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Gaming Realms welcomes Suki Sandhu as new CPO

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Gaming Realms welcomes Suki Sandhu as new CPO
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Gaming Realms, a leading provider of mobile-focused gaming content, has appointed Suki Sandhu as its Chief Product Officer (CPO), highlighting the company’s commitment to further evolve its games offering.

As CPO, Sandhu will build on and enhance the Slingo content portfolio as well as introduce new concepts and elements to strengthen Gaming Realms’ position as a leading supplier to the online gambling industry.

Sandhu has decades of experience in the industry, having previously held senior roles with PartyGaming (now part of Entain), IGT, Gamesys and WynnBet. Most recently he was Product Director of iGaming at Inspired Entertainment.

Sandhu joins Gaming Realms at an exciting period of growth, with the provider recently announcing a record 36% year-on-year rise in revenue to £11.5m for H1 2023.

Mark Segal, Chief Executive Officer at Gaming Realms, said: “We are thrilled to welcome Suki to the Gaming Realms team.

“With his expertise and skills, we will be able to level up our existing product offering and provide players around the world with even more engaging and entertaining gaming experiences as we look to build on our recent success.”

Suki Sandhu, Chief Product Officer at Gaming Realms, said: “I am delighted to join Gaming Realms and I am really looking forward to working with the management, our internal and external studios, and product teams to build creative games and mechanics to grow the Slingo brand and explore complimentary innovative concepts which can help further boost the Gaming Realms business.

“I have a passion for product and the iGaming industry and Gaming Realms share a similar desire to make a positive impact in the market. Slingo has become a genre of its own and we’re keen to build on this and offer a wider variety of content. We have many ideas and a hungry team, and we will now create a shared product vision to ensure we deliver a positive gaming experience for our players, partners and operators.”

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TapNation and Immutable Partner to Onboard Millions into the Web3 Gaming Ecosystem

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TapNation and Immutable have teamed up to build an inclusive and diverse Web3 gaming future.

Leading French mobile gaming publishing company TapNation has partnered with Immutable — the preferred developer platform for building & scaling web3 games on Ethereum.

TapNation’s strategic alliance with Immutable will see the French publisher leverage Immutable’s scaling solution for games that offers EVM compatibility, low cost, massive scale, and Ethereum security, while also transitioning TapNation’s sizable player base into the Web3 era.

“We are thrilled to start this new partnership with Immutable, one of the major players from the Web3 ecosystem,” says Philippe Lenormand, Head of Web3 at TapNation. “We’re sure that together we’ll drive our Web2 players into Web3 and take them on an incredible new journey.”

This will partly be achieved through the creation of more intuitive blockchain experiences and a user-friendly onboarding experience.

TapNation will start by enhancing the user experience with mechanics on two of its most popular published mobile games: Giant Rush (iOS & Android) and Parking Jam (iOS & Android).

With over 200 million downloads, Giant Rush is a hyper casual runner game in which players take on the role of a heroic adventurer tasked with defeating massive giants and collecting valuable treasures.

Meanwhile, unique puzzle game Parking Jam has over 15 million downloads and sees players take on the mantle of a traffic controller by manoeuvring cars around a crowded lot.

The partnership between TapNation and Immutable is currently in production, with a release scheduled in a couple of months.

 

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Latest News

Imagine Live Launches New Adventurous Game Show – Robin The Fair

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Stand First

Imagine Live is excited to announce the launch of its newest game show, “Robin The Fair.” This simple yet adventurous show is set to captivate players with its unique and exciting concept inspired by the legendary Robin Hood.

 

Press Release

“Robin The Fair” takes contestants on an adventurous journey where the players should make a choice. Players participate in a card-based game where they are presented with seven rows; with two cards in each row. The game’s main objective is for players to guess a higher card from each row.

Imagine Live announced during ICE London 2024 that the best part about this game show is the unique game logic that engages the players to move forward through the game, reach higher rows, and get the most out of this adventurous game.

 

Key Features of “Robin The Fair”

The Robin Hood Concept: – The game operates from a themed studio. Set decorations and thematic elements create a visually captivating environment that evokes the charm and magic of Robin Hood’s legend.

Up to x5000 Multipliers: – A distinctive feature of the game is the Bonus Multiplier, which amplifies the win amount substantially. This adds an element of excitement as players aim for higher rewards.

Comfortable and Intuitive Interface: – The game’s interface is designed to be easy for both partners and players. The interface allows them to navigate effortlessly through the game. Imagine Live is confident that “Robin The Fair” will become a players’ favorite, offering a fresh and engaging perspective on the game show genre.

 

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eSports

Esports World Cup Reveals First Five Game Titles for Summer 2024

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Esports World Cup (EWC) Foundation this week revealed the first five games that will be part of the inaugural Esports World Cup this summer in Riyadh, Saudi Arabia. The addition of Honor of Kings, Counter-Strike 2, Dota 2, Mobile Legends: Bang Bang, StarCraft II to the Summer 2024 program underscores the EWC’s mission of bringing together diverse game communities for a truly global event.

“With a mix of storied PC games and some of the biggest mobile esports titles in the world, Esports World Cup captures the past, present, and future of esports,” said Ralf Reichert, CEO, Esports World Cup Foundation. “StarCraft II, Dota 2, Counter-Strike 2, Mobile Legends: Bang Bang, and Honor of Kings are all outstanding titles for the Esports World Cup. From the games that foundationally defined this industry, to the premier mobile titles beloved by a new wave of gamers, we are building the World Cup to connect with and elevate clubs, players, fans, and the entire esports community.”

The first set of titles features three games with rich histories central to the global popularization of esports. Franchises like StarCraft built standout esports ecosystems during the early days of the industry, and titles such as Dota have consistently shattered viewership and prize pool records throughout decades of competitive play. Counter-Strike 2 represents a new era for a storied esports title, which remains one of the most popular esports in the world 25 years later.

Mobile games like Mobile Legends: Bang Bang lay the foundation for a new frontier of esports – one that leans on the accessibility of the platform and opportunities to host top-tier competition anywhere a 5G signal is available. Mobile Legends: Bang Bang is among the most-watched esports in the world by peak viewership, and presents an opportunity to engage an underserved, yet large and diverse, segment of esports fans.

Honor of Kings, the most-played mobile MOBA, is the latest title confirmed for inclusion in the Esports World Cup. Honor of Kings has announced a $15 million commitment to build the game’s international esports ecosystem. In 2024, its esports circuit will feature more tournaments than ever, with over 1000 events across global markets to support the game’s full international launch later this year.

Esports World Cup aims to bring this mix of platforms, genres, and fans together for the largest-ever celebration of gaming as a global sport. Alongside initiatives such as EWC Foundation’s Club Program, announced earlier this month, the tournament will help foster cross-game competition, connecting the audience to their favorite titles and new opportunities for fandom, and facilitating world-class tournaments in dozens of titles.

Participating publishers and games were introduced on social media through related videos that captured not only their unique IP, but the regions that have been integral to their esports history. The campaign highlights the rise of esports as a global sport and the convergence of these regions and their favorite games at the Esports World Cup in summer 2024. The full list of reveals and the cities featured in their CGI reveals to date includes:

Mobile Legends: Bang Bang (Shanghai, China)
Dota 2 (Seattle, Washington, USA)
StarCraft II (Seoul, South Korea)
Counter-Strike 2 (Cologne, Germany)
Honor of Kings (Shenzhen, China)
Additional titles will be announced soon.

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