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Fish Games in Latin America: a Real Catch

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Fish Games in Latin America: a Real Catch
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With their roots in the Asian iGaming market and a long history of success in the region, fish games have now found a new wave of popularity in Latin America. Thanks to their easy-to-learn gameplay, the chance to catch a big win while playing something other than slots, these games have quickly become a favourite pastime for many LatAm players. The SOFTSWISS Game Aggregator, with its partner, game provider KA Gaming, have been observing their rise of popularity and are ready to cover this trend in detail in this article. 

 

FISH GAMES PHENOMENON

Fish games are RNG games for online casinos. These games are based on the concept of fishing, where players use virtual fishing nets or guns to catch fish or other aquatic creatures on the screen. Each shot or reel accounts for a bet, and every fish or character has its ‘value’. When the shot hits the fish, the winning prize is awarded to the players. 

These games often have colourful graphics, lively sound effects, a variety of characters with different point values, and, consequently, the potential for big payouts. Players can win prizes by catching fish and accumulating points for this, and some games even offer bonus rounds or jackpots for particularly skilled players. 

 

FROM ASIA TO LATIN AMERICA

Diving back into the history of fish games, they grew from simple arcade video games in China in the 2000s. Over time, the games became more advanced, with improved graphics, gameplay, and online connectivity, leading them into online casino portfolios. Many Asian iGaming companies now offer players a wide range of fish game options. 

KA Gaming is one of the game providers whose portfolio includes around 50 fish games. In partnership with the SOFTSWISS Game Aggregator, they supply these games to operators in different markets via API, including LatAm, where the demand for fish games has increased significantly during the last year.

Argentina, in particular, has emerged as a hotbed for fish games, with KA Gaming’s average number of ‘fish’ bets exceeding 8.5 million a month. This is a significant milestone, especially when compared to Asian countries where fish games have been popular for years. 

The popularity of this game type has also spread to other countries in the region, including Brazil, Chile, and Peru. As players across Latin America continue to discover the excitement and potential rewards of fish games, likely, the popularity of these games will only continue to grow.

Mei Tu, Director of Sales and Marketing at KA Gaming, comments: “We are thrilled by the potential for growth that the Latin American market represents for fish games. With an assumed room for growth in this region, the numbers we see from Argentina are auspicious. While fish games have been popular in Asian countries for many years and have already gained a regular audience, the average monthly spins range from 12 to 25 million. In contrast, the figure of 8.5 million spins per month in Argentina alone is an excellent result, especially considering that fish games have only been gaining popularity for the past year and that slot games remain the most preferred option in the region. We’re excited to see how the popularity of fish games will continue to grow in LatAm and beyond.”

 

REASONS FOR INCREASING POPULARITY IN LATAM

So why have fish games become so popular in LatAm? There are several reasons for this trend. For one, they are easy to learn and play, with simple controls and fast-paced gameplay that keeps players engaged. Additionally, fish games are known for their high payouts, which can attract both casual and serious players alike.

Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator, has also noted that the easy entry threshold, allowing players to place small bets and still win, is a major factor driving the popularity of fish games in LatAm. 

“The trend we’re seeing among players in this region is to place small but regular bets, which sets them apart from players in other regions. Fish games have a high probability of winning due to the ‘frequent catches’ and low betting options.”

Additionally, Tatyana notes that players in LatAm prefer to place bets using mobile devices. Since many fish games offered by operators and gaming providers are mobile-friendly, this is convenient for players in the region, contributing to the increasing popularity of these games.

KA Gaming also highlights the reasons for the rising popularity of fish games in LatAm. Among them, there are the following:

  • Fish games have the element of player interaction in the same rooms (usually 4–6) as they compete to ‘hunt the big fish for big rewards, creating much excitement for the players

  • There are multiple stages of the game, such as the “big boss” stage, where the players expect big wins once they successfully ‘reel in the ‘big boss’

  • The dynamic movement of the fishes and other characters on the screen, the fast pace of the fish hunt coupled with colourful visuals provide a great gamification experience for players

  • In addition, the gameplay learning curve is low compared to other games. KA Gaming usually sets the minimum bet lower than a typical slot game, making it easy for players to dive into the game

Summing up the above, Mei Tu adds: “Good games will always be good, regardless of culture and geography. Fish games’ exciting and engaging nature attracts players seeking a unique experience. Physical table fish games have already proven popular in North America, so we believe that with proper exposure and availability in the LatAm market, fish games will also gain popularity. It may take some players a warm-up or educational period, but it will also attract new players to iGaming who originally enjoyed arcade games.”

