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Singular’s New Sport Betting Platform Showcased At SIGMA

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Singular’s New Sport Betting Platform Showcased At SIGMA
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Singular is launching generation 4 of their in-house developed Sports Betting Platform. Product details alongside a new product campaign will be showcased at SIGMA – Malta, this November.

The 4th generation of Singular’s Sports Betting Platform will drive new trends for player personalization with a big focus on InPlay betting. The solution gives operators full control over the players’ betting lifecycle while boosting the user experience with configurable player journeys and market-leading features for higher engagement.

“Singular is committed to maximising the growth of each client. We are dedicated to giving operators full flexibility to create their own brand. With that idea in mind, we have created a solution for Tier 1 iGaming companies with high scalability.” – Darko Gacov, VP of Business Development

Leveraging Big Data and Machine Learning, the new Sports Betting Platform automatically adapts to each player’s needs creating an individual game experience, based on players’ activities and interaction patterns with the platform.

The modular architecture of the solution gives operators the freedom to deliver custom offering with market-specific UX via open APIs. The solution also enables the seamless integration of any data provider. Clients can combine and switch between different odd feeds on any granularity and display it as one unified odds feed.

The new Sports Betting Platform empowers operators to Be Ready for any breadth and magnitude of their growth, to Be Bespoke in their respective markets, and to Be Ahead of their competition. This complies with the three pillars of the company: flexibility, reliability, and innovation which are the founding blocks of the company’s way of work reflected in the corporate slogan BE OUTSTANDING.

Singular Product Portfolio also includes a comprehensive and flexible iGaming platform with extensive back-office tools and 7000+ casino games. Operators interested to get the real feel and look of the full suite of Singular Solutions, can visit the team at stand G-2 or book a meeting in advance at [email protected]

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OKTO joins bacta

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OKTO joins bacta
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OKTO, the award-winning fintech specialist, has strengthened further its relationship with the UK market by joining the domestic trade association bacta. The announcement follows the appointment of experienced gaming industry senior executive Rob Peché to the position of UK Country Manager.

Simon Dorsen, CCO of OKTO, believes joining bacta reflects OKTO’s commitment to the UK industry and is indicative of the brand’s strategy moving forward. He explained: “Rather than being an arms-length technology provider OKTO’s approach is to immerse itself in the markets where it is active. The UK is one of the most important jurisdictions internationally and one in which the brand has rapidly achieved considerable success partnering with leading brands.

“Being a member of bacta places OKTO where we want to be, which is at the centre of all of the key discussions and debates surrounding payments in the UK gaming industry, across AGC, Bingo, Casino, LBO, Pub and Bar sectors.”

Simon added: “This is another example of our company showcasing its ongoing commitment to work with the local industry in order to provide safe, secure, and responsible payment solutions in the gaming, leisure and entertainment sectors.”

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Bali Confirmed as Host of the 2022 World Esports Championships Finals

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Bali Confirmed as Host of the 2022 World Esports Championships Finals
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Indonesia looks to set new standard of Esports competition at the 14th WE Championships

 The International Esports Federation (IESF) has confirmed that Bali, Indonesia will be the host of the 2022 World Esports Championships Finals. Bali was handed over the honors during a special ceremony following the conclusion of the 13th World Esports Championships in Eilat, Israel.

The 14th edition of the WE Championships Finals is slated for 27 November to 8 December 2022 and will feature the world’s best Esports athletes competing across multiple games on the beautiful island of Bali. Over 120 countries are expected to compete in the regional and national qualifiers for a coveted spot in the Finals. 

IESF President Vlad Marinescu congratulated host city Bali and said: “Big thank you to the President of the Indonesian Olympic Committee and to the entire Indonesian team here with us. We appreciate your support and we look forward to seeing the biggest and most inclusive World Esports Championships in history! We are bringing the largest and freshest sport to this beautiful tropical destination for the first time.”

IESF has staged the WE Championships every year since 2009, and it remains the sole international Esports event where athletes represent their countries. After a successful 2021 edition, the World Esports community looks to come back even stronger and generate more international opportunities and media exposure for the sport in the lead-up-to and during Bali 2022. 

Indonesian Olympic Committee Commission Chairman Desra Firza Ghazfan said during the press conference: “Bali is the island of GOD, it’s always been the melting pot of rich traditional and modern culture. Now with the 14th World Esports Championships happening in Bali, Bali is the melting pot of the past, the present and the future. I would like to welcome you all to Bali 2022 and to meet with our 45 million players in Indonesia. Be prepared and let the best win!”

 

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Squid Royale Season Finale Brings Glass Bridge and Marble to Silly Royale

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Squid Royale Season Finale Brings Glass Bridge and Marble to Silly Royale
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Made-in-India social game Silly Royale’s third and final season of Squid Royale content is out now. Squid Royale is a mode in Silly Royale that has games inspired by the popular Netflix show ‘Squid Game’.

The season finale will bring ‘Glass Bridge’ and ‘Marble’ games from the popular Netflix series, Squid Game, to add to ‘Red Light, Green Light’ debuted in Season 1 and ‘Honeycomb Dalgona’ and ‘Tug of War’ from Season 2. Additionally, players also stand a chance to win daily rewards and 4 new skins.

“Squid Royale Season 2 was our best one yet as Silly Royale crossed 13 million installs worldwide,” says Christelle D’cruz, co-founder and General Manager, Silly Royale. “The season finale will let players play all five games from Squid Royale which will make it even more fun and competitive for them.

Silly Royale Squid Royale Season Finale Update — What’s New

  • 40-player Squid Royale

  • 2 new games – Glass Bridge and Marble

  • Daily rewards – In-game rewards and cosmetics

  • 4 new skins –

    • Salesman skin

    • Doll skin

    • VIP owl skin(001 player in the Squid Game show)

    • Survivor skin (Last man standing in the Squid Game show)

  • Sign-in option which will let players carry their progress to other devices

 

Furthermore, Silly Royale’s Season 3’s best players will enter into a raffle to win an iPhone 13. Season 1 saw 22-year-old Sagar Sharma from Meerut winning an iPhone 13 Pro Max 256GB with 110 wins in Squid Royale. The Top 100 players from Season 2 will go into a raffle today on Silly Royale’s Discord with the winner getting a PlayStation 5.

In Silly Royale Season 2, a total number of 378,655 matches were played. The game’s popular voice chat feature also clocked more than 100 million voice minutes till date while the game crossed more than 13 million installs worldwide.

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