The global slot machine market is poised for substantial growth, with an estimated market size of approximately US$9.9 Bn (2022) projected to surge to a valuation of US$18.2 Bn by the end of 2030. This impressive growth trajectory indicates an impressive CAGR of 7.9% from 2023 to 2030.
|2023 – 2030
|Estimated Market Size in 2030
|IGT, Aristocrat Leisure Limited, Scientific Games Corporation, Konami Gaming, Inc., Everi Holdings Inc., Novomatic Group, SuzoHapp, APEX Gaming, Zytronic
The robust expansion in market revenue is propelled by a combination of factors, including the increasing popularity of digital and online gaming applications, advancements in technology enhancing player experiences, and the steady rise in disposable incomes, particularly in key regions such as North America, and Asia Pacific.
The flourishing casino industry, and the dynamic shift toward digitalisation primarily positions the slot machine industry as a lucrative area that expects sustained growth and investment opportunities in the coming years.
“The adoption of progressive slot machines, and the integration of cutting-edge technologies will most likely drive sustained growth in the market. The global slot machine market is navigating a dynamic landscape with the rise of digital applications, progressive features, and regional expansions,” predicts the company analyst.
Key Research Insights
- Video slot machines lead the machine type segment, garnering high demand due to their incorporation of free spins and mini-games, appealing to a broad customer base with their engaging features.
- While mechanical products historically dominated the slot machine market, serving as its foundational elements due to early adoption, their market share has waned over the years. The rise of digital and electronic slot machines has eclipsed the appeal of traditional mechanical slots, offering enhanced features and interactivity.
- Presently, North America holds sway in the slot machine market, attributed to its well-established gambling culture, technological advancements, stringent regulatory framework, and robust consumer spending on leisure activities.
Insights into Segmentation Analysis
Casino Application Remains Dominant
Casinos capture the largest market share, serving as major hubs for slot machines. Digitalisation of casinos and online platforms expands the reach of slot machines, making casino applications the primary platform for gaming and revenue generation.
Mobile gaming, social gaming, and online platforms witness high growth, driven by changing player preferences and technological advancements.
Mechanical Product Category Leads
Traditional mechanical slot machines historically held the largest market share. Digital and electronic slot machines gain ground with enhanced features and interactivity. Digital products experience the highest growth rate, offering dynamic and immersive gameplay for modern players.
Computerisation Technology Spearheads
Progressive slot machines with collective jackpots attract players with the promise of substantial winnings. Interconnected progressive jackpots across casinos, and online platforms foster larger prize pools. The surge in demand for progressive slots makes them a persistent favorite among gamblers.
Key Report Highlights
- Casino applications, particularly in the digital realm, continue to dominate. The demand for progressive slot machines with captivating jackpot features will rise high.
- As the gambling industry evolves, other applications like mobile gaming, and online platforms will also experience significant growth in the years to come.
- The market is witnessing a shift from traditional mechanical products to digital and electronic slot machines. The latter will however offer more enhanced features, and interactive experiences.
Insights into Regional Analysis
North America Represents the Largest Regional Market
North America secures the largest market share due to a long-established gambling culture. Technological advancements in slot machines draw players seeking immersive experiences.
Robust regulatory frameworks, and a strong economy collectively contribute to North America’s leadership position in the global market for slot machines, says the report.
Asia Pacific Develops a Stream of Opportunities
Rapid economic growth, increasing disposable incomes, and a growing middle-class population drive demand in Asia Pacific. The region’s expanding tourism industry, particularly in Macau and Singapore, contributes to the surge in casino resorts and slot installations.
Integration of cutting-edge technologies like virtual reality (VR), and blockchain presents a wealth of growth opportunities to the manufacturers and other participants in the slot machine market, across the Asia Pacific region.
Major Competitors in Global Slot Machine Market
Key players like IGT, Aristocrat Leisure Limited, Scientific Games Corporation, Konami Gaming, Inc., Everi Holdings Inc., Novomatic Group, SuzoHapp, APEX Gaming, and Zytronic are at the forefront.
Application Start for Gamecity Hamburg Prototype Funding on March 7 – 400,000 Euros for Games from Hamburg and New Diversity Checklist
“In the context of paused federal funding, we are pleased to reliably support game developers in Hamburg once again with up to 400,000 euros with the Prototype Funding 2024. In this funding round, we’re adding a diversity checklist to our application documents to encourage our applicants to examine their own structures and processes while developing. Games are the leading medium of our time and can showcase diverse voices, perspectives, and stories,” comments Dennis Schoubye, Head of Gamecity Hamburg.
