Central Europe
Germany: Sales revenues from paid online services for games rises significantly once again
• 461 million euros generated by fees from online services
• More than 5 million people in Germany pay for online services
• German games industry tops 6-billion-euro mark
Sales revenue generated by fees from online services in Germany rose significantly once again. The segment grossed approximately 461 million euros in 2019, which is an increase of 30 per cent compared to 2018 (353 million euros) – and even that year, the segment had nearly doubled, with growth of 97 per cent. These are the figures released today by game – the German Games Industry Association, based on data collected by the market research company GfK. Fee-based online services are currently available in multiple versions and for a range of different gaming platforms. For example, services on consoles including Nintendo Switch Online, PlayStation Plus and Xbox Live Gold offer options such as playing online with and against other players, saving games in the cloud and receiving discounts on games and expansions. Subscription services for PC such as Origin Access Premier (EA) and Uplay+ (Ubisoft) allow players to pay a fixed monthly fee to access a huge rotating library of games and to play some new games before the release date. With cloud gaming services such as Google Stadia Pro and PlayStation Now, on the other hand, gamers no longer need high-performance hardware to play titles with their full range of graphics, as the computing power to run the games is provided in the cloud. Monthly fees for online services can range from 4 to 10 euros, depending on the provider. Last year, a total of approximately 5.1 million gamers paid for these fee-based services, which is around 300,000 people more than in 2018 (4.8 million).
In Germany, growing numbers of gamers are discovering fee-based online services that give them access to an enormous selection of the latest hot titles, offers and discounts for a monthly fee. The strong growth in this segment also indicates how much the games market is currently changing: long-term access and usage rights for games are becoming much more important than purchasing individual titles,’ says Felix Falk, Managing Director of game. ‘Cloud gaming services are an interesting option for many gamers, particularly if we consider future trends and blockbuster titles that require a lot of processing power. All the heavy processing takes place in data centres, so the players themselves no longer need particularly high-performance hardware. There’s a lot going on in this budding market segment at the moment, and we expect to hear much more about it in future.’
German games market grows by 6 per cent
As already reported by game, the German games market grew by 6 per cent in 2019, to around 6.2 billion euros. Sales of games hardware, including consoles, gaming PCs and accessories, dropped by 2 per cent from the previous year, to 2.4 billion euros. In contrast, the market for games software showed a gain of 11 per cent: in 2019, a total of about 3.9 billion euros was spent on computer and video games and the charges for the respective online services.
About the market data
The current data takes into account further dedicated games hardware like gaming PCs and the corresponding accessories, resulting in a larger market size than previously reported. This is true also of the adjusted data for 2018, which accordingly differs from that reported last year.
The market data is based on statistics compiled by GfK, the GfK Consumer Panel and App Annie. The methods used by GfK to collect data on Germany’s digital games market are unique in terms of both their quality and their global use. They include an ongoing survey of 25,000 consumers who are representative of the German population as a whole regarding their digital game purchasing and usage habits, as well as a retail panel. The data collection methods provide a unique insight into the German market for computer and video games.
game – the German Games Industry Association
We are the association of the German games industry. Our members include developers, publishers and many other games industry actors such as esports event organisers, educational establishments and service providers. As a joint organiser of gamescom, we are responsible for the world’s biggest event for computer and video games. We are an expert partner for media and for political and social institutions, and answer questions relating to market development, games culture and media literacy. Our mission is to make Germany the best games location.
Central Europe
Spinomenal teams up with Slovakian market leader Niké
Spinomenal, the leading iGaming content provider, has agreed a new content partnership with Slovakian giant, Niké. The integration will be completed via the Easit platform, part of Synot Group.
As one of Slovakia’s star performers, joining forces with Niké enables Spinomenal to amplify its presence in the region. Niké’s casino players will have seamless access to Spinomenal’s stunning selection of titles, which includes big hitters Queen of Ice, Wildfire Fruits, and Wacky Monkey.
Lior Shvartz, CEO for Spinomenal commented: “Teaming up with Niké adds momentum to our ongoing mission of increasing our presence within regulated markets. We’re buoyed by the chance to showcase our games to more players within Slovakia.”
Jan Pecha, Casino Director for N I K É added: “The collaboration aims to leverage the unique strengths and expertise of each company, fostering a synergistic relationship that will propel both entities to new heights. By combining forces, N I K É and Spinomenal are poised to deliver unparalleled value to their clients.”
Central Europe
HIPTHER’s Prague Gaming & TECH Summit 2024 Boasts All-star Sponsors and Record Registrations
HIPTHER, leading event organizers for the iGaming and Technology industries, are thrilled to announce that the 2024 edition of their Prague Gaming & TECH Summit has reached an all-time record of registrations and renowned Speakers participations, while being supported by a star-studded lineup of Sponsors from the sectors of iGaming, Compliance, and Web3.
Prague Gaming & TECH Summit 2024 will be the 8th edition of HIPTHER’s boutique conference that stands proudly in the heart of Europe as the pioneering event merging the future of iGaming and Technology. HIPTHER’s guiding principle for 2024,“Via Infinita” – the boundless journey of discovery – set the tone for the conference to reach new heights.
