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Videoslots Launches Battle Of Slots For Mobile

George Miller

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Videoslots Launches Battle Of Slots For Mobile
Reading Time: 2 minutes

 

Award-winning online casino Videoslots.com is giving players the chance to play Battle Of Slots on the go after making its famous retention tool available on mobile.

First launched in 2015, Battle of Slots is an industry-first gamification concept that has revolutionised online casino, offering an unparalleled multiplayer gaming experience.

Battle of Slots features large guaranteed prize pools and gives players the chance to go head-to-head, as well as socialise, with other Videoslots players in a poker-style lobby.

Players are given the chance to play a wide-range of titles in Battle of Slots from suppliers such as Netent, Play’n Go and Thunderkick, boosting player engagement and lifetime value.

Alexander Stevendahl, Chief Executive Officer at Videoslots, said: “Battle of Slots has proved to be one of our most successful innovations to date earning a wealth of awards in the process.

“It was therefore a no brainer to develop a mobile version to ensure more people than ever can experience the excitement that the concept brings. We know players will enjoy playing on the go.”

 

About Videoslots.com:

Founded in 2011, Videoslots.com is an award-winning online casino with the widest variety of games in the industry.

With an unparalleled range of more than 3,000 slots and table games from trusted providers, Videoslots.com offers a premium gaming platform to customers, enhanced by innovative new promotional concepts including Casino Races and Battle of Slots. It aims to create a unique entertainment product via technical excellence, exceptional customer service and the latest game play innovation.

Videoslots.com also provides market-leading customer protection with its industry-first Max Bet Protection and robust compliance procedures. It was the winner of Best Casino at the 2015 and 2016 Casinomeister Awards, Best Gaming Experience and Best Casino Manager at the 2016 Casinomeister Awards, and Best Slots Operator at the 2017 International Gaming Awards.

Videoslots.com is owned by Malta-based parent company Panda Media Ltd, and holds licences in Malta, the UK and Curacao. For more information, please visit www.videoslots.com

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Gambling in the USA

NIGA Delegation Visits Gauselmann Group

Niji Narayan

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NIGA Delegation Visits Gauselmann Group
Photo Source: gauselmann.de
Reading Time: 2 minutes

 

Ernest L. Stevens Jr., Chairman of the National Indian Gaming Association (NIGA), with a delegation of four have visited the Gauselmann group in Germany.

The NIGA members started off their visit in Eastern Westphalia. They visited the Gauselmann Group’s production plant in Lübbecke, the company’s training centre at Schloss Benkhausen in Espelkamp and the German Coin-Op Museum. They experienced German casino flair in the MERKUR Casino arcades in Espelkamp, as well as at the Bad Oeynhausen casino.

They made discussions with various company representatives, especially Paul Gauselmann (founder of Gauselmann group), who invited Ernest L. Stevens along with Jürgen Stühmeyer (Merkur Management Board member) and Athanasios Isaakidis (Chief Executive, International) to a personal meeting.

“It is a great honour for us to welcome Ernest Stevens and his delegation to the Gauselmann Group’s company headquarters. Mr Stevens has been passionately campaigning for the concerns of the Indian gaming industry in the United States for decades. Thanks to his skill, gaming revenues have been more than tripled in the past two decades. This is a remarkable achievement and a great win for the affiliated Indian tribes, that have been able to use the generated revenues to implement many social projects such as schools, kindergartens and hospitals,” Paul Gauselmann said.

“In addition, I see in Mr Stevens many parallels with my own many years of association work in the German amusement and vending machine industry and am therefore delighted to be able to get to know him better personally,” he added.

“We are delighted to have received the invitation to get to know the East-Westphalian Gauselmann Group personally and about the wonderful hospitality shown to us during our stay. It was really fascinating to see how the high-quality products of the games makers in Germany are manufactured and, like our casinos in the United States, how they also secure local jobs,” Ernest L. Stevens said.

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Industry News

Chinese Hackers Breach Online Betting and Gambling Sites

Niji Narayan

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Chinese Hackers Breach Online Betting and Gambling Sites
Photo Source: technofaq.org
Reading Time: < 1 minute

 

A group of Chinese hackers is targeting and hacking online gambling and betting websites since 2019. As per the reports by cyber-security firms Talent-Jump and Trend Micro, hacks have been officially confirmed at gambling companies in Southeast Asia, while unconfirmed rumours of hacks have also come from Europe and the Middle East.

Talent-Jump and Trend Micro say hackers appear to have stolen company databases and source code, but not money, suggesting the attacks were espionage-focused, rather than cybercrime motivated. They said the attacks had been carried out by a group called DRBControl.

Attacks start with a spear-phishing link sent to targets. Employees who fall for the emails and open the documents they received are infected with backdoor trojans.

These backdoor trojans are somewhat different from other backdoors because they heavily rely on the Dropbox file hosting and file sharing service, which they use as a command-and-control service and as a storage medium for second-stage payloads and stolen data.

The Chinese hackers use backdoors to download other hacking tools and malware that they use to move laterally through a company’s network until they find databases and source code repositories from where they can steal data.

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Gambling in the USA

High 5 Games recruits Jesse Cary as Vice President Strategy

George Miller

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High 5 Games recruits Jesse Cary as Vice President Strategy
Reading Time: 2 minutes

 

High 5 Games (H5G), the world’s leading independent casino games provider, has appointed Jesse Cary in the newly created role of Vice President Strategy as the company prepares to launch its social casino into the real money gaming market.

Cary is an experienced technologist and joins the company from Bede Gaming where he served over eight years as a technical director of the platform provider.

As part of his new role, he will be responsible for H5G’s iGaming platform strategy, advising on technical platform design, platform as a product, as well as engineering organisational structure.

Following the developer’s recently granted MGA B2C licence Type 1, his immediate focus will be to ensure the successful launch of High 5 Casino and help take the B2C brand into new markets.

The casino will launch on the company’s proprietary platform, Vault, which incorporates its Brain with Benefits technology that is built on Google’s artificial intelligence and machine learning frameworks. High 5 Games has ambitions to package and licence the intelligent Brain, named Oracle, to operators worldwide in the future.

The appointment will also provide the developer with a bridge between its recently formed Maltese business operation and its established product and development teams in New York City.

Anthony Singer, CEO of High 5 Games, said: “We’re thrilled to welcome Jesse to High 5 Games, who will become a real asset to the team as we prepare to launch our first B2C brand in the real gaming market.

“His tech background will be instrumental as we begin to broaden our product offering, especially with the launch of our Brain with Benefits technology that is set to set to revolutionise the casino experience with a truly personalised player journey.”

Commenting on his new role, Cary said: “This is a fantastic opportunity for me and an exciting time to join High 5 Games.

“The company’s new Brain with Benefits technology will take gaming to the next level. I’m looking forward to working with the rest of the team and to introduce Oracle the Brain to the global gaming industry.”

 

 

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