eSports
Super League Gaming Acquires Framerate, One of the Fastest Growing Independent Social Video Networks in Esports

With 25 million video views in 2019 from gamers around the world, Framerate accelerates Super League’s position as a leading amateur esports community, content and gameplay platform
Super League Gaming, a leading content and community platform providing competitive and social gameplay experiences across game titles, skill levels and venues, announced today it is has acquired Framerate, one of the largest and fastest growing independent social video networks in esports and gaming.
“Framerate will be a major part of Super League’s drive to bring value to gamers through multiple forms of engagement,” said Ann Hand, CEO of Super League Gaming. “The company will be fully integrated into Super League, instantly expanding our audience reach, creating more awareness for our live and digital experiences, and becoming a foundational component of our content distribution network.”
Framerate has experienced significant growth since its launch in 2018, boasting more than 100,000 followers and generating millions of video views and engagements per month across Instagram, InstagramTV, Facebook and Facebook Watch. With more than 700 million engagement actions occurring in gaming on Facebook, Twitter and Instagram in 2018 according to social media data platform Shareablee, social video has become a significant source of content consumption for gamers. Framerate has become the leading independent gaming media channel on Instagram over the last six months1.
“You don’t need to be a top influencer or esports pro to make a great play,” said Marco Mereu, founder and CEO of Framerate. “We created Framerate to showcase exciting content from everyday gamers all around the world. Combining with Super League super charges our ability to do so at scale. We can access a higher volume of engaging content and deliver multi-dimensional solutions to game publishers and consumer brands seeking authentic ways to connect with such a valuable demographic.”
“Content, whether digital or experiential, whether user-generated or professionally produced, lives at the heart of every vibrant community,” added Matt Edelman, chief commercial officer of Super League. “Adding Framerate’s impressive viewership to Super League’s live event and digital programming footprint makes us an always-on content provider for a broader base of enthusiastic players.”
According to video performance data from Tubular Labs, a leading video measurement and analytics platform, in 2019 Framerate is the largest independent gaming media channel on Instagram and a top five such channel overall, driving more video views across Instagram video than traditional gaming outlets Gamespot, Kotaku and Polygon combined, and major esports leagues such as ESL, MLG and E-League.
eSports
GammaStack Introduces All-Inclusive Esports Tournament Platform

GammaStack has commenced a new phase of iGaming software development by the launch of an all-inclusive Esports tournament platform.
Being the epitome of industry-leading innovations, award-winning developments and valuable clientele, GammaStack has successfully climbed great heights of success in iGaming industry. The saga of their glory keeps on moving forward at an amazing pace with the sports betting software, fantasy sports software, online casino software and now the Esports tournament software development.
“We are excited with the new launch and looking forward towards assisting an array of entrepreneurs in accelerating the success of their Esports businesses,” Dilip Chouhan, CSO of GammaStack said.
Along with a plethora of features, they integrate on-demand additional features as per the brand identity. The Esports software covers a myriad of titles and tournaments including Counter Strike, Call of Duty, WarCraft, League of Legends, Call of Duty World League and so on.
The Esports platform is developed by a team of technically-proficient individuals who have hands-on expertise in bleeding edge technologies.
They are connected with some of the trusted data partners including Twitch, Steam, Riot Games, Betradar, Stats and so on. Some of their customers include Nairabet, BetSnap, Bitpunter, Bwinner and many more.
eSports
GFINITY ARENA TO HOST NBA 2K LEAGUE EUROPEAN INVITATIONAL DEC. 13-14 IN LONDON

