economies beyond the limits of their games and how individual games are now connected through tokenomics to form a mega-ecosystem.
Lessons Learned after Launching 25+ Web3 Games presented by Wonil Suh, EVP at Wemade, will focus on lessons learned and sharing insight on tokenomics and information on Web3 games. Having launched over 25 Web3 games in the last year, each with its own unique token and tokenomics, Wemade is excited to share the experience, including successful and failed tokenomic designs.
Robin Seo, Head of Business Creative Centre at Wemade, will be shedding light on how games can easily be transformed into blockchain games in just four simple steps, through the company’s platform WEMIX PLAY, during the Transformation of Games into Blockchain Games session. Attendees will have an opportunity to discover how this transformation can revolutionise gamers’ experience, as the session will break down each process of the transformation and show the benefits generated by this. WEMIX PLAY is the world’s largest blockchain gaming ecosystem, where any game regardless of genre or platform can easily become a blockchain game through the company’s “Four Module System”: Tokenomic, GameFi, Marketplace and Community.
Fan Token, a Joint Blockchain Economy Built by Creators and Fans hosted by the world-renowned Myrtle Abigail Sarrosa – actress, cosplayer, host, singer, songwriter and gamer – will be all about how to move from the traditional method of expressing loyalty through donations as a form of engagement between content creators and their fans into a new form of a joint digital economy. This allows creators and fans to grow together through tokenomics, breaking away from the linear fan-creator engagement experience into a dynamic economy driven by collective effort. This session will unveil how creators and fans could use their digital currency to expand the boundaries of community engagement and activities.
[Panel Discussion] Transformation 101: Launching Your Own Blockchain Game on WEMIX PLAY featuring Wonil Suh, Robin Seo and Wook Kim, SVP, Wemade USA will focus on the process of transforming games into blockchain games on WEMIX PLAY. The WEMIX team will cover each of the steps required in blockchain game transformation. Attendees can engage with the WEMIX team by asking questions to learn more about this process and understand the potential of launching their own blockchain game through the platform.
ComeOn Group renews sponsorship deal with Sliema Aquatic Sports Club and Sliema Wanderers FC
Award winning iGaming operator ComeOn Group announced renewing their sponsor partnership with Malta based sports clubs Sliema Aquatic Sports Club (ASC) and Sliema Wanderers FC. The sponsorship is a way for the Group to continue supporting the localities close to their headquarters in Malta. ComeOn Group and the two clubs are now embarking on another year of success and exciting projects in order to further anchor the partnership for the benefit of their local community.
Last year the sponsorship was kicked off by a launch video, which was a way for ComeOn and the two clubs to show the mutual cultural fit and foster a sense of community through sports.
Daniela Vella, Chief Operating Officer at ComeOn Group, said: “Sliema is very close to us being the first location of our offices, and even though we have moved some metres up the waterfront, we have found synergies with both teams and their path to success. Both teams tie in well with our values, especially the Run Together The Group is also focused on giving back to the communities with its CSR strategy being a key, strategic pillar and sports plays a vital role in nurturing teamwork, and leadership skills.”
ComeOn Group, highly ranked by EGR Power 50, is a tier one operator on the island with their headquarters based in the modern office facilities of Spinola Park. ComeOn Group has more than 560 employees spanning over 53 nationalities globally, with Maltese being the biggest nationality represented in the headquarters. ComeOn Group has been present for over 13 years on the island, employing over 250 people with 50% of its workforce being female, further anchoring their presence and commitment to Malta.
ComeOn Group works hard to preserve their award winning culture and the company continuously develops their people strategies to retain what is most important to them: their people. An important way to do so for ComeOn is through their extensive Employee Assistance Program (EAP) that serves to offer help to employees when they are experiencing a tough time. The program is a part of ComeOn’s overarching CSR strategy where the focal point is mental health and wellbeing. Another important part of ComeOn’s EAP is the wellbeing allowance employees get each year to spend on activities aimed to boost overall physical and mental health.
For ComeOn and the two teams, sports and active lifestyle is something that goes hand in hand with boosting mental health and wellbeing, hence the importance of the continuing partnership.
Frank Testa, Club President of Sliema ASC, added: “It is with immense pleasure and gratitude that we renew our collaboration with ComeOn Group. Without the involvement of such organisations it would not be possible for clubs like ours to continue to work towards achieving our targets. As we move into a new era with our excellent prospects, we are delighted to continue the journey with ComeOn.”
Rupert Perry, Club President of Sliema Wanderers FC said: “We are immensely grateful for the unwavering support of our valued sponsor. ComeOn’s commitment to our mission has been instrumental in our success. As we look ahead to the future, we are excited to continue this journey together, creating lasting impact and achieving new heights of excellence.”
John Wright Joins Kwalee As VP of Mobile Publishing: Trades Unity For The Billion Download Studio
Wright’s leadership will reinforce Kwalee as the publisher of choice for top mobile game developers, drawing from his legacy at Luna Labs and ironSource.
