Connect with us
SIS

Press Releases

SBTech and GAN establish strategic partnership for US sports betting

George Miller

Published

on

SBTech and GAN establish strategic partnership for US sports betting
Reading Time: 4 minutes

London, UK – 15 January 2018: SBTech, the leading supplier of sports betting solutions to the online betting and gaming industry in regulated markets worldwide, has launched a strategic relationship with GAN, a major B2B supplier of internet gaming enterprise software-as-a-service solutions to the US land-based casino industry.

SBTech will now supply real money sports betting services to GAN’s diverse portfolio of US casino operator clients.

SBTech’s sports betting solution will be integrated with GAN’s GameSTACK™ enterprise software platform and delivered to players through both online and retail channels. GAN’s clients in the US represent more than 70 casino properties from coast to coast, generating annual revenues in excess of US$8bn in land-based casino gaming.

The partnership places both SBTech and GAN in a strong position in the event that the Supreme Court of the United States (“SCOTUS”) overturns or otherwise modifies the current federal prohibition on sports betting, enshrined in the Professional and Amateur Sports Protection Act 1992 (“PASPA”), following the sports betting hearing (NCAA v. Christie) headed up by the state of New Jersey on December 4.

Management commentary

Richard Carter, CEO of SBTech, commented:

GAN is a licensed, trusted partner to more than a dozen US casino operators, and is equipped with unique intellectual property and a proven track record in delivering and growing internet gaming businesses in the United States. This partnership is a logical step for SBTECH and allows the company to rapidly introduce its sports betting technology and services to a wide range of US casinos with a view to being the first provider to settle a US sports bet online and on-property in States such as New Jersey and Pennsylvania, in close collaboration with GAN.”

Dermot Smurfit, CEO of GAN, commented:

GAN has been asked by several Clients to review, procure and support the delivery of a sports betting solution both online and in the on-property retail channel in the event PASPA is overturned. We have conducted a lengthy diligence process in Europe to identify a preferred sports betting partner based on their technical capability, US licensing suitability, ability to integrate seamlessly with GAN’s enterprise software platform and the sophistication of their managed sports services. We are delighted to announce this strategic relationship with SBTech.”

FAQs about US regulation & GAN’s real money online regulated gaming business:

  • In the event PASPA is overturned by SCOTUS in H1 2018, the US market opportunity for retail, online and mobile sports betting deployed on-property and online is expected to exceed US$6bn by 2023 (source: Eilers & Krejcik Gaming, LLC November 2017).

  • Internet gaming was effectively outlawed in the United States in October 2006 by the Unlawful Internet Gaming Enforcement Act, prohibiting financial institutions from processing internet gaming payments.

  • In 2013, three US States passed laws to regulate internet gaming within their borders: Nevada (pop. 2.8m), Delaware (<1m) and New Jersey (8.9m) comprising a total of 12.6m people and representing less than 4% of the US population (324m). In the neighbouring State of New Jersey (pop. 9m), the internet gaming market commenced in November 2013 and generated US$197m in gross revenues in calendar year 2016, representing 8.2% of the US$2.4bn in land-based gross gaming revenues generated by New Jersey’s eight casino properties operational, in full or in part, throughout 2016.

  • Both New Jersey and Pennsylvania have passed legislation enabling existing internet gaming operators to launch online sports betting in the event PASPA is overturned by SCOTUS.

  • Pennsylvania has a population of 12.8m, which more than doubles the number of Americans who will be legally permitted to wager real money on internet casino games following the commencement of Regulated Gaming in the State of Pennsylvania, anticipated in the first half of 2018.

  • Real money online Regulated Gaming for GAN comprises wholly regulated and US-compliant internet gaming where end-user players resident in wholly legal jurisdictions deposit and wager real money while playing casino games online.

  • GAN received its first full US gaming licence in April 2017, awarded by the State of New Jersey.

About SBTech

SBTech is the leading B2B supplier to the online betting and gaming industry in regulated markets worldwide. Its award-winning sportsbook platform is widely acknowledged as the industry’s leading solution, offering operators best-in-class technology. SBTech is also recognised as one of the foremost innovators when it comes to ground-breaking betting products and features.

As a member of the American Gaming Association’s sports betting taskforce, SBTech is proud to support the US gaming industry’s efforts to regulate its sports betting sector and work towards the best possible legal framework in the country. Defined by technical excellence, a powerful sportsbook engine and informed by deep market knowledge, SBTech’s innovative solutions deliver competitive edge and rapid growth for its clients.

For more information, please visit www.sbtech.com

About GAN

GAN is a leading B2B supplier of internet gaming enterprise software-as-a-service solutions to the US land-based casino Industry. GAN is listed on the ESM Market of the Irish Stock Exchange and the AIM Market of the London Stock Exchange under the ticker: GAN.

The Company has developed an internet gaming enterprise software system, GameSTACK™, which it licenses principally to land-based US casino operators as a turnkey technology solution for both regulated real-money and/or virtual Simulated Gaming. GAN has thirteen (13) casino operators as clients of Simulated Gaming coast to coast across the US and internationally; two (2) clients of real money Regulated Gaming in New Jersey; one (1) client of real money Regulated Gaming in Pennsylvania and ten (10) clients of real money Regulated Gaming in Europe.

The Internet Gaming System, developed in London under a UK Gambling Commission license, is certified to the highest technical standards currently required by gaming regulators. In April 2017, GAN was granted a Casino Service Industry Enterprise license by the New Jersey Division of Gaming Enforcement being GAN’s first privileged gaming license in the United States.

For more information, please visit www.GAN.com

Advertisement

Latest News

Eyecon sets its sights on expansion through Microgaming’s platform

George Miller

Published

on

Eyecon sets its sights on expansion through Microgaming's platform
Reading Time: < 1 minute

 

Microgaming has signed a deal with Eyecon that will see the leading game studio’s entire suite of games be made available to Microgaming’s customers.