WHAT:
- The NBA 2K League, a professional esports league co-founded by the NBA and Take-Two Interactive Software, Inc. and the first official esports league operated by a U.S. professional sports league, will host the NBA 2K League European Invitational, the league’s first-ever qualifying event in Europe.
- The two-day event will be held at Gfinity Arena in London – home to some of the U.K.’s leading esports events – and will feature 20 of the best NBA 2K players from Austria, Belgium, France, Germany, Spain, Turkey and the U.K.
- The event, which will identify several elite players who will become eligible for the 2020 NBA 2K League Draft, will see players competing over two days of gameplay, including scrimmages and a double-elimination tournament, and participating in interviews with league representatives and team managers. The double-elimination tournament on Dec. 14 will be livestreamed on the NBA 2K League’s Twitch and YouTube channels.
WHO:
- Twenty of the best NBA 2K players from Austria, Belgium, France, Germany, Spain, Turkey and the U.K.
- NBA 2K League Managing Director Brendan Donohue
- Knicks Gaming center and U.K. native Harry “HazzaUK” Hurst
WHEN: Friday, Dec. 13 – Saturday, Dec. 14; Media can attend during the following times:
- Friday, Dec. 13 from 4:00 p.m. – 7:30 p.m. – Scrimmages
- Saturday, Dec. 14 from 10:00 a.m. – 8:00 p.m. – Double-elimination tournament
- NBA 2K League Managing Director Brendan Donohue media availability – Friday, Dec. 13 and Saturday, Dec. 14 from 2:00 p.m. – 2:30 p.m.
- European Invitational players and Harry “HazzaUK” Hurst media availability – Friday, Dec. 13 from 5:15 p.m. – 6:15 p.m., Saturday, Dec. 14 from 7:15 p.m. – 8:00 p.m.
WHERE:
- Gfinity Arena
Unit 13 Fulham Broadway Retail Centre
Fulham Road London SW6 1DN
CREDENTIALS/TICKET INFORMATION:
- Fans can attend for free by registering at https://n2kleuropeaninvitational.splashthat.com/.
- Media are welcome to attend; Interview opportunities are available with players, coaches and executives.
- Interview requests outside of the designated media availability will be evaluated on a case-by-case basis onsite.
- Media must RSVP to Ignasi Castello ([email protected]) and Cath Shefford ([email protected]).
eSports
Talent Lineup for WePlay! Bukovel Minor 2020 Regional Qualifiers Announcement

Talent crew that will be covering regional qualifiers for the second Minor of 2019/2020 DPC-season.
Europe
-
Shannon “SUNSfan” Scotten Twitter
-
Troels Lyngholt “syndereN” Nielsen Twitter
-
Jack “MoFarah” Williams Twitter
-
Rikumikko “T-PANDA” Kangasmäki Twitter
CIS
-
Jared “Nomad” Bajina Twitter
-
Rasmus “MISERY” Filipsen Twitter
-
Darren “KillerPigeon” Elmy Twitter
-
Dominik “Black^” Reitmeier Twitter
North America
-
Andrew “Zyori” Campbell Twitter
-
Alexandra “Sheepsticked” Roberts Twitter
-
Nick “BreakyCPK” Caras Twitter
-
Donnie “Elevated” Chell Twitter
South America
-
Murielle “Kips” Huisman Twitter
-
Michelle “Moxxi” Song Twitter
-
Robbie “Robnroll” Blakeman Twitter
China
-
Dominik “Lacoste” Stipić Twitter
-
Gareth Luke “Gareth” Bateson Twitter
-
Andrew “PartyPetee” Nester Twitter
SEA
-
Treephob “Xyclopz” Tiangtrong Twitter
-
Admir “lizZard” Salkanović Twitter
-
Darren “KillerPigeon” Elmy Twitter
-
Matt “Danog” Joyce Twitter
-
Luke “CNC” Pate Twitter
You can follow the qualifiers on Twitch via the following channels:
-
WePlay! Esports En Twitch Main
-
WePlay! Esports En Twitch 2
-
WePlay! Esports En Twitch 3
-
WePlay! Esports En Twitch 4
#WePlay #WePlayDota2 #WePlayMinor #BukovelMinor
Source: WePlay! Esports Press Office
-
Latest News4 weeks ago
8.17 million people at risk of exclusion in a cashless society
-
Interviews4 weeks ago
Exclusive Q&A with Ian McDonnell CEO at Blexr
-
European Gaming Congress4 weeks ago
SKS365 At European Gaming Congress: “Responsibility, Awareness And Common Sensitivity Are The Answers Against Prohibitions And Prejudices In Italian Gaming Industry”
-
Baltics3 weeks ago
Registrations are open for the 3rd edition of MARE BALTICUM Gaming Summit, save the date, 7 May 2020, Tallinn, Estonia
-
Central Europe3 weeks ago
Czech Republic to Introduce Gambling Exclusion Register in 2020
-
Gaming Awards3 weeks ago
PLANETWIN365 CUSTOMER SUPPORT IS DECLARED THE BEST IN GAMING INDUSTRY
-
Baltics2 weeks ago
European Gaming Events in 2020, Sustainability, Gender Diversity and Goals for 2025
-
Industry News3 weeks ago
Jumbo to Acquire Gatherwell for $9.1 Million