Kwalee, a UK and global mobile, PC and console games developer and publisher, is thrilled to announce the appointment of John Wright as the new VP of Mobile Publishing. John joins the Kwalee team on the 2nd of October and will revamp the studio’s strategy to sign, launch and scale the games of external studios.
A passionate gamer and 15 year mobile industry veteran, Wright’s mobile journey saw him swiftly climb the ranks at app monetisation and distribution platform ironSource, relocating from London to the HQ in Israel during a pivotal phase in his professional growth. After returning to the UK, Wright re-entered the startup ecosystem by joining mobile app marketing outfit Luna Labs as their VP of Operations. With his leadership, Luna Labs witnessed significant and rapid growth. When ironSource acquired Luna Labs, Wright came full circle back to his former company, this time as the Head of Operations for Luna. Following ironSource’s merger with Unity, Wright transitioned to become the Head of Client Success for the Luna division within the wider Unity organisation.
Kwalee’s mobile publishing team is a proven hitmaker, backed up by a large in-house studio, helping developers scale games successfully with marketing, monetisation and game design expertise. John Wright joins after Kwalee achieved the milestone of 1 billion downloads in 2023 and has won Best Publisher (TIGA and Mobile Game Awards, 2022).
His strategic priorities as he starts the new role are to deepen the support offered by the publisher to developers, improve its efficiency to best serve the global community of mobile gamemakers, as well as emphasise Kwalee as the number one choice for developers close to home in the UK.
During his tenure at ironSource, John was a director in the newly formed and industry renowned “unified team” during the advent of the Hyper Casual boom, collaborating with industry players such as Ketchapp, Rollic and Homa. He helped them achieve exponential growth as an early innovator, seeing the value in combining the strategies of monetisation, mediation and user acquisition activities. John Wright has an enviable record of launching over 100 mobile games globally and managing over $1 billion in client spend.
His vast experience includes joining early-stage startups in pivotal business roles, growing them quickly, and leading large, multi-disciplinary and remote teams. Known for his ability to inject vitality into businesses, John will use his partner-side expertise to drive growth at Kwalee as he moves developer-side.
David Darling, founder and CEO of Kwalee, remarked, “John and I have a strong relationship already, working closely together, having first met a decade ago when we launched TENS!. Seeing his trajectory and achievements since, especially with Luna Labs and ironSource, it’s clear why he’s the best fit for us. We’re eager to tap into his vast experience, enhancing our developer relationships and publishing capabilities.”
John Wright shared his enthusiasm about the new role, stating, “Having worked with Kwalee as a partner and admired their innovation over the years, I’m thrilled to move across the table. We know it’s a challenging landscape post-IDFA, so small to medium-sized studios need a heavyweight publishing ally to help them achieve the highest level of multi-million dollar success. At Kwalee, I will champion developers. Our relationship will be symbiotic, understanding their needs as partners and clients.”
Embracing the rich British mobile developer community while setting sights on global expansion, John is poised to steer Kwalee’s Mobile Publishing into its most profitable and successful era yet.
Aviator to Take Players in Portugal on the Flight of Their Lives
World’s number-one crash game certified for launch in fast-growing online casino market
Players in Portugal, get ready to strap in for the flight of your lives. Spribe, the developer behind the number-one crash game in the world, Aviator, has been cleared for take-off in accordance with the most recent Portuguese regulations.
Aviator is the original crash game and since it took to the skies in 2019 has become one of the most-played games of all time. Today, it has more than ten million monthly active players with 160,000 bets being placed every minute of the day.
Aviator uses the increasing curve format with a plane that takes off and flies into the sky. As it climbs higher, a win multiplier climbs with it. The player must decide when to cash out; go too early and the win is small but wait too long and the plane flies away with their stake and accrued winnings.
Social interaction is at the heart of the game with players able to chat throughout their session. It’s multiplayer, too, with players competing with others on the leaderboard.
Aviator delivers fast-paced action thanks to its seamless user interface that has been designed for mobile play. Engagement is taken to the next level through bonus features including free spins and rain promo where players can make it ‘rain’ free spins in the chat.
Spribe is on a mission to launch Aviator in all regulated markets and the approval in Portugal is a major step forward in this regard. BMM Test Labs carried out the certification shortly after Portugal added ‘crash games’ in the regulations earlier in the year.
Operators in Portugal can now add Aviator to their lobbies and allow them to see what all the fuss is about by playing the most popular crash game on the planet for the first time.
“We are on a mission to launch Aviator in all regulated markets across the world so being given the green light to enter Portugal is a major moment for us,” the Chief Commercial Officer for Spribe, Giorgi Tsutskiridze, said. “Aviator offers an experience like no other; it’s fun, fast-paced and highly social. This has made it a big hit with players but especially those in the lucrative but hard to engage Millennial and Generation Z demographics.
“Operators in Portugal can now provide these experiences to these players by adding Aviator to their game lobbies for the first time, allowing them to join the ten million players that go for the ride of their lives every month.”
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