Starting this year, answering the diversity checklist is mandatory when applying for Prototype Funding. Applicants’ answers can optionally be used by the awarding committee when evaluating projects. Applicants whose team and/or project enriches the diversity of Hamburg’s games landscape can receive a bonus in the evaluation by the awarding committee. On the contrary, applicants are not disadvantaged in the evaluation process if that is not the case for their team and/or project. The awarding committee consists of Nina Müller (Head of Publishing, Goodgame Studios), Jonas Hüsges (Publishing Director, Daedalic Entertainment), Valentina Birke (Director, Indie Arena Booth), Jens Unrau (Head of the Media and Digital Economy Department of the Hamburg Ministry of Culture and Media) and Dennis Schoubye (Head of Gamecity Hamburg). They will decide on the granted funding after the end of the application phase on the basis of the submitted projects and a subsequent pitch by the applicants.
The Application Process
Eligible to apply for Prototype Funding are:
- developers and developer groups
- or small and medium-sized enterprises (SMEs),
- who are based in Hamburg
- or which relocate their registered office to Hamburg
- or open a branch office/business location in Hamburg
A consultation with Gamecity Hamburg is mandatory and is recommended at least two weeks before the submission deadline on April 8, to prepare applicants optimally for their submission. Interested parties please contact [email protected] to arrange an appointment.
Projects funded through the Prototype Funding program
Since the start of the first funding round in 2020, the Prototype Funding has so far supported 26 games projects with more than 1,450,000 euros. Among the funding recipients are, for example, the indie studio Tiny Roar, which received prototype funding in 2022 for its dreamlike world-builder game “Wanderful”. The serious game “Mambio” by neurodactics, an educational game to make arithmetic understandable for primary school children, received the Prototype Funding in 2021 and was able to secure over 1,100,000 million euros in additional federal computer games funding in 2022. The virtual reality game “Crumbling”, in which your own controller becomes an action figure, was part of the first prototype funding round as well and found a strong partner alongside investors in Meta. Crumbling celebrated its successful release in February 2024.
Further funding programs for Hamburg games industry by Gamecity Hamburg
Every year, the Games Lift Incubator supports five teams, developers and start-ups in the development of digital games and projects. In addition to 15,000 euros in start-up funding, the recipients receive a comprehensive coaching and mentoring program featuring international experts as well as workshops and subsequent individual support. The application phase for this year’s Games Lift runs from May 2 to June 10, 2024.
The 2024 BAFTA Games Nominations Host and Panel have been announced!
BAFTA’s team of panellists will announce and discuss the nominations live, give their opinions on the outstanding games we’ve seen from the industry in 2023 and recognise the creative talent who made them.
Lucy James said: “I’m so excited to be returning to host the BAFTA Games Awards nominations stream for the 2024 Games Awards. BAFTA’s commitment to uplifting and celebrating the people who make the games we love is an incredibly important endeavour: now more than ever. 2023 will go down in history as one of the greatest years for video game releases ever, but also for being one of the worst for the industry. Sadly, 2024 looks to be continuing this trend with multiple project cancellations, studio closures, and mass layoffs. It’s important for us to take a moment to band together to recognise the contributions and achievements of our hard-working and talented peers.”
Luke Hebblethwaite, Head of Games at BAFTA, said: “We’re hugely excited to be revealing the nominees for this year’s BAFTA Games Awards and couldn’t be happier than to have five such energetic and knowledgeable voices to lead us through the big moment. I’m looking forward to their lively and insightful reactions and a great conversation as we celebrate the amazing talent, creativity and hard work behind the best games of the year.”
The world’s most prestigious annual celebration of excellence and creative achievement in games, the 20th BAFTA Games Awards, will take place on Thursday 11 April at the Queen Elizabeth Hall, Southbank Centre, London and will be livestreamed on BAFTA’s YouTube, Twitch and X channels at 19.00 BST / 14.00 ET / 11.00 PT.
S Gaming Launches The Emerald Road Game
S Gaming has launched The Emerald Road, an exhilarating new gaming experience set to captivate players worldwide. The game was launched exclusively on Entain’s platform on March 1, expanding to the wider public two weeks later.
This exclusive partnership marks an exciting opportunity for Entain, to offer its players a unique and immersive gaming experience. The Emerald Road game combines captivating gameplay, with stunning visuals and innovative mechanics, promising an unforgettable journey through a fantastical world filled with adventure, mystery and leprechauns.
During the two-week exclusive period, Entain players will have the opportunity to be among the first to experience The Emerald Road’s captivating gameplay and discover its secrets. After the exclusive period, the game will be available for general release, allowing even more players to embark on this epic journey.
Charles Mott, CEO of S Gaming, said: “We are committed to offering our players the best and most innovative gaming experiences available. The Emerald Road is a perfect fit for Entain, and we are excited to give them an exclusive game launch before we expand it to the wider public in two weeks.”
The 2024 BAFTA Games Nominations Host and Panel have been announced!
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