The SOFTSWISS Game Aggregator and KA Gaming have joined forces to provide top-notch content to operators in various regions, including supplying fish and hunting games to online casinos in LatAm. KA Gaming’s fish games, such as KA Fish Hunter, Poseidon’s Secret, Golden Dragon, Three Head Dragon, and Happy Food Hunter, are among the most popular titles among LatAm players in the content hub’s portfolio.

Tatyana Kaminskaya says: “We will continue to monitor the increasing popularity of fish games in LatAm. We recognise the potential for growth in this region beyond, and recommend operators to add this type of games to their online casinos The surge in popularity of certain game types reinforces this belief. Our portfolio boasts over 16,000 games available to LatAm clients, complete with API integration, exceptional service, and a range of tools that boost player engagement rates in online casinos. Notably, our recently launched Tournament Tool has already been tried out by several clients and has shown great promise.”

Gaming

4Players and ODIN deliver cutting-edge voice chat for Gray Zone Warfare

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The globally operating software company 4Players GmbH announces its partnership with MADFINGER Games, the developer behind the highly anticipated tactical first-person shooter Gray Zone Warfare. The collaboration aims to level up in-game communication by integrating 4Players’ next generation Voice Chat SDK, ODIN, into MADFINGER Games’ upcoming title.

MADFINGER Games’ goal is to create a complex and realistic gaming experience that allows players to embark on an adventure alone or in a team. To ensure excellent communication during tactical approaches, ODIN was the best choice for MADFINGER Games’ Technical Director Johanny Clerc-Renaud:

“Selecting ODIN as the voice chat in our upcoming title, Gray Zone Warfare, was a pivotal decision driven by both technical and business considerations. Technically, ODIN ticks a lot of our criteria with its support for spatial audio, a ready-to-deploy Unreal Engine 5 plugin and the ability to meet any player load thanks to their cloud hosting.

From a business perspective, the agility and openness of partnering with a company like 4Players meant we could work hand-in-hand to tailor the solution to our specific needs. This includes a seamless integration with Wwise, allowing us to modulate voice data for a more immersive and engaging player experience. Together, these factors made ODIN the undeniable choice for Gray Zone Warfare, enabling us to make our game even more memorable.”

By natively integrating ODIN Voice Chat into Unreal Engine 5, MADFINGER Games’ developers could focus on creating ultra-realistic game content instead of managing complex data sets. By leveraging ODIN’s scalable cloud hosting, MADFINGER Games can also ensure seamless service delivery to players worldwide, improving accessibility and the gaming experience.

With features such as real-time 3D spatial audio – including audio occlusion and ambient effects – for the global voice chat as well as full-volume radio communication, ODIN sets a new standard for multiplayer engagement and promotes immersive and crystal-clear interactions between players. This level of immersive communication not only enhances gameplay, but also strengthens the social fabric in the gaming community.

“ODIN represents the future of in-game communication. We combine cutting-edge technology with decades of expertise in the gaming industry to create a product that is fun and designed to improve gamers’ communication,” says Phillip Schuster, CEO at 4Players GmbH. “We are excited to be working with MADFINGER Games to further optimize the immersion of Gray Zone Warfare. The partnership highlights our shared goal of driving social interaction and creating a unique gaming experience.”With the release of Gray Zone Warfare for Early Access on 30th April 2024, players will experience unparalleled realistic gaming communication with ODIN.

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Gaming

Phoenix Games acquires PopReach Games along with its impressive games portfolio and over 100 employees

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Phoenix Games, a global gaming enterprise specializing in the acquisition and enhancement of game studios, is thrilled to announce the acquisition of PopReach Games, a live operations studio based in Bengaluru, India, from Ionik for a total aggregate purchase price of up to US$9.8 million, financed from cash reserves. Together with the studio, Phoenix takes over a broad portfolio of free-to-play games that boasts more than 420 million lifetime downloads.