On March 25th, #hipthers will be welcoming more than 250 registered participants and over 90 speakers, sponsored by renowned companies from iGaming, compliance, and technology.
Sponsors Spotlight: The Companies Supporting Prague Gaming & TECH Summit 2024
HIPTHER is proud and humbled to have received increased Sponsorship interest by the gaming and technology ecosystems, gaining the support of innovative and successful companies. The #hipthers are thankful to these amazing sponsors for their invaluable contribution to the Premier iGaming & Tech Event in CEE, the Balkans, and D-A-CH regions:
GR8 Tech – Main Stage Sponsor
GR8 Tech is an International iGaming provider of high-performance Sportsbook and Casino platforms.
Atlas-IAC – Bracelet and Badge Sponsor
Atlas-IAC is a next-generation platform for iGaming operators, built by a team of industry professionals with key development offices in Europe.
SYNOT Games – Lanyards Sponsor
SYNOT Games is an innovative iGaming company crafting visually stunning and highly playable original slots, boasting 130+ titles in several jurisdictions.
NSoft – Pen and Paper Sponsor
NSoft is a B2B software development company specializing in custom software solutions for the iGaming industry.
Endorphina – Party Sponsor of the Endorphina Club 777 Networking Party
Endorphina is a top slot game provider for online casinos, captivating diverse markets by prioritizing player engagement.
Relax Gaming – Wellness & Relaxation Sponsor
Relax Gaming Group simplifies B2B content delivery for modern iGaming companies through a vast portfolio of 1000+ casino games.
Pixpel – Delegates Bag Sponsor
Pixpel.io is a multiplatform specialized to provide all-around services for the Web3 community.
Nordic Gambling – Scandinavian Legal Expertise Sponsor
Nordic Gambling is the only legal firm in the Nordic countries which specialises in gambling related law such as licensing, compliance advice and public affairs.
Gaming in Poland | RM Legal – CEE Legal Expertise Sponsor
Gaming in Poland is the only company in Poland offering multidisciplinary support for gambling industry entities operating in the Polish market.
Institute for Gambling Regulation (IFGR) Czech Republic – Strategic Partner
IFGR is the largest national professional association in the field of gambling, representing 95% of the legal gambling market in the Czech Republic.
Find out more information about the Sponsors at the official Prague Gaming & TECH Summit website.
Zoltan Tuendik, Co-founder of organizing company HIPTHER, commented about the record-breaking numbers of the Prague Gaming & TECH Summit for 2024:
“As we approach another edition, the Summit continues to embody our commitment to innovation, collaboration, and the exploration of future frontiers. It’s a testament to the power of community and the endless possibilities when we come together to shape the future”.
HIPTHER is looking forward to welcoming the distinguished 250+ participants of the Prague Gaming & TECH Summit, including top-tier executives, compliance experts, government officials, and thought leaders across iGaming, eSports, Blockchain, Artificial Intelligence, Fintech, Virtual/Augmented/Mixed Reality, for an extraordinary experience of learning and networking!
There is a limited number of spaces still available – Register Now and Join us in Prague!
Central Europe
HIPTHER’s Prague Gaming & TECH Summit 2024 reaches new milestones with record registrations and prominent sponsors
HIPTHER, a leading event organiser for the iGaming and Technology industries, is proud to announce that the 2024 edition of their Prague Gaming & TECH Summit has achieved record-breaking registrations and secured the support of renowned sponsors from the iGaming, compliance, and Web3 sectors.
The Prague Gaming & TECH Summit 2024, the eighth edition of HIPTHER’s boutique conference, stands as the pioneering event in the heart of Europe, merging the future of iGaming and Technology. Guided by the principle ‘Via Infinita’ – the boundless journey of discovery – the conference is set to reach new heights.
On March 25th, #hipthers will welcome more than 250 registered participants and over 90 speakers, sponsored by distinguished companies from iGaming, compliance, and technology.
HIPTHER is honoured to have received increased sponsorship interest from the gaming and technology ecosystems. The #hipthers express their gratitude to GR8 Tech, Atlas-IAC, SYNOT Games, NSoft, Endorphina, Relax Gaming, Pixpel, Nordic Gambling, Gaming in Poland and the Institute for Gambling Regulation in the Czech Repulic for their invaluable contribution to the premier iGaming and tech event in Central and Eastern Europe, the Balkans, and Germany, Austria and Switzerland (D-A-CH) regions.
Zoltán Tűndik, Co-founder of HIPTHER, the company behind the Prague Gaming & TECH Summit, said: “As we approach another edition, the Summit continues to embody our commitment to innovation, collaboration, and the exploration of future frontiers. It’s a testament to the power of community and the endless possibilities when we come together to shape the future.”
HIPTHER looks forward to welcoming the distinguished 250+ participants of the Prague Gaming & TECH Summit, including top-tier executives, compliance experts, government officials, and thought leaders across iGaming, eSports, Blockchain, Artificial Intelligence, Fintech, Virtual/Augmented/Mixed Reality, for an extraordinary experience of learning and networking!
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