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WePlay! to hold Tug of War: Mad Moon LAN event in its new esports arena in February 2020

Zoltan Tundik

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LAN ending of Tug of War Dota 2 trilogy to be held in WePlay!’s new esports arena in Kyiv, Ukraine; the total prize pool of the tournament is $300,000.

Upcoming Dota 2 tournament will continue the Tug of War Dota 2 trilogy — Radiant and Dire. Initially, Mad Moon was planned for this summer but due to the opening of WePlay!‘s esports hub in Kyiv the tournament was rescheduled.

Participants and dates

WePlay! Tug of War: Mad Moon will be held from February 19th to February 23rd, 2020. Eight applicants will compete for the champion’s title: the winner of the Radiant tournament  Ninjas in Pajamas, two champions of the Dire tournament  Infamous and Royal Never Give Up, and five more teams will receive direct invitations from the organizer. A list of invited teams will be announced later.

Prize pool distribution

The total prize pool for WePlay! Tug of War: Mad Moon tournament is $300,000. The winner of the tournament will get $130,000, the vice-champion  $60,000, and the 3rd and 4th places will be awarded with $30,000 and $20,000 respectively. A reward of $12,000 will go to 5-6 places each, a $8,000 prize is set for 7-8 places. The two best players of the tournament will get the MVP title and a bonus of $10,000 each.

Tournament format 

The tournament is divided into two stages: Group stage and Playoffs. All the matches are held within the Double Elimination system.

Group Stage is played in GSL format. The teams are divided into two groups, four in each. The matches of the first round are played in Bo1 format, the matches of the second round are played in Bo3 format. Two teams who took the last places in their group will leave the tournament.

In the Playoffs, the six remaining teams start their way to the Grand Final from the top bracket. The teams who take second and third places in the Group Stage will pair in the first round (quarterfinals stage), while group winners proceed to the semifinals. All playoff matches, except the Grand Final, will be held in the Best of 3 format (up to two wins). The winner of WePlay! Tug of War: Mad Moon will be determined in the best of 5 (up to three wins) series.

More information about the tournament is available on weplay.tv and in social media: TwitterInstagramFacebook.


#WePlay #TugOfWar # WePlayDota2WePlay

Source: WePlay! Esports press office

After starting out as an affiliate in 2009 and developing some recognized review portals, I have moved deeper into journalism and media. My experience has lead me to move into the B2B sector and write about compliance updates and report around the happenings of the online and land based gaming sector.

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eSports

Puma Partners with Cloud9

Niji Narayan

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Puma Partners with Cloud9
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Puma has announced a multiyear partnership with esports brand Cloud9 to create an apparel collection for gamers.

“Tapping into the world of esports, and its broad, dynamic consumer audience, is critical to our marketing strategy moving forward,” Adam Petrick, global director of brand and marketing at Puma said.

“Being able to transcend esports and elevate our brand within a broader global audience is the natural evolution of the growth of Cloud9,” Jordan Udko, executive vice president, commercial partnerships for Cloud9 said.

The effort to capture consumers interested in esports to buy sneakers and apparel may be difficult for Puma and others, according to Matt Powell, a senior industry analyst for market researcher NPD Group.

“It’s really going to be interesting to see if anyone can monetize it. There is an opportunity for a connection. Players want to identify themselves as players. If this is how they choose to do it, there is a monetary opportunity. Whether the esports player is focused on that as much as the real sports player remains to be seen,” Powell said.

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eSports

ProSiebenSat.1 Extends Deal with Virtual Bundesliga

Niji Narayan

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ProSiebenSat.1 Extends Deal with Virtual Bundesliga
Photo Source: mutabor.de
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German media company ProSiebenSat.1 has extended its rights agreement to the Virtual Bundesliga (VBL), the esports competition operated by the German Football League (DFL). ProSiebenSat.1 first secured rights to the VBL in December 2018 and has agreed to extend this commitment into the 2019–20 VBL Club Championship season.

Through the deal between the DFL and 7Sports, the umbrella brand for ProSiebenSat.1’s sports business, fans will be able to follow the 2019–20 VBL Club Championship live on free-to-air television channel ProSieben Maxx, www.eSports.com and virtual.bundesliga.com.

Meanwhile, 7Sports has increased its stake in eSports GSA from 50 to100%. The deal means the brand and domain of the news portal www.eSports.com will be transferred to 7Sports. The acquisition takes effect following the insolvency of 7Sports’ former joint venture partner eSports.com AG.

So far, 7Sports has focused on the German-speaking markets of Germany, Austria and Switzerland. However, through the complete takeover of eSports.com, 7Sports will build its international activities. Stefan Zant, managing director of 7Sports, will head the business of eSports GSA.

“We have already proven with the NFL that we can get sports out of a niche in Germany and make them popular. This is exactly the path we are now taking with esports. The first step is to explain the new sports trend to the public. We do this by means of editorial content on our wide-reaching TV programmes. We offer live broadcasts, show re-runs of key scenes and classify moves, tactics and strategies via our experts – just as the audience knows from major sports. The fact that we now own 100 per cent of eSports.com is a strong starting point for further growth in German-speaking and international markets,” Stefan Zant said.

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eSports

The Washington Post Releases “Launcher” Section Dedicated to Video Gaming and esports

Niji Narayan

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The Washington Post Releases “Launcher” Section Dedicated to Video Gaming and esports
Image Source: historic-newspapers.co.uk
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The Washington Post has unveiled “Launcher,” a new section dedicated to video gaming, esports competitions and gaming culture. Launcher will feature insightful analysis into the people, companies, teams and trends that comprise an industry becoming more prevalent in society every day.

“Gaming has become deeply ingrained in our social fabric, significantly impacting industries across sports, tech, business and pop culture, and we are uniquely positioned to cover this burgeoning industry. With Launcher, a dedicated team will look at all aspects of gaming, appealing to the casual player and avid esports fan alike,” Emilio Garcia-Ruiz, managing editor of The Washington Post said.

Mike Hume, the editor of Launcher, will lead the staff. Gene Park and Elise Favis are the reporters and Mikhail Klimentov is the editor. Jhaan Elker and Joe Moore will join Launcher as video producer and art director respectively.

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