This transaction substantially diversifies the Phoenix portfolio by including globally recognized IPs and beloved free-to-play titles on different platforms, such as Smurf’s Village, Smurf’s Magic Match, Gardens of Time, Kitchen Scramble games, Kingdoms of Camelot, and War of Nations as well as the Brain Training app Peak..

The acquisition of PopReach Games India strengthens Phoenix Games’ global presence and adds a dedicated workforce of more than 100 employees from the Indian studio.

“The acquisition of PopReach Games signifies a remarkable enhancement of our portfolio, introducing not just a team of 100 passionate professionals but also a suite of globally acclaimed IPs and games that continue to captivate millions,” states Klaas Kersting, CEO of Phoenix Games. “We look forward to elevating these games to new heights with our proprietary Uplift platform and exciting new game experiences that we can craft around them.

Echoing this sentiment, Jairaj NS, General Manager at PopReach Games India, shares, “I am excited about joining forces with the stellar team at Phoenix Games. This marks the beginning of an exciting journey we can’t wait to embark on with Phoenix as our new home. This is great news for all the stakeholders, especially for the millions of our loyal players across the globe. I am happy we have found a new ideal home for our globally acclaimed games. This partnership enables us to continue pouring our hearts and souls into creating unforgettable experiences for our players worldwide and create value for stakeholders.”

Ted Hastings, CEO of Ionik, adds: “It’s truly remarkable that we’ve discovered the perfect home for our former games division, PopReach Games India, with Phoenix Games, ensuring a promising and successful path ahead. This strategic move enables us to turn our full attention to our core responsibilities”.

Based in Karlsruhe, Germany, Phoenix Games boasts an impressive lineup of studios, including Upright Games, Sixteen Tons Entertainment, Well Played Games, Smileygamer, and the recent addition of Canadian developer Sad Panda Studios in November 2023.

Utilizing its proprietary Uplift platform, Phoenix Games enhances the financial performance and reach of the titles of acquired game studios, providing their expertise in user acquisition, ad monetization, and live operations to ensure an economic upswing.

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Gaming

Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia

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Midjiwan, the award-winning independent studio behind The Battle of Polytopia, is celebrating Elyrion (∑∫ỹriȱŋ) Tribe Week with a brand-new Midnight (₼idŋighţ) skin and donations to support reforestation.

Tapping into the Elyrion Tribe’s nature magic abilities, every purchase of an Elyrion item in the game will plant one real-world tree from April 22-28 2024. Midjiwan has teamed up with The Canopy Project, an organisation that works with global partners to reforest areas in urgent need of rehabilitation, combining The Battle Of Polytopia’s themes with a desire to make real change in the world. Previous years of Elyrion Tribe Week have resulted in the planting of over 12,000 trees.

The Elyrion Tribe is a mysterious group of elves, dedicated to defending their woodland home with their unique magic and connection with nature. Players using the Elyrion tribe have the ability to enchant animals into Polytaurs and summon powerful Fire Dragons.

Christian Lövstedt, General Manager at Midjiwan, commented:

“This is a hugely exciting partnership, allowing players to support the planet and contribute to reforestation whilst also accessing brilliant new content to use in The Battle Of Polytopia.”

Alongside donating to The Canopy Project, The Battle Of Polytopia also boasts a brand-new skin for the Elyrion Tribe! The Midnight skin allows players to create graves, build crypts, and summon demons in dark forests, all in service of the mysterious Shard of D’Naeh.

The Midnight skin re-skins the entire Elyrion Tribe as the Midnight Cult. Everything the Elyrion Tribe is all about – nature, enchantment, and sanctuary – is turned on its head, corrupted into a dark, twisted dystopia of itself.

Midjiwan has already invested €250,000 in solar power projects in rural areas around Africa, and other charitable projects. The studio continues to seek opportunities to combine its in-game creativity with real-world benefits. The Battle of Polytopia is available on Nintendo Switch, the App Store, Google Play, PC, and Tesla cars.

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