Popular titles such as Fluffy Favourites, Shaman’s Dream and Temple of Iris will be added to Microgaming’s award-winning platform, which provides over 800 gaming brands worldwide, in more than 20 regulated markets, with access to an extensive and growing collection of exclusive content and top-performing partner games.

“Looking forward to a successful and mutually-beneficial partnership with Eyecon. The deal will enable Microgaming to bolster its content offering with Eyecon’s iconic collection of casino slots, while also providing Eyecon with significantly greater exposure, scale and reach. Microgaming continues to collaborate with top-performing content partners such as Eyecon to keep its diverse, industry-leading games portfolio fresh and innovative for its customers.” -said, Leon Thomas Commercial Director at Microgaming.

“We are really excited to launch Eyecon’s extensive portfolio of games across Microgaming’s content platform. This is a great opportunity for us to increase the reach of our games, along with our enhanced engagement tools, via the huge distribution that Microgaming offers. This is a compelling partnership that will provide Microgaming customers and their players with well known, market-leading titles.” – concluded, Paul Gielbert, Commercial Director of Eyecon.

Continue Reading

Asia

ITL bill acceptor expands into Southeast Asia

George Miller

Published

on

ITL bill acceptor expands into Southeast Asia
Reading Time: < 1 minute

 

A bill acceptor (CBA9) designed specifically for Southeast Asia has been introduced to the market to simplify cash handling for OEM’s that export throughout the region. Already dominating the vending industry in China, the market-leading, field-proven banknote validator is now available in Indonesia, Malaysia, Philippines, Singapore, Taiwan, Thailand & Vietnam. Following consumer and market demand, ITL are keen to roll-out its accessibility to this vast Southeast Asia region.

Kravitz Liew is ITL’s Business Development Manager for Southeast Asia based in Malaysia. Kravitz commented, “The CBA9 is a cost-effective bill acceptor and boasts a quick transaction time (2-3 seconds) and advanced note-to-note processing capabilities. With its enhanced sensing technology, the CBA yields a high acceptance rate for the Southeast Asian currencies which we have currently available and we are delighted with the positive interest we have received from key Manufacturers in the region. Since I started working for ITL back in February this year, I have built up strong relationships with our customers in Southeast Asia and CBA9 is proof that we are providing the right product for the demands of the region.”

Kravitz continued, “Due to the product’s modular design, the CBA9 can be upgraded to add a note recycler to suit customer needs. It is particularly suited to vending and amusement industries where it offers exceptional field reliability. Free remote updates (including MDB) are available too giving our customers excellent value for money.”

Concluding Kravitz said, “The CBA9 is devised to maximise cash efficiency for customers requiring quick transactions and I am delighted to be able to offer our customers this solution. Southeast Asia is an important region for us, and we look forward to seeing a fast and widespread take-up of this cost-effective bill acceptor in the region.”

Continue Reading

Latest News

Zynga Enters Into Agreement to Acquire Istanbul-based Rollic

George Miller

Published

on

Zynga Enters Into Agreement to Acquire Istanbul-based Rollic
Reading Time: 2 minutes

 

Zynga Inc., a global leader in interactive entertainment, announced it has entered into an agreement to acquire Istanbul-based Rollic, a mobile games developer and publisher with an exciting portfolio of popular hyper-casual games that have been downloaded more than 250 million times. With this acquisition, Zynga enters the hyper-casual market – one of the largest and fastest growing gaming categories on mobile – and adds a highly talented team and an extensive network of external developers. Rollic will meaningfully increase our audience and grow our advertising business.

Founded in December 2018 by Burak Vardal, Deniz Basaran and Mehmet Can Yavuz, Rollic is a hyper-casual publisher and game developer based in Istanbul, Turkey. Eight of Rollic’s games have reached #1 or #2 top free downloaded games in the U.S. App Store, and their latest releases, Go Knots 3D and Tangle Master 3D, were the top two most downloaded games in the U.S. App Store in Q2 2020. Rollic’s titles currently have more than 5 million mobile daily active users (DAUs) and 65 million mobile monthly active users (MAUs).

“We are excited to expand into the hyper-casual category with the acquisition of Rollic, one of the fastest growing hyper-casual developers and publishers worldwide in 2020, led by an incredibly creative team,” said Frank Gibeau, Chief Executive Officer of Zynga. “With Rollic, we are meaningfully growing our audience, expanding and diversifying our global advertising business, and adding to our game pipeline and developer network. Zynga and Rollic are well-positioned to grow faster together.”

“The Rollic team is proud to be joining Zynga,” said Burak Vardal, founder and Chief Executive Officer of Rollic. “Our expertise in hyper-casual is a seamless fit for Zynga’s proficiency in product management, data science, ad monetization and world-class publishing. With Rollic’s robust slate of existing and new hyper-casual games joining Zynga’s portfolio, we look forward to advancing our collective mission to connect the world through games.”

Zynga will acquire 80% of Rollic for $168 million in cash. The final upfront transaction consideration will also include customary closing adjustments and is expected to close on October 1, 2020. Over the next three years, Zynga will acquire the remaining 20% in equal installments at valuations based on specific profitability goals.

Continue Reading
Advertisement
NSoft

Global Gaming Industry Newsletter – Weekly Digest (sent every Wednesday)

Please select all the ways you would like to hear from European Gaming Media and Events:

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please visit our website.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here. Read more about European Gaming Media and Event's Privacy Policy and Terms of Service.

Subscribe to our News via Email

Enter your email address to subscribe to our news and receive notifications of new posts by email.

Trending

Notice for AdBlock users

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.